WaW game Elrood vs CaptainWalker
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by British from Jaluit: 2 Infantrys EDIT: Turning off Edit Mode 1 Transport moved from 86 Sea Zone to 95 Sea Zone 2 Infantrys moved from Wake to 95 Sea Zone 1 Cruiser moved from 86 Sea Zone to 95 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 95 Sea Zone to 86 Sea Zone 3 Infantrys moved from 86 Sea Zone to Iwo Jima 2 Infantrys moved from Saipan to 86 Sea Zone 2 Infantrys and 1 Transport moved from 86 Sea Zone to 93 Sea Zone 2 Infantrys moved from 93 Sea Zone to Panay Americans take Panay from Hisaichi 7 Adv.Fighters moved from 86 Sea Zone to Iwo Jima 2 Adv.Fighters moved from 86 Sea Zone to Iwo Jima 1 Adv.Fighter moved from 86 Sea Zone to Iwo Jima Purchase Units - Americans Turning on Edit Mode EDIT: Adding units owned by British to Wake: 2 Infantrys EDIT: Turning off Edit Mode Americans buy 2 Adv.Fighters, 1 Battleship, 1 Bunker, 1 Carrier, 1 Destroyer, 2 Factorys, 6 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Iwo Jima Americans attack with 10 Adv.Fighters and 3 Infantrys Yamamoto defend with 2 Infantrys Americans roll dice for 2 Battleships and 1 Cruiser in Iwo Jima, round 2 : 1/3 hits, 1.83 expected hits 1 Infantry owned by the Yamamoto lost in Iwo Jima Americans roll dice for 10 Adv.Fighters and 3 Infantrys in Iwo Jima, round 2 : 8/13 hits, 5.50 expected hits Yamamoto roll dice for 1 Infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Iwo Jima 1 Infantry owned by the Yamamoto lost in Iwo Jima Americans win, taking Iwo Jima from Yamamoto with 10 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Infantry Non Combat Move - Americans 10 Adv.Fighters moved from Iwo Jima to 86 Sea Zone 2 Adv.Fighters, 1 Carrier and 2 Submarines moved from 88 Sea Zone to 86 Sea Zone 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Destroyer, 2 Infantrys, 3 Submarines and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Adv.Fighters moved from San Francisco to 88 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 2 Infantrys moved from 91 Sea Zone to Pearl Harbor 1 Artillery, 3 Infantrys and 3 Tanks moved from Mauritania to W.Morocco 1 Artillery moved from Rio de Oro to Mauritania 1 Marine moved from Rio de Oro to Mauritania 1 AAGun moved from Mauritania to W.Morocco 1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone 4 Infantrys moved from Bahia to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 1 B.Transport, 6 Infantrys and 1 Transport moved from 35 Sea Zone to 36 Sea Zone 6 Infantrys moved from 36 Sea Zone to Mauritania 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 1 Artillery and 1 Tank moved from S.Chile to 125 Sea Zone 1 Infantry moved from Santiago to 125 Sea Zone 2 Infantrys moved from Santiago to S.Chile 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 125 Sea Zone to 35 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 35 Sea Zone to Salvador 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 4 Infantrys moved from South Central USA to 25 Sea Zone 1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia Place Units - Americans 1 Battleship and 1 Carrier placed in 88 Sea Zone 1 Bunker and 1 Factory placed in Saipan 1 Destroyer and 2 Submarines placed in 91 Sea Zone 1 Factory placed in Alaska 2 Adv.Fighters placed in San Francisco 3 Infantrys placed in South Atlantic USA 1 Infantry placed in South Central USA 2 Infantrys placed in Salvador Turn Complete - Americans Americans collect 126 PUs; end with 126 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : 1.67 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Germans 1 Mech.Inf moved from Kursk to Gorky Germans take Gorky from Russians 1 Mech.Inf moved from Gorky to Moscow 7 Mech.Infs and 37 Tanks moved from