0% for April

L26 OOB cwglee (L+46) vs discalced (X)

  • 2026

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Libya to Algeria
                  Italians take Algeria from French
            3 fighters moved from Southern Italy to Northern Italy
            3 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 3 fighters and 3 infantry
                Americans defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 3 fighters and 3 infantry in Northern Italy, round 2 : 3/6 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    1 artillery owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            3 fighters moved from Northern Italy to Egypt
            1 armour moved from Ethiopia to Egypt
            1 aaGun and 9 infantry moved from Greater Southern Germany to Germany
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Egypt
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
            Italians collect 3 PUs (9 lost to blockades); end with 3 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 1.00
    

    Savegame


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 3 bombers; Remaining resources: 11 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
                  ANZAC take Queensland from Japanese
            1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 bombers moved from India to Korea
            2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Guinea to Guam
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 bombers placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 31 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 36 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs
    
        Purchase Units - French
            French buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            3 infantry moved from Southern France to France
            1 artillery and 1 fighter moved from France to Western Germany
            4 infantry moved from France to Western Germany
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Holland Belgium
    
        Place Units - French
            3 artilleries placed in France
            2 infantry placed in Southern France
    
        Turn Complete - French
            French collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 16x factory_major; Remaining resources: 87 PUs; 
            Germans buy 2 armour, 1 artillery and 7 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Caucasus
            1 armour moved from Volgograd to Caucasus
            1 armour moved from Russia to Smolensk
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 armour moved from Russia to Smolensk
            3 armour moved from Russia to Bryansk
            3 fighters and 2 tactical_bombers moved from Samara to Smolensk
            2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
            6 bombers moved from Volgograd to Bryansk
            1 tactical_bomber moved from Volgograd to Caucasus
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 4 armour and 6 bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 4 armour and 6 bombers in Bryansk, round 2 : 5/10 hits, 6.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 4 armour and 6 bombers remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Smolensk
                Germans attack with 2 armour, 3 fighters and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 armour, 3 fighters and 2 tactical_bombers in Smolensk, round 2 : 4/7 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Germans attack with 2 armour, 2 fighters and 3 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 2 armour, 2 fighters and 3 tactical_bombers in Caucasus, round 2 : 4/7 hits, 4.00 expected hits
                    British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 2 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Samara to Russia
            1 aaGun moved from Volgograd to Tambov
            1 aaGun moved from Volgograd to Caucasus
            6 bombers moved from Bryansk to Russia
            3 fighters and 2 tactical_bombers moved from Smolensk to Russia
            2 fighters and 3 tactical_bombers moved from Caucasus to Russia
    
        Place Units - Germans
            2 armour, 1 artillery and 7 fighters placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
            Germans collect 25 PUs (2 lost to blockades); end with 26 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : -0.83
    British regular : -0.33
    

    Savegame

  • 2026

    @cwglee51 i’ll wave the white flag

  • 2026

    @cwglee51 but let’s finish round 16 just to make sure ;-)

  • 2026

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 16x factory_major; Remaining resources: 87 PUs; 
            Germans buy 2 armour, 1 artillery and 7 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Caucasus
            1 armour moved from Volgograd to Caucasus
            1 armour moved from Russia to Smolensk
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 armour moved from Russia to Smolensk
            3 armour moved from Russia to Bryansk
            3 fighters and 2 tactical_bombers moved from Samara to Smolensk
            2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
            6 bombers moved from Volgograd to Bryansk
            1 tactical_bomber moved from Volgograd to Caucasus
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 4 armour and 6 bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 4 armour and 6 bombers in Bryansk, round 2 : 5/10 hits, 6.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 4 armour and 6 bombers remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Smolensk
                Germans attack with 2 armour, 3 fighters and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 armour, 3 fighters and 2 tactical_bombers in Smolensk, round 2 : 4/7 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Germans attack with 2 armour, 2 fighters and 3 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 2 armour, 2 fighters and 3 tactical_bombers in Caucasus, round 2 : 4/7 hits, 4.00 expected hits
                    British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 2 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Rhodesia from British to Germans
            EDIT: Removing units owned by Germans from Belgian Congo: 1 mech_infantry
            EDIT: Adding units owned by Germans to Rhodesia: 1 mech_infantry
            EDIT: Changing ownership of Morocco from French to Germans
            EDIT: Removing units owned by Germans from Tunisia: 1 mech_infantry
            EDIT: Adding units owned by Germans to Morocco: 1 mech_infantry
            EDIT: Changing ownership of Kenya from British to Germans
            EDIT: Removing units owned by Germans from Anglo Egyptian Sudan: 1 mech_infantry
            EDIT: Adding units owned by Germans to Kenya: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 aaGun moved from Samara to Russia
            1 aaGun moved from Volgograd to Tambov
            1 aaGun moved from Volgograd to Caucasus
            6 bombers moved from Bryansk to Russia
            3 fighters and 2 tactical_bombers moved from Smolensk to Russia
            2 fighters and 3 tactical_bombers moved from Caucasus to Russia
            1 mech_infantry moved from Tunisia to Tobruk
    
