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2v2 Final: Daaras and FranceNeedsMorePower (L) vs Gamerman01 and Booper (X)


  • @gamerman01 Scramble?Screenshot 2026-05-01 161827.png


  • @FranceNeedsMorePower

    This is a pretty evident no scramble. I feel confident replying on @gamerman01 ‘s behalf on this one to keep the game going.


  • @FranceNeedsMorePower

    FYI, you should also post the file when you ask for scramble/intercept requests. Your Combat Move is essentially “locked in” at this point, and cannot change.

    You can do the Post to Forum as we discussed earlier, or save the file and upload it. Either works.



  • @Booper That’s the file for asking the scramble.


  • @Booper @Daaras @gamerman01 I’m not sure how this is even possible but I attack with a bunch of land units and naval shots and could not take midway. Did I skip naval shots or something on dice server?Screenshot 2026-05-02 113858.png


  • @Booper Accidently hit to end non com, assumed I could use edit to move a few destroyers because similar things have been done before. If this is not egibleScreenshot 2026-05-02 114751.png Screenshot 2026-05-02 115013.png Screenshot 2026-05-02 115204.png feel free to let me know.


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • That was the worst dice result I’ve seen in a long time.

    Yes, you hit with 1 cruiser and all the rest were misses.
    The edits are fine, you did them right away.

    As much as I’d like my number of open games to go down, I’m incline to offer you to dull that horrid dice result a bit by allowing you to take control of Midway with one ground unit, if you feel alright with that


  • @FranceNeedsMorePower

    Yes, no problem at all on the edits for NCM.

    Note, with the attack on Midway, the Battleship and Cruisers only fire One time, the first round of combat. After that, it’s whoever is directly attacking. You cannot rely on the support shot to provide sustained firepower in an attack. Bringing in Air is usually the best way to do that.

    I’m fine with the edit gamerman proposed to Midway as well.


  • @Booper @gamerman01 Thanks for clarifying that the non com edits were fine. I don’t feel changing the outcome of midway to be fair. I would want to hear @Daaras 's opinion though.


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 3 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from United Kingdom to France
            1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            1 infantry moved from 25 Sea Zone to Midway
            1 bomber moved from Hawaiian Islands to 33 Sea Zone
            1 battleship, 3 cruisers and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            6 fighters moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/2 hits, 0.33 expected hits
                Bombing raid in France rolls: 4,7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in 33 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 7 fighters and 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Midway
                Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                Japanese defend with 1 airfield and 4 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Midway, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Midway, round 2 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 4 infantry in Midway, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Americans lost in Midway
                    1 infantry owned by the Japanese lost in Midway
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Midway, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 3 infantry in Midway, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans lost in Midway
                    2 infantry owned by the Japanese lost in Midway
                    Americans roll dice for 1 artillery and 1 mech_infantry in Midway, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Midway
                    Americans roll dice for 1 artillery in Midway, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Midway
                Japanese win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Americans
            2 bombers moved from France to United Kingdom
            2 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 3 carriers, 1 cruiser, 4 fighters, 5 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
            2 artilleries, 5 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
            2 mech_infantrys moved from British Columbia to Western United States
            1 destroyer moved from 1 Sea Zone to 13 Sea Zone
            1 fighter moved from 33 Sea Zone to 48 Sea Zone
            1 fighter moved from 33 Sea Zone to 48 Sea Zone
            1 fighter moved from 33 Sea Zone to 48 Sea Zone
            1 fighter moved from 33 Sea Zone to 48 Sea Zone
            1 fighter moved from 33 Sea Zone to 48 Sea Zone
            1 fighter moved from 33 Sea Zone to 48 Sea Zone
            1 fighter moved from 33 Sea Zone to 48 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 48 Sea Zone
            1 bomber moved from 33 Sea Zone to Gilbert Islands
            4 carriers moved from 26 Sea Zone to 48 Sea Zone
            1 infantry moved from Suriname to Brazil
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 17 destroyers
            EDIT: Adding units owned by Americans to 106 Sea Zone: 17 destroyers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 106 Sea Zone: 4 destroyers
            EDIT: Adding units owned by Americans to 102 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 90 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 103 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 107 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 carrier, 1 cruiser and 3 destroyers placed in 10 Sea Zone
            Americans undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 106 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 89 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 carrier, 1 cruiser and 3 destroyers placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            4 infantry moved from Shensi to Hopei
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 cruiser, 2 destroyers and 3 transports moved from 80 Sea Zone to 71 Sea Zone
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
    
        Combat - British
    
        Non Combat Move - British
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            2 fighters and 2 tactical_bombers moved from Iceland to United Kingdom
            2 armour and 1 mech_infantry moved from Persia to Eastern Persia
            1 artillery moved from Eastern Persia to West India
            6 infantry moved from Iraq to Trans-Jordan
            1 tactical_bomber moved from Kazakhstan to Persia
            1 armour moved from Szechwan to Hopei
    
        Place Units - British
            2 fighters and 1 infantry placed in Persia
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -2.50
    Japanese regular : 3.00
    Germans AA : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 submarine moved from 91 Sea Zone to 88 Sea Zone
            1 submarine moved from 91 Sea Zone to 90 Sea Zone
            1 fighter moved from Gibraltar to 90 Sea Zone
            1 fighter moved from 91 Sea Zone to 88 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 104 Sea Zone to 108 Sea Zone
            1 submarine moved from 108 Sea Zone to 107 Sea Zone
            1 fighter moved from Gibraltar to 107 Sea Zone
            1 mech_infantry moved from Bessarabia to Rostov
                  Italians take Rostov from Russians
    
        Combat - Italians
            Battle in 107 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 107 Sea Zone
                Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 88 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 88 Sea Zone
                Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 90 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 90 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 90 Sea Zone
                Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            4 submarines moved from 95 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 90 Sea Zone to Gibraltar
            1 fighter moved from 88 Sea Zone to Gibraltar
            1 fighter moved from 107 Sea Zone to 91 Sea Zone
            1 aaGun, 2 armour, 3 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            1 aaGun moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern France
            1 carrier placed in 95 Sea Zone
            1 fighter placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Libya: 1 artillery
            EDIT: Adding units owned by Italians to Tobruk: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Italians regular : 2.00
    

    Savegame


  • @Daaras @FranceNeedsMorePower

    Anzac/France up

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