@Witt Fine with me
World at War game 23
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World At War
Game History
Round: 20 Combat Move - French 3 Infantrys moved from French Equatorial Africa to Darfur 1 Adv.Fighter moved from French Equatorial Africa to Darfur 1 Adv.Fighter and 2 Fighters moved from New Valley to Darfur Purchase Units - French French buy 11 Infantrys and 1 Transport; Remaining resources: 2 PUs; Combat - French Battle in Darfur French attack with 2 Adv.Fighters, 2 Fighters and 3 Infantrys Italians defend with 2 Infantrys French roll dice for 2 Adv.Fighters, 2 Fighters and 3 Infantrys in Darfur, round 2 : 1/7 hits, 2,17 expected hits Italians roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Italians lost in Darfur French roll dice for 2 Adv.Fighters, 2 Fighters and 3 Infantrys in Darfur, round 3 : 3/7 hits, 2,17 expected hits Italians roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in Darfur 1 Infantry owned by the Italians lost in Darfur French win, taking Darfur from Italians with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 2 Infantrys Casualties for French: 1 Infantry Non Combat Move - French 2 Fighters moved from Darfur to New Valley 2 Adv.Fighters moved from Darfur to New Valley 2 Infantrys moved from Italian East Africa to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to W.Iran 1 ArmoredCar, 4 Artillerys, 3 Elites, 9 Infantrys and 16 Tanks moved from Erzurum to Adana 2 Infantrys moved from Syria to Adana 1 ArmoredCar and 1 Infantry moved from W.Iran to Adana 1 ArmoredCar moved from Lower Egypt to Syria 2 Artillerys and 2 Infantrys moved from E.Morocco to S.Algeria Place Units - French 1 Transport placed in 58 Sea Zone 2 Infantrys placed in Italian East Africa 2 Infantrys placed in Syria 3 Infantrys placed in French Equatorial Africa 4 Infantrys placed in E.Morocco Turn Complete - French French collect 30 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians regular : 0,00 French regular : -0,33 -
@Karl7 yama up
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TripleA Turn Summary: Yamamoto round 20
TripleA Turn Summary for game: World At War
Game History
Round: 20 Combat Move - Yamamoto 2 Infantrys moved from Tokyo to Tohoku 2 Infantrys moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Chubu 3 Infantrys moved from Davao to Mindanao 2 Bombers moved from Davao to Mindanao 3 Adv.Fighters and 3 Fighters moved from 84 Sea Zone to Tohoku 2 Adv.Fighters and 3 Fighters moved from 84 Sea Zone to Chubu 2 Adv.Fighters and 2 Fighters moved from 84 Sea Zone to Tohoku 5 Adv.Fighters and 4 Fighters moved from 84 Sea Zone to Chubu Purchase Units - Yamamoto Yamamoto buy 2 Bunkers, 1 Elite, 12 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Mindanao Yamamoto attack with 2 Bombers and 3 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 2 Bombers and 3 Infantrys in Mindanao, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 2 Bombers and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Chubu Yamamoto attack with 7 Adv.Fighters, 7 Fighters and 3 Infantrys Americans defend with 1 Factory and 2 Infantrys Yamamoto roll dice for 7 Adv.Fighters, 7 Fighters and 3 Infantrys in Chubu, round 2 : 8/17 hits, 6.33 expected hits Americans roll dice for 2 Infantrys in Chubu, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Chubu 2 Infantrys owned by the Americans lost in Chubu Yamamoto win, taking Chubu from Americans with 7 Adv.Fighters, 7 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 2 Infantrys Battle in Tohoku Yamamoto attack with 5 Adv.Fighters, 5 Fighters and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 5 Adv.Fighters, 5 Fighters and 2 Infantrys in Tohoku, round 2 : 6/12 hits, 4.50 expected hits Americans roll dice for 1 Infantry in Tohoku, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Tohoku Yamamoto win, taking Tohoku from Americans with 5 Adv.Fighters, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 7 Adv.Fighters moved from Chubu to 84 Sea Zone 7 Fighters moved from Chubu to 84 Sea Zone 5 Adv.Fighters moved from Tohoku to 84 Sea Zone 5 Fighters moved from Tohoku to 84 Sea Zone 2 Bombers moved from Mindanao to Tokyo 1 Adv.Fighter and 1 Fighter moved from Banjarmasin to 84 Sea Zone Place Units - Yamamoto 1 Bunker and 4 Infantrys placed in Banjarmasin 1 Bunker and 8 Infantrys placed in Tokyo Yamamoto undo move 2. 