2d10<=3: 4, 10; Hits: 0
1d10<=3: 4; Hits: 0
1d7<=2: 7; Hits: 0
2d7<=5: 2, 4; Hits: 2
2d10<=3: 3, 2; Hits: 2
1d10<=5: 1; Hits: 1
WaW game Elrood vs CaptainWalker
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Hisaichi 1 Transport moved from 111 Sea Zone to 106 Sea Zone 1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 2 Fighters moved from 110 Sea Zone to Java 2 Infantrys moved from Peking to Chahar 2 Adv.Fighters moved from 84 Sea Zone to Chahar 1 Bomber moved from Peking to Chita 3 Infantrys moved from Hulunbuir to Chita 1 Artillery moved from Heilungchiang to Chita Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 1 Carrier, 8 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Java Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry Anzac defend with 2 Infantrys Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Anzac lost in Java Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Java, round 2 : 1/4 hits, 1,33 expected hits Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Anzac lost in Java Hisaichi win, taking Java from Dutch with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Anzac: 2 Infantrys Battle in Chita Hisaichi attack with 1 Artillery, 1 Bomber and 3 Infantrys Russians defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Chita, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 0/3 hits, 1,00 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Chita, round 3 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 3 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Chita, round 4 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 Artillery in Chita, round 4 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Chahar Hisaichi attack with 2 Adv.Fighters and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Chahar, round 2 : 1/4 hits, 1,33 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 2/2 hits, 0,67 expected hits 2 Infantrys owned by the Hisaichi lost in Chahar 1 Infantry owned by the Chinese lost in Chahar 2 Adv.Fighters owned by the Hisaichi retreated Chinese win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Adv.Fighters moved from Chahar to Peking 1 Elite, 2 Infantrys and 1 Marine moved from Changchun to 84 Sea Zone 1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 84 Sea Zone to 106 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from 106 Sea Zone to West Borneo 1 Artillery moved from Celebes to 111 Sea Zone 1 Transport moved from 111 Sea Zone to 106 Sea Zone 1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone 1 Artillery and 1 Infantry moved from 106 Sea Zone to West Borneo 1 Artillery and 1 Transport moved from 111 Sea Zone to 106 Sea Zone 1 Artillery moved from 106 Sea Zone to West Borneo 1 Transport moved from 111 Sea Zone to 84 Sea Zone 1 Carrier moved from 110 Sea Zone to 106 Sea Zone 2 Fighters moved from Java to 106 Sea Zone 1 Infantry moved from Shantung to 84 Sea Zone 1 Infantry moved from Peking to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 106 Sea Zone 2 Infantrys moved from 106 Sea Zone to West Borneo 1 Infantry moved from Anhwei to Shantung 2 Adv.Fighters moved from Peking to 84 Sea Zone 1 Infantry moved from Heilungchiang to Khabarovsk 1 Artillery and 1 Tank moved from Heilungchiang to Hulunbuir 2 Tanks moved from Heilungchiang to Hulunbuir 2 Artillerys moved from Heilungchiang to Hulunbuir 1 Artillery moved from Heilungchiang to Kirin 1 Infantry moved from Heilungchiang to Kirin 1 Infantry moved from Heilungchiang to Hulunbuir 1 Infantry moved from Heilungchiang to Hulunbuir 1 Bomber moved from Chita to Kiangsi 1 Bomber moved from Bangkok to West Borneo Place Units - Hisaichi Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 2 Transports EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 2 Transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Adding units owned by Hisaichi to 111 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Turning off Edit Mode 2 Adv.Fighters and 1 Carrier placed in 84 Sea Zone 3 Infantrys placed in Peking 3 Infantrys placed in Hulunbuir 2 Infantrys and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 54 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : 1,33 Russians regular : -1,00 Dutch regular : -0,33 Hisaichi regular : -2,17 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - British 1 Artillery, 3 Infantrys and 1 Tank moved from Munster to 18 Sea Zone 1 Artillery, 1 Battleship, 3 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 2 Fighters moved from 18 Sea Zone to Netherlands 1 Carrier, 3 Destroyers and 1 Submarine moved from 18 Sea Zone to 20 Sea Zone 1 Artillery, 3 Infantrys and 1 Tank moved from 20 Sea Zone to Netherlands 2 Fighters moved from Manchester to Netherlands 1 