TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13
Research Technology - Japanese
Purchase Units - Japanese
Japanese repair damage of 4x factory; Remaining resources: 43 PUs;
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 submarine moved from 62 Sea Zone to 51 Sea Zone
1 fighter moved from Japan to 51 Sea Zone
1 bomber moved from Japan to 51 Sea Zone
1 submarine moved from 50 Sea Zone to 60 Sea Zone
1 submarine moved from 60 Sea Zone to 51 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 10 fighters and 2 submarines moved from 50 Sea Zone to 51 Sea Zone
5 armour moved from Hupeh to Sikang
2 infantry moved from Yunnan to Sikang
1 armour moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 armour moved from Buryatia S.S.R. to Manchuria
Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 5 carriers, 1 cruiser, 3 destroyers, 11 fighters and 4 submarines
Americans defend with 5 carriers, 5 destroyers, 10 fighters, 7 submarines and 2 transports
Japanese roll dice for 4 submarines in 51 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 5 carriers, 1 cruiser, 3 destroyers and 11 fighters in 51 Sea Zone, round 2 : 12/23 hits, 9.83 expected hits
Americans roll dice for 7 submarines in 51 Sea Zone, round 2 : 2/7 hits, 1.17 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 5 carriers, 5 destroyers, 10 fighters and 2 transports in 51 Sea Zone, round 2 : 10/20 hits, 10.00 expected hits
1 fighter owned by the Japanese, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 4 submarines owned by the Japanese lost in 51 Sea Zone
7 submarines owned by the Americans, 5 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 51 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 10 fighters in 51 Sea Zone, round 3 : 8/17 hits, 8.33 expected hits
Americans roll dice for 4 carriers, 10 fighters and 2 transports in 51 Sea Zone, round 3 : 5/14 hits, 8.00 expected hits
4 fighters owned by the Japanese and 1 destroyer owned by the Japanese lost in 51 Sea Zone
4 carriers owned by the Americans and 4 fighters owned by the Americans lost in 51 Sea Zone
6 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese retreated to 60 Sea Zone
Americans win with 6 fighters and 2 transports remaining. Battle score for attacker is 46
Casualties for Japanese: 4 carriers, 2 destroyers, 5 fighters and 4 submarines
Casualties for Americans: 5 carriers, 5 destroyers, 4 fighters and 7 submarines
Battle in Sikang
Japanese attack with 5 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 armour and 2 infantry in Sikang, round 2 : 2/7 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 5 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
6 fighters owned by the Americans forced to land in Caroline Islands
Non Combat Move - Japanese
2 fighters moved from 51 Sea Zone to 60 Sea Zone
2 fighters moved from 51 Sea Zone to 62 Sea Zone
2 fighters moved from 51 Sea Zone to French Indo-China Thailand
1 bomber moved from 51 Sea Zone to French Indo-China Thailand
2 transports moved from 50 Sea Zone to 62 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone
2 artilleries placed in Manchuria
2 infantry placed in French Indo-China Thailand
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
2 units repaired.
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -2.17
Japanese regular : 0.67
Dice Statistics:
Total
1 was rolled 282 times
2 was rolled 254 times
3 was rolled 279 times
4 was rolled 268 times
5 was rolled 268 times
6 was rolled 280 times
Average roll : 3.506
Median : 4.000
Variance : 0.349
Standard Deviation : 0.591
Total rolls : 1631
Germans Combat
1 was rolled 81 times
2 was rolled 79 times
3 was rolled 75 times
4 was rolled 75 times
5 was rolled 81 times
6 was rolled 78 times
Average roll : 3.490
Median : 3.000
Variance : 0.079
Standard Deviation : 0.281
Total rolls : 469
British Combat
1 was rolled 44 times
2 was rolled 38 times
3 was rolled 60 times
4 was rolled 44 times
5 was rolled 54 times
6 was rolled 61 times
Average roll : 3.694
Median : 4.000
Variance : 1.509
Standard Deviation : 1.229
Total rolls : 301
Italians Combat
1 was rolled 16 times
2 was rolled 14 times
3 was rolled 22 times
4 was rolled 15 times
5 was rolled 20 times
6 was rolled 19 times
Average roll : 3.623
Median : 4.000
Variance : 0.470
Standard Deviation : 0.685
Total rolls : 106
Americans Combat
1 was rolled 25 times
2 was rolled 26 times
3 was rolled 26 times
4 was rolled 27 times
5 was rolled 18 times
6 was rolled 28 times
Average roll : 3.473
Median : 3.000
Variance : 0.430
Standard Deviation : 0.655
Total rolls : 150
Chinese Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 5 times
Average roll : 3.452
Median : 4.000
Variance : 1.463
Standard Deviation : 1.210
Total rolls : 42
Russians Combat
1 was rolled 45 times
2 was rolled 42 times
3 was rolled 48 times
4 was rolled 57 times
5 was rolled 45 times
6 was rolled 42 times
Average roll : 3.505
Median : 4.000
Variance : 0.567
Standard Deviation : 0.753
Total rolls : 279
Japanese Combat
1 was rolled 62 times
2 was rolled 47 times
3 was rolled 46 times
4 was rolled 44 times
5 was rolled 38 times
6 was rolled 47 times
Average roll : 3.317
Median : 3.000
Variance : 1.114
Standard Deviation : 1.056
Total rolls : 284
Savegame