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L26 OOB cwglee (L+46) vs discalced (X)


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
            2 fighters moved from Philippines to Celebes
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    
        Combat - ANZAC
            Battle in Formosa
            Battle in Celebes
                ANZAC attack with 2 artilleries, 2 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries, 2 fighters and 2 infantry in Celebes, round 2 : 5/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking Formosa from Japanese, taking Celebes from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Iwo Jima
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from New South Wales to Philippines
            2 fighters moved from Celebes to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            2 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 36 Sea Zone to Korea
            1 fighter moved from Philippines to Korea
            1 bomber moved from New South Wales to Philippines
    
        Place Units - ANZAC
            1 fighter and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 27 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 32 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
    
        Politics - French
    
        Combat Move - French
            1 fighter moved from Eastern Poland to Northern Italy
            2 infantry moved from France to Northern Italy
            2 infantry moved from West India to Eastern Persia
    
        Combat - French
            Battle in Northern Italy
                French attack with 1 fighter and 2 infantry
                Italians defend with 1 factory_major and 1 infantry
                    French roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                French converts factory_major into different units
                French win, taking Northern Italy from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
            1 fighter moved from Northern Italy to France
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : 1.17
    Japanese regular : -1.00
    ANZAC regular : 3.00
    

    Savegame

  • 2026

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                  Germans take Anglo Egyptian Sudan from British
            6 mech_infantrys moved from Egypt to Tobruk
            6 bombers, 4 fighters and 3 tactical_bombers moved from Caucasus to Russia
            17 artilleries and 15 infantry moved from Samara to Russia
            1 armour moved from Caucasus to Tambov
                  Germans take Rostov from Russians
                  Germans take Tambov from Russians
            11 armour and 6 mech_infantrys moved from Caucasus to Volgograd
    
        Combat - Germans
            Battle in Tobruk
                Germans attack with 6 mech_infantrys
                British defend with 2 mech_infantrys
                    Germans roll dice for 6 mech_infantrys in Tobruk, round 2 : 1/6 hits, 1.00 expected hits
                    British roll dice for 2 mech_infantrys in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Tobruk
                    1 mech_infantry owned by the British lost in Tobruk
                    Germans roll dice for 5 mech_infantrys in Tobruk, round 3 : 0/5 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 mech_infantrys in Tobruk, round 4 : 1/5 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Tobruk, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Tobruk
                Germans win, taking Tobruk from British with 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 mech_infantrys
            Battle in Volgograd
                Germans attack with 11 armour and 6 mech_infantrys
                British defend with 1 artillery and 2 infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 11 armour and 6 mech_infantrys in Volgograd, round 2 : 5/17 hits, 6.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    1 artillery owned by the British and 2 infantry owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 11 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Russia
                Germans attack with 17 artilleries, 6 bombers, 4 fighters, 15 infantry and 3 tactical_bombers
                British defend with 1 bomber, 8 fighters and 1 tactical_bomber; Russians defend with 1 airfield, 2 armour, 1 factory_major, 5 fighters, 13 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans roll dice for 17 artilleries, 6 bombers, 4 fighters, 15 infantry and 3 tactical_bombers in Russia, round 2 : 21/45 hits, 18.67 expected hits
                    Russians roll dice for 2 armour, 1 bomber, 13 fighters, 13 infantry, 4 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 16/35 hits, 16.50 expected hits
                    1 artillery owned by the Germans and 15 infantry owned by the Germans lost in Russia
                    4 mech_infantrys owned by the Russians, 13 infantry owned by the Russians, 2 armour owned by the Russians, 1 tactical_bomber owned by the British and 1 bomber owned by the British lost in Russia
                    Germans roll dice for 16 artilleries, 6 bombers, 4 fighters and 3 tactical_bombers in Russia, round 3 : 20/29 hits, 13.33 expected hits
                    Russians roll dice for 13 fighters and 1 tactical_bomber in Russia, round 3 : 9/14 hits, 9.17 expected hits
                    9 artilleries owned by the Germans lost in Russia
                    1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians and 8 fighters owned by the British lost in Russia
                Germans captures 49PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 7 artilleries, 6 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 146
                Casualties for Germans: 10 artilleries and 15 infantry
                Casualties for Russians: 2 armour, 5 fighters, 13 infantry, 4 mech_infantrys and 1 tactical_bomber
                Casualties for British: 1 bomber, 8 fighters and 1 tactical_bomber
    
