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    TripleA Turn Summary: Yamamoto round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Yamamoto
            7 units repaired.
            3 S.Submarines moved from 84 Sea Zone to 86 Sea Zone
            1 Submarine moved from 84 Sea Zone to 86 Sea Zone
            1 Artillery and 1 Infantry moved from Java to Lombok
            1 Fighter moved from Tokyo to 86 Sea Zone
            2 Bombers moved from Tokyo to 86 Sea Zone
            13 Adv.Fighters and 10 Fighters moved from 84 Sea Zone to 86 Sea Zone
            1 Fighter moved from 84 Sea Zone to 86 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Bunker, 3 Fighters, 2 Infantrys and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Lombok
                Yamamoto attack with 1 Artillery and 1 Infantry
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in 86 Sea Zone
                Yamamoto attack with 13 Adv.Fighters, 2 Bombers, 12 Fighters, 3 S.Submarines and 1 Submarine
                Americans defend with 4 Adv.Fighters, 3 B.Carriers, 4 B.Transports, 1 Destroyer and 5 Fighters
                    Yamamoto roll dice for 3 S.Submarines and 1 Submarine in 86 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                Units damaged: 2 B.Carriers owned by the Americans
                    Yamamoto roll dice for 13 Adv.Fighters, 2 Bombers and 12 Fighters in 86 Sea Zone, round 2 : 17/27 hits, 11.83 expected hits
                    Americans roll dice for 4 Adv.Fighters, 3 B.Carriers, 4 B.Transports, 1 Destroyer and 5 Fighters in 86 Sea Zone, round 2 : 8/17 hits, 7.67 expected hits
                    1 Submarine owned by the Yamamoto, 3 S.Submarines owned by the Yamamoto and 4 Fighters owned by the Yamamoto lost in 86 Sea Zone
                    1 Destroyer owned by the Americans, 5 Fighters owned by the Americans, 4 B.Transports owned by the Americans, 3 B.Carriers owned by the Americans and 3 Adv.Fighters owned by the Americans lost in 86 Sea Zone
                    Yamamoto roll dice for 13 Adv.Fighters, 2 Bombers and 8 Fighters in 86 Sea Zone, round 3 : 13/23 hits, 10.50 expected hits
                    Americans roll dice for 1 Adv.Fighter in 86 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                1 Adv.Fighter owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 13 Adv.Fighters, 2 Bombers and 8 Fighters remaining. Battle score for attacker is 111
                Casualties for Yamamoto: 4 Fighters, 3 S.Submarines and 1 Submarine
                Casualties for Americans: 4 Adv.Fighters, 3 B.Carriers, 4 B.Transports, 1 Destroyer and 5 Fighters
    
        Non Combat Move - Yamamoto
            2 Infantrys moved from Tohoku to Tokyo
            2 Infantrys moved from Chubu to Tokyo
            1 Infantry moved from Hokkaido to Tohoku
            1 Elite moved from Kyushu to Chubu
            2 Infantrys moved from Panay to Mindanao
            1 Tank moved from Panay to Davao
            1 Battleship, 1 Carrier and 2 Transports moved from 110 Sea Zone to 106 Sea Zone
            1 Transport moved from 106 Sea Zone to 111 Sea Zone
            2 Bombers moved from 86 Sea Zone to Tokyo
            13 Adv.Fighters and 8 Fighters moved from 86 Sea Zone to 84 Sea Zone
    