Kursk to Moscow 2 ArmoredCars moved from Minsk to Tula 1 Bomber moved from Kiev to Tula 2 Stukas moved from Kiev to Smolensk 2 Infantrys moved from Minsk to Smolensk 11 Infantrys moved from Minsk to Novgorod 2 Infantrys moved from East Prussia to Latvia 2 JetFighters moved from Danzig to Latvia 1 Infantry moved from Picardy to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Dover Germans take Dover from British 2 Artillerys and 4 Infantrys moved from Catalonia to La Mancha 3 Mech.Infs moved from Catalonia to Aquitaine 4 Infantrys moved from Aquitaine to Navarre 5 Infantrys moved from Aquitaine to Aragon 2 Stukas moved from Aquitaine to Navarre 2 Stukas moved from Aquitaine to Aragon 3 Mech.Infs moved from Aquitaine to Navarre 4 Mech.Infs moved from Catalonia to Aragon 1 Infantry moved from Oulu to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia Purchase Units - Germans Germans buy 14 ArmoredCars, 3 Factorys and 15 Infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 11 Infantrys Russians defend with 1 Infantry Germans roll dice for 11 Infantrys in Novgorod, round 2 : 1/11 hits, 1,83 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Novgorod 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 10 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Smolensk Germans attack with 2 Infantrys and 2 Stukas Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Stukas in Smolensk, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Smolensk 1 Infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Latvia Germans attack with 3 Infantrys and 2 JetFighters Russians defend with 2 Infantrys Germans roll dice for 3 Infantrys and 2 JetFighters in Latvia, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 2 Infantrys in Latvia, round 2 : 2/2 hits, 0,67 expected hits 2 Infantrys owned by the Germans lost in Latvia 1 Infantry owned by the Russians lost in Latvia Germans roll dice for 1 Infantry and 2 JetFighters in Latvia, round 3 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Latvia 1 Infantry owned by the Russians lost in Latvia Germans win with 2 JetFighters remaining. Battle score for attacker is -2 Casualties for Germans: 3 Infantrys Casualties for Russians: 2 Infantrys Battle in Aragon Germans attack with 5 Infantrys, 4 Mech.Infs and 2 Stukas Neutral defend with 2 Bunkers and 3 Infantrys Germans roll dice for 5 Infantrys, 4 Mech.Infs and 2 Stukas in Aragon, round 2 : 4/11 hits, 4,00 expected hits Units damaged: 2 Bunkers owned by the Neutral Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 2 : 0/5 hits, 2,00 expected hits 2 Infantrys owned by the Neutral lost in Aragon Germans roll dice for 5 Infantrys, 4 Mech.Infs and 2 Stukas in Aragon, round 3 : 5/11 hits, 4,00 expected hits Neutral roll dice for 2 Bunkers and 1 Infantry in Aragon, round 3 : 1/3 hits, 1,33 expected hits 1 Infantry owned by the Germans lost in Aragon 2 Bunkers owned by the Neutral and 1 Infantry owned by the Neutral lost in Aragon Germans loses 0 PUs for violating Aragons neutrality. Germans win, taking Aragon from Neutral with 4 Infantrys, 4 Mech.Infs and 2 Stukas remaining. Battle score for attacker is 16 Casualties for Neutral: 2 Bunkers and 3 Infantrys Casualties for Germans: 1 Infantry Battle in La Mancha Germans attack with 2 Artillerys and 4 Infantrys Neutral defend with 2 Infantrys Germans roll dice for 2 Artillerys and 4 Infantrys in La Mancha, round 2 : 0/6 hits, 1,67 expected hits Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Germans lost in La Mancha Germans roll dice for 2 Artillerys and 3 Infantrys in La Mancha, round 3 : 4/5 hits, 1,50 expected hits Neutral roll dice for 2 Infantrys in La Mancha, round 3 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Neutral lost in La Mancha Germans