Sorry, please disregard, I need to spend a bit more time and re-think Japan’s move.
cwglee51 (Allies+40) vs SImon33 (Axis) G40
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France 1 infantry owned by the French lost in Southern France Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 : 1/2 hits, 0.83 expected hits French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern France 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 artillery and 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone 1 destroyer owned by the British lost in 97 Sea Zone Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in 97 Sea Zone 1 cruiser owned by the British lost in 97 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20 Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Non Combat Move - Italians 1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Albania 1 armour moved from Albania to Romania 2 infantry moved from Albania to Bulgaria 2 aaGuns moved from Northern Italy to Southern France Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Italians collect 11 PUs (1 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
French regular : 2.00 Italians regular : -1.17 British regular : -1.17 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 infantry moved from Malaya to Shan State 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 58 Sea Zone 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from French West Africa to French Central Africa Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 unit repaired. 1 armour moved from Poland to Baltic States Germans take Eastern Poland from Russians Germans take Baltic States from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 artillery and 1 mech_infantry moved from France to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in 96 Sea Zone Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers British defend with 1 cruiser Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/6 hits, 3.67 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers French defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 0/6 hits, 3.00 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 3 : 1/6 hits, 3.00 expected hits French roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for French: 1 infantry Non Combat Move - Germans 1 artillery moved from France to Western Germany 4 artilleries and 2 infantry moved from Germany to Poland 3 aaGuns, 3 artilleries, 18 infantry and 2 mech_infantrys moved from Poland to Baltic States 4 infantry moved from Slovakia Hungary to Poland 2 armour moved from Yugoslavia to Poland 2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 6 armour and 1 mech_infantry moved from France to Germany 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 2 bombers and 1 tactical_bomber moved from 96 Sea Zone to Western Germany Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 1 bomber, 2 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
French regular : 0.33 Russians regular : 0.50 Germans regular : -5.33 British regular : -0.50 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 armour moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 armour moved from Eastern Poland to Western Ukraine Combat - Russians Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser and 1 destroyer Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 aaGuns moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 3 infantry moved from Russia to Bryansk 11 infantry moved from Belarus to Bryansk 8 infantry moved from Novgorod to Archangel 2 aaGuns and 1 artillery moved from Belarus to Bryansk 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Amur 2 infantry moved from Rostov to Bryansk 3 fighters and 1 tactical_bomber moved from Yunnan to Volgograd Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : -0.50 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangsi 1 artillery and 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in Kwangsi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour moved from Jehol to Suiyuyan 1 mech_infantry moved from Anhwe to Suiyuyan 1 aaGun, 1 artillery and 7 infantry moved from Jehol to Anhwe 2 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 2 artilleries and 2 infantry moved from Anhwe to Hunan 3 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 carrier and 2 fighters moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan Place Units - Japanese 1 transport placed in 6 Sea Zone 1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu 1 artillery and 2 infantry placed in Shantung 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67 -
TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 artillery moved from Ethiopia to British Somaliland 2 mech_infantrys moved from Ethiopia to British Somaliland 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 3 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 3 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Iraq 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 fighter moved from Scotland to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo Combat - BritishCombat Hit Differential Summary :
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@simon33 scramble 97?
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No scramble?