        Place Units - Germans
            2 armour, 1 artillery and 7 fighters placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
            Germans collect 28 PUs (2 lost to blockades); end with 29 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : -0.83
    British regular : -0.33
    

    Savegame

  • 2026

    @cwglee51 use this one, please – forgot to do stuff in africa


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 16
    
        Combat Move - Russians
            9 infantry moved from Buryatia to Yakut S.S.R.
    
        Non Combat Move - Russians
            1 infantry moved from Slovakia Hungary to Poland
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2026

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 18 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,4,3,3,6,3,6,3,4,1,4,1,4,1,4,1,5,6,3
            Japanese collect 1 PU (8 lost to blockades); end with 19 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 8 armour, 1 artillery, 3 bombers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            2 infantry moved from Denmark to Western Germany
            4 artilleries and 2 infantry moved from Holland Belgium to Western Germany
            2 infantry moved from Yugoslavia to Northern Italy
            1 armour and 1 mech_infantry moved from Yugoslavia to Northern Italy
            2 armour and 1 mech_infantry moved from Belarus to Bryansk
            11 bombers moved from Tsinghai to Bryansk
            3 bombers moved from Norway to Northern Italy
            3 bombers moved from Slovakia Hungary to Northern Italy
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 battleship moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Americans
            Battle in Hawaiian Islands
            Battle in Northern Italy
                Americans attack with 1 armour, 6 bombers, 2 infantry and 1 mech_infantry
                Italians defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 1 armour, 6 bombers, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 4/10 hits, 5.00 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    2 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Hawaiian Islands from Japanese, taking Northern Italy from Italians with 1 armour, 6 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Bryansk
                Americans attack with 2 armour, 11 bombers and 1 mech_infantry
                Germans defend with 4 armour
                    Americans roll dice for 2 armour, 11 bombers and 1 mech_infantry in Bryansk, round 2 : 8/14 hits, 8.50 expected hits
                    Germans roll dice for 4 armour in Bryansk, round 2 : 4/4 hits, 2.00 expected hits
                    2 armour owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Bryansk
                    4 armour owned by the Germans lost in Bryansk
                Americans win with 10 bombers remaining. Battle score for attacker is -4
                Casualties for Americans: 2 armour, 1 bomber and 1 mech_infantry
                Casualties for Germans: 4 armour
    
        Non Combat Move - Americans
            10 bombers moved from Bryansk to Novgorod
            1 armour and 2 mech_infantrys moved from Finland to Novgorod
            6 fighters moved from Yugoslavia to Novgorod
            2 fighters moved from 112 Sea Zone to Novgorod
            6 bombers moved from Northern Italy to Yugoslavia
            13 fighters moved from Holland Belgium to Yugoslavia
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Korea
            3 bombers placed in Norway
            Americans undo move 3.
            3 bombers placed in Finland
            2 armour and 1 mech_infantry placed in Norway
            3 armour placed in Yugoslavia
            3 armour placed in Holland Belgium
    
        Turn Complete - Americans
            Americans collect 81 PUs; end with 84 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 Optional[PUs]; end with 89 Optional[PUs]
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 7 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            7 artilleries placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 24 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry and 1 mech_infantry moved from India to 39 Sea Zone
            2 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone
            1 artillery moved from West India to 79 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 79 Sea Zone to 72 Sea Zone
            3 armour and 10 mech_infantrys moved from Iraq to Caucasus
            2 fighters and 1 tactical_bomber moved from Persia to Caucasus
            2 infantry moved from Western Germany to Greater Southern Germany
            1 infantry moved from Western Germany to Greater Southern Germany
            1 artillery moved from Western Germany to Greater Southern Germany
    