loses 0 PUs for violating La Manchas neutrality. Germans win, taking La Mancha from Neutral with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Navarre Germans attack with 4 Infantrys, 3 Mech.Infs and 2 Stukas Neutral defend with 2 Bunkers Germans roll dice for 4 Infantrys, 3 Mech.Infs and 2 Stukas in Navarre, round 2 : 5/9 hits, 3,33 expected hits Neutral roll dice for 2 Bunkers in Navarre, round 2 : 1/2 hits, 1,00 expected hits 1 Infantry owned by the Germans lost in Navarre 2 Bunkers owned by the Neutral lost in Navarre Germans loses 0 PUs for violating Navarres neutrality. Germans win, taking Navarre from Neutral with 3 Infantrys, 3 Mech.Infs and 2 Stukas remaining. Battle score for attacker is 10 Casualties for Germans: 1 Infantry Casualties for Neutral: 2 Bunkers Battle in Tula Germans attack with 2 ArmoredCars and 1 Bomber Russians defend with 2 Infantrys Germans roll dice for 2 ArmoredCars and 1 Bomber in Tula, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 2 Infantrys in Tula, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Russians lost in Tula Germans win, taking Tula from Russians with 2 ArmoredCars and 1 Bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Moscow Germans attack with 8 Mech.Infs and 37 Tanks Russians defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 25 Infantrys and 4 Tanks Germans roll dice for 8 Mech.Infs and 37 Tanks in Moscow, round 2 : 21/45 hits, 21,17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Artillery, 1 Bunker, 25 Infantrys and 4 Tanks in Moscow, round 2 : 9/31 hits, 11,17 expected hits 8 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in Moscow 20 Infantrys owned by the Russians lost in Moscow Germans roll dice for 36 Tanks in Moscow, round 3 : 13/36 hits, 18,00 expected hits Russians roll dice for 1 Artillery, 1 Bunker, 5 Infantrys and 4 Tanks in Moscow, round 3 : 3/11 hits, 4,50 expected hits 3 Tanks owned by the Germans lost in Moscow 5 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Bunker owned by the Russians and 4 Tanks owned by the Russians lost in Moscow Germans captures 92PUs while taking Russians capital Germans win, taking Moscow from Russians with 33 Tanks remaining. Battle score for attacker is 12 Casualties for Germans: 8 Mech.Infs and 4 Tanks Casualties for Russians: 1 Artillery, 1 Bunker, 25 Infantrys and 4 Tanks Non Combat Move - Germans 1 AAGun moved from Kursk to Yaroslavl 2 Stukas moved from Smolensk to Minsk 3 Infantrys moved from Vinnytsia to Kiev 4 ArmoredCars moved from Vinnytsia to Minsk 4 ArmoredCars moved from Warsaw to Minsk 3 ArmoredCars moved from Krakow to Minsk 3 ArmoredCars moved from Danzig to Minsk 10 Tanks moved from Bohemia to Brest 2 JetFighters moved from Latvia to Hamburg 3 Infantrys moved from Paris to Normandy 2 Infantrys moved from Brittany to Aquitaine 2 Infantrys moved from Normandy to Brittany 2 Infantrys moved from Hamburg to Denmark 1 Bomber moved from Tula to Kiev 1 Adv.Fighter moved from Paris to Netherlands 1 Infantry moved from Hamburg to Netherlands 2 Stukas moved from Aragon to Aquitaine 2 Stukas moved from Navarre to Aquitaine Place Units - Germans 1 Factory placed in El Agheila 1 Factory placed in Netherlands 1 Factory placed in Belgium 4 ArmoredCars placed in Vinnytsia 3 ArmoredCars placed in Krakow 3 ArmoredCars placed in Danzig 4 ArmoredCars placed in Warsaw 3 Infantrys placed in Normandy 6 Infantrys placed in Hamburg 4 Infantrys placed in Rhine 2 Infantrys placed in Paris Turn Complete - Germans Germans collect 145 PUs; end with 237 PUsCombat Hit Differential Summary :
Russians regular : -1,00 Germans regular : -1,83 Neutral regular : -2,67 -
@Elrood that’s a big pay day for Germany!
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@captainwalker oh yes!
