0% for April

L26 BM4 Avner(X) vs Surfer (L+18)

  • 25 22

    triplea_42417_10ita.tsvg

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter and 2 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            1 aaGun and 7 infantry moved from Northern Italy to Greater Southern Germany
            1 mech_infantry moved from Slovakia Hungary to Western Germany
            1 mech_infantry moved from Slovakia Hungary to Western Germany
    
        Place Units - Italians
            3 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,2
            Italians collect 9 PUs (4 lost to blockades); end with 9 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British regular : -0.67
    
  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
            2 fighters moved from Hawaiian Islands to Queensland
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.67
    

    Savegame

  • 25 22

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 2 fighters, 9 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 122 Sea Zone to 106 Sea Zone
                  Germans take 106 Sea Zone from British
            1 armour moved from Iraq to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 fighter moved from Iraq to Caucasus
            1 tactical_bomber moved from Iraq to Caucasus
            1 tactical_bomber moved from Iraq to Caucasus
            1 fighter moved from Iraq to Caucasus
            1 tactical_bomber moved from Iraq to Caucasus
            1 infantry moved from Romania to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            1 bomber moved from Southern Italy to Eastern Poland
            1 bomber moved from Southern Italy to Eastern Poland
            1 armour moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Caucasus
                Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Caucasus, round 2 : 3/7 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Eastern Poland to Western Germany
            1 bomber moved from Eastern Poland to Western Germany
            13 infantry moved from Southern France to Normandy Bordeaux
            9 infantry moved from Normandy Bordeaux to Holland Belgium
            22 infantry moved from Germany to Poland
            1 infantry moved from Romania to Bessarabia
            3 aaGuns, 14 artilleries and 17 infantry moved from Romania to Slovakia Hungary
            1 armour moved from Western Germany to Poland
            1 armour moved from Western Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
            1 fighter moved from Caucasus to Romania
            1 fighter moved from Caucasus to Romania
            1 tactical_bomber moved from Caucasus to Romania
            1 tactical_bomber moved from Caucasus to Romania
            1 tactical_bomber moved from Caucasus to Romania
            1 fighter moved from Iraq to 99 Sea Zone
            1 fighter moved from 99 Sea Zone to Iraq
    
        Place Units - Germans
            1 destroyer, 2 fighters and 2 submarines placed in 112 Sea Zone
            2 mech_infantrys placed in Western Germany
            9 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,3
            Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 99 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.67
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
            1 fighter moved from Bryansk to Karelia
            2 artilleries moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 fighter moved from Bryansk to Caucasus
            1 tactical_bomber moved from Russia to Caucasus
            4 infantry moved from Yakut S.S.R. to Yenisey
            1 fighter moved from Russia to Yenisey
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Belarus to Eastern Poland
            1 fighter moved from Russia to Eastern Poland
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Karelia
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Yenisey
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 4 infantry in Yenisey, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                    1 armour owned by the Germans lost in Yenisey
                Russians win, taking Yenisey from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Karelia
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Karelia, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 5/5 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Eastern Poland to Novgorod
            1 fighter moved from Karelia to Novgorod
            1 infantry moved from Archangel to Belarus
            6 infantry moved from Baltic States to Novgorod
            5 artilleries and 24 infantry moved from Baltic States to Belarus
            3 infantry moved from Bryansk to Belarus
            1 artillery moved from Russia to Bryansk
            1 armour moved from Russia to Belarus
            2 mech_infantrys moved from Nenetsia to Novgorod
            2 armour moved from Nenetsia to Novgorod
            1 infantry moved from Nenetsia to Archangel
            2 mech_infantrys moved from Urals to Russia
            1 fighter moved from Yenisey to Yakut S.S.R.
            2 aaGuns and 11 infantry moved from Amur to Buryatia
            1 infantry moved from Urals to Vologda
            1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
            2 infantry moved from Ukraine to Bryansk
            3 infantry moved from Ukraine to Rostov
            1 armour moved from Ukraine to Belarus
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            3 artilleries placed in Novgorod
            1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : 2.33
    