        Combat - British
            Battle in Greater Southern Germany
                British attack with 1 artillery and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 3 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greater Southern Germany
                British win, taking Greater Southern Germany from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Caucasus
                British attack with 3 armour, 2 fighters, 10 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 aaGun and 2 armour
                    Germans roll AA dice in Caucasus : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Caucasus
                    British roll dice for 3 armour, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/15 hits, 4.33 expected hits
                    Germans roll dice for 1 aaGun and 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                    1 aaGun owned by the Germans and 2 armour owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 3 armour, 1 fighter, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 fighter and 1 mech_infantry
                Casualties for Germans: 1 aaGun and 2 armour
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Caucasus to Persia
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            6 infantry moved from 112 Sea Zone to Western Germany
            1 artillery, 2 infantry and 1 mech_infantry moved from 72 Sea Zone to Tanganyika Territory
            1 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
            1 artillery, 3 infantry and 1 mech_infantry moved from Persia to Iraq
    
        Place Units - British
            1 artillery and 2 infantry placed in Western Germany
            1 fighter placed in United Kingdom
            1 armour and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 armour and 4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
            Some Units in India change ownership: 1 armour and 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Italians regular : 0.33
    Germans AA : 0.50
    Germans regular : 1.67
    British regular : 0.67
    

    Savegame

  • 2026

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 6 infantry moved from Southern Italy to Northern Italy
            4 infantry moved from Germany to Poland
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery and 6 infantry
                Americans defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 artillery and 6 infantry in Northern Italy, round 2 : 1/7 hits, 1.50 expected hits
                    Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    1 infantry owned by the Americans lost in Northern Italy
                    Italians roll dice for 1 artillery and 5 infantry in Northern Italy, round 3 : 2/6 hits, 1.33 expected hits
                    Americans roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 3 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
            Battle in Poland
                Italians attack with 4 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 4 infantry in Poland, round 2 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 4 infantry in Poland, round 3 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Poland
                Italians win, taking Poland from Russians with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Algeria to Libya
    
        Place Units - Italians
            2 artilleries placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
            Italians collect 5 PUs (7 lost to blockades); end with 5 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Italians regular : -0.17
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 3 bombers; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            3 bombers moved from New South Wales to Philippines
            1 fighter and 1 tactical_bomber moved from Guam to Korea
            1 transport moved from 45 Sea Zone to 20 Sea Zone
            1 destroyer moved from 45 Sea Zone to 20 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 bombers placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 30 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
    
        Purchase Units - French
            French buy 2 artilleries and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - French
            2 infantry moved from Southern France to Northern Italy
            3 artilleries and 3 infantry moved from France to Northern Italy
            1 fighter moved from Western Germany to Northern Italy
            2 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Holland Belgium to Western Germany
            2 infantry moved from Persia to Iraq
    
        Combat - French
            Battle in Northern Italy
                French attack with 3 artilleries, 1 fighter and 7 infantry
                Italians defend with 1 artillery, 1 factory_minor and 5 infantry
                    French roll dice for 3 artilleries, 1 fighter and 7 infantry in Northern Italy, round 2 : 2/11 hits, 3.17 expected hits
                    Italians roll dice for 1 artillery and 5 infantry in Northern Italy, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the French lost in Northern Italy
                    2 infantry owned by the Italians lost in Northern Italy
                    French roll dice for 3 artilleries, 1 fighter and 6 infantry in Northern Italy, round 3 : 4/10 hits, 3.00 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the French lost in Northern Italy
                    1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Northern Italy
                French win, taking Northern Italy from Italians with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 13
                Casualties for French: 2 infantry
                Casualties for Italians: 1 artillery and 5 infantry
    
        Non Combat Move - French
            1 fighter moved from Northern Italy to Western Germany
            1 artillery and 2 infantry moved from Western Germany to Northern Italy
    
        Place Units - French
            1 artillery and 2 infantry placed in France
            1 artillery placed in Southern France
    
        Turn Complete - French
            French collect 19 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    French regular : -0.17
    

    Savegame

T-shirts, Hats, and More

Suggested Topics

  • 5
  • 127
  • 84
  • 43
  • 154
  • 154
  • 45
  • 76
Axis & Allies Boardgaming Custom Painted Miniatures

4

Online

18.1k

Users

40.9k

Topics

1.8m

Posts