0% for April
  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

  • 2026 25 24 22 19 17 15

    @captainwalker finland up

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Finns
            1 Artillery, 1 Elite and 1 Infantry moved from Arkhangelsk to Vologda
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vologda
                Finns attack with 1 Artillery, 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery, 1 Elite and 1 Infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vologda
                Finns win, taking Vologda from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Infantry moved from Novgorod to S.Karelia
            2 Infantrys moved from Vyborg to S.Karelia
            2 Infantrys moved from N.Karelia to S.Karelia
            2 Infantrys moved from Oulu to Vyborg
            2 Infantrys moved from Tampere to Oulu
            1 Artillery, 9 Infantrys and 2 Tanks moved from Leningrad to S.Karelia
            2 Infantrys moved from Helsinki to Tampere
            3 Infantrys moved from Helsinki to 24 Sea Zone
            3 Infantrys moved from 24 Sea Zone to Leningrad
            4 ArmoredCars, 4 Artillerys, 4 Elites, 23 Infantrys and 7 Tanks moved from Arkhangelsk to S.Karelia
    
        Place Units - Finns
            4 Infantrys placed in Arkhangelsk
            2 ArmoredCars, 1 Infantry and 1 Tank placed in Leningrad
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.00
    Russians regular : -0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Romanians round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Romanians
            1 Adv.Fighter and 1 Fighter moved from Kiev to 52 Sea Zone
            1 Artillery, 1 Elite and 3 Infantrys moved from Donetsk to Rostov
            1 Mech.Inf moved from E.Romania to Rostov
    
        Purchase Units - Romanians
            Romanians buy 5 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in 52 Sea Zone
                Romanians attack with 1 Adv.Fighter and 1 Fighter
                British defend with 1 Transport
                    Romanians roll dice for 1 Adv.Fighter and 1 Fighter in 52 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 Transport in 52 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the British lost in 52 Sea Zone
                Romanians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in Rostov
                Romanians attack with 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf
                Russians defend with 2 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf in Rostov, round 2 : 1/6 hits, 1.83 expected hits
                    Russians roll dice for 2 Infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Romanians lost in Rostov
                    1 Infantry owned by the Russians lost in Rostov
                    Romanians roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 1 Mech.Inf in Rostov, round 3 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Rostov
                Romanians win, taking Rostov from Russians with 1 Artillery, 1 Elite, 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Romanians
            2 Infantrys moved from Kiev to Kursk
            2 Tanks moved from Kiev to Kursk
            1 AAGun moved from Vinnytsia to Donetsk
            2 Infantrys moved from Vinnytsia to Donetsk
            2 Infantrys moved from E.Romania to Vinnytsia
            3 Infantrys moved from Bulgaria to Istanbul
            2 Tanks moved from Greece to Istanbul
            3 Infantrys moved from E.Romania to Bulgaria
            3 Infantrys moved from Bucharest to E.Romania
            1 Adv.Fighter and 1 Fighter moved from 52 Sea Zone to Greece
    
        Place Units - Romanians
            2 Infantrys and 1 Mech.Inf placed in E.Romania
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1.33
    Russians regular : 0.00
    British regular : -0.17
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Thai round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Thai
            4 units repaired.
            1 Elite and 1 Infantry moved from Bangkok to Malaya
            1 Tank moved from Bangkok to Malaya
            1 Infantry moved from Bangkok to S.Thailand
            1 Tank moved from Yunnan to S.Thailand
    
        Purchase Units - Thai
            Thai buy 1 Bunker, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Infantry and 1 Tank
                Anzac defend with 1 Marine
                    Thai roll dice for 1 Infantry and 1 Tank in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Marine in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Infantry and 1 Tank in S.Thailand, round 3 : 1/2 hits, 0.67 expected hits
                    Anzac roll dice for 1 Marine in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Anzac lost in S.Thailand
                Thai win, taking S.Thailand from Anzac with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Anzac: 1 Marine
            Battle in Malaya
                Thai attack with 1 Elite, 1 Infantry and 1 Tank
                Anzac defend with 1 Infantry
                    Thai roll dice for 1 Elite, 1 Infantry and 1 Tank in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Malaya
                Thai win, taking Malaya from British with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Thai
            1 Elite and 1 Infantry moved from West Borneo to Banjarmasin
    
        Place Units - Thai
            1 Bunker and 2 Infantrys placed in Yunnan
            2 Infantrys placed in West Borneo
            1 Elite and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -0.67
    Thai regular : -0.33
    British regular : -0.33
    

    Savegame


  • @Karl7 thai are up

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    @captainwalker

    and they have moved!


