Please place my units. Inf, Mech, Egypt. Sub in 81 off of Egypt, Airbase Gib, and Fighter to London. 2 art in India.
Regards
2d6<=2: 3, 2; Hits: 1
4d6<=1: 6, 6, 1, 5; Hits: 1
2d6<=2: 5, 6; Hits: 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 3 fighters and 15 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
6 bombers, 4 fighters and 3 tactical_bombers moved from Samara to Russia
1 fighter and 2 tactical_bombers moved from Caucasus to Russia
1 mech_infantry moved from Tobruk to Tunisia
Germans take Tunisia from French
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
Germans take Belgian Congo from British
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Volgograd to Bryansk
Germans take Bryansk from Russians
11 armour and 4 mech_infantrys moved from Volgograd to Russia
Combat - Germans
Battle in Russia
Germans attack with 11 armour, 6 bombers, 5 fighters, 4 mech_infantrys and 5 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 23 infantry
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Germans roll dice for 11 armour, 6 bombers, 5 fighters, 4 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 15/31 hits, 16.00 expected hits
Russians roll dice for 1 aaGun, 3 artilleries and 23 infantry in Russia, round 2 : 8/26 hits, 8.67 expected hits
4 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
14 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 7 armour, 6 bombers, 5 fighters and 5 tactical_bombers in Russia, round 3 : 18/23 hits, 13.33 expected hits
Russians roll dice for 3 artilleries and 9 infantry in Russia, round 3 : 2/12 hits, 4.00 expected hits
2 armour owned by the Germans lost in Russia
9 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Russia
Germans captures 47PUs while taking Russians capital
Germans win, taking Russia from Russians with 5 armour, 6 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 6 armour and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 3 artilleries and 23 infantry
Battle in Slovakia Hungary
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Denmark: 2 infantry
EDIT: Changing ownership of Denmark from Americans to Germans
EDIT: Turning off Edit Mode
3 fighters and 2 tactical_bombers moved from Russia to Samara
6 bombers, 2 fighters and 3 tactical_bombers moved from Russia to Volgograd
10 infantry moved from Germany to Western Germany
5 infantry moved from Germany to Western Germany
1 mech_infantry moved from Tobruk to Tunisia
3 mech_infantrys moved from Tobruk to Egypt
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 5 infantry
EDIT: Adding units owned by Germans to Denmark: 1 artillery and 5 infantry
EDIT: Turning off Edit Mode
1 artillery and 9 infantry placed in Germany
3 armour placed in Volgograd
1 armour, 3 fighters and 6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 5 infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery and 5 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
Germans collect 33 PUs; end with 81 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs
Combat Hit Differential Summary :
Russians regular : -2.67
Germans regular : 2.17
Russians AA : -0.50
@cwglee51 again – it was my fault to miss the denmark attack, so if you’re not cool with using dicebot after the post then just let me know and i’ll update original file ncm / repost that one.
@discalced no issues at all 🙂
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Combat Move - Russians
10 artilleries and 37 infantry moved from Poland to Slovakia Hungary
1 artillery and 2 infantry moved from Tambov to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 10 artilleries and 37 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 10 artilleries and 37 infantry in Slovakia Hungary, round 2 : 8/47 hits, 11.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 10 artilleries and 36 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Poland to Slovakia Hungary
1 armour and 1 mech_infantry moved from Belarus to Slovakia Hungary
3 armour and 3 mech_infantrys moved from Western Ukraine to Slovakia Hungary
9 infantry moved from Amur to Buryatia
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 10 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,6,6,6,6,2,4,5,5,2,1,5,6,6,4,2,6,4,2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4
Japanese collect 3 PUs (8 lost to blockades); end with 13 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Combat Move - British
1 mech_infantry moved from Kazakhstan to Caucasus
British take Caucasus from Italians
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
British take Iraq from Italians
6 mech_infantrys moved from Persia to Iraq
2 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Eastern Persia to Persia
2 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 artillery moved from India to West India
1 submarine moved from 97 Sea Zone to 98 Sea Zone
16 infantry moved from Holland Belgium to Western Germany
12 artilleries moved from Holland Belgium to Western Germany
2 armour and 3 artilleries moved from France to Western Germany
23 infantry and 1 mech_infantry moved from France to Western Germany
3 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
1 battleship, 2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
Combat - British
Combat Hit Differential Summary :
@discalced - scramble orders?
@cwglee51 no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 3 bombers, 7 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Finland to Germany
3 bombers moved from Norway to Germany
2 fighters moved from Norway to Denmark
4 fighters moved from Holland Belgium to 112 Sea Zone
9 fighters moved from Holland Belgium to Denmark
1 carrier moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from Holland Belgium to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Bulgaria to Northern Italy
8 fighters moved from Yugoslavia to Northern Italy
1 artillery moved from France to Northern Italy
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Belarus to Smolensk
2 armour and 1 mech_infantry moved from Novgorod to Belarus
11 bombers moved from Korea to Tsinghai
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 2/5 hits, 0.83 expected hits
2 bombers owned by the Americans killed by AA in Germany
Bombing raid in Germany rolls: 4,4,8 and causes: 16 damage to unit: factory_major
Bombing raid in Germany causes 16 damage total.