Bomber moved from Manchester to Netherlands 1 Infantry moved from W.Iran to 58 Sea Zone 1 Infantry moved from Italian East Africa to 58 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Crete 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Mersa Matruh 2 Adv.Fighters and 2 Fighters moved from 56 Sea Zone to Mersa Matruh 2 Fighters moved from New Valley to Mersa Matruh 1 Infantry moved from Darfur to Kufra 1 Artillery moved from New Valley to Kufra 1 Fighter moved from New Valley to Kufra Purchase Units - British British buy 2 Artillerys, 1 Battleship, 1 Bunker, 1 Carrier, 1 Cruiser, 12 Infantrys, 1 Mot.Inf, 1 Submarine, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; Combat - British Battle in Netherlands British attack with 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank Germans defend with 1 Artillery and 4 Infantrys British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Netherlands British roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank in Netherlands, round 2 : 3/10 hits, 3.50 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Germans lost in Netherlands British roll dice for 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank in Netherlands, round 3 : 2/10 hits, 3.50 expected hits Germans roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 1 Artillery, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 12 Casualties for Germans: 1 Artillery and 4 Infantrys Battle in Crete British attack with 2 Infantrys Italians defend with 1 AAGun and 1 Infantry British roll dice for 2 Battleships in Crete, round 2 : 2/2 hits, 1.33 expected hits 1 Infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Mersa Matruh British attack with 2 Adv.Fighters, 4 Fighters and 2 Infantrys Italians defend with 1 Infantry British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 2 Adv.Fighters, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Kufra British attack with 1 Artillery, 1 Fighter and 1 Infantry Italians defend with 2 Infantrys British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kufra, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 2 Infantrys in Kufra, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Kufra 2 Infantrys owned by the Italians lost in Kufra British win, taking Kufra from Italians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Italians: 2 Infantrys Non Combat Move - British 2 Adv.Fighters and 4 Fighters moved from Mersa Matruh to 56 Sea Zone 1 Fighter moved from Kufra to New Valley 1 Infantry moved from French Equatorial Africa to Darfur 1 Artillery and 1 Infantry moved from Kordofan to Nubia 1 AAGun and 1 Infantry moved from Kenya to Italian East Africa 1 Destroyer, 2 Infantrys and 1 Transport moved from 79 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake 1 Infantry moved from N.Thailand to Burma 1 Artillery and 3 Infantrys moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 1 Tank moved from Madras to Bihar 1 Artillery and 1 Infantry moved from Baluchistan to Rajputana 2 Fighters moved from Netherlands to 20 Sea Zone 2 Fighters moved from Netherlands to Manchester 1 Bomber moved from Netherlands to Manchester 1 Tank moved from Scotland to Manchester 1 Infantry moved from Munster to Dublin 1 Artillery moved from Cairo to Lower Egypt Place Units - British 1 Battleship, 1 Carrier and 1 Submarine placed in 56 Sea Zone 1 Bunker and 3 Infantrys placed in Cairo 1 T.Boat placed in 21 Sea Zone 1 Cruiser placed in 20 Sea Zone 2 Infantrys and 1 Mot.Inf placed in W.Iran 1 Artillery and 2 Infantrys placed in Italian East Africa 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 2 Infantrys placed in Madras Turn Complete - British British collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Germans regular : -1.67 British regular : 0.00 -
TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Anzac 1 Artillery moved from Wellington to 122 Sea Zone 1 Infantry moved from North New Zealand to 122 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Fighter moved from Banjarmasin to Java 1 Fighter moved from Banjarmasin to Lombok 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry and 1 Tank moved from West Papua to 113 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Flores 1 Adv.Fighter moved from 67 Sea Zone to Flores 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Flores 1 Cruiser moved from 67 Sea Zone to 113 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys moved from Townsville to 113 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 3 Infantrys moved from 67 Sea Zone to Lombok 1 Adv.Fighter moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Cruiser, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 1 Adv.Fighter, 2 Infantrys and 1 Tank Yamamoto defend with 2 Infantrys Anzac roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Tank in Flores, round 2 : 3/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Infantrys in Flores, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Flores 2 Infantrys owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 1 Adv.Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 2 Infantrys Battle in Lombok Anzac attack with 1 Fighter and 3 Infantrys Yamamoto defend with 2 Infantrys Anzac roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Fighter and 3 Infantrys in Lombok, round 2 : 0/4 hits, 0.83 expected hits Yamamoto roll dice for 2 Infantrys in Lombok, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Lombok Anzac roll dice for 1 Fighter and 2 Infantrys in Lombok, round 3 : 0/3 hits, 0.67 expected hits Yamamoto roll dice for 2 Infantrys in Lombok, round 3 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Fighter and 2 Infantrys in Lombok, round 4 : 0/3 hits, 0.67 expected hits Yamamoto roll dice for 2 Infantrys in Lombok, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Lombok 1 Fighter owned by the Anzac retreated Anzac roll dice for 1 Infantry in Lombok, round 5 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Infantrys in Lombok, round 5 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Lombok Yamamoto win with 2 Infantrys remaining. Battle score for attacker is -6 Casualties for Anzac: 3 Infantrys Battle in Java Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Artillery and 1 Infantry Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Java Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Java, round 2 : 0/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Java, round 3 : 3/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Java 1 Artillery owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Anzac 1 Adv.Fighter moved from Java to 67 Sea Zone 1 Fighter moved from Lombok to Banjarmasin 1 Fighter moved from Java to Banjarmasin 1 Adv.Fighter moved from Flores to 67 Sea Zone 1 Infantry moved from Northern Territory to Western Australia 4 Infantrys moved from New South Wales to South Australia 2 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 1 Cruiser placed in 67 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Townsville 1 Artillery and 1 Infantry placed in Broome 3 Infantrys placed in Port Moresby 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Anzac regular : -0.67 Hisaichi regular : 0.33 -
TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Purchase Units - Dutch Dutch buy 1 Bunker, 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Elite and 2 Infantrys moved from Suriname to Amazon Place Units - Dutch 1 Bunker, 2 Infantrys and 2 Tanks placed in Banjarmasin 1 Elite and 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Finns 1 Infantry moved from N.Karelia to Murmansk Finns take Murmansk from Russians 1 Fighter, 2 Infantrys and 1 Tank moved from Oulu to Lapland Purchase Units - Finns Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Artillery, 1 Elite and 1 Infantry Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lapland, round 2 : 2/4 hits, 1,17 expected hits Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lapland, round 2 : 0/3 hits, 1,00 expected hits 1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Lapland Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lapland, round 3 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 9 Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry Non Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia 1 Infantry moved from Tampere to Kotka 1 Infantry moved from Tampere to Oulu 1 AAGun, 4 Infantrys and 1 Tank moved from Helsinki to Tampere 1 Tank moved from Oulu to Tampere 1 Fighter moved from Lapland to Tampere Place Units - Finns 5 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Finns regular : 0,67 Russians regular : -1,33 -
TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Thai 1 Tank moved from S.Thailand to S.French Indochina Thai take S.French Indochina from French 1 Tank moved from S.French Indochina to N.Thailand 1 Infantry moved from S.Thailand to N.Thailand 1 Fighter moved from Bangkok to N.Thailand Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Fighter, 1 Infantry and 1 Tank British defend with 1 Infantry Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in N.Thailand, round 2 : 2/3 hits, 1,00 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in N.Thailand Thai win, taking N.Thailand from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from N.Thailand to Malaya 4 Infantrys moved from Bangkok to Malaya 2 Artillerys and 3 Infantrys moved from S.Thailand to Malaya 1 Infantry