Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
Note also that a player can hold the other player to the 72 hour posting rule and bump and claim win rules.
Virtually no one claims a win against someone using the strict bump rules, but they’re there so that you can.
@gamerman01 said in OOB Playoffs R2 oysteilo (axis) vs. AndrewAAGamer (+51):
Note also that a player can hold the other player to the 72 hour posting rule and bump and claim win rules.
Virtually no one claims a win against someone using the strict bump rules, but they’re there so that you can.
well, thats hardly an option…
You guys are class acts, each of you. This understandable difference in opinions is unfortunate but nothing you can’t overcome. Let me know if you need any further clarification or if I seemed to contradict myself.
@oysteilo said in OOB Playoffs R2 oysteilo (axis) vs. AndrewAAGamer (+51):
@gamerman01 said in OOB Playoffs R2 oysteilo (axis) vs. AndrewAAGamer (+51):
Note also that a player can hold the other player to the 72 hour posting rule and bump and claim win rules.
Virtually no one claims a win against someone using the strict bump rules, but they’re there so that you can.
well, thats hardly an option…
Right. It’s an example of a default league rule that could possibly be invoked by a player.
But in a playoff where you can’t control the timing or the opponent, that’s different. A player who can’t do 72 hours should make arrangements with the opponent and if that can’t be agreed, go to moderator
@gamerman01 Thank you for stepping in and resolving this issue.
@gamerman01 said in OOB Playoffs R2 oysteilo (axis) vs. AndrewAAGamer (+51):
Note also that a player can hold the other player to the 72 hour posting rule and bump and claim win rules.
Virtually no one claims a win against someone using the strict bump rules, but they’re there so that you can.
That will not happen here. Via chat before we began both oysteilo and I both expressed our dislike of the bump rules and agreed not to abide by them.
@oysteilo said in OOB Playoffs R2 oysteilo (axis) vs. AndrewAAGamer (+51):
okay, thanks for the feed back. I will take a day or two here and I wish to offer my apology to andrew for not understanding this correctly. I am sorry it turned out this way
Apology accepted :)
Hopefully, thanks to gamerman01, we can put this behind us and continue on with an interesting game.
I expect nothing less,
Game on
Sorry for the delay here. I am not motivated to move today, although I have a pretty good idea on what to do. Busy tomorrow, so it will be friday or saturday
Glad to see you have decided to play on.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
2 bombers moved from French Indo China to Hunan
1 fighter moved from French Indo China to Hunan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 fighters moved from 37 Sea Zone to Shan State
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters and 3 tactical_bombers moved from French Indo China to Shan State
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Battle in Dutch New Guinea
Battle in Hunan
Japanese attack with 2 bombers, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Hunan, round 2 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Dutch New Guinea from ANZAC with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 4/9 hits, 4.33 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 44 Sea Zone to 36 Sea Zone
2 battleships, 1 carrier and 1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from Hunan to French Indo China
2 fighters and 3 tactical_bombers moved from Shan State to Anhwe
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from New Britain to Caroline Islands
1 fighter moved from Shan State to 45 Sea Zone
1 fighter moved from Shan State to Anhwe
3 infantry moved from Shantung to Anhwe
2 bombers moved from Hunan to French Indo China
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in French Indo China
1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.33
UK_Pacific regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble from Carolines to SZ33?

yes, full scramble
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Kweichow to Hopei
1 fighter moved from Tsinghai to Hopei
3 artilleries and 16 infantry moved from Kweichow to Yunnan
Combat - Chinese
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
1 submarine owned by the Americans and 1 tactical_bomber owned by the Americans lost in 33 Sea Zone
1 destroyer owned by the Japanese lost in 33 Sea Zone
3 fighters owned by the Americans retreated
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Non Combat Move - Americans
3 fighters moved from 33 Sea Zone to New Guinea
4 fighters moved from 26 Sea Zone to New Guinea
1 fighter moved from Western United States to 26 Sea Zone
2 mech_infantrys moved from Western United States to 10 Sea Zone
2 carriers, 2 destroyers, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Suriname to British Guiana
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
1 destroyer and 9 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Kweichow to Hopei
1 fighter moved from Tsinghai to Hopei
3 artilleries and 16 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 16 infantry in Yunnan, round 2 : 3/19 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 2 carriers and 1 destroyer; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kweichow to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Kweichow to Shan State
1 fighter and 1 mech_infantry moved from India to Shan State
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 bomber moved from Northwest Persia to British Somaliland
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 artilleries, 1 fighter and 2 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Shan State
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking 106 Sea Zone from Germans, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in British Somaliland
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in British Somaliland, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in British Somaliland, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in British Somaliland, round 3 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Alexandria
British attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Alexandria, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from Tanganyika Territory to Kenya
1 bomber moved from British Somaliland to Kenya
2 aaGuns and 2 infantry moved from Kweichow to Yunnan
1 fighter moved from Shan State to India
1 mech_infantry moved from India to Yunnan
1 aaGun, 1 artillery and 7 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Shan State to India
1 infantry moved from India to Burma
1 battleship, 1 cruiser and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
Place Units - British
2 carriers and 1 destroyer placed in 98 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.83
Americans regular : -1.50
Italians regular : -1.33
Japanese regular : -0.83
British regular : -5.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 95 Sea Zone
Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern Italy
1 bomber moved from 95 Sea Zone to Western Germany
1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Romania to Belarus
1 aaGun, 1 armour and 1 artillery moved from Eastern Poland to Belarus
1 aaGun moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Yugoslavia to Eastern Poland
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
Place Units - Italians
1 mech_infantry placed in Northern Italy
2 fighters placed in 97 Sea Zone
Italians undo move 2.
Italians undo move 1.
2 fighters placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.67