1 Bunker, 1 Elite and 7 Infantrys placed in Tokyo Yamamoto undo move 2. 1 Transport placed in 84 Sea Zone 1 Bunker, 1 Elite and 6 Infantrys placed in Tokyo 2 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Yamamoto regular : 4.33 Americans regular : -0.33 -
TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: World At War
Game History
Round: 20 Purchase Units - Chinese Chinese buy 4 Artillerys; Remaining resources: 0 PUs; Place Units - Chinese 4 Artillerys placed in Hsining Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 20
TripleA Turn Summary for game: World At War
Game History
Round: 20 Combat Move - Hisaichi 1 Elite and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone 1 Elite and 1 Infantry moved from 93 Sea Zone to Mindoro 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Mindoro 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Banjarmasin 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Hokkaido 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Kyushu 1 L.Fighter moved from 84 Sea Zone to Hokkaido 1 Adv.Fighter and 2 Fighters moved from 84 Sea Zone to Kyushu Purchase Units - Hisaichi Hisaichi buy 1 B.Carrier, 1 Bunker, 1 Destroyer, 1 Fighter, 8 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kyushu Hisaichi attack with 1 Adv.Fighter, 2 Fighters and 3 Infantrys Americans defend with 3 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 3 Infantrys in Kyushu, round 2 : 2/6 hits, 1.67 expected hits Americans roll dice for 3 Infantrys in Kyushu, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi lost in Kyushu 2 Infantrys owned by the Americans lost in Kyushu Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Kyushu, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Kyushu, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Kyushu Hisaichi win, taking Kyushu from Americans with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Americans: 3 Infantrys Battle in Hokkaido Hisaichi attack with 2 Infantrys and 1 L.Fighter Americans defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Hokkaido, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Hokkaido Hisaichi win, taking Hokkaido from Americans with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Mindoro Hisaichi attack with 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry Americans defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry in Mindoro, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Mindoro, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Mindoro Hisaichi roll dice for 1 Adv.Fighter, 1 Elite and 1 Fighter in Mindoro, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Mindoro, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindoro Hisaichi win, taking Mindoro from Americans with 1 Adv.Fighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Hisaichi 1 Adv.Fighter and 1 Fighter moved from Mindoro to 84 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Kyushu to 84 Sea Zone 1 L.Fighter moved from Hokkaido to 84 Sea Zone 2 Adv.Fighters and 2 Fighters moved from Yunnan to 84 Sea Zone 4 Mech.Infs moved from Yunnan to Bangkok 1 Mech.Inf moved from Yunnan to Bangkok 3 Tanks moved from Hupeh to Yunnan 2 Infantrys moved from Ningsia to E.Qinghai 2 Tanks moved from Shensi to E.Qinghai 2 Infantrys moved from Hong Kong to Kiangsi 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Tokyo Place Units - Hisaichi 1 B.Carrier, 1 Destroyer, 1 Fighter and 3 Submarines placed in 84 Sea Zone 1 Bunker placed in Changchun 2 Infantrys placed in Ningsia Hisaichi undo move 1. 1 Fighter and 2 Submarines placed in 84 Sea Zone 1 B.Carrier, 1 Destroyer and 1 Submarine placed in 84 Sea Zone 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Hisaichi regular : 0.83 -