  • @Karl7 lol…sorry, didn’t refresh the page


  • @Karl7 combat in SZ84… OOL or turn by turn?

  • 2026 25 24 22 19 17 15

    TripleA Manual Gamesave Post: Americans round 16

    TripleA Manual Gamesave Post for game: World At War

    Game History

    Round: 16
    
        Combat Move - Americans
            3 Infantrys moved from Rio de Oro to 31 Sea Zone
            2 Battleships, 1 Cruiser, 3 Infantrys and 5 Transports moved from 31 Sea Zone to 41 Sea Zone
            5 Tanks moved from E.Morocco to 41 Sea Zone
            3 ArmoredCars moved from E.Morocco to 41 Sea Zone
            3 ArmoredCars, 3 Infantrys and 5 Tanks moved from 41 Sea Zone to Valencia
            1 Infantry and 2 Tanks moved from Andalusia to La Mancha
            3 Infantrys and 3 Tanks moved from Portugal to Leon
            1 S.Bomber moved from E.Morocco to La Mancha
            1 S.Bomber moved from E.Morocco to Leon
            1 Fighter moved from E.Morocco to La Mancha
            2 Infantrys moved from Mauritania to 34 Sea Zone
            2 Infantrys and 1 Transport moved from 34 Sea Zone to 41 Sea Zone
            2 Infantrys moved from 41 Sea Zone to Valencia
            8 Adv.Fighters, 10 Fighters and 6 L.Fighters moved from 85 Sea Zone to 84 Sea Zone
            3 L.Fighters moved from N.Buryat Mongolia to 84 Sea Zone
            7 B.Carriers, 3 B.Transports, 9 Battleships, 3 Carriers, 1 Cruiser, 1 Destroyer, 7 S.Submarines and 11 Submarines moved from 85 Sea Zone to 84 Sea Zone
            3 Adv.Fighters and 1 Bomber moved from Saipan to 84 Sea Zone
            3 L.Fighters moved from 95 Sea Zone to 84 Sea Zone
            2 Fighters moved from 67 Sea Zone to 84 Sea Zone
    
        Purchase Units - Americans
            Americans repair damage of 2x Factory; Remaining resources: 155 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 22 19 17 15

    TripleA Manual Gamesave Post: Americans round 16

    TripleA Manual Gamesave Post for game: World At War

    Game History

    Round: 16
    
        Combat Move - Americans
            3 Infantrys moved from Rio de Oro to 31 Sea Zone
            2 Battleships, 1 Cruiser, 3 Infantrys and 5 Transports moved from 31 Sea Zone to 41 Sea Zone
            5 Tanks moved from E.Morocco to 41 Sea Zone
            3 ArmoredCars moved from E.Morocco to 41 Sea Zone
            3 ArmoredCars, 3 Infantrys and 5 Tanks moved from 41 Sea Zone to Valencia
            1 Infantry and 2 Tanks moved from Andalusia to La Mancha
            3 Infantrys and 3 Tanks moved from Portugal to Leon
            1 S.Bomber moved from E.Morocco to La Mancha
            1 S.Bomber moved from E.Morocco to Leon
            1 Fighter moved from E.Morocco to La Mancha
            2 Infantrys moved from Mauritania to 34 Sea Zone
            2 Infantrys and 1 Transport moved from 34 Sea Zone to 41 Sea Zone
            2 Infantrys moved from 41 Sea Zone to Valencia
            8 Adv.Fighters, 10 Fighters and 6 L.Fighters moved from 85 Sea Zone to 84 Sea Zone
            3 L.Fighters moved from N.Buryat Mongolia to 84 Sea Zone
            7 B.Carriers, 3 B.Transports, 9 Battleships, 3 Carriers, 1 Cruiser, 1 Destroyer, 7 S.Submarines and 11 Submarines moved from 85 Sea Zone to 84 Sea Zone
            3 Adv.Fighters and 1 Bomber moved from Saipan to 84 Sea Zone
            3 L.Fighters moved from 95 Sea Zone to 84 Sea Zone
            2 Fighters moved from 67 Sea Zone to 84 Sea Zone
    
        Purchase Units - Americans
            Americans repair damage of 2x Factory; Remaining resources: 155 PUs; 
            Americans buy 4 Adv.Fighters, 2 B.Carriers, 2 B.Transports, 1 Destroyer, 2 Factorys and 10 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 22 19 17 15

