0% for April

WaW game Elrood vs CaptainWalker

  • 2026 25 24 22 19 17 15

    @captainwalker actually… i did not consider survivng really that naval attack on UK fleet… so I did not consider where to land the fighters… i had to land them in Thailand and thought… “ok I have to prepare a defense that really weakens Malaya if he goes for it”
    So to give you sth to consider… I should have sunk the TT in SZ 110 with my Yama ships and land my planes on a carrier in that SZ instead… would have been “cleaner”, but I think the trade off with UK in Thailand was ok for Japans Position … I hope!!


  • @Elrood I think it’s better for the UK to weaken Japan’s offensive capabilities rather than try to hold Malaya. Malaya is going to fall anyway so I’m good with the way it turned out.


  • @captainwalker said in WaW game Elrood vs CaptainWalker:

    Malaya is going to fall anyway

    after my first turn blunder I was not so sure anymore! :-D

    it really looked like I messed up there… Not taking Borneo ASAP is already a big mistake in my opinion


  • @captainwalker I haven’t played Japan for while and need to find my bearings.


  • @Elrood Japan really needs to take the Dutch out R2. They’ll still be able to take that capitol, but it’s going to cost a lot of units now… and it gives Anzac a little more time to build up.


  • @captainwalker agreed. :-( at least Europe doesn’t look half bad for Axis now

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Fighter and 1 Tank moved from Colombia to Bahia
            4 Infantrys and 1 Marine moved from Washington to 13 Sea Zone
            1 B.Transport, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Marine moved from 13 Sea Zone to 32 Sea Zone
            4 Infantrys and 1 Marine moved from 32 Sea Zone to Bahia
            2 Transports moved from 119 Sea Zone to 100 Sea Zone
            1 Artillery and 1 Infantry moved from E.Mexico to 100 Sea Zone
            1 Infantry and 1 Tank moved from Central America to 100 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 100 Sea Zone to 119 Sea Zone
            2 Artillerys, 3 Infantrys and 2 Tanks moved from N.Chile to Santiago
            1 Artillery, 2 Infantrys and 1 Tank moved from 119 Sea Zone to Santiago
            1 Infantry moved from Truk to Woleai
                  Americans take Woleai from Yamamoto
            1 Artillery moved from Truk to Woleai
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 B.Transports, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 4 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Bahia
                Americans attack with 1 Fighter, 4 Infantrys, 1 Marine and 1 Tank
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 Cruiser in Bahia, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Fighter, 4 Infantrys, 1 Marine and 1 Tank in Bahia, round 2 : 4/7 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits, 1.50 expected hits
                    1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 1 Fighter, 4 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 11
                Casualties for Neutral: 3 Infantrys and 1 Tank
            Battle in Santiago
                Americans attack with 3 Artillerys, 5 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 3 Artillerys, 5 Infantrys and 3 Tanks in Santiago, round 2 : 5/11 hits, 3.83 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 4/6 hits, 2.33 expected hits
                    4 Infantrys owned by the Americans lost in Santiago
                    1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
                    Americans roll dice for 3 Artillerys, 1 Infantry and 3 Tanks in Santiago, round 3 : 1/7 hits, 2.83 expected hits
                    Neutral roll dice for 1 Tank in Santiago, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Neutral lost in Santiago
                Americans loses 0 PUs for violating Santiagos neutrality.
                Americans win, taking Santiago from Neutral with 3 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 14
                Casualties for Americans: 4 Infantrys
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
    
        Non Combat Move - Americans
            1 Fighter moved from Bahia to Amazon
            2 Tanks moved from Central America to Amazon
            2 Adv.Fighters moved from San Francisco to 88 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 81 Sea Zone to 88 Sea Zone
            1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
            1 Submarine moved from 79 Sea Zone to 88 Sea Zone
            2 Adv.Fighters, 1 Battleship and 1 Carrier moved from 91 Sea Zone to 88 Sea Zone
            1 Transport moved from 88 Sea Zone to 91 Sea Zone
            1 Infantry moved from Southwest USA to 83 Sea Zone
            1 Elite and 1 Infantry moved from San Francisco to 83 Sea Zone
            1 Cruiser, 1 Destroyer, 1 Elite, 2 Infantrys and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
            1 Elite and 2 Infantrys moved from 89 Sea Zone to Midway
    
