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WaW game Elrood vs CaptainWalker

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 Transport moved from 111 Sea Zone to 106 Sea Zone
            1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            2 Fighters moved from 110 Sea Zone to Java
            2 Infantrys moved from Peking to Chahar
            2 Adv.Fighters moved from 84 Sea Zone to Chahar
            1 Bomber moved from Peking to Chita
            3 Infantrys moved from Hulunbuir to Chita
            1 Artillery moved from Heilungchiang to Chita
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 1 Carrier, 8 Infantrys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Java
                Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
                Anzac defend with 2 Infantrys
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1,33 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Anzac lost in Java
                Hisaichi win, taking Java from Dutch with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
            Battle in Chita
                Hisaichi attack with 1 Artillery, 1 Bomber and 3 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Chita, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 0/3 hits, 1,00 expected hits
                    1 Infantry owned by the Russians lost in Chita
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Chita, round 3 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 3 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    1 Infantry owned by the Russians lost in Chita
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Chita, round 4 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 Artillery in Chita, round 4 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 2 Adv.Fighters and 2 Infantrys
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Chahar, round 2 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 2 Infantrys in Chahar, round 2 : 2/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Chahar
                    1 Infantry owned by the Chinese lost in Chahar
                2 Adv.Fighters owned by the Hisaichi retreated
                Chinese win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Adv.Fighters moved from Chahar to Peking
            1 Elite, 2 Infantrys and 1 Marine moved from Changchun to 84 Sea Zone
            1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 84 Sea Zone to 106 Sea Zone
            1 Elite, 2 Infantrys and 1 Marine moved from 106 Sea Zone to West Borneo
            1 Artillery moved from Celebes to 111 Sea Zone
            1 Transport moved from 111 Sea Zone to 106 Sea Zone
            1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone
            1 Artillery and 1 Infantry moved from 106 Sea Zone to West Borneo
            1 Artillery and 1 Transport moved from 111 Sea Zone to 106 Sea Zone
            1 Artillery moved from 106 Sea Zone to West Borneo
            1 Transport moved from 111 Sea Zone to 84 Sea Zone
            1 Carrier moved from 110 Sea Zone to 106 Sea Zone
            2 Fighters moved from Java to 106 Sea Zone
            1 Infantry moved from Shantung to 84 Sea Zone
            1 Infantry moved from Peking to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 106 Sea Zone
            2 Infantrys moved from 106 Sea Zone to West Borneo
            1 Infantry moved from Anhwei to Shantung
            2 Adv.Fighters moved from Peking to 84 Sea Zone
            1 Infantry moved from Heilungchiang to Khabarovsk
            1 Artillery and 1 Tank moved from Heilungchiang to Hulunbuir
            2 Tanks moved from Heilungchiang to Hulunbuir
            2 Artillerys moved from Heilungchiang to Hulunbuir
            1 Artillery moved from Heilungchiang to Kirin
            1 Infantry moved from Heilungchiang to Kirin
            1 Infantry moved from Heilungchiang to Hulunbuir
            1 Infantry moved from Heilungchiang to Hulunbuir
            1 Bomber moved from Chita to Kiangsi
            1 Bomber moved from Bangkok to West Borneo
    