        Place Units - Yamamoto
            1 Bunker placed in Tokyo
            3 Fighters placed in 84 Sea Zone
            3 Submarines placed in 84 Sea Zone
            2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 8.17
    Americans regular : -0.33
    Dutch regular : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Yamamoto round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Yamamoto
            7 units repaired.
            3 S.Submarines moved from 84 Sea Zone to 86 Sea Zone
            1 Submarine moved from 84 Sea Zone to 86 Sea Zone
            1 Artillery and 1 Infantry moved from Java to Lombok
            1 Fighter moved from Tokyo to 86 Sea Zone
            2 Bombers moved from Tokyo to 86 Sea Zone
            13 Adv.Fighters and 10 Fighters moved from 84 Sea Zone to 86 Sea Zone
            1 Fighter moved from 84 Sea Zone to 86 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Bunker, 3 Fighters, 2 Infantrys and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Lombok
                Yamamoto attack with 1 Artillery and 1 Infantry
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in 86 Sea Zone
                Yamamoto attack with 13 Adv.Fighters, 2 Bombers, 12 Fighters, 3 S.Submarines and 1 Submarine
                Americans defend with 4 Adv.Fighters, 3 B.Carriers, 4 B.Transports, 1 Destroyer and 5 Fighters
                    Yamamoto roll dice for 3 S.Submarines and 1 Submarine in 86 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                Units damaged: 2 B.Carriers owned by the Americans
                    Yamamoto roll dice for 13 Adv.Fighters, 2 Bombers and 12 Fighters in 86 Sea Zone, round 2 : 17/27 hits, 11.83 expected hits
                    Americans roll dice for 4 Adv.Fighters, 3 B.Carriers, 4 B.Transports, 1 Destroyer and 5 Fighters in 86 Sea Zone, round 2 : 8/17 hits, 7.67 expected hits
                    1 Submarine owned by the Yamamoto, 3 S.Submarines owned by the Yamamoto and 4 Fighters owned by the Yamamoto lost in 86 Sea Zone
                    1 Destroyer owned by the Americans, 5 Fighters owned by the Americans, 4 B.Transports owned by the Americans, 3 B.Carriers owned by the Americans and 3 Adv.Fighters owned by the Americans lost in 86 Sea Zone
                    Yamamoto roll dice for 13 Adv.Fighters, 2 Bombers and 8 Fighters in 86 Sea Zone, round 3 : 13/23 hits, 10.50 expected hits
                    Americans roll dice for 1 Adv.Fighter in 86 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                1 Adv.Fighter owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 13 Adv.Fighters, 2 Bombers and 8 Fighters remaining. Battle score for attacker is 111
                Casualties for Yamamoto: 4 Fighters, 3 S.Submarines and 1 Submarine
                Casualties for Americans: 4 Adv.Fighters, 3 B.Carriers, 4 B.Transports, 1 Destroyer and 5 Fighters
    
        Non Combat Move - Yamamoto
            2 Infantrys moved from Tohoku to Tokyo
            2 Infantrys moved from Chubu to Tokyo
            1 Infantry moved from Hokkaido to Tohoku
            1 Elite moved from Kyushu to Chubu
            2 Infantrys moved from Panay to Mindanao
            1 Tank moved from Panay to Davao
            1 Battleship, 1 Carrier and 2 Transports moved from 110 Sea Zone to 106 Sea Zone
            1 Transport moved from 106 Sea Zone to 111 Sea Zone
            2 Bombers moved from 86 Sea Zone to Tokyo
            13 Adv.Fighters and 8 Fighters moved from 86 Sea Zone to 84 Sea Zone
    
        Place Units - Yamamoto
            1 Bunker placed in Tokyo
            3 Fighters placed in 84 Sea Zone
            3 Submarines placed in 84 Sea Zone
            2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 54 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Tokyo: 2 Infantrys
            EDIT: Adding units owned by Yamamoto to Banjarmasin: 2 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : 8.17
    Americans regular : -0.33
    Dutch regular : -0.33
    

    Dice Statistics:

    Total
            1 was rolled 1373 times
            2 was rolled 1504 times
            3 was rolled 1459 times
            4 was rolled 1414 times
            5 was rolled 1435 times
            6 was rolled 1506 times
        Average roll : 3.524
        Median : 4.000
        Variance : 1.562
        Standard Deviation : 1.250
        Total rolls : 8691
    
    Germans Combat
            1 was rolled 215 times
            2 was rolled 236 times
            3 was rolled 228 times
            4 was rolled 227 times
            5 was rolled 234 times
            6 was rolled 220 times
        Average roll : 3.507
        Median : 4.000
        Variance : 0.238
        Standard Deviation : 0.488
        Total rolls : 1360
    
    Romanians Combat
            1 was rolled 35 times
            2 was rolled 35 times
            3 was rolled 28 times
            4 was rolled 45 times
            5 was rolled 35 times
            6 was rolled 41 times
        Average roll : 3.607
        Median : 4.000
        Variance : 0.787
        Standard Deviation : 0.887
        Total rolls : 219
    
    Neutral Combat
            1 was rolled 48 times
            2 was rolled 31 times
            3 was rolled 37 times
            4 was rolled 44 times
            5 was rolled 40 times
            6 was rolled 37 times
        Average roll : 3.456
        Median : 4.000
        Variance : 0.752
        Standard Deviation : 0.867
        Total rolls : 237
    