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Russians 1 Infantry moved from Penza to Gorky Russians take Gorky from Germans 4 Infantrys moved from Rostov to Donetsk 1 Bomber moved from Astrakhan to Donetsk 1 Tank moved from Stalingrad to Donetsk 2 Infantrys moved from Rostov to Tula 1 Tank moved from Stalingrad to Tula Combat - Russians Battle in Tula Russians attack with 2 Infantrys and 1 Tank Germans defend with 2 ArmoredCars Russians roll dice for 2 Infantrys and 1 Tank in Tula, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 ArmoredCars in Tula, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Tula, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 ArmoredCars in Tula, round 3 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans lost in Tula Russians roll dice for 2 Infantrys and 1 Tank in Tula, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 ArmoredCar in Tula, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Tula, round 5 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 ArmoredCar in Tula, round 5 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Tula Russians win, taking Tula from Germans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Germans: 2 ArmoredCars Battle in Donetsk Russians attack with 1 Bomber, 4 Infantrys and 1 Tank Romanians defend with 2 Tanks Russians roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Donetsk, round 2 : 1/6 hits, 1.83 expected hits Romanians roll dice for 2 Tanks in Donetsk, round 2 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Romanians lost in Donetsk Russians roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Donetsk, round 3 : 2/6 hits, 1.83 expected hits Romanians roll dice for 1 Tank in Donetsk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 Tank owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Bomber, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Romanians: 2 Tanks Casualties for Russians: 1 Infantry Non Combat Move - Russians 1 Bomber moved from Donetsk to Astrakhan 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 1 AAGun moved from Rostov to Stalingrad 1 Infantry moved from Kirov to Arkhangelsk 1 Infantry moved from Kuybyshev to Kirov 1 Infantry moved from Sverdlovsk to Perm 1 Infantry moved from Sverdlovsk to Ufa 4 Infantrys moved from Sibirsky to Yeniseysk 3 Infantrys moved from S.Buryat Mongolia to Chita 2 Infantrys moved from Irkutsk to S.Buryat Mongolia 1 Artillery, 1 Elite and 3 Infantrys moved from N.Buryat Mongolia to Chita 1 Artillery, 1 Elite and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Sibirsky to Khatanga 2 Infantrys moved from Sibirsky to Evenkia 2 Fighters moved from Leningrad to Perm Turn Complete - Russians Russians collect 76 PUs; end with 76 PUsCombat Hit Differential Summary :
Romanians regular : -0.50 Germans regular : -1.00 Russians regular : -2.00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Italians 1 Transport moved from 56 Sea Zone to 51 Sea Zone 3 Infantrys moved from Greece to 51 Sea Zone 2 Infantrys and 1 Transport moved from 51 Sea Zone to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Lower Egypt 1 Cruiser and 1 Infantry moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Lower Egypt 1 Transport moved from 56 Sea Zone to 51 Sea Zone 2 Infantrys moved from Mersa Matruh to 51 Sea Zone 2 Infantrys and 1 Transport moved from 51 Sea Zone to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Palestine 1 Cruiser moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from Mersa Matruh to 51 Sea Zone 1 Cruiser and 1 Infantry moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Palestine 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry and 1 S.Submarine moved from 46 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Palestine 1 Adv.Fighter moved from 51 Sea Zone to Palestine 1 Adv.Fighter moved from 51 Sea Zone to Lower Egypt 1 Adv.Fighter moved from 51 Sea Zone to Lower Egypt 1 Fighter moved from 51 Sea Zone to Lower Egypt 1 Fighter moved from 56 Sea Zone to Lower Egypt 1 Fighter moved from 56 Sea Zone to Palestine 1 Fighter moved from Syria to Palestine Purchase Units - Italians Italians buy 2 Bunkers, 27 Infantrys and 1 JetFighter; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 2 Adv.Fighters, 2 Fighters and 3 Infantrys French defend with 2 Infantrys and 1 Tank Italians roll dice for 1 Battleship and 1 Cruiser in Lower Egypt, round 2 : 2/2 hits, 1,17 expected hits 2 Infantrys owned by the French lost in Lower Egypt Italians roll dice for 2 Adv.Fighters, 2 Fighters and 3 Infantrys in Lower Egypt, round 2 : 1/7 hits, 2,17 expected hits British roll dice for 1 Tank in Lower Egypt, round 2 : 0/1 hits, 0,50 expected hits 1 Tank owned by the French lost in Lower Egypt Italians win, taking Lower