        Place Units - Hisaichi
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 2 Transports
            EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 2 Transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Adding units owned by Hisaichi to 111 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Turning off Edit Mode
            2 Adv.Fighters and 1 Carrier placed in 84 Sea Zone
            3 Infantrys placed in Peking
            3 Infantrys placed in Hulunbuir
            2 Infantrys and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 54 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Russians regular : -1,00
    Dutch regular : -0,33
    Hisaichi regular : -2,17
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - British
            1 Artillery, 3 Infantrys and 1 Tank moved from Munster to 18 Sea Zone
            1 Artillery, 1 Battleship, 3 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
            2 Fighters moved from 18 Sea Zone to Netherlands
            1 Carrier, 3 Destroyers and 1 Submarine moved from 18 Sea Zone to 20 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank moved from 20 Sea Zone to Netherlands
            2 Fighters moved from Manchester to Netherlands
            1 Bomber moved from Manchester to Netherlands
            1 Infantry moved from W.Iran to 58 Sea Zone
            1 Infantry moved from Italian East Africa to 58 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Crete
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            2 Adv.Fighters and 2 Fighters moved from 56 Sea Zone to Mersa Matruh
            2 Fighters moved from New Valley to Mersa Matruh
            1 Infantry moved from Darfur to Kufra
            1 Artillery moved from New Valley to Kufra
            1 Fighter moved from New Valley to Kufra
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Battleship, 1 Bunker, 1 Carrier, 1 Cruiser, 12 Infantrys, 1 Mot.Inf, 1 Submarine, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Netherlands
                British attack with 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank
                Germans defend with 1 Artillery and 4 Infantrys
                    British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    British roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank in Netherlands, round 2 : 3/10 hits, 3.50 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Germans lost in Netherlands
                    British roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank in Netherlands, round 3 : 2/10 hits, 3.50 expected hits
                    Germans roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Germans: 1 Artillery and 4 Infantrys
            Battle in Crete
                British attack with 2 Infantrys
                Italians defend with 1 AAGun and 1 Infantry
                    British roll dice for 2 Battleships in Crete, round 2 : 2/2 hits, 1.33 expected hits
                    1 Infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Mersa Matruh
                British attack with 2 Adv.Fighters, 4 Fighters and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 2 Adv.Fighters, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Kufra
                British attack with 1 Artillery, 1 Fighter and 1 Infantry
                Italians defend with 2 Infantrys
                    British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kufra, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 2 Infantrys in Kufra, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Kufra
                    2 Infantrys owned by the Italians lost in Kufra
                British win, taking Kufra from Italians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Infantrys
    
        Non Combat Move - British
            2 Adv.Fighters and 4 Fighters moved from Mersa Matruh to 56 Sea Zone
            1 Fighter moved from Kufra to New Valley
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Artillery and 1 Infantry moved from Kordofan to Nubia
            1 AAGun and 1 Infantry moved from Kenya to Italian East Africa
            1 Destroyer, 2 Infantrys and 1 Transport moved from 79 Sea Zone to 88 Sea Zone
            2 Infantrys moved from 88 Sea Zone to Wake
            1 Infantry moved from N.Thailand to Burma
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            1 Tank moved from Madras to Bihar
            1 Artillery and 1 Infantry moved from Baluchistan to Rajputana
            2 Fighters moved from Netherlands to 20 Sea Zone
            2 Fighters moved from Netherlands to Manchester
            1 Bomber moved from Netherlands to Manchester
            1 Tank moved from Scotland to Manchester
            1 Infantry moved from Munster to Dublin
            1 Artillery moved from Cairo to Lower Egypt
    
        Place Units - British
            1 Battleship, 1 Carrier and 1 Submarine placed in 56 Sea Zone
            1 Bunker and 3 Infantrys placed in Cairo
            1 T.Boat placed in 21 Sea Zone
            1 Cruiser placed in 20 Sea Zone
            2 Infantrys and 1 Mot.Inf placed in W.Iran
            1 Artillery and 2 Infantrys placed in Italian East Africa
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            2 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Germans regular : -1.67
    British regular : 0.00
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Anzac
            1 Artillery moved from Wellington to 122 Sea Zone
            1 Infantry moved from North New Zealand to 122 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            1 Fighter moved from Banjarmasin to Java
            1 Fighter moved from Banjarmasin to Lombok
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry and 1 Tank moved from West Papua to 113 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Flores
            1 Adv.Fighter moved from 67 Sea Zone to Flores
            1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Flores
            1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            3 Infantrys moved from Townsville to 113 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            3 Infantrys moved from 67 Sea Zone to Lombok
            1 Adv.Fighter moved from 67 Sea Zone to Java
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Cruiser, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Flores
                Anzac attack with 1 Adv.Fighter, 2 Infantrys and 1 Tank
                Yamamoto defend with 2 Infantrys
                    Anzac roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Flores, round 2 : 3/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 2 Infantrys in Flores, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Flores
                    2 Infantrys owned by the Yamamoto lost in Flores
                Anzac win, taking Flores from Yamamoto with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 2 Infantrys
            Battle in Lombok
                Anzac attack with 1 Fighter and 3 Infantrys
                Yamamoto defend with 2 Infantrys
                    Anzac roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Fighter and 3 Infantrys in Lombok, round 2 : 0/4 hits, 0.83 expected hits
                    Yamamoto roll dice for 2 Infantrys in Lombok, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                    Anzac roll dice for 1 Fighter and 2 Infantrys in Lombok, round 3 : 0/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Infantrys in Lombok, round 3 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Fighter and 2 Infantrys in Lombok, round 4 : 0/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Infantrys in Lombok, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                1 Fighter owned by the Anzac retreated
                    Anzac roll dice for 1 Infantry in Lombok, round 5 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 2 Infantrys in Lombok, round 5 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                Yamamoto win with 2 Infantrys remaining. Battle score for attacker is -6
                Casualties for Anzac: 3 Infantrys
            Battle in Java
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Java
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Java, round 2 : 0/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Java, round 3 : 3/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    1 Artillery owned by the Hisaichi lost in Java
                Anzac win, taking Java from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Java to 67 Sea Zone
            1 Fighter moved from Lombok to Banjarmasin
            1 Fighter moved from Java to Banjarmasin
            1 Adv.Fighter moved from Flores to 67 Sea Zone
            1 Infantry moved from Northern Territory to Western Australia
            4 Infantrys moved from New South Wales to South Australia
            2 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Cruiser placed in 67 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry placed in Townsville
            1 Artillery and 1 Infantry placed in Broome
            3 Infantrys placed in Port Moresby
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Anzac regular : -0.67
    Hisaichi regular : 0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Elite and 2 Infantrys moved from Suriname to Amazon
    