moved from S.Thailand to Malaya Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Thai regular : 1,00 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Americans 1 Infantry and 2 Tanks moved from South Atlantic USA to 26 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 26 Sea Zone to 35 Sea Zone 1 Cruiser moved from 32 Sea Zone to 35 Sea Zone 4 Infantrys, 1 Marine and 1 Tank moved from Bahia to Salvador 1 Infantry and 2 Tanks moved from 35 Sea Zone to Salvador 2 Tanks moved from Amazon to Salvador 1 Infantry moved from Woleai to Ulithi Americans take Ulithi from Yamamoto 1 Artillery moved from Woleai to Ulithi Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Bunker, 1 Cruiser, 2 Destroyers, 1 Factory, 11 Infantrys and 2 Submarines; Remaining resources: 1 PUs; Combat - Americans Battle in Salvador Americans attack with 5 Infantrys, 1 Marine and 5 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Cruiser in Salvador, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 5 Infantrys, 1 Marine and 5 Tanks in Salvador, round 2 : 4/11 hits, 3.83 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 0/4 hits, 1.67 expected hits 2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 5 Infantrys, 1 Marine and 5 Tanks remaining. Battle score for attacker is 14 Casualties for Neutral: 2 Infantrys and 2 Tanks Non Combat Move - Americans 1 Fighter moved from Amazon to Bahia 1 Destroyer moved from 32 Sea Zone to 35 Sea Zone 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 1 Elite and 2 Infantrys moved from Midway to 89 Sea Zone 1 Cruiser, 1 Destroyer, 1 Elite, 2 Infantrys and 1 Transport moved from 89 Sea Zone to 88 Sea Zone 1 AAGun and 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 1 AAGun, 1 Carrier, 1 Cruiser, 2 Infantrys, 1 Submarine and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 1 AAGun, 1 Elite and 4 Infantrys moved from 88 Sea Zone to Wake 1 Bomber moved from Midway to Wake 1 Elite and 3 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport, 1 Destroyer, 1 Elite and 3 Infantrys moved from 83 Sea Zone to 91 Sea Zone 1 Elite and 3 Infantrys moved from 91 Sea Zone to Pearl Harbor 2 Adv.Fighters moved from San Francisco to 88 Sea Zone 2 Transports moved from 119 Sea Zone to 125 Sea Zone Place Units - Americans 3 Infantrys placed in South Atlantic USA 1 Infantry placed in South Central USA 1 Bunker and 1 Factory placed in Wake 1 Destroyer and 2 Submarines placed in 91 Sea Zone 1 Cruiser placed in 125 Sea Zone 2 Infantrys placed in Santiago 1 B.Transport and 1 Destroyer placed in 83 Sea Zone 1 Adv.Fighter and 5 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 106 PUs; end with 107 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Neutral regular : -1.67 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Germans 2 Infantrys moved from Vinnytsia to Donetsk 1 Stuka moved from Vinnytsia to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 1 Bomber moved from Vinnytsia to Minsk 2 Infantrys moved from Brest to Minsk 1 Infantry moved from Brest to Minsk 1 Fighter moved from Vinnytsia to Minsk 1 Infantry moved from Upper Norrland to Finnmark Germans take Finnmark from Russians 3 Infantrys moved from Rhine to Netherlands 2 Infantrys moved from Hamburg to 22 Sea Zone 2 Infantrys moved from 22 Sea Zone to Netherlands 1 JetFighter moved from 22 Sea Zone to 21 Sea Zone 1 Stuka moved from Paris to Netherlands 1 Stuka moved from Paris to Netherlands 1 Stuka moved from Paris to Netherlands 1 Stuka moved from Paris to Netherlands 1 Adv.Fighter moved from 22 Sea Zone to 21 Sea Zone 1 JetFighter moved from 22 Sea Zone to 21 Sea Zone 1 Adv.Fighter moved from 22 Sea Zone to Netherlands Purchase Units - Germans Germans buy 2 Adv.Fighters, 1 Carrier, 24 Infantrys, 1 JetFighter, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 1 Adv.Fighter and 2 JetFighters British defend with 1 T.Boat Germans roll dice for 1 Adv.Fighter and 2 JetFighters in 21 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 T.Boat owned by the British lost in 21 Sea Zone Germans win with 1 Adv.Fighter and 2 JetFighters remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in Netherlands Germans attack with 1 Adv.Fighter, 5 Infantrys and 4 Stukas British defend with 1 Artillery, 3 Infantrys and 1 Tank Germans roll dice for 1 Battleship in Netherlands, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 Adv.Fighter, 5 Infantrys and 4 Stukas in Netherlands, round 2 : 1/10 hits, 4,00 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Netherlands, round 2 : 1/5 hits, 1,83 expected hits 1 Infantry owned by the Germans lost in Netherlands 1 Infantry owned by the British lost in Netherlands Germans roll dice for 1 Adv.Fighter, 4 Infantrys and 4 