@The-Farmer said in L26 OOB AndrewAAGamer (X) vs The-Farmer (L+40):
Did you place my UK units?
disregard I saw your combat phase that it was placed.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shan State to Yunnan
Japanese take Burma from UK_Pacific
1 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Buyant-Uhaa to Amur
1 armour moved from Dzavhan to Amur
3 infantry moved from Korea to Amur
2 fighters moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 battleship moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
2 fighters moved from 42 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 46 Sea Zone
2 fighters moved from 42 Sea Zone to 46 Sea Zone
2 artilleries and 20 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to Kweichow
1 tactical_bomber moved from Shan State to 56 Sea Zone
1 battleship moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Amur
Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Amur, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries and 23 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 23 infantry in Yunnan, round 2 : 3/26 hits, 5.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 22 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
French roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
1 destroyer owned by the French lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 56 Sea Zone
Japanese attack with 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 33 Sea Zone
Japanese attack with 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport
Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 destroyers, 5 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits
ANZAC roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 33 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
2 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone
1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 3 submarines owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 5 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 5/7 hits, 3.83 expected hits
ANZAC roll dice for 1 carrier, 1 fighter and 1 transport in 33 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC and 1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 2 destroyers and 3 submarines
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
1 carrier moved from 42 Sea Zone to 61 Sea Zone
2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
1 mech_infantry moved from Central Mongolia to Anhwe
1 infantry moved from Chahar to Anhwe
3 infantry moved from Buyant-Uhaa to Jehol
1 mech_infantry moved from Korea to Siberia
1 tactical_bomber moved from Amur to Buyant-Uhaa
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 infantry moved from Malaya to Shan State
2 infantry moved from Dutch New Guinea to New Guinea
4 fighters moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
2 infantry moved from Korea to Manchuria
4 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from Korea to 6 Sea Zone
1 armour, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour and 5 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 mech_infantry placed in Malaya
2 submarines placed in 37 Sea Zone
1 infantry placed in French Indo China
2 destroyers placed in 36 Sea Zone
1 fighter and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.17
French regular : 0.67
Japanese regular : -3.67
ANZAC regular : 0.67
Russians regular : -0.33
FYI, USA is up
@Booper I’m currently busy and will not be able to take my turn for a little while heads up.
@gamerman01 Scramble?
This is a pretty evident no scramble. I feel confident replying on @gamerman01 ‘s behalf on this one to keep the game going.
FYI, you should also post the file when you ask for scramble/intercept requests. Your Combat Move is essentially “locked in” at this point, and cannot change.
You can do the Post to Forum as we discussed earlier, or save the file and upload it. Either works.
@Booper Ok here is the filetriplea_42169_8jap (1).tsvg
@Booper That’s the file for asking the scramble.
@Booper @Daaras @gamerman01 I’m not sure how this is even possible but I attack with a bunch of land units and naval shots and could not take midway. Did I skip naval shots or something on dice server?
@Booper Accidently hit to end non com, assumed I could use edit to move a few destroyers because similar things have been done before. If this is not egible
feel free to let me know.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Hit Differential Summary :
That was the worst dice result I’ve seen in a long time.
Yes, you hit with 1 cruiser and all the rest were misses.
The edits are fine, you did them right away.
As much as I’d like my number of open games to go down, I’m incline to offer you to dull that horrid dice result a bit by allowing you to take control of Midway with one ground unit, if you feel alright with that
Yes, no problem at all on the edits for NCM.
Note, with the attack on Midway, the Battleship and Cruisers only fire One time, the first round of combat. After that, it’s whoever is directly attacking. You cannot rely on the support shot to provide sustained firepower in an attack. Bringing in Air is usually the best way to do that.
I’m fine with the edit gamerman proposed to Midway as well.
@Booper @gamerman01 Thanks for clarifying that the non com edits were fine. I don’t feel changing the outcome of midway to be fair. I would want to hear @Daaras 's opinion though.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to France
1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
1 bomber moved from Hawaiian Islands to 33 Sea Zone
1 battleship, 3 cruisers and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
6 fighters moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/2 hits, 0.33 expected hits
Bombing raid in France rolls: 4,7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 33 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 bomber, 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Midway
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 airfield and 4 infantry
Americans roll dice for 1 battleship and 3 cruisers in Midway, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Midway, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 4 infantry in Midway, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Americans lost in Midway
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Midway, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 3 infantry in Midway, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans lost in Midway
2 infantry owned by the Japanese lost in Midway
Americans roll dice for 1 artillery and 1 mech_infantry in Midway, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Midway, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Midway
Americans roll dice for 1 artillery in Midway, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Midway, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Midway
Japanese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
2 bombers moved from France to United Kingdom
2 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 4 fighters, 5 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
2 mech_infantrys moved from British Columbia to Western United States
1 destroyer moved from 1 Sea Zone to 13 Sea Zone
1 fighter moved from 33 Sea Zone to 48 Sea Zone
1 fighter moved from 33 Sea Zone to 48 Sea Zone
1 fighter moved from 33 Sea Zone to 48 Sea Zone
1 fighter moved from 33 Sea Zone to 48 Sea Zone
1 fighter moved from 33 Sea Zone to 48 Sea Zone
1 fighter moved from 33 Sea Zone to 48 Sea Zone
1 fighter moved from 33 Sea Zone to 48 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 48 Sea Zone
1 bomber moved from 33 Sea Zone to Gilbert Islands
4 carriers moved from 26 Sea Zone to 48 Sea Zone
1 infantry moved from Suriname to Brazil
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 17 destroyers
EDIT: Adding units owned by Americans to 106 Sea Zone: 17 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 4 destroyers
EDIT: Adding units owned by Americans to 102 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 90 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 103 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 107 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser and 3 destroyers placed in 10 Sea Zone
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser and 3 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Americans undo move 1.
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 infantry moved from Shensi to Hopei
1 infantry moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 cruiser, 2 destroyers and 3 transports moved from 80 Sea Zone to 71 Sea Zone
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
Combat - British
Non Combat Move - British
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 fighters and 2 tactical_bombers moved from Iceland to United Kingdom
2 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 artillery moved from Eastern Persia to West India
6 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Kazakhstan to Persia
1 armour moved from Szechwan to Hopei
Place Units - British
2 fighters and 1 infantry placed in Persia
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : 3.00
Germans AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 submarine moved from 91 Sea Zone to 88 Sea Zone
1 submarine moved from 91 Sea Zone to 90 Sea Zone
1 fighter moved from Gibraltar to 90 Sea Zone
1 fighter moved from 91 Sea Zone to 88 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 108 Sea Zone
1 submarine moved from 108 Sea Zone to 107 Sea Zone
1 fighter moved from Gibraltar to 107 Sea Zone
1 mech_infantry moved from Bessarabia to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in 107 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 88 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 88 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 90 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 90 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 90 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
4 submarines moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 90 Sea Zone to Gibraltar
1 fighter moved from 88 Sea Zone to Gibraltar
1 fighter moved from 107 Sea Zone to 91 Sea Zone
1 aaGun, 2 armour, 3 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 artillery and 1 infantry placed in Southern France
1 carrier placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 artillery
EDIT: Adding units owned by Italians to Tobruk: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : 2.00
Anzac/France up