        Place Units - Dutch
            1 Bunker, 2 Infantrys and 2 Tanks placed in Banjarmasin
            1 Elite and 1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Infantry moved from N.Karelia to Murmansk
                  Finns take Murmansk from Russians
            1 Fighter, 2 Infantrys and 1 Tank moved from Oulu to Lapland
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery, 1 Elite and 1 Infantry
                    Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lapland, round 2 : 2/4 hits, 1,17 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lapland, round 2 : 0/3 hits, 1,00 expected hits
                    1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Lapland
                    Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lapland, round 3 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry
    
        Non Combat Move - Finns
            1 Infantry moved from Oulu to N.Karelia
            1 Infantry moved from Tampere to Kotka
            1 Infantry moved from Tampere to Oulu
            1 AAGun, 4 Infantrys and 1 Tank moved from Helsinki to Tampere
            1 Tank moved from Oulu to Tampere
            1 Fighter moved from Lapland to Tampere
    
        Place Units - Finns
            5 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0,67
    Russians regular : -1,33
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Tank moved from S.Thailand to S.French Indochina
                  Thai take S.French Indochina from French
            1 Tank moved from S.French Indochina to N.Thailand
            1 Infantry moved from S.Thailand to N.Thailand
            1 Fighter moved from Bangkok to N.Thailand
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 1 Fighter, 1 Infantry and 1 Tank
                British defend with 1 Infantry
                    Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in N.Thailand, round 2 : 2/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from N.Thailand to Malaya
            4 Infantrys moved from Bangkok to Malaya
            2 Artillerys and 3 Infantrys moved from S.Thailand to Malaya
            1 Infantry moved from S.Thailand to Malaya
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Thai regular : 1,00
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Americans
            1 Infantry and 2 Tanks moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport, 1 Infantry and 2 Tanks moved from 26 Sea Zone to 35 Sea Zone
            1 Cruiser moved from 32 Sea Zone to 35 Sea Zone
            4 Infantrys, 1 Marine and 1 Tank moved from Bahia to Salvador
            1 Infantry and 2 Tanks moved from 35 Sea Zone to Salvador
            2 Tanks moved from Amazon to Salvador
            1 Infantry moved from Woleai to Ulithi
                  Americans take Ulithi from Yamamoto
            1 Artillery moved from Woleai to Ulithi
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Bunker, 1 Cruiser, 2 Destroyers, 1 Factory, 11 Infantrys and 2 Submarines; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Salvador
                Americans attack with 5 Infantrys, 1 Marine and 5 Tanks
                Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 1 Cruiser in Salvador, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 5 Infantrys, 1 Marine and 5 Tanks in Salvador, round 2 : 4/11 hits, 3.83 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 0/4 hits, 1.67 expected hits
                    2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
                Americans loses 0 PUs for violating Salvadors neutrality.
                Americans win, taking Salvador from Neutral with 5 Infantrys, 1 Marine and 5 Tanks remaining. Battle score for attacker is 14
                Casualties for Neutral: 2 Infantrys and 2 Tanks
    