        Place Units - Americans
            1 B.Transport placed in 26 Sea Zone
            1 Carrier, 1 Cruiser and 1 Submarine placed in 91 Sea Zone
            1 B.Transport and 1 Destroyer placed in 83 Sea Zone
            2 Adv.Fighters placed in San Francisco
            1 Elite and 4 Infantrys placed in San Francisco
            Americans undo move 5.
            1 Elite and 4 Infantrys placed in San Francisco
            2 Tanks placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Neutral regular : -0.33
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World At War

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            1 Infantry moved from East Prussia to Latvia
            1 Stuka moved from East Prussia to Latvia
            1 Infantry moved from East Prussia to Latvia
            1 Infantry moved from Brest to Lithuania
                  Germans take Lithuania from Russians
            1 Artillery and 1 Infantry moved from Vinnytsia to Kiev
            1 Bomber, 3 Fighters and 1 Stuka moved from Vinnytsia to 54 Sea Zone
            3 Tanks moved from Vinnytsia to Crimea
            5 Infantrys moved from Rhine to Netherlands
            3 Infantrys moved from Hamburg to Netherlands
            1 Adv.Fighter and 1 Carrier moved from 23 Sea Zone to 22 Sea Zone
            1 Adv.Fighter moved from 22 Sea Zone to Netherlands
            1 Artillery moved from Lapland to 24 Sea Zone
            1 Artillery, 1 Battleship and 2 Transports moved from 24 Sea Zone to 22 Sea Zone
            1 Artillery moved from 22 Sea Zone to Netherlands
            1 Adv.Fighter moved from 23 Sea Zone to Netherlands
    
        Purchase Units - Germans
            Germans buy 1 Carrier, 29 Infantrys, 2 JetFighters, 4 Stukas and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 54 Sea Zone
                Germans attack with 1 Bomber, 3 Fighters and 1 Stuka
                Russians defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Germans roll dice for 1 Bomber, 3 Fighters and 1 Stuka in 54 Sea Zone, round 2 : 0/5 hits, 2,17 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 54 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : -0,50
    Germans regular : -2,17
    

    Savegame


  • @all planes missed and defenders as well. Will your sub stay?


  • @Elrood yeah… it will soak up hits. If I submerge it will just sit there all game.


  • @captainwalker 2 hits. TT and Sub?


  • @Elrood yes


  • @captainwalker I stayed for posterity and sacrificed a plane to your DD ;-)


  • @Elrood lol…after I told you OOL I thought that I should have taken the dd and sub…turned out ok for me anyway.


  • @captainwalker ha :-D I do not like to leave witnesses behind!

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            1 Infantry moved from East Prussia to Latvia
            1 Stuka moved from East Prussia to Latvia
            1 Infantry moved from East Prussia to Latvia
            1 Infantry moved from Brest to Lithuania
                  Germans take Lithuania from Russians
            1 Artillery and 1 Infantry moved from Vinnytsia to Kiev
            1 Bomber, 3 Fighters and 1 Stuka moved from Vinnytsia to 54 Sea Zone
            3 Tanks moved from Vinnytsia to Crimea
            5 Infantrys moved from Rhine to Netherlands
            3 Infantrys moved from Hamburg to Netherlands
            1 Adv.Fighter and 1 Carrier moved from 23 Sea Zone to 22 Sea Zone
            1 Adv.Fighter moved from 22 Sea Zone to Netherlands
            1 Artillery moved from Lapland to 24 Sea Zone
            1 Artillery, 1 Battleship and 2 Transports moved from 24 Sea Zone to 22 Sea Zone
            1 Artillery moved from 22 Sea Zone to Netherlands
            1 Adv.Fighter moved from 23 Sea Zone to Netherlands
    