Stukas in Netherlands, round 3 : 3/9 hits, 3,83 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Netherlands, round 3 : 3/4 hits, 1,50 expected hits 3 Infantrys owned by the Germans lost in Netherlands 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Netherlands Germans roll dice for 1 Adv.Fighter, 1 Infantry and 4 Stukas in Netherlands, round 4 : 3/6 hits, 2,83 expected hits British roll dice for 1 Tank in Netherlands, round 4 : 1/1 hits, 0,50 expected hits 1 Infantry owned by the Germans lost in Netherlands 1 Tank owned by the British lost in Netherlands Germans win with 1 Adv.Fighter and 4 Stukas remaining. Battle score for attacker is 5 Casualties for Germans: 5 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Battle in Donetsk Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Donetsk, round 2 : 3/4 hits, 1,33 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Donetsk 1 Infantry owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Minsk Germans attack with 1 Bomber, 1 Fighter and 3 Infantrys Russians defend with 2 Infantrys Germans roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Minsk, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Minsk Germans roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Minsk, round 3 : 3/5 hits, 1,50 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Germans 1 Bomber moved from Minsk to Danzig 1 Fighter moved from Minsk to Danzig 1 Adv.Fighter moved from 21 Sea Zone to 22 Sea Zone 2 JetFighters moved from 21 Sea Zone to 22 Sea Zone 1 Adv.Fighter moved from Netherlands to 22 Sea Zone 4 Stukas moved from Netherlands to Rhine 2 Artillerys, 2 Elites and 5 Infantrys moved from Brest to Kiev 5 Tanks moved from Krakow to Kiev 1 AAGun, 4 Artillerys, 14 Infantrys and 3 Tanks moved from Vinnytsia to Kiev 3 Tanks moved from Crimea to Kiev 1 Fighter and 1 Stuka moved from Donetsk to Danzig 3 Infantrys moved from Krakow to Brest 4 Infantrys moved from Warsaw to Brest 2 Tanks moved from Krakow to Kiev 5 Tanks moved from Bohemia to Brest 7 Mech.Infs moved from Bavaria to Brest 6 Tanks moved from Lorraine to Bohemia 5 Tanks moved from Burgundy to Bavaria 2 Tanks moved from Normandy to Lorraine 1 Tank moved from Normandy to Lorraine 2 Infantrys moved from Paris to Normandy 1 Infantry moved from Paris to Normandy 1 Infantry moved from Paris to Normandy 2 Infantrys moved from Danzig to Brest 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Upper Norrland 1 Infantry moved from Hamburg to Rhine 1 Infantry moved from Bavaria to Bohemia 1 Destroyer, 4 Submarines and 2 Transports moved from 48 Sea Zone to 51 Sea Zone Place Units - Germans 2 Adv.Fighters, 1 Carrier, 2 Submarines and 1 Transport placed in 22 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Rhine: 2 Infantrys EDIT: Adding units owned by Germans to Hamburg: 2 Infantrys EDIT: Turning off Edit Mode 4 Infantrys placed in Warsaw 4 Infantrys placed in Vinnytsia 3 Infantrys placed in Krakow 3 Infantrys placed in Normandy 4 Infantrys placed in Rhine 2 Infantrys and 1 JetFighter placed in Danzig 4 Infantrys placed in Bohemia Turn Complete - Germans Germans collect 115 PUs; end with 115 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -2,50 British regular : 1,00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Russians 2 Infantrys moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Latvia 1 Adv.Fighter moved from Yaroslavl to Latvia 1 Adv.Fighter moved from Kursk to Donetsk 2 Infantrys moved from Rostov to Donetsk 1 Bomber moved from Kursk to Minsk 1 Artillery and 3 Infantrys moved from Kursk to Minsk 1 Fighter moved from Leningrad to Minsk 1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 6 Sea Zone to Lapland 2 Infantrys moved from Ayan to Heilungchiang 1 Infantry moved from Ayan to Khabarovsk 1 Tank moved from N.Buryat Mongolia to Khabarovsk 1 Tank moved from N.Buryat Mongolia to Heilungchiang 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 9 Infantrys and 4 Tanks moved from N.Buryat Mongolia to Chita 1 Tank moved from Olyokminsk to Chita Purchase Units - Russians Russians buy 4 Artillerys, 1 Bunker, 3 Elites, 27 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 9 Infantrys and 5 Tanks Hisaichi defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 9 Infantrys and 5 Tanks in Chita, round 2 : 6/18 hits, 5.83 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 9 Infantrys and 5 Tanks remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Artillery and 2 Infantrys Battle in Lapland Russians attack with 1 Artillery, 1 Elite and 2 Infantrys Finns defend with 2 Infantrys and 1 Tank Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lapland, round 2 : 1/4 hits, 1.17 expected hits Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians lost in Lapland 1 Infantry owned by the Finns lost in Lapland Russians roll dice for 1 Artillery and 1 Elite in Lapland, round 3 : 1/2 hits, 0.83 expected hits Finns roll dice for 1 Infantry and 1 Tank in Lapland, round 3 : 1/2 hits, 0.83 expected hits 1 Elite owned by the Russians lost in Lapland 1 Infantry owned by the Finns lost in Lapland Russians roll dice for 1 Artillery in Lapland, round 4 : 1/1 hits, 0.33 expected hits Finns roll dice for 1 Tank in Lapland, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Russians: 1 Elite and 2 Infantrys Casualties for Finns: 2 Infantrys and 1 Tank Battle in Heilungchiang Russians attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Tank in Heilungchiang, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Heilungchiang 1 Infantry owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Khabarovsk Russians attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Russians win, taking Khabarovsk from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Donetsk Russians attack with 1 Adv.Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Donetsk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys Germans defend with 3 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Minsk, round 2 : 4/6 hits, 2.00 expected hits Germans roll dice for 3 Infantrys in Minsk, round 2 : 0/3 hits, 1.00 expected hits 3 Infantrys owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 3 Infantrys Battle in Latvia Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter and 1 Fighter moved from Latvia to Leningrad 1 Fighter moved from Minsk to Leningrad 1 Bomber moved from Minsk to Yaroslavl 8 Infantrys moved from Yaroslavl to Kursk 1 Adv.Fighter moved from Donetsk to Kursk 1 Artillery and 6 Infantrys moved from Rostov to Kursk 1 Tank moved from Stalingrad to Kursk 1 HeavyTank and 1 Tank moved from Moscow to Kursk 8 Infantrys moved from Moscow to Yaroslavl 1 Elite and 1 Infantry moved from Georgia to Rostov 1 Artillery, 1 Elite and 2 Infantrys moved from Stalingrad to Rostov 1 Artillery and 1 Elite moved from Vyborg to Leningrad 2 Infantrys moved from Astrakhan to Georgia 1 Artillery moved from Georgia to Rostov 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from Sverdlovsk to Perm 1 Adv.Fighter and 1 Fighter moved from Chita to N.Buryat Mongolia 1 AAGun moved from N.Buryat Mongolia to Chita 1 Artillery, 1 Elite and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga 1 Infantry moved from Okhotsk to Ayan 1 Infantry moved from Kolyma to Okhotsk 1 Infantry moved from Koryakia to Kolyma 1 Infantry moved from Krasnoyarsk to Irkutsk 4 Infantrys moved from Novosibirsk to Krasnoyarsk 3 Infantrys moved from Sverdlovsk to Novosibirsk Place Units - Russians 1 Bunker placed in Kursk 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky 2 Infantrys placed in Tashkent 8 Infantrys and 2 Tanks placed in Moscow 4 Infantrys placed in Leningrad 4 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
Finns regular : 0.50 Germans regular : -1.00 Russians regular : 2.50 Hisaichi regular : -0.67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Italians 1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Crete 5 Artillerys, 1 Elite, 8 Infantrys, 2 Mech.Infs and 4 Tanks moved from Tobruk to Kufra 4 Tanks moved from Tripoli to Kufra 1 Transport moved from 51 Sea Zone to 48 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 2 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 2 Adv.Fighters, 4 Fighters and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh Purchase Units - Italians Italians buy 4 ArmoredCars, 15 Infantrys, 2 S.Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in Crete Italians attack with 1 Artillery and 1 Infantry British defend with 1 AAGun and 2 Infantrys Italians roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 0/2 hits, 1,17 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 2 Infantrys in Crete, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the British lost in Crete Italians roll dice for 1 Artillery and 1 Infantry in Crete, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 Infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Crete Italians win, taking Crete from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Mersa Matruh Italians attack with 2 Adv.Fighters, 4 Fighters and 2 Infantrys British defend with 2 Infantrys Italians roll dice for 2 Adv.Fighters, 4 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 3/8 hits, 2,67 expected hits British roll dice for 2 Infantrys in Mersa Matruh, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 2 Adv.Fighters, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Kufra Italians attack with 5 