@Witt Fine with me
World at War game 23
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World At War
Game History
Round: 20 Combat Move - Germans 3 Infantrys moved from Netherlands to Belgium 2 Fighters and 2 Stukas moved from Burgundy to Belgium 1 Infantry moved from Rhine to Belgium 3 Infantrys moved from Georgia to Astrakhan 1 Bomber and 3 Stukas moved from Rostov to Astrakhan Purchase Units - Germans Germans buy 12 ArmoredCars, 6 Artillerys, 4 Elites, 30 Infantrys, 2 S.Submarines, 2 T.Boats and 8 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Belgium Germans attack with 2 Fighters, 4 Infantrys and 2 Stukas British defend with 2 Infantrys Germans roll dice for 2 Fighters, 4 Infantrys and 2 Stukas in Belgium, round 2 : 0/8 hits, 2.67 expected hits British roll dice for 2 Infantrys in Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Belgium Germans roll dice for 2 Fighters, 2 Infantrys and 2 Stukas in Belgium, round 3 : 1/6 hits, 2.33 expected hits British roll dice for 2 Infantrys in Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Belgium 1 Infantry owned by the British lost in Belgium Germans roll dice for 2 Fighters, 1 Infantry and 2 Stukas in Belgium, round 4 : 1/5 hits, 2.00 expected hits British roll dice for 1 Infantry in Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 2 Fighters, 1 Infantry and 2 Stukas remaining. Battle score for attacker is -2 Casualties for Germans: 3 Infantrys Casualties for British: 2 Infantrys Battle in Astrakhan Germans attack with 1 Bomber, 3 Infantrys and 3 Stukas Russians defend with 1 Infantry Germans roll dice for 1 Bomber, 3 Infantrys and 3 Stukas in Astrakhan, round 2 : 4/7 hits, 3.17 expected hits Russians roll dice for 1 Infantry in Astrakhan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Astrakhan 1 Infantry owned by the Russians lost in Astrakhan Germans win, taking Astrakhan from Russians with 1 Bomber, 2 Infantrys and 3 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Tank moved from Stalingrad to Georgia 2 Tanks moved from Rostov to Georgia 2 ArmoredCars moved from Rostov to Kuybyshev 10 Infantrys moved from Rostov to Georgia 1 Bomber and 3 Stukas moved from Astrakhan to Rostov 1 AAGun, 1 Artillery, 1 Elite and 5 Infantrys moved from Stalingrad to Saratov 5 HeavyTanks and 43 Tanks moved from Moscow to Kuybyshev 1 AAGun, 2 Artillerys and 6 Infantrys moved from Yaroslavl to Gorky 1 AAGun moved from Moscow to Tula 1 Tank moved from Kursk to Georgia 1 Artillery, 1 Elite and 8 Infantrys moved from Kursk to Rostov 1 Artillery and 3 Infantrys moved from Donetsk to Rostov 1 Tank moved from Kiev to Rostov 2 Tanks moved from Vinnytsia to Rostov 1 Artillery and 1 Elite moved from Vinnytsia to Donetsk 1 Artillery, 1 Elite and 7 Infantrys moved from Kiev to Kursk 7 Infantrys moved from Brest to Kiev 4 ArmoredCars moved from Warsaw to Kiev 2 Infantrys moved from Danzig to Brest 1 Infantry and 1 Tank moved from Tripoli to S.Tunisia 1 Artillery, 2 Infantrys and 1 Tank moved from El Agheila to Kufra 1 Cruiser moved from 48 Sea Zone to 49 Sea Zone 1 Transport moved from 48 Sea Zone to 49 Sea Zone 1 Tank moved from Greece to 49 Sea Zone 2 Infantrys moved from Serbia to 49 Sea Zone 1 Cruiser moved from 48 Sea Zone to 46 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys and 1 Tank moved from Tuscany to 46 Sea Zone 1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 49 Sea Zone to 48 Sea Zone 1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 4 Infantrys and 2 Tanks moved from 48 Sea Zone to El Agheila 2 Infantrys moved from W.Romania to Serbia 1 Artillery and 1 Infantry moved from Bulgaria to Istanbul 1 Artillery and 1 Infantry moved from W.Romania to Bulgaria 2 Tanks moved from W.Romania to Greece 1 Artillery and 3 Infantrys moved from Hungary to W.Romania 2 Tanks moved from Bohemia to W.Romania 2 Infantrys moved from Venetia to Tuscany 2 Infantrys moved from Bavaria to Venetia 1 Tank moved from Bavaria to Tuscany 2 Adv.Fighters, 1 Battleship, 1 Carrier, 3 Cruisers, 