Egypt from British with 2 Adv.Fighters, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 9 Casualties for French: 2 Infantrys and 1 Tank Battle in Palestine Italians attack with 1 Adv.Fighter, 2 Fighters and 4 Infantrys British defend with 1 Artillery and 2 Infantrys Italians roll dice for 1 Battleship and 1 Cruiser in Palestine, round 2 : 1/2 hits, 1,17 expected hits 1 Infantry owned by the British lost in Palestine Italians roll dice for 1 Adv.Fighter, 2 Fighters and 4 Infantrys in Palestine, round 2 : 2/7 hits, 1,83 expected hits British roll dice for 1 Artillery and 1 Infantry in Palestine, round 2 : 2/2 hits, 0,67 expected hits 2 Infantrys owned by the Italians lost in Palestine 1 Artillery owned by the British and 1 Infantry owned by the British lost in Palestine Italians win, taking Palestine from British with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery and 2 Infantrys Casualties for Italians: 2 Infantrys Non Combat Move - Italians 1 Fighter moved from Palestine to Syria 1 Adv.Fighter and 1 Fighter moved from Palestine to 56 Sea Zone 1 Carrier moved from 46 Sea Zone to 51 Sea Zone 6 Infantrys moved from Rome to 46 Sea Zone 6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Transport moved from 46 Sea Zone to 43 Sea Zone 1 S.Submarine moved from 46 Sea Zone to 44 Sea Zone 5 Transports moved from 51 Sea Zone to 46 Sea Zone 2 Transports moved from 51 Sea Zone to 47 Sea Zone 1 Transport moved from 51 Sea Zone to 46 Sea Zone 6 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone 6 Infantrys moved from 51 Sea Zone to Mersa Matruh 2 Tanks moved from Mersa Matruh to Kufra 2 Adv.Fighters and 2 Fighters moved from Lower Egypt to 51 Sea Zone Place Units - Italians 1 Bunker and 4 Infantrys placed in E.Morocco 1 Bunker and 2 Infantrys placed in Syria 4 Infantrys placed in Greece 4 Infantrys placed in Tunis 10 Infantrys placed in Rome 2 Infantrys placed in Provence 1 Infantry and 1 JetFighter placed in Lombardy Turn Complete - Italians Italians collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Italians regular : -0,33 British regular : 0,83 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Purchase Units - French French buy 2 Artillerys, 1 Destroyer and 1 Elite; Remaining resources: 2 PUs; Non Combat Move - French 1 Fighter moved from Azores to W.Morocco 1 Infantry moved from New Valley to Darfur Place Units - French 2 Artillerys and 1 Elite placed in French Equatorial Africa 1 Destroyer placed in 1 Sea Zone Turn Complete - French French collect 16 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Yamamoto 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Iwo Jima 4 Adv.Fighters moved from 85 Sea Zone to Iwo Jima 1 Fighter moved from 85 Sea Zone to 93 Sea Zone 3 Adv.Fighters moved from 85 Sea Zone to 93 Sea Zone 3 Adv.Fighters moved from 85 Sea Zone to Panay 1 Adv.Fighter moved from 111 Sea Zone to Java 1 Bomber moved from Malaya to Java 2 Tanks moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys and 2 Tanks moved from 110 Sea Zone to Java 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Malaya to 110 Sea Zone 1 Infantry and 1 Marine moved from 110 Sea Zone to Java 1 Elite moved from East And South Borneo to 110 Sea Zone 1 Tank moved from East And South Borneo to 110 Sea Zone 1 Elite and 1 Tank moved from 110 Sea Zone to Java 1 Infantry moved from Malaya to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Panay 1 Infantry moved from Malaya to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Panay 3 L.Fighters moved from 85 Sea Zone to Panay Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Bunkers, 1 Carrier and 15 Infantrys; Remaining resources: 1 PUs; Combat - Yamamoto Battle in 93 Sea Zone Yamamoto attack with 3 Adv.Fighters and 1 Fighter Americans defend with 1 Transport Yamamoto roll dice for 3 Adv.Fighters and 1 Fighter in 93 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 Transport in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 Transport owned by the Americans lost in 93 Sea Zone Yamamoto win with 3 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in Panay Yamamoto attack with 3 Adv.Fighters, 3 Infantrys and 3 L.Fighters Americans defend with 2 Infantrys Yamamoto roll dice for 3 Adv.Fighters, 3 Infantrys and 3 L.Fighters in Panay, round 2 : 3/9 hits, 3,50 expected hits Americans roll dice for 2 Infantrys in Panay, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Americans lost in Panay Yamamoto win, taking Panay from Americans with 3 Adv.Fighters, 3 Infantrys and 3 L.Fighters remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in Iwo Jima Yamamoto attack with 4 Adv.Fighters and 2 Infantrys Americans defend with 2 Infantrys Yamamoto roll dice for 1 Battleship in Iwo Jima, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Yamamoto