    @Karl7 now you have all the info there is

  • 2026 25 24 22 19 17 15

    TripleA Manual Gamesave Post: Americans round 16

    TripleA Manual Gamesave Post for game: World At War

    Game History

    Round: 16
    
        Combat Move - Americans
            3 Infantrys moved from Rio de Oro to 31 Sea Zone
            2 Battleships, 1 Cruiser, 3 Infantrys and 5 Transports moved from 31 Sea Zone to 41 Sea Zone
            5 Tanks moved from E.Morocco to 41 Sea Zone
            3 ArmoredCars moved from E.Morocco to 41 Sea Zone
            3 ArmoredCars, 3 Infantrys and 5 Tanks moved from 41 Sea Zone to Valencia
            1 Infantry and 2 Tanks moved from Andalusia to La Mancha
            3 Infantrys and 3 Tanks moved from Portugal to Leon
            1 S.Bomber moved from E.Morocco to La Mancha
            1 S.Bomber moved from E.Morocco to Leon
            1 Fighter moved from E.Morocco to La Mancha
            2 Infantrys moved from Mauritania to 34 Sea Zone
            2 Infantrys and 1 Transport moved from 34 Sea Zone to 41 Sea Zone
            2 Infantrys moved from 41 Sea Zone to Valencia
            8 Adv.Fighters, 10 Fighters and 6 L.Fighters moved from 85 Sea Zone to 84 Sea Zone
            3 L.Fighters moved from N.Buryat Mongolia to 84 Sea Zone
            7 B.Carriers, 3 B.Transports, 9 Battleships, 3 Carriers, 1 Cruiser, 1 Destroyer, 7 S.Submarines and 11 Submarines moved from 85 Sea Zone to 84 Sea Zone
            3 Adv.Fighters and 1 Bomber moved from Saipan to 84 Sea Zone
            3 L.Fighters moved from 95 Sea Zone to 84 Sea Zone
            2 Fighters moved from 67 Sea Zone to 84 Sea Zone
    
        Purchase Units - Americans
            Americans repair damage of 2x Factory; Remaining resources: 155 PUs; 
            Americans buy 4 Adv.Fighters, 2 B.Carriers, 2 B.Transports, 1 Destroyer, 2 Factorys and 10 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 84 Sea Zone
                Americans attack with 11 Adv.Fighters, 7 B.Carriers, 3 B.Transports, 9 Battleships, 1 Bomber, 3 Carriers, 1 Cruiser, 1 Destroyer, 12 Fighters, 12 L.Fighters, 7 S.Submarines and 11 Submarines
                Hisaichi defend with 5 Adv.Fighters, 2 B.Carriers, 1 Battleship, 5 Fighters, 3 Submarines, 1 T.Boat and 7 Transports; Yamamoto defend with 13 Adv.Fighters, 7 B.Carriers, 5 Carriers, 5 Destroyers, 11 Fighters, 3 S.Submarines, 4 Submarines and 1 Transport; Thai defend with 1 Submarine
                    Americans roll dice for 7 S.Submarines and 11 Submarines in 84 Sea Zone, round 2 : 2/18 hits, 7,17 expected hits
                Units damaged: 1 B.Carrier owned by the Hisaichi and 1 B.Carrier owned by the Yamamoto
                    Yamamoto roll dice for 3 S.Submarines and 8 Submarines in 84 Sea Zone, round 2 : 7/11 hits, 4,17 expected hits
                Units damaged: 7 B.Carriers owned by the Americans
                    Americans roll dice for 11 Adv.Fighters, 7 B.Carriers, 3 B.Transports, 9 Battleships, 1 Bomber, 3 Carriers, 1 Cruiser, 1 Destroyer, 12 Fighters and 12 L.Fighters in 84 Sea Zone, round 2 : 24/57 hits, 24,67 expected hits
    

    Combat Hit Differential Summary :

    Yamamoto regular : 2,83
    Americans regular : -5,83
    

    Savegame

  • 2026 25 24 22 19 17 15

    @Elrood need 24 casualties

  • 2026 25 24 22 19 17 15

    @Karl7 need 24 casualties

  • 2026 25 24 22 19 17 15

    @Karl7 i take it 8 hits go on your capital ships, that leaves 16 casualties to choose
    :-)

  • 22 20 19 18 17 16 15 14 12

    @Elrood

    take out transports, t-boat, and 7 subs (leave Yam units over others).

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