        Non Combat Move - Germans
            6 bombers, 4 fighters and 3 tactical_bombers moved from Russia to Samara
            2 aaGuns moved from Caucasus to Volgograd
            2 tactical_bombers moved from Western Germany to Caucasus
    
        Place Units - Germans
            10 infantry placed in Western Germany
            2 artilleries and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
            Germans collect 30 PUs (1 lost to blockades); end with 79 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 88 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 6.83
    British regular : -0.33
    

    Savegame

  • 2026

    @discalced 1 sec – need to shift ncm

  • 2026

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                  Germans take Anglo Egyptian Sudan from British
            6 mech_infantrys moved from Egypt to Tobruk
            6 bombers, 4 fighters and 3 tactical_bombers moved from Caucasus to Russia
            17 artilleries and 15 infantry moved from Samara to Russia
            1 armour moved from Caucasus to Tambov
                  Germans take Rostov from Russians
                  Germans take Tambov from Russians
            11 armour and 6 mech_infantrys moved from Caucasus to Volgograd
    
        Combat - Germans
            Battle in Tobruk
                Germans attack with 6 mech_infantrys
                British defend with 2 mech_infantrys
                    Germans roll dice for 6 mech_infantrys in Tobruk, round 2 : 1/6 hits, 1.00 expected hits
                    British roll dice for 2 mech_infantrys in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Tobruk
                    1 mech_infantry owned by the British lost in Tobruk
                    Germans roll dice for 5 mech_infantrys in Tobruk, round 3 : 0/5 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 mech_infantrys in Tobruk, round 4 : 1/5 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Tobruk, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Tobruk
                Germans win, taking Tobruk from British with 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 mech_infantrys
            Battle in Volgograd
                Germans attack with 11 armour and 6 mech_infantrys
                British defend with 1 artillery and 2 infantry; Russians defend with 1 factory_minor
                    Germans roll dice for 11 armour and 6 mech_infantrys in Volgograd, round 2 : 5/17 hits, 6.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    1 artillery owned by the British and 2 infantry owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 11 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Russia
                Germans attack with 17 artilleries, 6 bombers, 4 fighters, 15 infantry and 3 tactical_bombers
                British defend with 1 bomber, 8 fighters and 1 tactical_bomber; Russians defend with 1 airfield, 2 armour, 1 factory_major, 5 fighters, 13 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans roll dice for 17 artilleries, 6 bombers, 4 fighters, 15 infantry and 3 tactical_bombers in Russia, round 2 : 21/45 hits, 18.67 expected hits
                    Russians roll dice for 2 armour, 1 bomber, 13 fighters, 13 infantry, 4 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 16/35 hits, 16.50 expected hits
                    1 artillery owned by the Germans and 15 infantry owned by the Germans lost in Russia
                    4 mech_infantrys owned by the Russians, 13 infantry owned by the Russians, 2 armour owned by the Russians, 1 tactical_bomber owned by the British and 1 bomber owned by the British lost in Russia
                    Germans roll dice for 16 artilleries, 6 bombers, 4 fighters and 3 tactical_bombers in Russia, round 3 : 20/29 hits, 13.33 expected hits
                    Russians roll dice for 13 fighters and 1 tactical_bomber in Russia, round 3 : 9/14 hits, 9.17 expected hits
                    9 artilleries owned by the Germans lost in Russia
                    1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians and 8 fighters owned by the British lost in Russia
                Germans captures 49PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 7 artilleries, 6 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 146
                Casualties for Germans: 10 artilleries and 15 infantry
                Casualties for Russians: 2 armour, 5 fighters, 13 infantry, 4 mech_infantrys and 1 tactical_bomber
                Casualties for British: 1 bomber, 8 fighters and 1 tactical_bomber
    
        Non Combat Move - Germans
            6 bombers, 4 fighters and 3 tactical_bombers moved from Russia to Samara
            2 aaGuns moved from Caucasus to Volgograd
            1 fighter and 2 tactical_bombers moved from Western Germany to Caucasus
    