5 Destroyers, 4 Submarines, 2 T.Boats and 3 Transports moved from 23 Sea Zone to 22 Sea Zone 2 Fighters moved from Belgium to Burgundy 2 Stukas moved from Belgium to Burgundy 3 Infantrys moved from Paris to Burgundy 2 Infantrys moved from Rhine to Lorraine 3 Infantrys moved from Normandy to Orleanais 4 Infantrys moved from Hamburg to Netherlands Place Units - Germans 1 S.Submarine and 2 T.Boats placed in 22 Sea Zone 1 S.Submarine placed in 48 Sea Zone 1 Artillery placed in El Agheila 10 ArmoredCars placed in Moscow 3 Infantrys placed in Kursk 2 ArmoredCars and 1 Tank placed in Kiev 1 Artillery, 1 Elite and 3 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 3 Infantrys and 1 Tank placed in Vinnytsia 1 Artillery and 3 Infantrys placed in Hungary 2 Tanks placed in Bohemia 2 Infantrys and 1 Tank placed in Bavaria Germans undo move 9. 1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Vinnytsia Germans undo move 7. 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad 2 Infantrys and 2 Tanks placed in Rhine 1 Artillery and 2 Elites placed in Hamburg 3 Infantrys placed in Normandy 1 Artillery and 7 Infantrys placed in Paris 4 Infantrys placed in Berlin Turn Complete - Germans Germans collect 147 PUs; end with 147 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -4.17 British regular : 1.33 -
TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World At War
Game History
Round: 20 Purchase Units - Russians Russians buy 2 Bunkers and 13 Infantrys; Remaining resources: 2 PUs; Non Combat Move - Russians 27 Infantrys and 11 Mot.Infs moved from N.Buryat Mongolia to Olyokminsk 4 Mot.Infs moved from Hsining to Khobdo 1 Mot.Inf moved from Hsining to Khobdo Place Units - Russians 1 Bunker and 5 Infantrys placed in Sverdlovsk 1 Bunker and 6 Infantrys placed in Sibirsky 2 Infantrys placed in Tashkent Turn Complete - Russians Russians collect 36 PUs; end with 38 PUsCombat Hit Differential Summary :
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@Entek Italy up
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Sorry I’ve been a bit busy at work and haven’t had a chance to do my go yet. Will do it tomorrow
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World At War
Game History
Round: 20 Combat Move - Italians 3 Infantrys moved from Kufra to Darfur 1 Bomber moved from El Agheila to Darfur 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Tobruk 7 Adv.Fighters moved from 48 Sea Zone to Tobruk 4 Fighters moved from 48 Sea Zone to Tobruk Purchase Units - Italians Italians buy 2 Artillerys, 2 Elites, 10 Infantrys, 2 S.Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Tobruk Italians attack with 7 Adv.Fighters, 4 Fighters and 2 Infantrys British defend with 1 Infantry Italians roll dice for 2 Battleships in Tobruk, round 2 : 1/2 hits, 1.33 expected hits 1 Infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 7 Adv.Fighters, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Darfur Italians attack with 1 Bomber and 3 Infantrys French defend with 2 Infantrys Italians roll dice for 1 Bomber and 3 Infantrys in Darfur, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Darfur Italians roll dice for 1 Bomber and 2 Infantrys in Darfur, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Bomber and 2 Infantrys in Darfur, round 4 : 1/3 hits, 1.00 expected hits British roll dice for 2 Infantrys in Darfur, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in Darfur Italians roll dice for 1 Bomber and 2 Infantrys in Darfur, round 5 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Darfur, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Darfur Italians win, taking Darfur from British with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for French: 2 Infantrys Non Combat Move - Italians 1 Bomber moved from Darfur to El Agheila 7 Adv.Fighters and 4 Fighters moved from Tobruk to 48 Sea Zone 3 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone 1 Elite moved from Tunis to S.Tunisia 1 Artillery moved from Tunis to S.Tunisia 