        Purchase Units - Germans
            Germans buy 1 Carrier, 29 Infantrys, 2 JetFighters, 4 Stukas and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 54 Sea Zone
                Germans attack with 1 Bomber, 3 Fighters and 1 Stuka
                Russians defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Germans roll dice for 1 Bomber, 3 Fighters and 1 Stuka in 54 Sea Zone, round 2 : 0/5 hits, 2,17 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 54 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits
                    Germans roll dice for 1 Bomber, 3 Fighters and 1 Stuka in 54 Sea Zone, round 3 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 54 Sea Zone, round 3 : 0/2 hits, 0,50 expected hits
                    1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 54 Sea Zone
                    Germans roll dice for 1 Bomber, 3 Fighters and 1 Stuka in 54 Sea Zone, round 4 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 1 Destroyer in 54 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 Fighter owned by the Germans lost in 54 Sea Zone
                    1 Destroyer owned by the Russians lost in 54 Sea Zone
                Germans win with 1 Bomber, 2 Fighters and 1 Stuka remaining. Battle score for attacker is 13
                Casualties for Russians: 1 Destroyer, 1 Submarine and 1 Transport
                Casualties for Germans: 1 Fighter
            Battle in Latvia
                Germans attack with 2 Infantrys and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Stuka in Latvia, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kiev
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    Germans roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 Artillery in Kiev, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 Artillery in Kiev, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 5 : 1/1 hits, 0,33 expected hits
                    1 Artillery owned by the Germans lost in Kiev
                Russians win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Crimea
                Germans attack with 3 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 3 Tanks in Crimea, round 2 : 3/3 hits, 1,50 expected hits
                    Russians roll dice for 1 Infantry in Crimea, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Crimea
                Germans win, taking Crimea from Russians with 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Netherlands
                Germans attack with 2 Adv.Fighters, 1 Artillery and 8 Infantrys
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Neutral lost in Netherlands
                    Germans roll dice for 2 Adv.Fighters, 1 Artillery and 8 Infantrys in Netherlands, round 2 : 0/11 hits, 2,83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Netherlands, round 2 : 2/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Germans lost in Netherlands
                    Germans roll dice for 2 Adv.Fighters, 1 Artillery and 6 Infantrys in Netherlands, round 3 : 3/9 hits, 2,50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Netherlands, round 3 : 2/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Germans lost in Netherlands
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 2 Adv.Fighters, 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Artillery and 3 Infantrys
                Casualties for Germans: 4 Infantrys
    
        Non Combat Move - Germans
            2 Adv.Fighters moved from Netherlands to 22 Sea Zone
            2 Destroyers moved from 24 Sea Zone to 22 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Lapland
            1 Infantry moved from Middle Norrland to Upper Norrland
            2 Elites moved from Danzig to Brest
            4 Infantrys moved from Warsaw to Brest
            1 AAGun moved from Krakow to Vinnytsia
            1 AAGun moved from Bohemia to Krakow
            1 AAGun and 1 Infantry moved from Brittany to Normandy
            2 Tanks moved from Brittany to Normandy
            6 Tanks moved from Normandy to Lorraine
            7 Mech.Infs moved from Paris to Bavaria
            7 Tanks moved from Bavaria to Krakow
            2 Artillerys moved from Paris to Normandy
            1 Tank moved from Brittany to Normandy
            5 Tanks moved from Brittany to Burgundy
            1 Destroyer, 4 Submarines and 2 Transports moved from 45 Sea Zone to 48 Sea Zone
            1 Bomber, 2 Fighters and 1 Stuka moved from 54 Sea Zone to Vinnytsia
            1 Stuka moved from Latvia to Brest
            2 Infantrys moved from Krakow to Brest
            2 Artillerys moved from Krakow to Brest
            1 Infantry moved from Krakow to Brest
            8 Infantrys moved from Krakow to Vinnytsia
    
        Place Units - Germans
            1 Carrier and 2 JetFighters placed in 22 Sea Zone
            3 Infantrys placed in Normandy
            4 Infantrys placed in Vinnytsia
            3 Infantrys placed in Krakow
            4 Infantrys placed in Warsaw
            3 Infantrys placed in Danzig
            5 Tanks placed in Bohemia
            4 Infantrys placed in Rhine
            3 Infantrys placed in Hamburg
            4 Infantrys and 4 Stukas placed in Paris
            1 Infantry placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 114 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : -4,67
    Neutral regular : 2,00
    

    Savegame


  • @captainwalker said in WaW game Elrood vs CaptainWalker:

    @Elrood lol…after I told you OOL I thought that I should have taken the dd and sub…turned out ok for me anyway.