TripleA Turn Summary: Hisaichi round 20
TripleA Turn Summary for game: World At War
Game History
Round: 20 Combat Move - Hisaichi 1 Elite and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone 1 Elite and 1 Infantry moved from 93 Sea Zone to Mindoro 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Mindoro 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Banjarmasin 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Hokkaido 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Kyushu 1 L.Fighter moved from 84 Sea Zone to Hokkaido 1 Adv.Fighter and 2 Fighters moved from 84 Sea Zone to Kyushu Purchase Units - Hisaichi Hisaichi buy 1 B.Carrier, 1 Bunker, 1 Destroyer, 1 Fighter, 8 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kyushu Hisaichi attack with 1 Adv.Fighter, 2 Fighters and 3 Infantrys Americans defend with 3 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 3 Infantrys in Kyushu, round 2 : 2/6 hits, 1.67 expected hits Americans roll dice for 3 Infantrys in Kyushu, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi lost in Kyushu 2 Infantrys owned by the Americans lost in Kyushu Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Kyushu, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Kyushu, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Kyushu Hisaichi win, taking Kyushu from Americans with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Americans: 3 Infantrys Battle in Hokkaido Hisaichi attack with 2 Infantrys and 1 L.Fighter Americans defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Hokkaido, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Hokkaido Hisaichi win, taking Hokkaido from Americans with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Mindoro Hisaichi attack with 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry Americans defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry in Mindoro, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Mindoro, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Mindoro Hisaichi roll dice for 1 Adv.Fighter, 1 Elite and 1 Fighter in Mindoro, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Mindoro, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindoro Hisaichi win, taking Mindoro from Americans with 1 Adv.Fighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Hisaichi 1 Adv.Fighter and 1 Fighter moved from Mindoro to 84 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Kyushu to 84 Sea Zone 1 L.Fighter moved from Hokkaido to 84 Sea Zone 2 Adv.Fighters and 2 Fighters moved from Yunnan to 84 Sea Zone 4 Mech.Infs moved from Yunnan to Bangkok 1 Mech.Inf moved from Yunnan to Bangkok 3 Tanks moved from Hupeh to Yunnan 2 Infantrys moved from Ningsia to E.Qinghai 2 Tanks moved from Shensi to E.Qinghai 2 Infantrys moved from Hong Kong to Kiangsi 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Tokyo Place Units - Hisaichi 1 B.Carrier, 1 Destroyer, 1 Fighter and 3 Submarines placed in 84 Sea Zone 1 Bunker placed in Changchun 2 Infantrys placed in Ningsia Hisaichi undo move 1. 1 Fighter and 2 Submarines placed in 84 Sea Zone 1 B.Carrier, 1 Destroyer and 1 Submarine placed in 84 Sea Zone 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Hisaichi regular : 0.83 -