    Savegame

  • 25 22

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to Shantung
            1 infantry moved from Jehol to Shantung
            1 infantry moved from Jehol to Shantung
            1 infantry moved from Jehol to Shantung
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Shan State to Yunnan
                  Japanese take Yunnan from Chinese
            1 bomber moved from French Indo China to 41 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Shantung
                Japanese attack with 1 fighter and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                    Japanese roll dice for 1 fighter and 3 infantry in Shantung, round 3 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 armour, 3 artilleries, 11 infantry and 2 mech_infantrys moved from Manchuria to Jehol
            1 fighter moved from Shantung to Jehol
            1 bomber moved from 41 Sea Zone to French Indo China
            1 battleship, 3 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            3 carriers, 1 cruiser, 4 destroyers and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
    
        Place Units - Japanese
            3 artilleries placed in French Indo China
            1 factory_minor placed in Malaya
            2 artilleries and 1 infantry placed in Manchuria
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 1.67
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Midway to 25 Sea Zone
            1 mech_infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 5 Sea Zone
            1 destroyer moved from 25 Sea Zone to 5 Sea Zone
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Amur
            1 carrier and 1 submarine moved from 25 Sea Zone to 33 Sea Zone
            2 carriers, 1 fighter and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            5 carriers, 2 destroyers, 2 fighters and 13 submarines moved from 54 Sea Zone to 33 Sea Zone
            7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from Queensland to 33 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Hawaiian Islands to Wake Island
            1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            2 infantry moved from Tobruk to Alexandria
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 artillery and 3 infantry moved from Samoa to 51 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 51 Sea Zone to 63 Sea Zone
            1 artillery and 3 infantry moved from 63 Sea Zone to New Zealand
            1 fighter and 1 tactical_bomber moved from Queensland to New Zealand
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
            1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            3 artilleries and 12 infantry moved from Kwangsi to Yunnan
            3 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 3 artilleries and 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 12 infantry in Yunnan, round 2 : 9/15 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            8 artilleries and 19 infantry moved from Anhwe to Kiangsu
            1 fighter moved from Suiyuyan to Kiangsu
    
        Place Units - Chinese
            7 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from United Kingdom to 125 Sea Zone
            2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
            1 fighter moved from India to Burma
            1 mech_infantry moved from Kwangsi to Burma
    
        Combat - British
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 4 fighters; Russians loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Burma
                British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 tactical_bomber moved from Burma to Yunnan
            3 aaGuns, 2 artilleries, 17 infantry and 3 mech_infantrys moved from Kwangsi to Yunnan
            1 armour and 3 mech_infantrys moved from Kwangtung to Yunnan
            1 destroyer moved from 75 Sea Zone to 71 Sea Zone
            1 armour and 3 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery moved from Crete to 99 Sea Zone
            1 artillery and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Trans-Jordan
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 fighter moved from Trans-Jordan to 81 Sea Zone
            1 fighter moved from 98 Sea Zone to 81 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 tactical_bomber moved from 92 Sea Zone to Gibraltar
            4 fighters moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - British
            1 carrier and 1 destroyer placed in 110 Sea Zone
            3 infantry placed in Egypt
            British undo move 2.
            1 artillery and 2 infantry placed in Egypt
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery, 2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,2,2
            UK_Pacific collect 10 PUs (3 lost to blockades); end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 6.00
    Americans regular : -2.67
    Japanese regular : 2.00
    Germans regular : -0.17
    British regular : 1.50
    

    Savegame

  • 25 22

    triplea_42417_11ita.tsvg

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Northern Italy to France
            1 mech_infantry moved from Northern Italy to France
            1 mech_infantry moved from Western Germany to France
            1 mech_infantry moved from Western Germany to France
            1 mech_infantry moved from Holland Belgium to France
            1 mech_infantry moved from Holland Belgium to France
            1 fighter moved from Western Germany to France
            3 infantry moved from Northern Italy to Southern France
            1 aaGun and 7 infantry moved from Greater Southern Germany to Northern Italy
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,3
            Italians collect 4 PUs (9 lost to blockades); end with 4 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 63 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to New Zealand
            2 fighters moved from Queensland to Caroline Islands
            1 fighter moved from Midway to Caroline Islands
            2 aaGuns, 1 armour, 7 infantry and 1 mech_infantry moved from Queensland to New South Wales
            2 submarines moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from India to Yunnan
            1 destroyer moved from 39 Sea Zone to 75 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 22