Artillerys, 1 Elite, 8 Infantrys, 2 Mech.Infs and 8 Tanks British defend with 1 Artillery Italians roll dice for 5 Artillerys, 1 Elite, 8 Infantrys, 2 Mech.Infs and 8 Tanks in Kufra, round 2 : 5/24 hits, 9,17 expected hits British roll dice for 1 Artillery in Kufra, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Italians lost in Kufra 1 Artillery owned by the British lost in Kufra Italians win, taking Kufra from British with 5 Artillerys, 1 Elite, 7 Infantrys, 2 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for British: 1 Artillery Non Combat Move - Italians 2 Mech.Infs moved from Tripoli to Kufra 4 ArmoredCars moved from Tunis to Tripoli 1 AAGun and 1 Infantry moved from Rome to 46 Sea Zone 1 AAGun, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 2 Transports moved from 51 Sea Zone to 48 Sea Zone 1 Artillery and 3 Infantrys moved from Campania to 48 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 1 AAGun, 1 Artillery and 4 Infantrys moved from 51 Sea Zone to Tobruk 2 Infantrys moved from Rome to Campania 2 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Tobruk 2 Adv.Fighters and 3 Fighters moved from Mersa Matruh to 51 Sea Zone 1 Fighter moved from Mersa Matruh to 51 Sea Zone Place Units - Italians 2 S.Submarines and 1 Transport placed in 46 Sea Zone 4 ArmoredCars placed in Tunis 4 Infantrys placed in E.Morocco 4 Infantrys placed in Greece 7 Infantrys placed in Rome Turn Complete - Italians Italians collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Italians regular : -4,33 British regular : -1,00 -
@captainwalker if i lose this it will be because of my J1 fumble… Dutch are a like a knife stuck in my side… that sets Japan so much back! is insane!
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - French 1 Artillery and 1 Elite moved from Azores to 29 Sea Zone 1 Artillery, 1 Cruiser, 1 Destroyer, 1 Elite and 1 Transport moved from 29 Sea Zone to 34 Sea Zone 1 Artillery and 1 Elite moved from 34 Sea Zone to Canarians Purchase Units - French French buy 1 Bunker, 3 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - French Battle in Canarians French attack with 1 Artillery and 1 Elite Neutral defend with 1 Infantry French roll dice for 1 Cruiser in Canarians, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 Artillery and 1 Elite in Canarians, round 2 : 1/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians French loses 0 PUs for violating Canarianss neutrality. French win, taking Canarians from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French 1 Fighter moved from Wales to Azores 1 Infantry moved from Equatoria to French Equatorial Africa 1 Tank moved from Syria to Lower Egypt 1 Adv.Fighter moved from Syria to Italian East Africa Place Units - French 1 Bunker, 1 Infantry and 2 Tanks placed in French Equatorial Africa 2 Infantrys placed in Syria Turn Complete - French French collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
French regular : -0.33 Neutral regular : -0.33 -
@Elrood Yeah, the Dutch are tying up a lot of Japan’s resources. Unless you get really good dice you’re going to lose substantial numbers… tough decisions for Japan.
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@captainwalker uff, i was in the middle of battles when my PC crashed! :-O
did roll really well until then… i try to remake it
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battles in java, Soembawa and hunan were won with no losses.
Battle in hupeh i just had hit and the engine was about to roll defense when it all crashed -
@Elrood hate when that happens. I had some power outages last month that caused problems with games.
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@captainwalker hupeh missed on defense (as did my rerun on attack) . I will edit accordingly
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Yamamoto 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry and 1 Transport moved from 85 Sea Zone to 94 Sea Zone 1 Infantry moved from Saipan to 94 Sea Zone 2 Infantrys and 1 Transport moved from 94 Sea Zone to 101 Sea Zone 2 Infantrys moved from 101 Sea Zone to Ulithi 1 Infantry moved from Yap to Ulithi 2 L.Fighters moved from 85 Sea Zone to Ulithi 1 Infantry moved from Lombok to Java 1 Infantry moved from Lombok to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Soembawa 2 Adv.Fighters moved from 111 Sea Zone to Java 2 Adv.Fighters moved from 85 Sea Zone to Soembawa 1 Bomber moved from British Borneo to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Artillery and 1 Infantry moved from Kwangtung to Hunan 1 Artillery and 3 Infantrys moved from Kiangsi to Hunan Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Carrier, 2 Factorys and 10 