Round: 20 Combat Move - British 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 Infantrys and 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Tobruk 1 Infantry moved from 51 Sea Zone to Tobruk 9 Adv.Fighters and 2 Fighters moved from 51 Sea Zone to Tobruk 2 Infantrys moved from Wales to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Belgium 3 Fighters moved from 20 Sea Zone to Belgium 1 Bomber moved from Wales to Belgium Purchase Units - British British buy 1 Carrier, 3 Fighters, 30 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - British Battle in Tobruk British attack with 9 Adv.Fighters, 2 Fighters and 2 Infantrys Italians defend with 2 Infantrys British win, taking Tobruk from Italians with 9 Adv.Fighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Italians: 2 Infantrys Battle in Belgium British attack with 1 Bomber, 3 Fighters and 2 Infantrys Germans defend with 1 Infantry British win, taking Belgium from Germans with 1 Bomber, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - British 1 Bomber moved from Belgium to Wales 3 Fighters moved from Belgium to 20 Sea Zone 6 Infantrys moved from Wales to Manchester 5 Infantrys moved from Wales to Manchester 2 Infantrys moved from London to Wales 2 Infantrys moved from Valencia to Catalonia 1 Infantry moved from Mersa Matruh to New Valley 9 Adv.Fighters and 2 Fighters moved from Tobruk to 51 Sea Zone 4 Infantrys moved from Lower Egypt to New Valley 4 Infantrys moved from Cairo to Lower Egypt 2 Submarines moved from 57 Sea Zone to 51 Sea Zone 1 Infantry moved from Erzurum to Azerbaijan 3 Infantrys moved from E.Iran to Uzbekistan 3 Mot.Infs moved from Chimkent to Sverdlovsk 4 Mot.Infs moved from Ufa to Sverdlovsk 2 Infantrys moved from Calcutta to Assam 5 Infantrys moved from Hyderabad to Calcutta 2 Artillerys and 5 Infantrys moved from Bihar to Assam 5 Infantrys moved from Madras to Hyderabad 1 Elite and 4 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Bombay to Rajputana 4 Infantrys moved from W.Iran to Adana Place Units - British 1 Carrier and 3 Fighters placed in 20 Sea Zone 4 Infantrys placed in Manchester 4 Infantrys placed in London 6 Infantrys placed in Cairo 2 Submarines placed in 51 Sea Zone 2 Infantrys placed in N.Saudi Arabia 3 Infantrys placed in W.Iran 3 Infantrys placed in E.Iran 5 Infantrys placed in Delhi 3 Infantrys placed in London Turn Complete - British British collect 112 PUs; end with 112 PUsTerritory Summary for British :
London : 1 AAGun, 1 Factory and 7 Infantrys Sverdlovsk : 8 Mot.Infs Uzbekistan : 3 Infantrys Tobruk : 1 flag, 1 Infantry Kwajalein : 2 Infantrys Jaluit : 1 flag New Valley : 1 AAGun, 5 ArmoredCars, 19 Artillerys, 6 Elites, 32 Infantrys, 2 Mech.Infs, 12 Mot.Infs and 9 Tanks Rhodes : 1 flag Assam : 1 AAGun, 12 ArmoredCars, 5 Artillerys, 2 Bunkers, 2 Elites, 32 Infantrys, 13 Mech.Infs, 13 Mot.Infs and 21 Tanks Vancouver : 1 AAGun, 1 Factory and 2 Infantrys Rajputana : 2 Infantrys Bombay : 1 Factory Hyderabad : 5 Infantrys Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Elite, 1 Factory, 2 Infantrys and 2 Tanks Calcutta : 1 AAGun and 5 Infantrys Manchester : 1 AAGun, 1 Factory and 17 Infantrys Madras : 1 AAGun and 1 Factory Montreal : 1 AAGun, 1 Factory and 1 Infantry Delhi : 1 Factory and 5 Infantrys Malta : 3 Bunkers Bihar : 1 Elite and 4 Infantrys Cairo : 1 Factory and 6 Infantrys Lower Egypt : 4 Infantrys Gibraltar : 1 Bunker Guadalcanal : 1 Artillery Sumatra : 4 Adv.Fighters and 2 Fighters Midway : 2 Infantrys Cape Town : 1 AAGun and 1 Factory Dublin : 1 flag Crete : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys Belgian Congo : 1 flag Catalonia : 2 Infantrys Adana : 4 Infantrys Azerbaijan : 2 Infantrys E.Iran : 1 flag, 1 Factory and 3 Infantrys Iceland : 1 flag W.Iran : 1 flag, 1 AAGun, 1 Factory and 3 Infantrys Erzurum : 1 Infantry Belgium : 1 flag, 2 Infantrys N.Saudi Arabia : 1 flag, 1 Factory and 2 Infantrys S.Saudi Arabia : 1 flag Mozambique : 1 flag Greenland : 1 flag Munster : 1 flag 20 Sea Zone : 1 Battleship, 3 Carriers, 2 Destroyers, 6 Fighters, 5 Submarines, 2 T.Boats and 4 Transports 51 Sea Zone : 9 Adv.Fighters, 5 Battleships, 7 Carriers, 3 Cruisers, 4 Destroyers, 2 Fighters, 15 S.Submarines, 8 Submarines, 1 T.Boat and 5 TransportsProduction/PUs Summary :