Battle in Northern Italy
Americans attack with 1 artillery, 8 fighters, 2 infantry and 1 mech_infantry
Italians defend with 2 artilleries, 1 factory_minor and 4 infantry
Americans roll dice for 1 artillery, 8 fighters, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 5/12 hits, 5.00 expected hits
Italians roll dice for 2 artilleries and 4 infantry in Northern Italy, round 2 : 4/6 hits, 2.00 expected hits
1 fighter owned by the Americans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Italy
1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery and 7 fighters in Northern Italy, round 3 : 2/8 hits, 3.83 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Northern Italy
1 artillery owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery and 6 fighters remaining. Battle score for attacker is -10
Casualties for Americans: 2 fighters, 2 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries and 4 infantry
Battle in Denmark
Americans attack with 11 fighters and 4 infantry
Germans defend with 1 artillery and 5 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 11 fighters and 4 infantry in Denmark, round 2 : 7/15 hits, 6.17 expected hits
Germans roll dice for 1 artillery and 5 infantry in Denmark, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Americans lost in Denmark
1 artillery owned by the Germans and 5 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 11 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Americans: 2 infantry
Casualties for Germans: 1 artillery and 5 infantry
Non Combat Move - Americans
6 fighters moved from Northern Italy to Yugoslavia
11 fighters moved from Denmark to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
3 bombers moved from Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Greece to Yugoslavia
3 armour moved from France to Yugoslavia
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Korea
3 bombers placed in Norway
1 armour and 2 mech_infantrys placed in Finland
1 artillery and 2 infantry placed in Holland Belgium
1 artillery and 2 infantry placed in Yugoslavia
1 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 80 PUs; end with 80 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 Optional[PUs]; end with 85 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
7 artilleries and 10 infantry moved from Jehol to Chahar
5 artilleries and 1 infantry moved from Szechwan to Sikang
5 infantry moved from Yunnan to Szechwan
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Tsinghai
1 artillery and 2 infantry placed in Kansu
Chinese undo move 2.
1 artillery and 2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kazakhstan to Caucasus
British take Caucasus from Italians
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
British take Iraq from Italians
6 mech_infantrys moved from Persia to Iraq
2 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Eastern Persia to Persia
2 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 artillery moved from India to West India
1 submarine moved from 97 Sea Zone to 98 Sea Zone
16 infantry moved from Holland Belgium to Western Germany
12 artilleries moved from Holland Belgium to Western Germany
2 armour and 3 artilleries moved from France to Western Germany
23 infantry and 1 mech_infantry moved from France to Western Germany
3 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
1 battleship, 2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
Combat - British
Battle in Western Germany
British attack with 2 armour, 18 artilleries, 44 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 39 infantry; Italians defend with 1 bomber
British roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 2 armour, 18 artilleries, 44 infantry and 1 mech_infantry in Western Germany, round 2 : 17/65 hits, 17.50 expected hits
Germans roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 3 fighters and 39 infantry in Western Germany, round 2 : 15/47 hits, 16.67 expected hits
15 infantry owned by the British lost in Western Germany
1 aaGun owned by the Germans, 16 infantry owned by the Germans and 1 bomber owned by the Italians lost in Western Germany
British roll dice for 2 armour, 18 artilleries, 29 infantry and 1 mech_infantry in Western Germany, round 3 : 17/50 hits, 15.00 expected hits
Germans roll dice for 1 armour, 3 artilleries, 3 fighters and 23 infantry in Western Germany, round 3 : 10/30 hits, 11.17 expected hits
10 infantry owned by the British lost in Western Germany
17 infantry owned by the Germans lost in Western Germany
British roll dice for 2 armour, 18 artilleries, 19 infantry and 1 mech_infantry in Western Germany, round 4 : 11/40 hits, 13.33 expected hits
Germans roll dice for 1 armour, 3 artilleries, 3 fighters and 6 infantry in Western Germany, round 4 : 6/13 hits, 5.50 expected hits
6 infantry owned by the British lost in Western Germany
3 artilleries owned by the Germans, 1 fighter owned by the Germans, 6 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Germany
British roll dice for 2 armour, 18 artilleries, 13 infantry and 1 mech_infantry in Western Germany, round 5 : 12/34 hits, 11.67 expected hits
Germans roll dice for 2 fighters in Western Germany, round 5 : 1/2 hits, 1.33 expected hits
1 infantry owned by the British lost in Western Germany
2 fighters owned by the Germans lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 2 armour, 18 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 86
Casualties for British: 32 infantry
Casualties for Germans: 1 aaGun, 1 armour, 3 artilleries, 3 fighters and 39 infantry
Casualties for Italians: 1 bomber
Non Combat Move - British
3 aaGuns moved from France to Western Germany
2 aaGuns moved from Holland Belgium to Western Germany
Place Units - British
1 artillery and 2 infantry placed in Persia
6 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
2 transports placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 2 transports
Combat Hit Differential Summary :
Americans regular : -1.50
Italians regular : 2.67
Germans AA : 1.17
Germans regular : -2.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Libya to Algeria
Italians take Algeria from French