        Non Combat Move - Americans
            1 Fighter moved from Amazon to Bahia
            1 Destroyer moved from 32 Sea Zone to 35 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            1 Elite and 2 Infantrys moved from Midway to 89 Sea Zone
            1 Cruiser, 1 Destroyer, 1 Elite, 2 Infantrys and 1 Transport moved from 89 Sea Zone to 88 Sea Zone
            1 AAGun and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Kauai to 91 Sea Zone
            1 AAGun, 1 Carrier, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
            1 AAGun, 1 Elite and 4 Infantrys moved from 88 Sea Zone to Wake
            1 Bomber moved from Midway to Wake
            1 Elite and 3 Infantrys moved from San Francisco to 83 Sea Zone
            1 B.Transport, 1 Destroyer, 1 Elite and 3 Infantrys moved from 83 Sea Zone to 91 Sea Zone
            1 Elite and 3 Infantrys moved from 91 Sea Zone to Pearl Harbor
            2 Adv.Fighters moved from San Francisco to 88 Sea Zone
            2 Transports moved from 119 Sea Zone to 125 Sea Zone
    
        Place Units - Americans
            3 Infantrys placed in South Atlantic USA
            1 Infantry placed in South Central USA
            1 Bunker and 1 Factory placed in Wake
            1 Destroyer and 2 Submarines placed in 91 Sea Zone
            1 Cruiser placed in 125 Sea Zone
            2 Infantrys placed in Santiago
            1 B.Transport and 1 Destroyer placed in 83 Sea Zone
            1 Adv.Fighter and 5 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 106 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Neutral regular : -1.67
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Germans
            2 Infantrys moved from Vinnytsia to Donetsk
            1 Stuka moved from Vinnytsia to Donetsk
            1 Fighter moved from Vinnytsia to Donetsk
            1 Bomber moved from Vinnytsia to Minsk
            2 Infantrys moved from Brest to Minsk
            1 Infantry moved from Brest to Minsk
            1 Fighter moved from Vinnytsia to Minsk
            1 Infantry moved from Upper Norrland to Finnmark
                  Germans take Finnmark from Russians
            3 Infantrys moved from Rhine to Netherlands
            2 Infantrys moved from Hamburg to 22 Sea Zone
            2 Infantrys moved from 22 Sea Zone to Netherlands
            1 JetFighter moved from 22 Sea Zone to 21 Sea Zone
            1 Stuka moved from Paris to Netherlands
            1 Stuka moved from Paris to Netherlands
            1 Stuka moved from Paris to Netherlands
            1 Stuka moved from Paris to Netherlands
            1 Adv.Fighter moved from 22 Sea Zone to 21 Sea Zone
            1 JetFighter moved from 22 Sea Zone to 21 Sea Zone
            1 Adv.Fighter moved from 22 Sea Zone to Netherlands
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 1 Carrier, 24 Infantrys, 1 JetFighter, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 21 Sea Zone
                Germans attack with 1 Adv.Fighter and 2 JetFighters
                British defend with 1 T.Boat
                    Germans roll dice for 1 Adv.Fighter and 2 JetFighters in 21 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                    British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 T.Boat owned by the British lost in 21 Sea Zone
                Germans win with 1 Adv.Fighter and 2 JetFighters remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Netherlands
                Germans attack with 1 Adv.Fighter, 5 Infantrys and 4 Stukas
                British defend with 1 Artillery, 3 Infantrys and 1 Tank
                    Germans roll dice for 1 Battleship in Netherlands, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 Adv.Fighter, 5 Infantrys and 4 Stukas in Netherlands, round 2 : 1/10 hits, 4,00 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Netherlands, round 2 : 1/5 hits, 1,83 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    1 Infantry owned by the British lost in Netherlands
                    Germans roll dice for 1 Adv.Fighter, 4 Infantrys and 4 Stukas in Netherlands, round 3 : 3/9 hits, 3,83 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Netherlands, round 3 : 3/4 hits, 1,50 expected hits
                    3 Infantrys owned by the Germans lost in Netherlands
                    1 Artillery owned by the British and 2 Infantrys owned by the British lost in Netherlands
                    Germans roll dice for 1 Adv.Fighter, 1 Infantry and 4 Stukas in Netherlands, round 4 : 3/6 hits, 2,83 expected hits
                    British roll dice for 1 Tank in Netherlands, round 4 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    1 Tank owned by the British lost in Netherlands
                Germans win with 1 Adv.Fighter and 4 Stukas remaining. Battle score for attacker is 5
                Casualties for Germans: 5 Infantrys
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in Donetsk
                Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Donetsk, round 2 : 3/4 hits, 1,33 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                    1 Infantry owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Minsk
                Germans attack with 1 Bomber, 1 Fighter and 3 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Minsk, round 2 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    Germans roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Minsk, round 3 : 3/5 hits, 1,50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Germans
            1 Bomber moved from Minsk to Danzig
            1 Fighter moved from Minsk to Danzig
            1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone
            2 JetFighters moved from 21 Sea Zone to 22 Sea Zone
            1 Adv.Fighter moved from Netherlands to 22 Sea Zone
            4 Stukas moved from Netherlands to Rhine
            2 Artillerys, 2 Elites and 5 Infantrys moved from Brest to Kiev
            5 Tanks moved from Krakow to Kiev
            1 AAGun, 4 Artillerys, 14 Infantrys and 3 Tanks moved from Vinnytsia to Kiev
            3 Tanks moved from Crimea to Kiev
            1 Fighter and 1 Stuka moved from Donetsk to Danzig
            3 Infantrys moved from Krakow to Brest
            4 Infantrys moved from Warsaw to Brest
            2 Tanks moved from Krakow to Kiev
            5 Tanks moved from Bohemia to Brest
            7 Mech.Infs moved from Bavaria to Brest
            6 Tanks moved from Lorraine to Bohemia
            5 Tanks moved from Burgundy to Bavaria
            2 Tanks moved from Normandy to Lorraine
            1 Tank moved from Normandy to Lorraine
            2 Infantrys moved from Paris to Normandy
            1 Infantry moved from Paris to Normandy
            1 Infantry moved from Paris to Normandy
            2 Infantrys moved from Danzig to Brest
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Upper Norrland
            1 Infantry moved from Hamburg to Rhine
            1 Infantry moved from Bavaria to Bohemia
            1 Destroyer, 4 Submarines and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
    