Germans : 144 / 147 Russians : 36 / 38 Italians : 55 / 58 French : 30 / 32 Yamamoto : 45 / 39 Chinese : 12 / 12 Hisaichi : 80 / 80 British : 112 / 112 Anzac : 36 / 36 Dutch : 22 / 22 Finns : 31 / 32 Romanians : 23 / 23 Thai : 22 / 22 Americans : 164 / 181 -
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TripleA Turn Summary: Finns round 20
TripleA Turn Summary for game: World At War
Game History
Round: 20 Purchase Units - Finns Finns buy 2 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Finns 2 Artillerys and 6 Infantrys moved from Kirov to Kuybyshev 1 AAGun moved from Gorky to Kirov 1 Artillery and 9 Infantrys moved from Gorky to Kuybyshev 2 Tanks moved from Arkhangelsk to Kuybyshev 2 Artillerys, 1 Elite and 8 Infantrys moved from Arkhangelsk to Kirov 6 Infantrys moved from S.Karelia to Arkhangelsk 1 Tank moved from Leningrad to Arkhangelsk 6 Infantrys moved from Leningrad to S.Karelia 3 Infantrys moved from Helsinki to 24 Sea Zone 3 Infantrys moved from 24 Sea Zone to Leningrad Place Units - Finns 2 Artillerys, 1 Elite and 1 Infantry placed in Arkhangelsk 2 Infantrys and 2 Tanks placed in Leningrad 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 20
TripleA Turn Summary for game: World At War
Game History
Round: 20 Combat Move - Romanians 2 Artillerys, 2 Elites, 11 Infantrys and 2 Tanks moved from Istanbul to Bursa Purchase Units - Romanians Romanians buy 4 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Bursa Romanians attack with 2 Artillerys, 2 Elites, 11 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank Romanians roll dice for 2 Artillerys, 2 Elites, 11 Infantrys and 2 Tanks in Bursa, round 2 : 5/17 hits, 4.50 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 1/5 hits, 2.00 expected hits 1 Infantry owned by the Romanians lost in Bursa 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bursa Romanians roll dice for 2 Artillerys, 2 Elites, 10 Infantrys and 2 Tanks in Bursa, round 3 : 4/16 hits, 4.33 expected hits Neutral roll dice for 1 Bunker in Bursa, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Romanians lost in Bursa 1 Bunker owned by the Neutral lost in Bursa Romanians loses 0 PUs for violating Bursas neutrality. Romanians win, taking Bursa from Neutral with 2 Artillerys, 2 Elites, 9 Infantrys and 2 Tanks remaining. Battle score for attacker is 13 Casualties for Romanians: 2 Infantrys Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank Non Combat Move - Romanians 2 Artillerys, 1 Elite and 4 Infantrys moved from Bulgaria to Istanbul 2 Tanks moved from E.Romania to Istanbul 1 Elite and 4 Infantrys moved from E.Romania to Bulgaria 4 Infantrys moved from Bucharest to E.Romania 2 Infantrys moved from Rostov to Georgia 1 Artillery and 2 Infantrys moved from Donetsk to Rostov 4 Infantrys and 1 Tank moved from Penza to Kuybyshev Place Units - Romanians 3 Tanks placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Romanians regular : 0.17 Neutral regular : -0.50 -
@Karl7 thai
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TripleA Turn Summary: Thai round 20
TripleA Turn Summary for game: World At War
Game History
Round: 20 Purchase Units - Thai Thai buy 1 Bunker and 8 Infantrys; Remaining resources: 0 PUs; Place Units - Thai 1 Bunker placed in Bangkok 6 Infantrys placed in Bangkok 2 Infantrys placed in Yunnan Turn Complete - Thai Thai collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
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@Elrood US
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@captainwalker yep. Contemplating my options