    But I will try not to formulate my questions in a suggestive way! Was a bit stupid of me to make assumptions

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Russians
            1 Artillery and 1 Elite moved from Arkhangelsk to 6 Sea Zone
            1 Artillery and 1 Elite moved from 6 Sea Zone to Lapland
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys moved from 6 Sea Zone to Lapland
            1 Artillery, 1 Elite and 1 Infantry moved from S.Karelia to Vyborg
            2 Fighters moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Latvia
            2 Infantrys moved from Rostov to Donetsk
            1 Bomber moved from Kursk to Donetsk
            1 Adv.Fighter moved from Yaroslavl to Donetsk
            1 Infantry moved from Yakutsk to Ayan
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 Adv.Fighter moved from N.Buryat Mongolia to Ayan
            1 Artillery and 1 Fighter moved from N.Buryat Mongolia to Chita
            2 Infantrys moved from N.Buryat Mongolia to Chita
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 4 Elites, 1 HeavyTank, 26 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Latvia
                Russians attack with 2 Fighters and 2 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 2 Fighters and 2 Infantrys in Latvia, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Russians roll dice for 2 Fighters and 1 Infantry in Latvia, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 Fighters and 1 Infantry in Latvia, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 Infantrys in Latvia, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    1 Infantry owned by the Germans lost in Latvia
                2 Fighters owned by the Russians retreated
                Germans win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Artillery, 1 Elite and 1 Infantry
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Lapland
                Russians attack with 1 Artillery, 1 Elite and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lapland, round 2 : 0/4 hits, 1.17 expected hits
                    Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lapland, round 3 : 1/4 hits, 1.17 expected hits
                    Finns roll dice for 1 Infantry in Lapland, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                    1 Infantry owned by the Germans lost in Lapland
                Russians win, taking Lapland from Finns with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Ayan
                Russians attack with 1 Adv.Fighter and 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Ayan, round 2 : 3/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Chita
                Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Hisaichi defend with 3 Infantrys
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Chita, round 2 : 4/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 3 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Chita
                    3 Infantrys owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 3 Infantrys
            Battle in Donetsk
                Russians attack with 1 Adv.Fighter, 1 Bomber and 2 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Donetsk, round 2 : 0/4 hits, 1.50 expected hits
                    Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber and 2 Infantrys in Donetsk, round 3 : 1/4 hits, 1.50 expected hits
                    Romanians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter and 1 Bomber moved from Donetsk to Kursk
            2 Fighters moved from Latvia to Leningrad
            1 Infantry moved from Leningrad to Novgorod
            1 Artillery moved from Minsk to Kursk
            2 Infantrys moved from Yaroslavl to S.Karelia
            6 Infantrys moved from Yaroslavl to Kursk
            2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank moved from Rostov to Kursk
            4 Infantrys moved from Georgia to Rostov
            3 Infantrys moved from Stalingrad to Rostov
            1 Artillery moved from Stalingrad to Rostov
            1 Tank moved from Stalingrad to Kursk
            1 Infantry moved from Penza to Rostov
            2 Tanks moved from Moscow to Kursk
            8 Infantrys moved from Moscow to Yaroslavl
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            2 Infantrys moved from Tashkent to Chimkent
            1 Artillery and 1 Infantry moved from Irkutsk to N.Buryat Mongolia
            1 Fighter moved from Chita to N.Buryat Mongolia
            1 Adv.Fighter moved from Ayan to N.Buryat Mongolia
            1 Tank moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga
            1 Tank moved from Krasnoyarsk to N.Buryat Mongolia
            1 Infantry moved from Novosibirsk to Krasnoyarsk
            4 Infantrys moved from Sverdlovsk to Novosibirsk
            1 Adv.Fighter moved from Sverdlovsk to Yaroslavl
    