roll dice for 4 Adv.Fighters and 2 Infantrys in Iwo Jima, round 2 : 1/6 hits, 2,33 expected hits Americans roll dice for 1 Infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Yamamoto win, taking Iwo Jima from Americans with 4 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in Java Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 1 Elite, 4 Infantrys, 1 Marine and 3 Tanks Anzac defend with 1 Artillery and 6 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite, 4 Infantrys, 1 Marine and 3 Tanks in Java, round 2 : 4/11 hits, 4,17 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker and 6 Infantrys in Java, round 2 : 2/8 hits, 2,83 expected hits 2 Infantrys owned by the Yamamoto lost in Java 3 Infantrys owned by the Anzac lost in Java Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 1 Elite, 2 Infantrys, 1 Marine and 3 Tanks in Java, round 3 : 3/9 hits, 3,83 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in Java, round 3 : 3/5 hits, 1,83 expected hits 1 Elite owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Java 3 Infantrys owned by the Anzac lost in Java Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 1 Marine and 3 Tanks in Java, round 4 : 3/6 hits, 3,17 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Java, round 4 : 0/2 hits, 0,83 expected hits 1 Artillery owned by the Anzac and 1 Bunker owned by the Dutch lost in Java Yamamoto win, taking Java from Dutch with 1 Adv.Fighter, 1 Bomber, 1 Marine and 3 Tanks remaining. Battle score for attacker is 11 Casualties for Yamamoto: 1 Elite and 4 Infantrys Casualties for Anzac: 1 Artillery and 6 Infantrys Casualties for Dutch: 1 Bunker Non Combat Move - Yamamoto 1 Bomber moved from Java to Banjarmasin 3 Infantrys moved from S.Thailand to Malaya 2 Infantrys and 1 Tank moved from East And South Borneo to 111 Sea Zone 1 B.Transport, 2 Infantrys and 1 Tank moved from 111 Sea Zone to 92 Sea Zone 2 Infantrys and 1 Tank moved from 92 Sea Zone to Hong Kong 1 Artillery moved from Kwangtung to Hong Kong 3 Adv.Fighters and 1 Fighter moved from 93 Sea Zone to 85 Sea Zone 4 Adv.Fighters moved from Iwo Jima to 85 Sea Zone 3 L.Fighters moved from Panay to 85 Sea Zone 1 Adv.Fighter moved from Panay to 93 Sea Zone 1 Adv.Fighter moved from 93 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from Java to Banjarmasin 2 Carriers moved from 111 Sea Zone to 92 Sea Zone 1 Transport moved from 111 Sea Zone to 92 Sea Zone 2 Adv.Fighters moved from Panay to 92 Sea Zone Place Units - Yamamoto 1 Bunker placed in Tokyo 1 Bunker and 4 Infantrys placed in Banjarmasin 2 Adv.Fighters and 1 Carrier placed in 85 Sea Zone 6 Infantrys placed in Malaya 2 Infantrys placed in Davao 2 Infantrys placed in Davao 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 74 PUs; end with 75 PUsCombat Hit Differential Summary :
Yamamoto regular : -2,50 Americans regular : -1,17 Dutch regular : -0,50 -
@captainwalker Well… I learned THAT lesson for playing Japan… it is really insane how my first turn stupidity mixed with some botched dice turned pacific into a slaughterhouse for Japan
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Chinese 1 Tank moved from Hunan to Shanghai Chinese take Shanghai from Hisaichi 1 Tank moved from Shanghai to Shantung 1 Infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Yamamoto 1 Infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Adv.Fighter moved from Suiyuan to Chahar 2 Infantrys moved from Suiyuan to Chahar 1 Artillery and 3 Infantrys moved from Shansi to Shantung 1 Adv.Fighter moved from Hupeh to Chahar 1 Fighter moved from Hupeh to Shantung 1 Tank moved from Hunan to Kwangtung Chinese take Kwangtung from Yamamoto 1 Tank moved from Kwangtung to Hunan Purchase Units - Chinese Chinese buy 1 Factory, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 2 Adv.Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Adv.Fighters and 2 Infantrys in Chahar, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Hisaichi defend with 3 Infantrys Chinese roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Shantung, round 2 : 0/6 hits, 1.83 expected hits Hisaichi roll dice for 3 Infantrys in Shantung, round 2 : 3/3 hits, 1.00 expected hits 3 Infantrys owned by the Chinese lost in Shantung Chinese roll dice for 1 Artillery, 1 Fighter and 1 Tank in Shantung, round 3 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 3 Infantrys in Shantung, round 3 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Chinese lost in Shantung 1 Infantry owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Fighter and 1 Tank in Shantung, round 4 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys in Shantung, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Fighter and 1 Tank in Shantung, round 