3 fighters moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 3 fighters and 3 infantry
Americans defend with 1 artillery and 1 factory_minor
Italians roll dice for 3 fighters and 3 infantry in Northern Italy, round 2 : 3/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 artillery owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
3 fighters moved from Northern Italy to Egypt
1 armour moved from Ethiopia to Egypt
1 aaGun and 9 infantry moved from Greater Southern Germany to Germany
Place Units - Italians
2 artilleries and 1 infantry placed in Egypt
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
Italians collect 3 PUs (9 lost to blockades); end with 3 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 3 bombers; Remaining resources: 11 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
1 transport moved from 62 Sea Zone to 45 Sea Zone
2 bombers moved from India to Korea
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to Guam
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 31 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 36 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs
Purchase Units - French
French buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - French
3 infantry moved from Southern France to France
1 artillery and 1 fighter moved from France to Western Germany
4 infantry moved from France to Western Germany
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Holland Belgium
Place Units - French
3 artilleries placed in France
2 infantry placed in Southern France
Turn Complete - French
French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 16x factory_major; Remaining resources: 87 PUs;
Germans buy 2 armour, 1 artillery and 7 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 armour moved from Russia to Smolensk
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Russia to Smolensk
3 armour moved from Russia to Bryansk
3 fighters and 2 tactical_bombers moved from Samara to Smolensk
2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
6 bombers moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Caucasus
Combat - Germans
Battle in Bryansk
Germans attack with 4 armour and 6 bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 4 armour and 6 bombers in Bryansk, round 2 : 5/10 hits, 6.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 4 armour and 6 bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 2 armour, 3 fighters and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 armour, 3 fighters and 2 tactical_bombers in Smolensk, round 2 : 4/7 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 2 fighters and 3 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 2 armour, 2 fighters and 3 tactical_bombers in Caucasus, round 2 : 4/7 hits, 4.00 expected hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 2 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Samara to Russia
1 aaGun moved from Volgograd to Tambov
1 aaGun moved from Volgograd to Caucasus
6 bombers moved from Bryansk to Russia
3 fighters and 2 tactical_bombers moved from Smolensk to Russia
2 fighters and 3 tactical_bombers moved from Caucasus to Russia
Place Units - Germans
2 armour, 1 artillery and 7 fighters placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
Germans collect 25 PUs (2 lost to blockades); end with 26 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 31 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -0.83
British regular : -0.33
@cwglee51 i’ll wave the white flag
@cwglee51 but let’s finish round 16 just to make sure ;-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 16x factory_major; Remaining resources: 87 PUs;
Germans buy 2 armour, 1 artillery and 7 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 armour moved from Russia to Smolensk
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Russia to Smolensk
3 armour moved from Russia to Bryansk
3 fighters and 2 tactical_bombers moved from Samara to Smolensk
2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
6 bombers moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Caucasus
Combat - Germans
Battle in Bryansk
Germans attack with 4 armour and 6 bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 4 armour and 6 bombers in Bryansk, round 2 : 5/10 hits, 6.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 4 armour and 6 bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 2 armour, 3 fighters and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 armour, 3 fighters and 2 tactical_bombers in Smolensk, round 2 : 4/7 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 2 fighters and 3 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 2 armour, 2 fighters and 3 tactical_bombers in Caucasus, round 2 : 4/7 hits, 4.00 expected hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 2 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Rhodesia from British to Germans
EDIT: Removing units owned by Germans from Belgian Congo: 1 mech_infantry
EDIT: Adding units owned by Germans to Rhodesia: 1 mech_infantry
EDIT: Changing ownership of Morocco from French to Germans
EDIT: Removing units owned by Germans from Tunisia: 1 mech_infantry
EDIT: Adding units owned by Germans to Morocco: 1 mech_infantry
EDIT: Changing ownership of Kenya from British to Germans
EDIT: Removing units owned by Germans from Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Adding units owned by Germans to Kenya: 1 mech_infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Samara to Russia
1 aaGun moved from Volgograd to Tambov
1 aaGun moved from Volgograd to Caucasus
6 bombers moved from Bryansk to Russia
3 fighters and 2 tactical_bombers moved from Smolensk to Russia
2 fighters and 3 tactical_bombers moved from Caucasus to Russia
1 mech_infantry moved from Tunisia to Tobruk
Place Units - Germans
2 armour, 1 artillery and 7 fighters placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
Germans collect 28 PUs (2 lost to blockades); end with 29 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 34 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -0.83
British regular : -0.33
@cwglee51 use this one, please – forgot to do stuff in africa