Rommel's Last Push - DoMan (Axsi) vs TGC (Allies)
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3d10: 4, 10, 5
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flankers:
armor [1d7]
at guns targeted attack [2d7]
armored car [1d7]
infantry/artillery [2d7]main attack
[7d10]
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flankers:
armor [dice 1d7]
at guns targeted attack [dice 2d7]
armored car [dice 1d7]
infantry/artillery [dice 2d7]main attack
[dice 7d10]
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1d7: 7
2d7: 3, 2
1d7: 7
2d7: 1, 1
7d10: 3, 8, 2, 1, 7, 7, 6 -
mech, arty, italian armor [dice 4d8]
german atg, targeted attack [dice 1d8]
german tanks [dice 2d8]
armored car [dcie 1d8] -
4d8: 3, 8, 7, 7
1d8: 8
2d8: 2, 4 -
armored car [dice 1d8]
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1d8: 4
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uk tank [dice 1d7]
uk atg [dice 2d7]
arty [dice 1d7]
uk armored car [dice 1d7]main attack
uk infantry [dice 5d10] -
1d7: 6
2d7: 2, 5
1d7: 1
1d7: 6
5d10: 5, 7, 1, 4, 5 -
german atg [dice 1d8]
tanks [dice 2d8] -
1d8: 4
2d8: 8, 4 -
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@The_Good_Captain Game History
Round: 3 Combat Move - Italians 1 I-infantry and 2 artilleries moved from Bir Hacheim to Benghazi Italians take Benghazi from British 1 I-infantry moved from Mersa Brega to Benghazi Combat - Italians Non Combat Move - Italians Trigger AddCoastRoadTripoli: Italians has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Italians in Tripoli 1 1-supply, 1 5-supply and 1 truck moved from Tripoli to Benghazi 1 I-infantry moved from Zella to El Agheila 1 I-infantry moved from Sokna to Tripoli 1 I-tank moved from Tripoli to Benghazi Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Uncontrolled from El Agheila: 1 1-supply EDIT: Turning off Edit Mode 1 5-supply, 1 I-fighter and 2 I-infantrys placed in Tripoli Convoy I Assign Convoy Escorts - Italians Trigger AllowItalianBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to I-bomber Trigger AllowItalianFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to I-fighter Trigger ReduceMovementItalianAircraft: Setting movement to 2 for unitAttachment attached to I-fighter Trigger ReduceMovementItalianAircraft: Setting movement to 2 for unitAttachment attached to I-bomber Trigger RemoveSupplySaharaDesert: has removed 6 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyTripoli Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 4British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo6: Setting movement to 6 for unitAttachment attached to I-bomber Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to I-fighter 1 I-fighter moved from Tripoli Convoy I to Sea Zone 13 1 I-bomber moved from Tripoli to Sea Zone 13 End Turn - Italians Italians collect 0 PUs; end with 0 PUs Objective Italians Base Income: Italians met a national objective for an additional 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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Combat in Malta SZ:

Rolling for mine detonation:
[dice 1d6<=3]
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1d6<=3: 2; Hits: 1
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Mine hit, defender submerges.
Battle is now:
2 SUB (@4)
[dice 2d6<=4]
2 BOMB (@5)
[dice 2d6<=5]Vs.
2 FTR (@5)
[dice 2d6<=5]1 Convoy (1 supply, no combat value)
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2d6<=4: 1, 3; Hits: 2
2d6<=5: 4, 2; Hits: 2
2d6<=5: 5, 1; Hits: 2 -
@The_Good_Captain Game History
Round: 4 Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Mines from Sea Zone 12: 1 UK-seamine EDIT: Removing units owned by Germans from Sea Zone 3: 1 G-submarine EDIT: Turning off Edit Mode 2 G-submarines moved from Sea Zone 3 to Sea Zone 12 2 G-bombers moved from Tripoli to Sea Zone 12 Combat - Germans Battle in Sea Zone 12 Germans attack with 2 G-bombers and 2 G-submarines British defend with 2 UK-fighters and 1 UK-submarine 1 UK-submarine owned by the British submerged 2 G-submarines owned by the Germans submerged Germans roll dice for 2 G-bombers in Sea Zone 12, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 2 UK-fighters in Sea Zone 12, round 2 : 2/2 hits, 1.00 expected hits 2 G-bombers owned by the Germans lost in Sea Zone 12 1 UK-fighter owned by the British lost in Sea Zone 12 British win with 1 UK-fighter remaining. Battle score for attacker is -10 Casualties for Germans: 2 G-bombers Casualties for British: 1 UK-fighter Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by British from Sea Zone 12: 1 UK-fighter EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber moved from Tripoli to Benghazi 1 tank moved from Tripoli to Benghazi Place Units - Germans 1 5-supply, 1 G-fighter, 2 infantry, 1 mech and 1 truck placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 6 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyTripoli Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 4British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-fighter moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans regular : 0.00 British regular : 1.00 -
attack on Benghazi (i have to do this bc of the UK ATG targeted attacks)
infantry/armored cars [dice 5d10]
at guns (targeted attack) [dice 2d10]
arty/infantry [dice 2d10]
armor/fighter [dice 2d10]