5 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is -4 Casualties for Chinese: 1 Artillery and 3 Infantrys Casualties for Hisaichi: 3 Infantrys Non Combat Move - Chinese 1 Fighter moved from Shantung to Hupeh 2 Adv.Fighters moved from Chahar to Hupeh 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan 2 ArmoredCars moved from Gobi Altai to Suiyuan 1 Artillery and 3 Infantrys moved from Hupeh to Hunan 1 Artillery, 1 Infantry and 1 Marine moved from Hupeh to Shansi 1 Artillery moved from Hupeh to Anhwei 1 Artillery and 3 Infantrys moved from Szechwan to Hupeh 1 Artillery and 2 Infantrys moved from Lanchow to Szechwan 1 Artillery and 1 Elite moved from E.Qinghai to Lanchow 1 Artillery moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Ningsia 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from Urumqi to C.Sinkiang 2 ArmoredCars moved from Urumqi to Gobi Altai 1 Adv.Fighter moved from Urumqi to Suiyuan 2 Tanks moved from Hupeh to Hunan 2 Tanks moved from Hupeh to Hunan Place Units - Chinese 1 Factory placed in Hupeh 6 Infantrys placed in Hsining 3 Infantrys and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Hisaichi regular : 0.67 -
TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Hisaichi 1 Infantry and 1 Tank moved from British Borneo to 111 Sea Zone 1 Tank moved from British Borneo to 111 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 111 Sea Zone to 112 Sea Zone 1 Infantry and 2 Tanks moved from 112 Sea Zone to Timor 4 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Infantry moved from 84 Sea Zone to Shanghai Hisaichi take Shanghai from Chinese 1 Infantry moved from 84 Sea Zone to Kiangsi 1 Infantry moved from 84 Sea Zone to Kiangsi 1 L.Fighter moved from 84 Sea Zone to Kiangsi 1 L.Fighter moved from 84 Sea Zone to Shantung 2 Adv.Fighters moved from 85 Sea Zone to Shantung 2 Adv.Fighters moved from 85 Sea Zone to Kiangsi 2 Infantrys moved from Peking to Chahar 1 Bomber moved from Peking to Chahar 1 Bomber moved from Peking to Chahar 1 Infantry moved from Peking to Shantung Purchase Units - Hisaichi Hisaichi buy 2 Bunkers and 18 Infantrys; Remaining resources: 2 PUs; Combat - Hisaichi Battle in Chahar Hisaichi attack with 2 Bombers and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Bombers and 2 Infantrys in Chahar, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi roll dice for 2 Bombers and 2 Infantrys in Chahar, round 3 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Shantung Hisaichi attack with 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter Chinese defend with 1 Tank Hisaichi roll dice for 1 Battleship in Shantung, round 2 : 0/1 hits, 0,67 expected hits Hisaichi roll dice for 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter in Shantung, round 2 : 3/5 hits, 1,83 expected hits Chinese roll dice for 1 Tank in Shantung, round 2 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the Hisaichi lost in Shantung 1 Tank owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Adv.Fighters, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Tank Battle in Kiangsi Hisaichi attack with 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter Chinese defend with 1 Infantry Hisaichi roll dice for 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter in Kiangsi, round 2 : 1/5 hits, 1,83 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Timor Hisaichi attack with 1 Infantry and 2 Tanks Dutch defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 2 Tanks in Timor, round 2 : 1/3 hits, 1,17 expected hits Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Dutch lost in Timor Hisaichi win, taking Timor from Dutch with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Hisaichi 1 Carrier and 2 Fighters moved from 111 Sea Zone to 84 Sea Zone 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer moved from 111 Sea Zone to 84 Sea Zone 2 Adv.Fighters moved from Kiangsi to 84 Sea Zone 1 L.Fighter moved from Kiangsi to 85 Sea Zone 1 L.Fighter moved from Shantung to 85 Sea Zone 2 Adv.Fighters moved from Shantung to 85 Sea Zone 1 Submarine moved from 111 Sea Zone to 85 Sea Zone 1 Transport moved from 84 Sea Zone to 85 Sea Zone 2 Bombers moved from Chahar to Hulunbuir 2 Infantrys moved from Liaoning to Hulunbuir 2 Infantrys moved from Liaoning to Peking 1 Transport moved from 84 Sea Zone to 85 Sea Zone 1 Transport moved from 84 Sea Zone to 85 Sea Zone 2 Infantrys moved from Peking to Hulunbuir Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Hulunbuir 1 Bunker placed in Changchun 3 Infantrys placed in Peking 4 Infantrys placed in Liaoning 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 50 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese regular : 0,17 Dutch regular : -0,33 Hisaichi regular : -0,83