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Sorry, no question there. An answer.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 37 Sea Zone to 39 Sea Zone Non Combat Move - Americans 1 fighter moved from Guam to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 unit repaired. 1 artillery moved from Ethiopia to British Somaliland 2 mech_infantrys moved from Ethiopia to British Somaliland 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 3 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 3 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Iraq 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 fighter moved from Scotland to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 2 fighters and 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in British Somaliland British attack with 1 artillery and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 artillery and 2 mech_infantrys in British Somaliland, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in British Somaliland 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Iraq British attack with 1 armour, 1 artillery and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 2 : 2/5 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Malta 2 fighters moved from 97 Sea Zone to Malta 2 fighters moved from 125 Sea Zone to Scotland 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 2 fighters and 1 tactical_bomber moved from India to Shan State 6 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State 1 armour and 2 mech_infantrys moved from India to Shan State 1 infantry moved from India to Burma Place Units - British 1 carrier and 1 submarine placed in 109 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Burma: 3 aaGuns EDIT: Adding units owned by UK_Pacific to Shan State: 3 aaGuns EDIT: Turning off Edit Mode 4 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Units Change Ownership Some Units in Shan State change ownership: 3 aaGuns Some Units in India change ownership: 4 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : 0.67 Japanese regular : -0.33 Germans regular : -0.33 Neutral_Axis regular : -1.00 British regular : -0.17 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Alexandria 1 infantry moved from Tobruk to Alexandria 1 armour moved from Romania to Greece 2 infantry moved from Bulgaria to Greece 1 artillery and 1 infantry moved from Albania to Greece 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 : 4/6 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in Alexandria Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 infantry owned by the British lost in Alexandria Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tobruk 1 bomber moved from Alexandria to Tobruk 1 fighter moved from Greece to Southern Italy 1 armour moved from Southern France to Greater Southern Germany 1 mech_infantry moved from Northern Italy to Slovakia Hungary 2 aaGuns moved from Southern France to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians regular : 2.17 Neutral_Allies regular : -1.33 British regular : 0.67 -
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans buy 1 artillery, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 3 bombers moved from Western Germany to 92 Sea Zone 3 fighters, 1 infantry and 4 tactical_bombers moved from Western Germany to Holland Belgium 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 6 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 4 infantry moved from Romania to Eastern Poland 4 artilleries and 6 infantry moved from Poland to Eastern Poland Combat - Germans Battle in Novgorod Battle in Holland Belgium Germans attack with 3 fighters, 1 infantry and 4 tactical_bombers French defend with 1 artillery Germans roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 6/8 hits, 4.17 expected hits French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in 92 Sea Zone Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber French defend with 1 cruiser and 1 destroyer Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 92 Sea Zone Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Germans 3 bombers moved from 92 Sea Zone to Southern Italy 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France 1 mech_infantry moved from Western Germany to Southern France 3 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany 2 armour moved from Poland to Belarus 1 armour and 2 mech_infantrys moved from Baltic States to Novgorod 3 aaGuns, 3 artilleries and 17 infantry moved from Baltic States to Belarus 9 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 1 armour moved from Novgorod to Belarus Place Units - Germans 2 mech_infantrys placed in Western Germany 1 artillery, 1 infantry and 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,2 Germans collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
French regular : -1.17 Germans regular : 3.17 -
Hold on…
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans buy 1 artillery, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 3 bombers moved from Western Germany to 92 Sea Zone 3 fighters, 1 infantry and 4 tactical_bombers moved from Western Germany to Holland Belgium 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 6 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 4 infantry moved from Romania to Eastern Poland 4 artilleries and 6 infantry moved from Poland to Eastern Poland Combat - Germans Battle in Novgorod Battle in Holland Belgium Germans attack with 3 fighters, 1 infantry and 4 tactical_bombers French defend with 1 artillery Germans roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 6/8 hits, 4.17 expected hits French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in 92 Sea Zone Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber French defend with 1 cruiser and 1 destroyer Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 92 Sea Zone Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Germans 3 bombers moved from 92 Sea Zone to Southern Italy 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France 1 mech_infantry moved from Western Germany to Southern France 3 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany 2 armour moved from Poland to Belarus 1 armour and 2 mech_infantrys moved from Baltic States to Novgorod 3 aaGuns, 3 artilleries and 17 infantry moved from Baltic States to Belarus 9 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 1 armour moved from Novgorod to Belarus Place Units - Germans 2 mech_infantrys placed in Western Germany 1 artillery, 1 infantry and 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6,2 Germans collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 1 armour EDIT: Adding units owned by Germans to Novgorod: 3 armour EDIT: Adding units owned by Germans to Eastern Poland: 3 aaGuns, 3 artilleries and 17 infantry EDIT: Removing units owned by Germans from Belarus: 3 aaGuns, 2 armour, 3 artilleries and 17 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : -1.17 Germans regular : 3.