        Place Units - Germans
            2 Adv.Fighters, 1 Carrier, 2 Submarines and 1 Transport placed in 22 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rhine: 2 Infantrys
            EDIT: Adding units owned by Germans to Hamburg: 2 Infantrys
            EDIT: Turning off Edit Mode
            4 Infantrys placed in Warsaw
            4 Infantrys placed in Vinnytsia
            3 Infantrys placed in Krakow
            3 Infantrys placed in Normandy
            4 Infantrys placed in Rhine
            2 Infantrys and 1 JetFighter placed in Danzig
            4 Infantrys placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : -2,50
    British regular : 1,00
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Russians
            2 Infantrys moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Latvia
            1 Adv.Fighter moved from Yaroslavl to Latvia
            1 Adv.Fighter moved from Kursk to Donetsk
            2 Infantrys moved from Rostov to Donetsk
            1 Bomber moved from Kursk to Minsk
            1 Artillery and 3 Infantrys moved from Kursk to Minsk
            1 Fighter moved from Leningrad to Minsk
            1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 6 Sea Zone to Lapland
            2 Infantrys moved from Ayan to Heilungchiang
            1 Infantry moved from Ayan to Khabarovsk
            1 Tank moved from N.Buryat Mongolia to Khabarovsk
            1 Tank moved from N.Buryat Mongolia to Heilungchiang
            1 Adv.Fighter, 2 Artillerys, 1 Fighter, 9 Infantrys and 4 Tanks moved from N.Buryat Mongolia to Chita
            1 Tank moved from Olyokminsk to Chita
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 Bunker, 3 Elites, 27 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Chita
                Russians attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 9 Infantrys and 5 Tanks
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 9 Infantrys and 5 Tanks in Chita, round 2 : 6/18 hits, 5.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 9 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
            Battle in Lapland
                Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
                Finns defend with 2 Infantrys and 1 Tank
                    Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lapland, round 2 : 1/4 hits, 1.17 expected hits
                    Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Russians lost in Lapland
                    1 Infantry owned by the Finns lost in Lapland
                    Russians roll dice for 1 Artillery and 1 Elite in Lapland, round 3 : 1/2 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry and 1 Tank in Lapland, round 3 : 1/2 hits, 0.83 expected hits
                    1 Elite owned by the Russians lost in Lapland
                    1 Infantry owned by the Finns lost in Lapland
                    Russians roll dice for 1 Artillery in Lapland, round 4 : 1/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Tank in Lapland, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Finns lost in Lapland
                Russians win, taking Lapland from Finns with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Elite and 2 Infantrys
                Casualties for Finns: 2 Infantrys and 1 Tank
            Battle in Heilungchiang
                Russians attack with 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 Infantrys and 1 Tank in Heilungchiang, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Heilungchiang
                    1 Infantry owned by the Hisaichi lost in Heilungchiang
                Russians win, taking Heilungchiang from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Khabarovsk
                Russians attack with 1 Infantry and 1 Tank
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                Russians win, taking Khabarovsk from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Donetsk
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Donetsk, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Minsk
                Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
                Germans defend with 3 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Minsk, round 2 : 4/6 hits, 2.00 expected hits
                    Germans roll dice for 3 Infantrys in Minsk, round 2 : 0/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 3 Infantrys
            Battle in Latvia
                Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter and 1 Fighter moved from Latvia to Leningrad
            1 Fighter moved from Minsk to Leningrad
            1 Bomber moved from Minsk to Yaroslavl
            8 Infantrys moved from Yaroslavl to Kursk
            1 Adv.Fighter moved from Donetsk to Kursk
            1 Artillery and 6 Infantrys moved from Rostov to Kursk
            1 Tank moved from Stalingrad to Kursk
            1 HeavyTank and 1 Tank moved from Moscow to Kursk
            8 Infantrys moved from Moscow to Yaroslavl
            1 Elite and 1 Infantry moved from Georgia to Rostov
            1 Artillery, 1 Elite and 2 Infantrys moved from Stalingrad to Rostov
            1 Artillery and 1 Elite moved from Vyborg to Leningrad
            2 Infantrys moved from Astrakhan to Georgia
            1 Artillery moved from Georgia to Rostov
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            2 Infantrys moved from Sverdlovsk to Perm
            1 Adv.Fighter and 1 Fighter moved from Chita to N.Buryat Mongolia
            1 AAGun moved from N.Buryat Mongolia to Chita
            1 Artillery, 1 Elite and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga
            1 Infantry moved from Okhotsk to Ayan
            1 Infantry moved from Kolyma to Okhotsk
            1 Infantry moved from Koryakia to Kolyma
            1 Infantry moved from Krasnoyarsk to Irkutsk
            4 Infantrys moved from Novosibirsk to Krasnoyarsk
            3 Infantrys moved from Sverdlovsk to Novosibirsk
    