    triplea_42417_12ger.tsvg

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            2 fighters and 3 tactical_bombers moved from Romania to Eastern Poland
            1 armour moved from Iraq to Eastern Persia
                  Germans take Eastern Persia from British
            4 mech_infantrys moved from Iraq to Caucasus
            2 fighters moved from Iraq to Caucasus
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 2 fighters and 4 mech_infantrys
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 2 fighters and 4 mech_infantrys in Caucasus, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    1 infantry owned by the Russians lost in Caucasus
                    Germans roll dice for 2 fighters and 3 mech_infantrys in Caucasus, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 artilleries in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in Eastern Poland
                Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 5/7 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            9 infantry moved from Germany to Poland
            9 infantry moved from Holland Belgium to Normandy Bordeaux
            5 mech_infantrys moved from Western Germany to Southern Italy
            1 fighter moved from Caucasus to Romania
            1 fighter moved from Caucasus to Romania
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Slovakia Hungary to Poland
            1 aaGun, 14 artilleries and 15 infantry moved from Slovakia Hungary to Romania
            5 armour and 20 mech_infantrys moved from Iraq to Eastern Persia
            1 artillery moved from Iraq to Northwest Persia
            1 artillery moved from Iraq to Persia
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 fighter moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 fighter moved from Eastern Poland to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Eastern Poland to Western Germany
            1 tactical_bomber moved from Eastern Poland to Western Germany
            1 tactical_bomber moved from Eastern Poland to Western Germany
            1 tactical_bomber moved from Eastern Poland to Western Germany
    
        Place Units - Germans
            1 carrier, 2 fighters and 1 transport placed in 112 Sea Zone
            1 artillery and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,4
            Germans collect 41 PUs (8 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 50 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 1.67
    
  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 6 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            1 infantry moved from Novgorod to Baltic States
            2 fighters moved from Novgorod to Baltic States
            2 infantry moved from Belarus to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
            3 infantry moved from Volgograd to Caucasus
            1 artillery and 3 infantry moved from Rostov to Caucasus
            1 fighter moved from Russia to Eastern Poland
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                    2 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Caucasus
                Russians attack with 1 artillery and 6 infantry
                Germans defend with 3 mech_infantrys
                    Russians roll dice for 1 artillery and 6 infantry in Caucasus, round 2 : 2/7 hits, 1.50 expected hits
                    Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Caucasus
                    2 mech_infantrys owned by the Germans lost in Caucasus
                    Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 3 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - Russians
            1 aaGun moved from Rostov to Caucasus
            1 artillery and 2 infantry moved from Bryansk to Belarus
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            1 fighter moved from Eastern Poland to Novgorod
            2 fighters moved from Baltic States to Novgorod
            1 infantry moved from Archangel to Novgorod
            1 infantry moved from Vologda to Archangel
            2 mech_infantrys moved from Russia to Belarus
            1 infantry moved from Evenkiyskiy to Urals
            3 infantry moved from Yenisey to Timguska
            1 fighter moved from Yakut S.S.R. to Vologda
            2 aaGuns and 11 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Volgograd
            1 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novgorod: 1 infantry
            EDIT: Adding units owned by Russians to Karelia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 1.67
    Russians regular : 2.17
    

    Savegame

  • 25 22

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 submarine moved from 19 Sea Zone to 5 Sea Zone
            1 fighter moved from Japan to 5 Sea Zone
            1 fighter moved from Japan to 5 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            8 fighters and 4 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from French Indo China to Kwangsi
                  Japanese take Kwangsi from Chinese
    
        Combat - Japanese
            Battle in 5 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 5 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 8 fighters and 4 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 8 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 8/13 hits, 7.00 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 destroyer, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 34 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 4 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
            8 fighters and 4 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 fighter moved from 5 Sea Zone to Japan
            1 fighter moved from 5 Sea Zone to Japan
            1 armour moved from Jehol to Manchuria
            2 mech_infantrys moved from Jehol to Manchuria
            2 artilleries and 4 infantry moved from Jehol to Manchuria
            1 fighter moved from Jehol to Manchuria
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            2 transports placed in 36 Sea Zone
            1 artillery placed in French Indo China
            2 artilleries and 1 infantry placed in Manchuria
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.67
    ANZAC regular : -0.17
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 44 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 mech_infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 submarine moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from Eastern United States to 106 Sea Zone
            1 armour, 2 fighters and 2 mech_infantrys moved from Trans-Jordan to Iraq
    