        Place Units - Russians
            1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky
            2 Infantrys placed in Tashkent
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad
            3 Infantrys and 1 Tank placed in Leningrad
            1 HeavyTank, 8 Infantrys and 1 Tank placed in Moscow
            5 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.67
    Finns regular : 0.00
    Germans regular : 0.00
    Russians regular : -0.33
    Hisaichi regular : -0.33
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Italians
                Italians loses 0 PUs for violating Cretes neutrality.
            2 Infantrys moved from Tobruk to 48 Sea Zone
            2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Crete
                  Italians take Crete from Neutral
            1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Battleship moved from 48 Sea Zone to 51 Sea Zone
            2 Fighters moved from 48 Sea Zone to Mersa Matruh
            2 Fighters moved from 48 Sea Zone to Kufra
            3 Infantrys moved from Tobruk to Kufra
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 4 ArmoredCars, 1 Carrier, 1 Cruiser and 8 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Mersa Matruh
                Italians attack with 2 Fighters and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Kufra
                Italians attack with 2 Fighters and 3 Infantrys
                British defend with 2 Infantrys
                    Italians roll dice for 2 Fighters and 3 Infantrys in Kufra, round 2 : 1/5 hits, 1,17 expected hits
                    British roll dice for 2 Infantrys in Kufra, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Italians lost in Kufra
                    1 Infantry owned by the British lost in Kufra
                    Italians roll dice for 2 Fighters and 2 Infantrys in Kufra, round 3 : 1/4 hits, 1,00 expected hits
                    British roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Kufra
                Italians win, taking Kufra from British with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Italians
            2 Fighters moved from Kufra to 51 Sea Zone
            2 Fighters moved from Mersa Matruh to 51 Sea Zone
            2 Carriers moved from 48 Sea Zone to 51 Sea Zone
            1 Artillery and 1 Infantry moved from Baleares to 43 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Infantry moved from 46 Sea Zone to Campania
            1 Elite and 1 Tank moved from Corsica to 46 Sea Zone
            1 Elite, 1 Tank and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            1 Elite and 1 Tank moved from 51 Sea Zone to Tobruk
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Tobruk
            2 Mech.Infs moved from El Agheila to Tobruk
            4 Tanks moved from Tunis to Tripoli
            2 Mech.Infs moved from E.Morocco to Tripoli
            1 Adv.Fighter moved from Rome to 51 Sea Zone
            3 Destroyers and 1 Submarine moved from 48 Sea Zone to 51 Sea Zone
            2 Infantrys and 2 Tanks moved from Greece to 48 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
            2 Infantrys and 2 Tanks moved from 51 Sea Zone to Tobruk
            1 Infantry moved from Rome to Campania
            3 Infantrys moved from Rome to Campania
    
        Place Units - Italians
            1 Adv.Fighter, 1 Carrier and 1 Cruiser placed in 51 Sea Zone
            4 ArmoredCars placed in Tunis
            1 Infantry placed in Greece
            4 Infantrys placed in E.Morocco
            3 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 69 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,17
    British regular : 0,00
    

    Savegame

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    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - French
            1 Artillery, 1 Elite and 1 Infantry moved from Greenland to 8 Sea Zone
            1 Artillery, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Infantry and 1 Transport moved from 8 Sea Zone to 29 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 29 Sea Zone to Azores
    
        Purchase Units - French
            French buy 1 Bunker and 5 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - French
            Battle in Azores
                French attack with 1 Artillery, 1 Elite and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Cruiser in Azores, round 2 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 Artillery, 1 Elite and 1 Infantry in Azores, round 2 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery, 1 Elite and 1 Infantry in Azores, round 3 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery, 1 Elite and 1 Infantry in Azores, round 4 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Azores
                    1 Infantry owned by the Neutral lost in Azores
                French loses 0 PUs for violating Azoress neutrality.
                French win, taking Azores from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
            1 AAGun, 1 Artillery and 6 Infantrys moved from Mauritania to W.Morocco
            1 Infantry moved from Italian East Africa to Equatoria
    
        Place Units - French
            1 Bunker and 2 Infantrys placed in Syria
            3 Infantrys placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 21 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    French regular : -2.50
    Neutral regular : 0.00
    

    Savegame

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