2 Infantrys moved from Tunis to S.Tunisia 1 Artillery, 1 Elite, 9 Infantrys and 1 Tank moved from El Agheila to Kufra 1 Infantry and 1 Mot.Inf moved from Greece to 48 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys, 5 Infantrys and 1 Mot.Inf moved from 48 Sea Zone to El Agheila Place Units - Italians 2 S.Submarines placed in 48 Sea Zone 2 Infantrys placed in Greece 1 Artillery, 1 Elite and 2 Infantrys placed in Tunis 1 Artillery, 1 Elite and 1 Infantry placed in Provence 5 Infantrys and 1 Tank placed in Rome Turn Complete - Italians Italians collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Italians regular : -2.50 British regular : -1.33 -
TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World At War
Game History
Round: 20 Combat Move - French 3 Infantrys moved from French Equatorial Africa to Darfur 1 Adv.Fighter moved from French Equatorial Africa to Darfur 1 Adv.Fighter and 2 Fighters moved from New Valley to Darfur Purchase Units - French French buy 11 Infantrys and 1 Transport; Remaining resources: 2 PUs; Combat - French Battle in Darfur French attack with 2 Adv.Fighters, 2 Fighters and 3 Infantrys Italians defend with 2 Infantrys French roll dice for 2 Adv.Fighters, 2 Fighters and 3 Infantrys in Darfur, round 2 : 1/7 hits, 2,17 expected hits Italians roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Italians lost in Darfur French roll dice for 2 Adv.Fighters, 2 Fighters and 3 Infantrys in Darfur, round 3 : 3/7 hits, 2,17 expected hits Italians roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in Darfur 1 Infantry owned by the Italians lost in Darfur French win, taking Darfur from Italians with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 2 Infantrys Casualties for French: 1 Infantry Non Combat Move - French 2 Fighters moved from Darfur to New Valley 2 Adv.Fighters moved from Darfur to New Valley 2 Infantrys moved from Italian East Africa to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to W.Iran 1 ArmoredCar, 4 Artillerys, 3 Elites, 9 Infantrys and 16 Tanks moved from Erzurum to Adana 2 Infantrys moved from Syria to Adana 1 ArmoredCar and 1 Infantry moved from W.Iran to Adana 1 ArmoredCar moved from Lower Egypt to Syria 2 Artillerys and 2 Infantrys moved from E.Morocco to S.Algeria Place Units - French 1 Transport placed in 58 Sea Zone 2 Infantrys placed in Italian East Africa 2 Infantrys placed in Syria 3 Infantrys placed in French Equatorial Africa 4 Infantrys placed in E.Morocco Turn Complete - French French collect 30 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians regular : 0,00 French regular : -0,33 -
@Karl7 yama up
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TripleA Turn Summary: Yamamoto round 20
TripleA Turn Summary for game: World At War
Game History
Round: 20 Combat Move - Yamamoto 2 Infantrys moved from Tokyo to Tohoku 2 Infantrys moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Chubu 3 Infantrys moved from Davao to Mindanao 2 Bombers moved from Davao to Mindanao 3 Adv.Fighters and 3 Fighters moved from 84 Sea Zone to Tohoku 2 Adv.Fighters and 3 Fighters moved from 84 Sea Zone to Chubu 2 Adv.Fighters and 2 Fighters moved from 84 Sea Zone to Tohoku 5 Adv.Fighters and 4 Fighters moved from 84 Sea Zone to Chubu Purchase Units - Yamamoto Yamamoto buy 2 Bunkers, 1 Elite, 12 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Mindanao Yamamoto attack with 2 Bombers and 3 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 2 Bombers and 3 Infantrys in Mindanao, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 2 Bombers and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Chubu Yamamoto attack with 7 Adv.Fighters, 7 Fighters and 3 Infantrys Americans defend with 1 Factory and 2 Infantrys Yamamoto roll dice for 7 Adv.Fighters, 7 Fighters and 3 Infantrys in Chubu, round 2 : 8/17 hits, 6.33 expected hits Americans roll dice for 2 Infantrys in Chubu, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Chubu 2 Infantrys owned by the Americans lost in