sorry didnt actually place units. fixed here:
Mikawa vs Daaras G42 Practice
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Algeria to Morocco 1 fighter and 1 tactical_bomber moved from Tunisia to Morocco 1 bomber moved from Southern Italy to Morocco Combat - Italians Battle in Morocco Italians attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 fighter; French defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 2/4 hits, 2.00 expected hits French roll dice for 1 fighter and 1 infantry in Morocco, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Morocco 1 infantry owned by the French and 1 fighter owned by the British lost in Morocco Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Italians: 1 mech_infantry Casualties for British: 1 fighter Casualties for French: 1 infantry Non Combat Move - Italians 2 infantry moved from Tunisia to Algeria 1 fighter and 1 tactical_bomber moved from Morocco to Gibraltar 1 bomber moved from Morocco to Southern France 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
French regular : 0.00 Italians regular : 0.00 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 2 fighters moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Bessarabia to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 2 aaGuns, 2 artilleries and 5 infantry moved from Novgorod to Archangel 4 infantry moved from Smolensk to Archangel 3 mech_infantrys moved from Volgograd to Tsinghai 1 aaGun moved from Volgograd to Rostov 2 infantry moved from Kansu to Shensi 1 aaGun and 3 infantry moved from Tsinghai to Shensi 5 armour and 2 mech_infantrys moved from Ukraine to Smolensk 1 armour and 1 mech_infantry moved from Russia to Vologda 2 armour moved from Smolensk to Vologda Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 1 artillery and 2 infantry EDIT: Removing units owned by Russians from Volgograd: 1 artillery and 2 infantry EDIT: Adding units owned by Russians to Russia: 2 tactical_bombers EDIT: Turning off Edit Mode 3 infantry placed in Ukraine 4 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.33 -
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 destroyer, 1 harbour, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 artilleries and 5 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Anhwe to Kweichow 1 bomber moved from French Indo China to Hopei Combat - Japanese Battle in Hopei Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 4 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 5 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Manchuria to Jehol 1 armour moved from Korea to Jehol 3 infantry moved from Korea to Manchuria 6 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 1 bomber moved from Hopei to French Indo China 1 battleship, 2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from New Britain to 42 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Burma 2 fighters and 1 tactical_bomber moved from French Indo China to 42 Sea Zone 2 fighters moved from Caroline Islands to Java 2 tactical_bombers moved from Japan to 36 Sea Zone 2 fighters moved from 6 Sea Zone to Japan Place Units - Japanese 4 infantry placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 harbour placed in French Indo China 1 airfield placed in Java Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 2 transports EDIT: Changing PUs for ANZAC from 11 to 25 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -2.33 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 fighter and 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 0.33 -
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans buy 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Romania to Bessarabia 1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Finland to Western Ukraine Combat - Germans Battle in Bessarabia Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 96 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber French defend with 1 destroyer Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in 96 Sea Zone 1 destroyer owned by the French lost in 96 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for French: 1 destroyer Battle in Western Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 6 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 3 infantry moved from Finland to Vyborg 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Poland to Eastern Poland 1 aaGun moved from Baltic States to Novgorod 1 carrier, 1 cruiser and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from Western Germany to Northern Italy 1 armour moved from Western Germany to Northern Italy 2 fighters and 1 tactical_bomber moved from Finland to Western Germany 4 armour moved from Baltic States to Eastern Poland Place Units - Germans 1 fighter placed in Western Germany 2 infantry placed in France 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
French regular : 0.67 Russians regular : 0.33 Germans regular : -2.17 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Malta to 92 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to 96 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 92 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 81 Sea Zone to 98 Sea Zone 2 aaGuns, 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber moved from India to West India 1 mech_infantry moved from Eastern Persia to West India 1 artillery and 2 infantry moved from Persia to Eastern Persia 2 fighters and 1 tactical_bomber moved from West India to Persia 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 123 Sea Zone to 106 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from 92 Sea Zone to British Guiana Place Units - British 1 carrier, 1 fighter and 1 transport placed in 98 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
Germans regular : -0.33 British regular : -0.50 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Algeria to Morocco Italians take Morocco from French Combat - Italians Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 destroyers placed in 95 Sea Zone 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,1 Italians collect 7 PUs (5 lost to blockades); end with 8 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Szechwan 1 infantry moved from Shensi to Szechwan 3 mech_infantrys moved from Tsinghai to Shensi 3 armour and 1 mech_infantry moved from Vologda to Volgograd Combat - Russians Battle in Szechwan Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Szechwan Russians roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Novgorod Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Novgorod Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 2 aaGuns, 1 artillery and 7 infantry moved from Archangel to Smolensk 5 armour and 2 mech_infantrys moved from Smolensk to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 aaGun and 3 infantry moved from Rostov to Ukraine 4 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Szechwan to Shensi Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.67 Russians regular : -1.17 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 7 infantry moved from Burma to India 4 infantry moved from French Indo China to 36 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 4 infantry moved from 39 Sea Zone to India 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 3 artilleries and 7 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Hopei 1 artillery and 1 infantry moved from Jehol to Chahar 1 armour moved from Jehol to Hopei 1 bomber moved from French Indo China to Chahar Combat - Japanese Battle in Chahar Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Chahar, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 3 artilleries and 13 infantry British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 3 artilleries and 13 infantry in India, round 2 : 1/16 hits, 3.67 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 artilleries and 13 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 1 carrier moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Burma to Java 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from Caroline Islands to Java 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 battleship and 1 carrier moved from 42 Sea Zone to 36 Sea Zone 1 battleship, 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 3 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 3 fighters moved from Japan to Philippines 4 infantry moved from 36 Sea Zone to French Indo China 2 tactical_bombers moved from 36 Sea Zone to Java 1 bomber moved from Chahar to Jehol Place Units - Japanese 1 transport placed in 6 Sea Zone 4 fighters, 2 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -3.00 UK_Pacific regular : -0.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 fighter moved from Shensi to Kansu 8 infantry moved from Shensi to Kweichow Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kweichow Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 fighter EDIT: Adding units owned by Chinese to Sikang: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 4 infantry moved from Baltic States to Novgorod 6 armour, 6 artilleries, 3 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 5 armour and 5 mech_infantrys moved from Baltic States to Western Ukraine 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Syria Combat - Germans Battle in Syria Battle in Novgorod Germans attack with 3 artilleries and 4 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 artilleries and 4 infantry in Novgorod, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Novgorod Germans roll dice for 3 artilleries and 4 infantry in Novgorod, round 3 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Syria from French, taking Novgorod from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy 1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy 1 artillery and 2 infantry moved from France to Southern France 1 armour moved from Northern Italy to Romania 10 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Vyborg to Karelia Place Units - Germans 10 mech_infantrys placed in Germany 3 infantry placed in France 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,4,6,1,1,5,4,2 Germans collect 49 PUs (5 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -0.33