        Place Units - Germans
            10 infantry placed in Germany
            2 artilleries and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
            Germans collect 31 PUs; end with 80 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 89 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 6.83
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Combat Move - Russians
            1 artillery and 3 infantry moved from Bryansk to Tambov
            3 artilleries and 24 infantry moved from Bryansk to Russia
            9 infantry moved from Manchuria to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 9 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 9 infantry in Amur, round 2 : 1/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Russia
                Russians attack with 3 artilleries and 24 infantry
                Germans defend with 1 airfield, 7 artilleries and 1 factory_minor
                    Russians roll dice for 3 artilleries and 24 infantry in Russia, round 2 : 6/27 hits, 5.50 expected hits
                    Germans roll dice for 7 artilleries in Russia, round 2 : 1/7 hits, 2.33 expected hits
                    1 infantry owned by the Russians lost in Russia
                    6 artilleries owned by the Germans lost in Russia
                    Russians roll dice for 3 artilleries and 23 infantry in Russia, round 3 : 7/26 hits, 5.33 expected hits
                    Germans roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 3 artilleries and 23 infantry remaining. Battle score for attacker is 25
                Casualties for Russians: 1 infantry
                Casualties for Germans: 7 artilleries
    
        Non Combat Move - Russians
            1 aaGun moved from Bryansk to Russia
            1 armour moved from Romania to Western Ukraine
            2 armour and 3 mech_infantrys moved from Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Novgorod to Belarus
            1 artillery and 1 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Romania to Slovakia Hungary
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -1.17
    Russians regular : 2.67
    

    Savegame

  • 2026

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 7 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Combat - Japanese
            Battle in Queensland
                Japanese attack with 1 infantry
                ANZAC defend with 2 aaGuns, 1 airfield and 1 harbour
                    2 aaGuns owned by the ANZAC lost in Queensland
                Japanese win, taking Queensland from ANZAC with 1 infantry remaining. Battle score for attacker is 10
                Casualties for ANZAC: 2 aaGuns
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,5,1,6,2,2,2,4,1,1,2
            Japanese collect 3 PUs (8 lost to blockades); end with 5 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 5 bombers, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from France to Greater Southern Germany
                  Americans take Greater Southern Germany from Germans
            1 mech_infantry moved from Yugoslavia to Bulgaria
                  Americans take Bulgaria from Germans
            1 armour and 1 mech_infantry moved from Yugoslavia to Albania
                  Americans take Albania from Italians
            1 armour and 1 mech_infantry moved from Albania to Greece
                  Americans take Greece from Italians
            2 infantry moved from France to Southern France
            6 fighters moved from Holland Belgium to Southern France
            1 infantry moved from Novgorod to Belarus
            2 armour and 1 mech_infantry moved from Finland to Novgorod
            6 bombers moved from Manchuria to Japan
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Holland Belgium to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
    
        Combat - Americans
            Strategic bombing raid in Japan
                    Japanese roll AA dice in Japan : 0/6 hits, 1.00 expected hits
                Bombing raid in Japan rolls: 5,5,7,7,8,8 and causes: 20 damage to unit: factory_major
                Bombing raid in Japan causes 20 damage total. 
            Battle in Denmark
            Battle in Southern France
                Americans attack with 6 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 6 fighters and 2 infantry in Southern France, round 2 : 2/8 hits, 3.33 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Denmark from Germans, taking Southern France from Italians with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from 110 Sea Zone to Yugoslavia
            6 fighters moved from Southern France to Yugoslavia
            1 fighter moved from Norway to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            3 bombers moved from Western United States to Korea
            6 bombers moved from Japan to Korea
            1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
            2 fighters moved from Manchuria to Korea
            2 bombers moved from Manchuria to Korea
    
        Place Units - Americans
            1 factory_minor placed in Yugoslavia
            1 factory_minor placed in Korea
            3 bombers placed in Norway
            2 bombers placed in Finland
            2 artilleries and 1 infantry placed in Holland Belgium
    
        Turn Complete - Americans
            Americans collect 80 PUs; end with 80 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 Optional[PUs]; end with 85 Optional[PUs]
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 artilleries and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            5 infantry moved from Burma to Yunnan
            5 artilleries and 1 infantry moved from Yunnan to Szechwan
            7 artilleries and 6 infantry moved from Manchuria to Jehol
            4 infantry moved from Manchuria to Jehol
    
        Place Units - Chinese
            6 artilleries and 1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
    