Chubu Yamamoto win, taking Chubu from Americans with 7 Adv.Fighters, 7 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 2 Infantrys Battle in Tohoku Yamamoto attack with 5 Adv.Fighters, 5 Fighters and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 5 Adv.Fighters, 5 Fighters and 2 Infantrys in Tohoku, round 2 : 6/12 hits, 4.50 expected hits Americans roll dice for 1 Infantry in Tohoku, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Tohoku Yamamoto win, taking Tohoku from Americans with 5 Adv.Fighters, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 7 Adv.Fighters moved from Chubu to 84 Sea Zone 7 Fighters moved from Chubu to 84 Sea Zone 5 Adv.Fighters moved from Tohoku to 84 Sea Zone 5 Fighters moved from Tohoku to 84 Sea Zone 2 Bombers moved from Mindanao to Tokyo 1 Adv.Fighter and 1 Fighter moved from Banjarmasin to 84 Sea Zone Place Units - Yamamoto 1 Bunker and 4 Infantrys placed in Banjarmasin 1 Bunker and 8 Infantrys placed in Tokyo Yamamoto undo move 2. 1 Bunker, 1 Elite and 7 Infantrys placed in Tokyo Yamamoto undo move 2. 1 Transport placed in 84 Sea Zone 1 Bunker, 1 Elite and 6 Infantrys placed in Tokyo 2 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Yamamoto regular : 4.33 Americans regular : -0.33 -
TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: World At War
Game History
Round: 20 Purchase Units - Chinese Chinese buy 4 Artillerys; Remaining resources: 0 PUs; Place Units - Chinese 4 Artillerys placed in Hsining Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 20
TripleA Turn Summary for game: World At War
Game History
Round: 20 Combat Move - Hisaichi 1 Elite and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone 1 Elite and 1 Infantry moved from 93 Sea Zone to Mindoro 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Mindoro 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Banjarmasin 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Hokkaido 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Kyushu 1 L.Fighter moved from 84 Sea Zone to Hokkaido 1 Adv.Fighter and 2 Fighters moved from 84 Sea Zone to Kyushu Purchase Units - Hisaichi Hisaichi buy 1 B.Carrier, 1 Bunker, 1 Destroyer, 1 Fighter, 8 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kyushu Hisaichi attack with 1 Adv.Fighter, 2 Fighters and 3 Infantrys Americans defend with 3 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 3 Infantrys in Kyushu, round 2 : 2/6 hits, 1.67 expected hits Americans roll dice for 3 Infantrys in Kyushu, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi lost in Kyushu 2 Infantrys owned by the Americans lost in Kyushu Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Kyushu, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Kyushu, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Kyushu Hisaichi win, taking Kyushu from Americans with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Americans: 3 Infantrys Battle in Hokkaido Hisaichi attack with 2 Infantrys and 1 L.Fighter Americans defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Hokkaido, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Hokkaido Hisaichi win, taking Hokkaido from Americans with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Mindoro Hisaichi attack with 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry Americans defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry in Mindoro, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Mindoro, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Mindoro Hisaichi roll dice for 1 Adv.Fighter, 1 Elite and 1 Fighter in Mindoro, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Mindoro, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindoro Hisaichi win, taking Mindoro from Americans with 1 Adv.Fighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Hisaichi 1 Adv.Fighter and 1 Fighter moved from Mindoro to 84 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Kyushu to 84 Sea Zone 1 L.Fighter moved from Hokkaido to 84 Sea Zone 2 Adv.Fighters and 2 Fighters moved from Yunnan to 84 Sea Zone 4 Mech.Infs moved from Yunnan to Bangkok 1 Mech.Inf moved from Yunnan to Bangkok 3 Tanks moved from Hupeh to Yunnan 2 Infantrys moved from Ningsia to E.Qinghai 2 Tanks moved from Shensi to E.Qinghai 2 Infantrys moved from Hong Kong to Kiangsi 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Tokyo Place Units - Hisaichi 1 B.Carrier, 1 Destroyer, 1 Fighter and 3 Submarines placed in 84 Sea Zone 1 Bunker placed in Changchun 2 Infantrys placed in Ningsia Hisaichi undo move 1. 