        Place Units - Russians
            1 Bunker placed in Kursk
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky
            2 Infantrys placed in Tashkent
            8 Infantrys and 2 Tanks placed in Moscow
            4 Infantrys placed in Leningrad
            4 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.50
    Germans regular : -1.00
    Russians regular : 2.50
    Hisaichi regular : -0.67
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Italians
            1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone
            1 Artillery and 1 Infantry moved from 51 Sea Zone to Crete
            5 Artillerys, 1 Elite, 8 Infantrys, 2 Mech.Infs and 4 Tanks moved from Tobruk to Kufra
            4 Tanks moved from Tripoli to Kufra
            1 Transport moved from 51 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Campania to 48 Sea Zone
            2 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            2 Adv.Fighters, 4 Fighters and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
    
        Purchase Units - Italians
            Italians buy 4 ArmoredCars, 15 Infantrys, 2 S.Submarines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Crete
                Italians attack with 1 Artillery and 1 Infantry
                British defend with 1 AAGun and 2 Infantrys
                    Italians roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 0/2 hits, 1,17 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 2 Infantrys in Crete, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the British lost in Crete
                    Italians roll dice for 1 Artillery and 1 Infantry in Crete, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 Infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Crete
                Italians win, taking Crete from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
            Battle in Mersa Matruh
                Italians attack with 2 Adv.Fighters, 4 Fighters and 2 Infantrys
                British defend with 2 Infantrys
                    Italians roll dice for 2 Adv.Fighters, 4 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 3/8 hits, 2,67 expected hits
                    British roll dice for 2 Infantrys in Mersa Matruh, round 2 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 2 Adv.Fighters, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
            Battle in Kufra
                Italians attack with 5 Artillerys, 1 Elite, 8 Infantrys, 2 Mech.Infs and 8 Tanks
                British defend with 1 Artillery
                    Italians roll dice for 5 Artillerys, 1 Elite, 8 Infantrys, 2 Mech.Infs and 8 Tanks in Kufra, round 2 : 5/24 hits, 9,17 expected hits
                    British roll dice for 1 Artillery in Kufra, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Italians lost in Kufra
                    1 Artillery owned by the British lost in Kufra
                Italians win, taking Kufra from British with 5 Artillerys, 1 Elite, 7 Infantrys, 2 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Artillery
    