        Combat - Americans
            Battle in Java
            Battle in Guam
            Battle in 44 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Java from Japanese, taking Guam from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Iraq
                Americans attack with 1 armour, 2 fighters and 2 mech_infantrys
                Germans defend with 1 artillery and 1 factory_minor
                    Americans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Iraq, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Iraq
                    1 artillery owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 artillery
            Battle in 34 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 8 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 marine, 12 submarines and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 34 Sea Zone to Queensland
            2 fighters moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 63 Sea Zone to 42 Sea Zone
            1 artillery, 3 infantry and 1 marine moved from 42 Sea Zone to Java
            1 fighter moved from New Zealand to 42 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Amur to Kiangsu
            1 bomber moved from Wake Island to Kiangsu
            2 infantry moved from Alexandria to Egypt
            1 fighter moved from Iraq to Trans-Jordan
            1 fighter moved from Iraq to Egypt
            2 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from New Zealand to Queensland
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
            1 bomber and 2 infantry placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Yunnan to Kwangsi
            1 artillery and 3 infantry moved from Kiangsu to Shantung
            2 infantry moved from Hopei to Anhwe
            1 fighter moved from Kiangsu to Anhwe
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                    1 infantry owned by the Japanese lost in Shantung
                    Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                    1 infantry owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kiangsu
            2 artilleries and 9 infantry moved from Yunnan to Hunan
            1 infantry moved from Chahar to Hopei
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Kiangsu
            1 artillery placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 1 artillery, 4 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Egypt to 81 Sea Zone
            2 infantry moved from Trans-Jordan to 81 Sea Zone
            4 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            4 infantry moved from 80 Sea Zone to Persia
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 bomber moved from Trans-Jordan to Northwest Persia
            1 cruiser moved from 81 Sea Zone to 80 Sea Zone
            2 fighters moved from 81 Sea Zone to Persia
            1 tactical_bomber moved from Yunnan to Shan State
            2 fighters moved from India to Shan State
            1 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Holland Belgium
            Battle in Persia
                British attack with 2 fighters and 4 infantry
                Germans defend with 1 artillery
                    British roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Persia
                British win, taking Holland Belgium from Germans, taking Persia from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Northwest Persia
                British attack with 1 armour, 1 bomber and 1 mech_infantry
                Germans defend with 1 artillery
                    British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Northwest Persia
                    1 artillery owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 artillery
            Battle in Shan State
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 infantry moved from Burma to India
            1 mech_infantry moved from Burma to India
            1 armour and 6 mech_infantrys moved from Yunnan to India
            2 aaGuns moved from Yunnan to Hunan
            1 aaGun moved from Yunnan to Burma
            6 infantry moved from Yunnan to Burma
            1 infantry moved from India to West India
            2 aaGuns, 1 armour, 6 artilleries, 30 infantry, 1 marine and 2 mech_infantrys moved from Trans-Jordan to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            1 battleship, 2 carriers and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            2 artilleries and 11 infantry moved from Yunnan to Hunan
            1 bomber moved from Northwest Persia to Iraq
            2 fighters moved from Persia to 80 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            1 artillery and 1 infantry placed in United Kingdom
            3 transports placed in 110 Sea Zone
            British undo move 3.
            British undo move 1.
            2 infantry placed in Egypt
            1 transport placed in 81 Sea Zone
            1 transport placed in 71 Sea Zone
            1 transport placed in 110 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,5,3
            UK_Pacific collect 8 PUs (6 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 1.33
    Italians regular : 0.67
    Japanese regular : 1.00
    Germans regular : 0.17
    British regular : 0.33
    

    Savegame

T-shirts, Hats, and More

Suggested Topics

  • 5
  • 42
  • 141
  • 94
  • 68
  • 34
  • 55
  • 78
Axis & Allies Boardgaming Custom Painted Miniatures

6

Online

18.1k

Users

40.9k

Topics

1.8m

Posts