1 Fighter and 2 Submarines placed in 84 Sea Zone 1 B.Carrier, 1 Destroyer and 1 Submarine placed in 84 Sea Zone 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Hisaichi regular : 0.83 -
TripleA Turn Summary: Hisaichi round 20
TripleA Turn Summary for game: World At War
Game History
Round: 20 Combat Move - Hisaichi 1 Elite and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone 1 Elite and 1 Infantry moved from 93 Sea Zone to Mindoro 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Mindoro 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Banjarmasin 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Hokkaido 3 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from 84 Sea Zone to Kyushu 1 L.Fighter moved from 84 Sea Zone to Hokkaido 1 Adv.Fighter and 2 Fighters moved from 84 Sea Zone to Kyushu Purchase Units - Hisaichi Hisaichi buy 1 B.Carrier, 1 Bunker, 1 Destroyer, 1 Fighter, 8 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kyushu Hisaichi attack with 1 Adv.Fighter, 2 Fighters and 3 Infantrys Americans defend with 3 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 3 Infantrys in Kyushu, round 2 : 2/6 hits, 1.67 expected hits Americans roll dice for 3 Infantrys in Kyushu, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi lost in Kyushu 2 Infantrys owned by the Americans lost in Kyushu Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Kyushu, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Kyushu, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Kyushu Hisaichi win, taking Kyushu from Americans with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Americans: 3 Infantrys Battle in Hokkaido Hisaichi attack with 2 Infantrys and 1 L.Fighter Americans defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Hokkaido, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Hokkaido Hisaichi win, taking Hokkaido from Americans with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Mindoro Hisaichi attack with 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry Americans defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry in Mindoro, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Mindoro, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Mindoro Hisaichi roll dice for 1 Adv.Fighter, 1 Elite and 1 Fighter in Mindoro, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Mindoro, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindoro Hisaichi win, taking Mindoro from Americans with 1 Adv.Fighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Hisaichi 1 Adv.Fighter and 1 Fighter moved from Mindoro to 84 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Kyushu to 84 Sea Zone 1 L.Fighter moved from Hokkaido to 84 Sea Zone 2 Adv.Fighters and 2 Fighters moved from Yunnan to 84 Sea Zone 4 Mech.Infs moved from Yunnan to Bangkok 1 Mech.Inf moved from Yunnan to Bangkok 3 Tanks moved from Hupeh to Yunnan 2 Infantrys moved from Ningsia to E.Qinghai 2 Tanks moved from Shensi to E.Qinghai 2 Infantrys moved from Hong Kong to Kiangsi 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Tokyo Place Units - Hisaichi 1 B.Carrier, 1 Destroyer, 1 Fighter and 3 Submarines placed in 84 Sea Zone 1 Bunker placed in Changchun 2 Infantrys placed in Ningsia Hisaichi undo move 1. 1 Fighter and 2 Submarines placed in 84 Sea Zone 1 B.Carrier, 1 Destroyer and 1 Submarine placed in 84 Sea Zone 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Hisaichi regular : 0.83