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Soembawa Yamamoto attack with 2 Adv.Fighters and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Dutch lost in Soembawa Yamamoto win, taking Soembawa from Dutch with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Java Yamamoto attack with 2 Adv.Fighters and 1 Infantry Anzac defend with 1 Artillery Yamamoto roll dice for 2 Adv.Fighters and 1 Infantry in Java, round 2 : 1/3 hits, 1,17 expected hits Dutch roll dice for 1 Artillery in Java, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Java 1 Artillery owned by the Anzac lost in Java Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Artillery Battle in Hunan Yamamoto attack with 2 Artillerys and 4 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 2 Artillerys and 4 Infantrys in Hunan, round 2 : 2/6 hits, 1,67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Turning on Edit Mode EDIT: Changing ownership of Java from Dutch to Yamamoto EDIT: Adding units owned by Yamamoto to Java: 1 Infantry EDIT: Turning off Edit Mode Battle in Hupeh Yamamoto attack with 1 Bomber and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 1 Bomber and 1 Infantry in Hupeh, round 3 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Hupeh Yamamoto roll dice for 1 Bomber in Hupeh, round 4 : 0/1 hits, 0,67 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 4 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 1 Bomber in Hupeh, round 5 : 0/1 hits, 0,67 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 5 : 1/1 hits, 0,33 expected hits 1 Bomber owned by the Yamamoto lost in Hupeh Chinese win with 1 Infantry remaining. Battle score for attacker is -16 Casualties for Yamamoto: 1 Bomber and 1 Infantry Turning on Edit Mode EDIT: Removing units owned by Chinese from Hupeh: 1 Infantry EDIT: Adding units owned by Yamamoto to Hupeh: 1 Infantry EDIT: Changing ownership of Hupeh from Chinese to Yamamoto EDIT: Adding units owned by Yamamoto to Anhwei: 1 Bomber EDIT: Turning off Edit Mode Battle in Ulithi Yamamoto attack with 3 Infantrys and 2 L.Fighters Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 3 Infantrys and 2 L.Fighters in Ulithi, round 2 : 2/5 hits, 1,50 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ulithi, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Yamamoto lost in Ulithi 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ulithi Yamamoto win, taking Ulithi from Americans with 2 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 2 L.Fighters moved from Ulithi to 85 Sea Zone 2 Adv.Fighters moved from Soembawa to 111 Sea Zone 2 Adv.Fighters moved from Java to West Borneo 1 Artillery, 2 Elites, 2 Infantrys and 1 Tank moved from Malaya to 110 Sea Zone 1 Artillery, 2 Elites, 2 Infantrys and 1 Tank moved from 110 Sea Zone to West Borneo 1 Elite, 2 Infantrys and 1 Marine moved from British Borneo to West Borneo 1 B.Transport moved from 111 Sea Zone to 107 Sea Zone 4 Infantrys moved from Davao to 107 Sea Zone 1 B.Transport and 4 Infantrys moved from 107 Sea Zone to 111 Sea Zone 4 Infantrys moved from 111 Sea Zone to British Borneo 1 T.Boat moved from 111 Sea Zone to 106 Sea Zone 1 Infantry moved from Palawan to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to West Borneo 2 Transports moved from 111 Sea Zone to 85 Sea Zone 2 Infantrys moved from Kyushu to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys and 2 Transports moved from 84 Sea Zone to 106 Sea Zone 4 Infantrys moved from 106 Sea Zone to West Borneo 1 B.Transport moved from 110 Sea Zone to 106 Sea Zone 1 B.Transport moved from 106 Sea Zone to 92 Sea Zone 4 Infantrys moved from Hong Kong to 92 Sea Zone 4 Infantrys moved from 92 Sea Zone to Manila 2 Infantrys moved from Hong Kong to Kiangsi 3 Tanks moved from Kwangtung to Anhwei 1 Infantry moved from N.French Indochina to Hunan 2 Tanks moved from N.French Indochina to Hunan 2 Tanks moved from Kwangsi to Anhwei 1 Infantry moved from Tokyo to Chubu Place Units - Yamamoto 1 Factory placed in Malaya 1 Factory placed in West Borneo 2 Adv.Fighters and 1 Carrier placed in 85 Sea Zone 4 Infantrys placed in Davao 6 Infantrys placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Yamamoto regular : -2,00 Americans regular : 0,33 Dutch regular : 0,67 -
@captainwalker power outages? Is that a thing in US?
wow… I had that last time about 20 years ago on campus… when some road workers dug into some cables.
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@Elrood said in WaW game Elrood vs CaptainWalker:
@captainwalker power outages? Is that a thing in US?
wow… I had that last time about 20 years ago on campus… when some road workers dug into some cables.
it was from storms… mostly high winds that take down trees and power lines