        Non Combat Move - Italians
            2 Mech.Infs moved from Tripoli to Kufra
            4 ArmoredCars moved from Tunis to Tripoli
            1 AAGun and 1 Infantry moved from Rome to 46 Sea Zone
            1 AAGun, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            2 Transports moved from 51 Sea Zone to 48 Sea Zone
            1 Artillery and 3 Infantrys moved from Campania to 48 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 AAGun, 1 Artillery and 4 Infantrys moved from 51 Sea Zone to Tobruk
            2 Infantrys moved from Rome to Campania
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone
            1 Artillery and 1 Infantry moved from 51 Sea Zone to Tobruk
            2 Adv.Fighters and 3 Fighters moved from Mersa Matruh to 51 Sea Zone
            1 Fighter moved from Mersa Matruh to 51 Sea Zone
    
        Place Units - Italians
            2 S.Submarines and 1 Transport placed in 46 Sea Zone
            4 ArmoredCars placed in Tunis
            4 Infantrys placed in E.Morocco
            4 Infantrys placed in Greece
            7 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -4,33
    British regular : -1,00
    

    Savegame


  • @captainwalker if i lose this it will be because of my J1 fumble… Dutch are a like a knife stuck in my side… that sets Japan so much back! is insane!

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - French
            1 Artillery and 1 Elite moved from Azores to 29 Sea Zone
            1 Artillery, 1 Cruiser, 1 Destroyer, 1 Elite and 1 Transport moved from 29 Sea Zone to 34 Sea Zone
            1 Artillery and 1 Elite moved from 34 Sea Zone to Canarians
    
        Purchase Units - French
            French buy 1 Bunker, 3 Infantrys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - French
            Battle in Canarians
                French attack with 1 Artillery and 1 Elite
                Neutral defend with 1 Infantry
                    French roll dice for 1 Cruiser in Canarians, round 2 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 Artillery and 1 Elite in Canarians, round 2 : 1/2 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Canarians
                French loses 0 PUs for violating Canarianss neutrality.
                French win, taking Canarians from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
            1 Fighter moved from Wales to Azores
            1 Infantry moved from Equatoria to French Equatorial Africa
            1 Tank moved from Syria to Lower Egypt
            1 Adv.Fighter moved from Syria to Italian East Africa
    
        Place Units - French
            1 Bunker, 1 Infantry and 2 Tanks placed in French Equatorial Africa
            2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Neutral regular : -0.33
    

    Savegame


  • @Elrood Yeah, the Dutch are tying up a lot of Japan’s resources. Unless you get really good dice you’re going to lose substantial numbers… tough decisions for Japan.


  • @captainwalker uff, i was in the middle of battles when my PC crashed! :-O

    did roll really well until then… i try to remake it

  • 2026 25 24 22 19 17 15

    battles in java, Soembawa and hunan were won with no losses.
    Battle in hupeh i just had hit and the engine was about to roll defense when it all crashed


  • @Elrood hate when that happens. I had some power outages last month that caused problems with games.


  • @captainwalker hupeh missed on defense (as did my rerun on attack) . I will edit accordingly

