1 sub in sz98
1 sub 106
1 Mech inf Egypt
1 inf Yunnan
1 PU to UK
L26 OOB AndrewAAGamer (X) vs The-Farmer (L+40)
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I have my daughter’s recital tonight and my son’s practices. I doubt I will get this turn in. Most likely will have it done tomorrow.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Midway to Manchuria Combat - Americans Strategic bombing raid in Manchuria Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Manchuria causes 6 damage total. Non Combat Move - Americans 1 bomber moved from Manchuria to Amur 1 fighter moved from Midway to Amur 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Midway to 54 Sea Zone 2 bombers moved from Western United States to Queensland 1 artillery moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun, 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone Place Units - Americans 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Japanese AA : -0.17 -
TripleA Manual Gamesave Post: Chinese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - ChineseCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 artilleries and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Combat Move - British 1 artillery moved from British Somaliland to Ethiopia 1 infantry moved from Kenya to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 fighter moved from Egypt to EthiopiaCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Combat Move - British 1 artillery moved from British Somaliland to Ethiopia 1 infantry moved from Kenya to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 fighter moved from Egypt to Ethiopia Combat - British British creates battle in territory 106 Sea Zone Battle in Ethiopia British attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 artillery British roll dice for 1 artillery, 1 fighter and 2 infantry in Ethiopia, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 artillery moved from 79 Sea Zone to West India 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 artillery moved from 79 Sea Zone to West India 1 battleship moved from 76 Sea Zone to 79 Sea Zone 1 cruiser moved from 72 Sea Zone to 79 Sea Zone 1 fighter moved from Ethiopia to Egypt 1 mech_infantry moved from Iraq to Eastern Persia British take Eastern Persia from Neutral_Allies 1 bomber moved from Syria to India 1 tactical_bomber moved from West India to India 1 mech_infantry moved from Burma to Szechwan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Tanganyika Territory to Kenya 1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Iraq to Trans-Jordan 1 destroyer moved from 90 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to French Equatorial Africa 1 mech_infantry moved from Eire to United Kingdom 1 artillery moved from Quebec to 106 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to 91 Sea Zone 10 infantry moved from Burma to India 3 aaGuns moved from Burma to India Place Units - BritishCombat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.67 -
I dont have a clue why it does this for my UK Europe placement, but again its telling me I cannot place or I do not own said territory. I have a complex for Egypt, 2 subs for 71, and 1 inf and 1 fighter for London. See if you can place. You need to roll for convoys for UK Pacific. Place 5 inf in India obviously. Much appreciated.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Midway to Manchuria Combat - Americans Strategic bombing raid in Manchuria Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Manchuria causes 6 damage total. Non Combat Move - Americans 1 bomber moved from Manchuria to Amur 1 fighter moved from Midway to Amur 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Midway to 54 Sea Zone 2 bombers moved from Western United States to Queensland 1 artillery moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun, 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone Place Units - Americans 1 artillery, 1 bomber and 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 artilleries and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 artillery moved from British Somaliland to Ethiopia 1 infantry moved from Kenya to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 fighter moved from Egypt to Ethiopia Combat - British British creates battle in territory 106 Sea Zone Battle in Ethiopia British attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 artillery British roll dice for 1 artillery, 1 fighter and 2 infantry in Ethiopia, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 artillery moved from 79 Sea Zone to West India 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 artillery moved from 79 Sea Zone to West India 1 battleship moved from 76 Sea Zone to 79 Sea Zone 1 cruiser moved from 72 Sea Zone to 79 Sea Zone 1 fighter moved from Ethiopia to Egypt 1 mech_infantry moved from Iraq to Eastern Persia British take Eastern Persia from Neutral_Allies 1 bomber moved from Syria to India 1 tactical_bomber moved from West India to India 1 mech_infantry moved from Burma to Szechwan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Tanganyika Territory to Kenya 1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Iraq to Trans-Jordan 1 destroyer moved from 90 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to French Equatorial Africa 1 mech_infantry moved from Eire to United Kingdom 1 artillery moved from Quebec to 106 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to 91 Sea Zone 10 infantry moved from Burma to India 3 aaGuns moved from Burma to India Place Units - British 1 factory_minor placed in Egypt 2 submarines placed in 71 Sea Zone 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2,2,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,6 UK_Pacific collect 6 PUs (7 lost to blockades); end with 8 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Italians regular : -0.33 Japanese AA : -0.17 British regular : 0.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 unit repaired. 2 armour and 2 mech_infantrys moved from Romania to Belarus 1 bomber moved from Southern Italy to Belarus 1 artillery and 4 infantry moved from Albania to Greece 3 fighters moved from Southern Italy to Greece Combat - Italians Battle in Belarus Italians attack with 2 armour, 1 bomber and 2 mech_infantrys Russians defend with 4 infantry Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Belarus, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 4 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Italians lost in Belarus 3 infantry owned by the Russians lost in Belarus Italians roll dice for 2 armour and 1 bomber in Belarus, round 3 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Belarus 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour and 2 mech_infantrys Casualties for Russians: 4 infantry Battle in Greece Italians attack with 1 artillery, 3 fighters and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 artillery, 3 fighters and 4 infantry in Greece, round 2 : 0/8 hits, 2.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery, 3 fighters and 3 infantry in Greece, round 3 : 3/7 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Italians lost in Greece 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 artillery and 3 fighters in Greece, round 4 : 3/4 hits, 1.83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 4 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 3 fighters moved from Greece to Southern Italy 1 armour moved from Yugoslavia to Eastern Poland 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy 1 battleship, 2 cruisers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 aaGun, 2 artilleries and 6 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Belarus to Eastern Poland Place Units - Italians 3 infantry placed in Southern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Neutral_Allies regular : 1.00 Russians regular : 1.33 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Sumatra to India 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 aaGun moved from Sumatra to 41 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 aaGun moved from 79 Sea Zone to West India 1 fighter moved from New Guinea to Queensland 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 cruiser moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Northern Territory to South Australia 2 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 25 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Sumatra to India 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 aaGun moved from Sumatra to 41 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 aaGun moved from 79 Sea Zone to West India 1 fighter moved from New Guinea to Queensland 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 cruiser moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Northern Territory to South Australia 2 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 25 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 infantry moved from Morocco to Algeria 1 destroyer moved from 76 Sea Zone to 79 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 2 bombers moved from Western Germany to 115 Sea ZoneCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 2 bombers moved from Western Germany to 115 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 battleship, 2 bombers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 2 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 4 artilleries and 19 infantry moved from Bessarabia to Western Ukraine 1 submarine moved from 125 Sea Zone to 110 Sea Zone 5 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Finland 1 artillery and 1 infantry moved from Poland to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 2 bombers moved from 115 Sea Zone to Western Germany 9 armour, 4 artilleries, 10 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine 5 mech_infantrys moved from Poland to Western Ukraine 4 artilleries and 6 infantry moved from Poland to Eastern Poland 4 armour and 6 mech_infantrys moved from Germany to Eastern Poland 3 fighters and 5 tactical_bombers moved from Western Germany to Slovakia Hungary 1 infantry moved from Baltic States to Belarus 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany 2 infantry moved from Western Germany to Germany Place Units - Germans 1 destroyer placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux 1 armour, 3 infantry and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 0.17 -
I will resume the turn after the Holiday.