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria 1 infantry moved from Archangel to Belarus 2 fighters moved from Russia to Belarus 3 fighters and 1 tactical_bomber moved from Volgograd to Belarus Combat - Russians Battle in Manchuria Russians attack with 17 infantry Japanese defend with 2 infantry Russians roll dice for 17 infantry in Manchuria, round 2 : 3/17 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Manchuria 2 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 15 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Japanese: 2 infantry Battle in Belarus Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 3.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Belarus to Bryansk 1 artillery and 9 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Bryansk 12 infantry moved from Western Ukraine to Bryansk 2 aaGuns, 1 armour, 2 artilleries and 1 mech_infantry moved from Western Ukraine to Bryansk 7 infantry moved from Archangel to Vologda 2 aaGuns moved from Amur to Manchuria Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 40 Optional[PUs]Combat Hit Differential Summary :
Japanese regular : 1.33 Germans regular : -0.33 Russians regular : -0.17 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from 37 Sea Zone to Sumatra 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 mech_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour moved from Suiyuyan to Tsinghai Japanese take Shensi from Chinese Japanese take Tsinghai from Chinese 1 bomber moved from Kiangsu to Yunnan 1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers moved from Kiangsu to Kwangtung 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Yunnan 2 fighters, 1 infantry and 2 tactical_bombers moved from Hunan to Yunnan 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 2 fighters and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 2 fighters and 1 infantry in Sumatra, round 3 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Sumatra 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for ANZAC: 2 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kwangtung, round 2 : 4/12 hits, 6.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 battleship and 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 33 Sea Zone to 36 Sea Zone 2 destroyers moved from 33 Sea Zone to 42 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Philippines to 42 Sea Zone 4 artilleries and 5 infantry moved from Hunan to Kweichow 1 aaGun, 1 artillery and 7 infantry moved from Anhwe to Kweichow 4 infantry moved from Hopei to Kweichow 1 artillery and 2 infantry moved from Shantung to Anhwe 3 infantry moved from Jehol to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 bomber, 1 fighter and 2 tactical_bombers moved from Yunnan to Kweichow 1 bomber moved from Kweichow to Kiangsu 1 bomber, 4 fighters and 4 tactical_bombers moved from Kwangtung to Kiangsu 1 artillery and 2 infantry moved from Suiyuyan to Chahar Place Units - Japanese 1 factory_minor placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Shantung 1 artillery and 2 infantry placed in Kiangsu Japanese undo move 3. 1 infantry placed in Japan 1 artillery and 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Japanese regular : -1.17 UK_Pacific regular : -0.67 ANZAC regular : 1.00 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 infantry, 3 submarines and 4 transports; Remaining resources: 3 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone Non Combat Move - Americans 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from Hawaiian Islands to Queensland 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 carriers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 3 transports placed in 101 Sea Zone 3 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 3 artilleries and 16 infantry moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Manchuria 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield and 2 factory_minors; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to Shan State 1 fighter moved from Shan State to 43 Sea Zone 1 infantry moved from Burma to Shan State 1 mech_infantry moved from Shan State to Kwangsi Chinese take Kwangsi from Japanese 1 mech_infantry moved from India to Shan State Combat - British Battle in 43 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 fighter moved from 43 Sea Zone to Shan State 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery moved from British Somaliland to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt 1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Egypt 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from Persia to Northwest Persia 2 infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 1 destroyer moved from 125 Sea Zone to 123 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone 2 fighters moved from Scotland to Gibraltar 1 carrier moved from 109 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 battleship and 2 destroyers moved from 109 Sea Zone to 92 Sea Zone 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 factory_minor placed in Persia 1 factory_minor placed in Iraq Turn Complete - British British collect 33 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Some Units in India change ownership: 6 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 5 PUs; Combat Move - Italians 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Non Combat Move - Italians 1 bomber moved from Tobruk to Southern Italy 2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy 1 armour moved from Greece to Romania 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Greater Southern Germany to Eastern Poland 1 artillery and 3 infantry moved from Greece to Bulgaria Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 19 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from Queensland to Shan State Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 15 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 fighter moved from United Kingdom to Gibraltar Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