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry and 1 Transport moved from 85 Sea Zone to 94 Sea Zone
            1 Infantry moved from Saipan to 94 Sea Zone
            2 Infantrys and 1 Transport moved from 94 Sea Zone to 101 Sea Zone
            2 Infantrys moved from 101 Sea Zone to Ulithi
            1 Infantry moved from Yap to Ulithi
            2 L.Fighters moved from 85 Sea Zone to Ulithi
            1 Infantry moved from Lombok to Java
            1 Infantry moved from Lombok to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Soembawa
            2 Adv.Fighters moved from 111 Sea Zone to Java
            2 Adv.Fighters moved from 85 Sea Zone to Soembawa
            1 Bomber moved from British Borneo to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Artillery and 1 Infantry moved from Kwangtung to Hunan
            1 Artillery and 3 Infantrys moved from Kiangsi to Hunan
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 1 Carrier, 2 Factorys and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Soembawa
                Yamamoto attack with 2 Adv.Fighters and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Dutch lost in Soembawa
                Yamamoto win, taking Soembawa from Dutch with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Java
                Yamamoto attack with 2 Adv.Fighters and 1 Infantry
                Anzac defend with 1 Artillery
                    Yamamoto roll dice for 2 Adv.Fighters and 1 Infantry in Java, round 2 : 1/3 hits, 1,17 expected hits
                    Dutch roll dice for 1 Artillery in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Java
                    1 Artillery owned by the Anzac lost in Java
                Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Artillery
            Battle in Hunan
                Yamamoto attack with 2 Artillerys and 4 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 2 Artillerys and 4 Infantrys in Hunan, round 2 : 2/6 hits, 1,67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Turning on Edit Mode
                EDIT: Changing ownership of Java from Dutch to Yamamoto
                EDIT: Adding units owned by Yamamoto to Java: 1 Infantry
                EDIT: Turning off Edit Mode
            Battle in Hupeh
                Yamamoto attack with 1 Bomber and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0,33 expected hits
                    Yamamoto roll dice for 1 Bomber and 1 Infantry in Hupeh, round 3 : 0/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hupeh
                    Yamamoto roll dice for 1 Bomber in Hupeh, round 4 : 0/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 4 : 0/1 hits, 0,33 expected hits
                    Yamamoto roll dice for 1 Bomber in Hupeh, round 5 : 0/1 hits, 0,67 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 5 : 1/1 hits, 0,33 expected hits
                    1 Bomber owned by the Yamamoto lost in Hupeh
                Chinese win with 1 Infantry remaining. Battle score for attacker is -16
                Casualties for Yamamoto: 1 Bomber and 1 Infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Hupeh: 1 Infantry
                EDIT: Adding units owned by Yamamoto to Hupeh: 1 Infantry
                EDIT: Changing ownership of Hupeh from Chinese to Yamamoto
                EDIT: Adding units owned by Yamamoto to Anhwei: 1 Bomber
                EDIT: Turning off Edit Mode
            Battle in Ulithi
                Yamamoto attack with 3 Infantrys and 2 L.Fighters
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 3 Infantrys and 2 L.Fighters in Ulithi, round 2 : 2/5 hits, 1,50 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Ulithi, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Yamamoto lost in Ulithi
                    1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ulithi
                Yamamoto win, taking Ulithi from Americans with 2 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            2 L.Fighters moved from Ulithi to 85 Sea Zone
            2 Adv.Fighters moved from Soembawa to 111 Sea Zone
            2 Adv.Fighters moved from Java to West Borneo
            1 Artillery, 2 Elites, 2 Infantrys and 1 Tank moved from Malaya to 110 Sea Zone
            1 Artillery, 2 Elites, 2 Infantrys and 1 Tank moved from 110 Sea Zone to West Borneo
            1 Elite, 2 Infantrys and 1 Marine moved from British Borneo to West Borneo
            1 B.Transport moved from 111 Sea Zone to 107 Sea Zone
            4 Infantrys moved from Davao to 107 Sea Zone
            1 B.Transport and 4 Infantrys moved from 107 Sea Zone to 111 Sea Zone
            4 Infantrys moved from 111 Sea Zone to British Borneo
            1 T.Boat moved from 111 Sea Zone to 106 Sea Zone
            1 Infantry moved from Palawan to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to West Borneo
            2 Transports moved from 111 Sea Zone to 85 Sea Zone
            2 Infantrys moved from Kyushu to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            4 Infantrys and 2 Transports moved from 84 Sea Zone to 106 Sea Zone
            4 Infantrys moved from 106 Sea Zone to West Borneo
            1 B.Transport moved from 110 Sea Zone to 106 Sea Zone
            1 B.Transport moved from 106 Sea Zone to 92 Sea Zone
            4 Infantrys moved from Hong Kong to 92 Sea Zone
            4 Infantrys moved from 92 Sea Zone to Manila
            2 Infantrys moved from Hong Kong to Kiangsi
            3 Tanks moved from Kwangtung to Anhwei
            1 Infantry moved from N.French Indochina to Hunan
            2 Tanks moved from N.French Indochina to Hunan
            2 Tanks moved from Kwangsi to Anhwei
            1 Infantry moved from Tokyo to Chubu
    
        Place Units - Yamamoto
            1 Factory placed in Malaya
            1 Factory placed in West Borneo
            2 Adv.Fighters and 1 Carrier placed in 85 Sea Zone
            4 Infantrys placed in Davao
            6 Infantrys placed in Hong Kong
    
        Turn Complete - Yamamoto
            Yamamoto collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Yamamoto regular : -2,00
    Americans regular : 0,33
    Dutch regular : 0,67
    

    Savegame


  • @captainwalker power outages? Is that a thing in US?

    wow… I had that last time about 20 years ago on campus… when some road workers dug into some cables.


  • @Elrood said in WaW game Elrood vs CaptainWalker:

    @captainwalker power outages? Is that a thing in US?

    wow… I had that last time about 20 years ago on campus… when some road workers dug into some cables.

    it was from storms… mostly high winds that take down trees and power lines

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