        Purchase Units - British
            British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            4 mech_infantrys moved from Eastern Persia to Persia
            2 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
            1 armour and 4 mech_infantrys moved from West India to Persia
            1 infantry moved from West India to Eastern Persia
            2 armour and 3 mech_infantrys moved from India to Eastern Persia
            1 mech_infantry moved from Burma to West India
            1 artillery moved from Burma to India
            2 infantry moved from Holland Belgium to France
            1 armour moved from Holland Belgium to France
    
        Combat - British
            Battle in Persia
                British attack with 1 armour, 2 fighters, 8 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    British roll dice for 1 armour, 2 fighters, 8 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 7/12 hits, 3.50 expected hits
                    Germans roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British lost in Persia
                    3 infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 armour, 2 fighters, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - British
            3 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
            3 artilleries and 6 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
    
        Place Units - British
            3 artilleries and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    
        Place Units - UK_Pacific
            1 armour and 4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
            Some Units in India change ownership: 1 armour and 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Italians regular : -0.33
    Japanese AA : -1.00
    Germans regular : 0.00
    British regular : 3.50
    

    Savegame

  • 2026

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Alexandria to Libya
                  Italians take Libya from British
            1 armour moved from Egypt to Ethiopia
                  Italians take Ethiopia from British
            2 artilleries and 4 infantry moved from Southern Italy to Northern Italy
            10 infantry moved from Western Germany to Greater Southern Germany
            1 bomber moved from Egypt to Greater Southern Germany
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 2 artilleries and 4 infantry
                French defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 2 artilleries and 4 infantry in Northern Italy, round 2 : 0/6 hits, 1.67 expected hits
                    French roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 artilleries and 4 infantry in Northern Italy, round 3 : 2/6 hits, 1.67 expected hits
                    French roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the French lost in Northern Italy
                Italians win, taking Northern Italy from French with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
            Battle in Greater Southern Germany
                Italians attack with 1 bomber and 10 infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 bomber and 10 infantry in Greater Southern Germany, round 2 : 5/11 hits, 2.33 expected hits
                    Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Greater Southern Germany
                Italians win, taking Greater Southern Germany from Americans with 1 bomber and 10 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Greater Southern Germany to Western Germany
            2 fighters moved from Egypt to Southern Italy
            1 aaGun moved from Western Germany to Greater Southern Germany
    
        Place Units - Italians
            3 infantry placed in Egypt
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,5
            Italians collect 10 PUs (5 lost to blockades); end with 10 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    French regular : -1.33
    Italians regular : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 24 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
            2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 bombers moved from Philippines to India
            1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
    
        Combat - ANZAC
            Battle in 54 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 54 Sea Zone
                ANZAC win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Queensland
                ANZAC attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 fighter and 1 tactical_bomber in Queensland, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter and 1 tactical_bomber in Queensland, round 3 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from Queensland to New Guinea
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 42 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 47 PUs
    
        Purchase Units - French
            French buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            2 infantry moved from Eastern Persia to Persia
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Non Combat Move - French
    
        Place Units - French
            1 artillery and 2 infantry placed in France
            3 infantry placed in Southern France
    
        Turn Complete - French
            French collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -1.33
    

    Savegame

  • 2026

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 3 fighters and 15 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            6 bombers, 4 fighters and 3 tactical_bombers moved from Samara to Russia
            1 fighter and 2 tactical_bombers moved from Caucasus to Russia
            1 mech_infantry moved from Tobruk to Tunisia
                  Germans take Tunisia from French
            1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Germans take Belgian Congo from British
            1 artillery and 2 infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Volgograd to Bryansk
                  Germans take Bryansk from Russians
            11 armour and 4 mech_infantrys moved from Volgograd to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 11 armour, 6 bombers, 5 fighters, 4 mech_infantrys and 5 tactical_bombers
                Russians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 23 infantry
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 11 armour, 6 bombers, 5 fighters, 4 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 15/31 hits, 16.00 expected hits
                    Russians roll dice for 1 aaGun, 3 artilleries and 23 infantry in Russia, round 2 : 8/26 hits, 8.67 expected hits
                    4 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
                    14 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
                    Germans roll dice for 7 armour, 6 bombers, 5 fighters and 5 tactical_bombers in Russia, round 3 : 18/23 hits, 13.33 expected hits
                    Russians roll dice for 3 artilleries and 9 infantry in Russia, round 3 : 2/12 hits, 4.00 expected hits
                    2 armour owned by the Germans lost in Russia
                    9 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Russia
                Germans captures 47PUs while taking Russians capital
                Germans win, taking Russia from Russians with 5 armour, 6 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 6 armour and 4 mech_infantrys
                Casualties for Russians: 1 aaGun, 3 artilleries and 23 infantry
            Battle in Slovakia Hungary
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                    1 infantry owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 2 tactical_bombers moved from Russia to Samara
            6 bombers, 2 fighters and 3 tactical_bombers moved from Russia to Volgograd
            10 infantry moved from Germany to Western Germany
            5 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Tobruk to Tunisia
            3 mech_infantrys moved from Tobruk to Egypt
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - Germans
            1 artillery and 9 infantry placed in Germany
            3 armour placed in Volgograd
            1 armour, 3 fighters and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
            Germans collect 30 PUs (1 lost to blockades); end with 78 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.67
    Germans regular : 2.17
    Russians AA : -0.50
    