    British Combat
            1 was rolled 158 times
            2 was rolled 165 times
            3 was rolled 172 times
            4 was rolled 152 times
            5 was rolled 177 times
            6 was rolled 194 times
        Average roll : 3.596
        Median : 4.000
        Variance : 1.103
        Standard Deviation : 1.050
        Total rolls : 1018
    
    Italians Combat
            1 was rolled 101 times
            2 was rolled 108 times
            3 was rolled 115 times
            4 was rolled 84 times
            5 was rolled 99 times
            6 was rolled 102 times
        Average roll : 3.456
        Median : 3.000
        Variance : 0.884
        Standard Deviation : 0.940
        Total rolls : 609
    
    Hisaichi Combat
            1 was rolled 127 times
            2 was rolled 131 times
            3 was rolled 112 times
            4 was rolled 132 times
            5 was rolled 121 times
            6 was rolled 126 times
        Average roll : 3.490
        Median : 4.000
        Variance : 0.367
        Standard Deviation : 0.606
        Total rolls : 749
    
    Americans Combat
            1 was rolled 129 times
            2 was rolled 164 times
            3 was rolled 167 times
            4 was rolled 167 times
            5 was rolled 154 times
            6 was rolled 147 times
        Average roll : 3.532
        Median : 4.000
        Variance : 1.197
        Standard Deviation : 1.094
        Total rolls : 928
    
    Anzac Combat
            1 was rolled 35 times
            2 was rolled 31 times
            3 was rolled 44 times
            4 was rolled 32 times
            5 was rolled 43 times
            6 was rolled 28 times
        Average roll : 3.474
        Median : 3.000
        Variance : 1.026
        Standard Deviation : 1.013
        Total rolls : 213
    
    French Combat
            1 was rolled 44 times
            2 was rolled 37 times
            3 was rolled 50 times
            4 was rolled 50 times
            5 was rolled 35 times
            6 was rolled 64 times
        Average roll : 3.668
        Median : 4.000
        Variance : 2.005
        Standard Deviation : 1.416
        Total rolls : 280
    
    Yamamoto Combat
            1 was rolled 155 times
            2 was rolled 203 times
            3 was rolled 178 times
            4 was rolled 162 times
            5 was rolled 166 times
            6 was rolled 182 times
        Average roll : 3.504
        Median : 3.000
        Variance : 1.425
        Standard Deviation : 1.194
        Total rolls : 1046
    
    Chinese Combat
            1 was rolled 45 times
            2 was rolled 40 times
            3 was rolled 52 times
            4 was rolled 45 times
            5 was rolled 42 times
            6 was rolled 49 times
        Average roll : 3.535
        Median : 3.000
        Variance : 0.358
        Standard Deviation : 0.599
        Total rolls : 273
    
    Finns Combat
            1 was rolled 42 times
            2 was rolled 41 times
            3 was rolled 33 times
            4 was rolled 33 times
            5 was rolled 38 times
            6 was rolled 43 times
        Average roll : 3.491
        Median : 3.000
        Variance : 0.434
        Standard Deviation : 0.659
        Total rolls : 230
    
    Thai Combat
            1 was rolled 52 times
            2 was rolled 52 times
            3 was rolled 38 times
            4 was rolled 42 times
            5 was rolled 48 times
            6 was rolled 45 times
        Average roll : 3.422
        Median : 3.000
        Variance : 0.568
        Standard Deviation : 0.754
        Total rolls : 277
    
    Russians Combat
            1 was rolled 162 times
            2 was rolled 199 times
            3 was rolled 175 times
            4 was rolled 174 times
            5 was rolled 170 times
            6 was rolled 197 times
        Average roll : 3.540
        Median : 4.000
        Variance : 1.053
        Standard Deviation : 1.026
        Total rolls : 1077
    
    Dutch Combat
            1 was rolled 25 times
            2 was rolled 31 times
            3 was rolled 30 times
            4 was rolled 25 times
            5 was rolled 33 times
            6 was rolled 31 times
        Average roll : 3.589
        Median : 4.000
        Variance : 0.327
        Standard Deviation : 0.572
        Total rolls : 175
    

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys; Remaining resources: 6 PUs; 
    
        Place Units - Chinese
            2 Artillerys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys; Remaining resources: 6 PUs; 
    
        Place Units - Chinese
            2 Artillerys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 22 19 17 15

    @Karl7 Hisa up

  • 2026 25 24 22 19 17 15

    @Karl7

    Yamamoto roll dice for 13 Adv.Fighters, 2 Bombers and 12 Fighters in 86 Sea Zone, round 2 : 17/27 hits, 11.83 expected hits

    thats how you do it!

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