0% for April

2v2 Final: Daaras and FranceNeedsMorePower (L) vs Gamerman01 and Booper (X)


  • @Daaras @FranceNeedsMorePower

    Hey guys, Gamerman needs to know the casualties to take for this sea battle, involving Japan vs Anzac fleet at the Carolines.

    fb76200d-8ecb-43a9-9536-f4a521cf7041-image.png


  • @Booper Have the carrier and fighter left.


  • @FranceNeedsMorePower

    So just to confirm:

    3 hits on subs
    1 on DD
    1 on CA
    1 on fighter

    Leaving an undamaged carrier worth 1 fighter?


  • @FranceNeedsMorePower

    With, not worth


  • Yes, I’m sure that’s what he meant,
    But won’t be finishing the turn for a couple of hours so there’s time to clarify


  • TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Shan State to Yunnan
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Anhwe to Kweichow
            1 tactical_bomber moved from Buyant-Uhaa to Amur
            1 armour moved from Dzavhan to Amur
            3 infantry moved from Korea to Amur
            2 fighters moved from Japan to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
            1 submarine moved from 42 Sea Zone to 56 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 battleship moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
            2 fighters moved from 42 Sea Zone to 33 Sea Zone
            1 submarine moved from 42 Sea Zone to 46 Sea Zone
            2 fighters moved from 42 Sea Zone to 46 Sea Zone
            2 artilleries and 20 infantry moved from Shan State to Yunnan
            3 infantry moved from French Indo China to Yunnan
            2 fighters and 1 tactical_bomber moved from Shan State to Kweichow
            1 tactical_bomber moved from Shan State to 56 Sea Zone
            1 battleship moved from 42 Sea Zone to 55 Sea Zone
            1 submarine moved from 42 Sea Zone to 56 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Shan State to 36 Sea Zone
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 cruiser moved from 42 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Amur, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kweichow
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 2 artilleries and 23 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 23 infantry in Yunnan, round 2 : 3/26 hits, 5.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 22 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    French roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 36 Sea Zone
                    1 destroyer owned by the French lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for French: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 56 Sea Zone
                Japanese attack with 2 submarines and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 56 Sea Zone
                    1 destroyer owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 62 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    1 transport owned by the ANZAC lost in 62 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                    Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                    Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 33 Sea Zone
                Japanese attack with 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
                ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport
                    Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 destroyers, 5 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits
                    ANZAC roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 33 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    2 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone
                    1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 3 submarines owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 5 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 5/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 carrier, 1 fighter and 1 transport in 33 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC and 1 transport owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 47
                Casualties for Japanese: 2 destroyers and 3 submarines
                Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport
    
        Non Combat Move - Japanese
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -0.17
    French regular : 0.67
    Japanese regular : -3.67
    ANZAC regular : 0.67
    Russians regular : -0.33
    

    Savegame


  • Battle over, will complete tonight (in a few hours)


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Shan State to Yunnan
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Anhwe to Kweichow
            1 tactical_bomber moved from Buyant-Uhaa to Amur
            1 armour moved from Dzavhan to Amur
            3 infantry moved from Korea to Amur
            2 fighters moved from Japan to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
            1 submarine moved from 42 Sea Zone to 56 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 battleship moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
            2 fighters moved from 42 Sea Zone to 33 Sea Zone
            1 submarine moved from 42 Sea Zone to 46 Sea Zone
            2 fighters moved from 42 Sea Zone to 46 Sea Zone
            2 artilleries and 20 infantry moved from Shan State to Yunnan
            3 infantry moved from French Indo China to Yunnan
            2 fighters and 1 tactical_bomber moved from Shan State to Kweichow
            1 tactical_bomber moved from Shan State to 56 Sea Zone
            1 battleship moved from 42 Sea Zone to 55 Sea Zone
            1 submarine moved from 42 Sea Zone to 56 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Shan State to 36 Sea Zone
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 cruiser moved from 42 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Amur, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kweichow
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 2 artilleries and 23 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 23 infantry in Yunnan, round 2 : 3/26 hits, 5.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 22 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    French roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 36 Sea Zone
                    1 destroyer owned by the French lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for French: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 56 Sea Zone
                Japanese attack with 2 submarines and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 56 Sea Zone
                    1 destroyer owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 62 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    1 transport owned by the ANZAC lost in 62 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                    Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                    Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 33 Sea Zone
                Japanese attack with 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
                ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport
                    Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 destroyers, 5 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits
                    ANZAC roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 33 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    2 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone
                    1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 3 submarines owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 5 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 5/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 carrier, 1 fighter and 1 transport in 33 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC and 1 transport owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 47
                Casualties for Japanese: 2 destroyers and 3 submarines
                Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
            1 carrier moved from 42 Sea Zone to 61 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
            1 mech_infantry moved from Central Mongolia to Anhwe
            1 infantry moved from Chahar to Anhwe
            3 infantry moved from Buyant-Uhaa to Jehol
            1 mech_infantry moved from Korea to Siberia
            1 tactical_bomber moved from Amur to Buyant-Uhaa
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            3 infantry moved from Malaya to Shan State
            2 infantry moved from Dutch New Guinea to New Guinea
            4 fighters moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
            2 infantry moved from Korea to Manchuria
            4 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from Korea to 6 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 armour and 5 infantry moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 46 Sea Zone to New Guinea
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 mech_infantry placed in Malaya
            2 submarines placed in 37 Sea Zone
            1 infantry placed in French Indo China
            2 destroyers placed in 36 Sea Zone
            1 fighter and 8 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -0.17
    French regular : 0.67
    Japanese regular : -3.67
    ANZAC regular : 0.67
    Russians regular : -0.33
    

    Savegame



  • @Booper I’m currently busy and will not be able to take my turn for a little while heads up.


  • @gamerman01 Scramble?Screenshot 2026-05-01 161827.png


  • @FranceNeedsMorePower

    This is a pretty evident no scramble. I feel confident replying on @gamerman01 ‘s behalf on this one to keep the game going.


  • @FranceNeedsMorePower

    FYI, you should also post the file when you ask for scramble/intercept requests. Your Combat Move is essentially “locked in” at this point, and cannot change.

    You can do the Post to Forum as we discussed earlier, or save the file and upload it. Either works.



  • @Booper That’s the file for asking the scramble.


  • @Booper @Daaras @gamerman01 I’m not sure how this is even possible but I attack with a bunch of land units and naval shots and could not take midway. Did I skip naval shots or something on dice server?Screenshot 2026-05-02 113858.png


  • @Booper Accidently hit to end non com, assumed I could use edit to move a few destroyers because similar things have been done before. If this is not egibleScreenshot 2026-05-02 114751.png Screenshot 2026-05-02 115013.png Screenshot 2026-05-02 115204.png feel free to let me know.


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • That was the worst dice result I’ve seen in a long time.

    Yes, you hit with 1 cruiser and all the rest were misses.
    The edits are fine, you did them right away.

    As much as I’d like my number of open games to go down, I’m incline to offer you to dull that horrid dice result a bit by allowing you to take control of Midway with one ground unit, if you feel alright with that


  • @FranceNeedsMorePower

    Yes, no problem at all on the edits for NCM.

    Note, with the attack on Midway, the Battleship and Cruisers only fire One time, the first round of combat. After that, it’s whoever is directly attacking. You cannot rely on the support shot to provide sustained firepower in an attack. Bringing in Air is usually the best way to do that.

    I’m fine with the edit gamerman proposed to Midway as well.

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