    Savegame

  • 2026

    @cwglee51 i forgot to attack denmark – if it’s cool i am gonna roll for it here – it was an obvious need and i was too focused on russia that it slipped my mind before i rolled – if you’re not cool with it, then i will need to edit my ncm – let me know

    Attack in Denmark
    5 german inf + 1 art vs 2 US inf

    1 german inf / 1 art
    [dice 2d6<=2]
    4 german inf
    [dice 4d6<=1]

    us inf
    [dice 2d6<=2]


  • 2d6<=2: 3, 2; Hits: 1
    4d6<=1: 6, 6, 1, 5; Hits: 1
    2d6<=2: 5, 6; Hits: 0

  • 2026

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 3 fighters and 15 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            6 bombers, 4 fighters and 3 tactical_bombers moved from Samara to Russia
            1 fighter and 2 tactical_bombers moved from Caucasus to Russia
            1 mech_infantry moved from Tobruk to Tunisia
                  Germans take Tunisia from French
            1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Germans take Belgian Congo from British
            1 artillery and 2 infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Volgograd to Bryansk
                  Germans take Bryansk from Russians
            11 armour and 4 mech_infantrys moved from Volgograd to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 11 armour, 6 bombers, 5 fighters, 4 mech_infantrys and 5 tactical_bombers
                Russians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 23 infantry
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 11 armour, 6 bombers, 5 fighters, 4 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 15/31 hits, 16.00 expected hits
                    Russians roll dice for 1 aaGun, 3 artilleries and 23 infantry in Russia, round 2 : 8/26 hits, 8.67 expected hits
                    4 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
                    14 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
                    Germans roll dice for 7 armour, 6 bombers, 5 fighters and 5 tactical_bombers in Russia, round 3 : 18/23 hits, 13.33 expected hits
                    Russians roll dice for 3 artilleries and 9 infantry in Russia, round 3 : 2/12 hits, 4.00 expected hits
                    2 armour owned by the Germans lost in Russia
                    9 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Russia
                Germans captures 47PUs while taking Russians capital
                Germans win, taking Russia from Russians with 5 armour, 6 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 6 armour and 4 mech_infantrys
                Casualties for Russians: 1 aaGun, 3 artilleries and 23 infantry
            Battle in Slovakia Hungary
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                    1 infantry owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Denmark: 2 infantry
            EDIT: Changing ownership of Denmark from Americans to Germans
            EDIT: Turning off Edit Mode
            3 fighters and 2 tactical_bombers moved from Russia to Samara
            6 bombers, 2 fighters and 3 tactical_bombers moved from Russia to Volgograd
            10 infantry moved from Germany to Western Germany
            5 infantry moved from Germany to Western Germany
            1 mech_infantry moved from Tobruk to Tunisia
            3 mech_infantrys moved from Tobruk to Egypt
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 5 infantry
            EDIT: Adding units owned by Germans to Denmark: 1 artillery and 5 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 9 infantry placed in Germany
            3 armour placed in Volgograd
            1 armour, 3 fighters and 6 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 5 infantry
            EDIT: Adding units owned by Germans to Germany: 1 artillery and 5 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
            Germans collect 33 PUs; end with 81 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 88 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.67
    Germans regular : 2.17
    Russians AA : -0.50
    

    Savegame

  • 2026

    @cwglee51 again – it was my fault to miss the denmark attack, so if you’re not cool with using dicebot after the post then just let me know and i’ll update original file ncm / repost that one.

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