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L25 G40 OOB Gamerman01 (x) v VictoryFirst (+50)


  • @gamerman01 Please scramble two ANZAC fighters and one French fighter!


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 fighters moved from Southern Italy to 92 Sea Zone
            2 tactical_bombers moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Normandy Bordeaux to 92 Sea Zone
            2 bombers moved from Western Germany to 92 Sea Zone
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            1 tactical_bomber moved from Western Germany to 92 Sea Zone
            2 infantry moved from Bessarabia to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            3 armour, 5 artilleries, 20 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
            5 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
    
        Combat - Germans
            British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in Ukraine
                Germans attack with 8 armour, 5 artilleries, 20 infantry and 13 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 8 armour, 5 artilleries, 20 infantry and 13 mech_infantrys in Ukraine, round 2 : 13/46 hits, 12.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 8 armour, 5 artilleries, 19 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                1 tactical_bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in 92 Sea Zone
                Germans attack with 3 bombers, 3 fighters and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 fighter; ANZAC defend with 2 fighters
                    Germans roll dice for 3 bombers, 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 9/9 hits, 5.50 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits
                    2 tactical_bombers owned by the Germans lost in 92 Sea Zone
                    2 fighters owned by the ANZAC, 1 cruiser owned by the British, 1 battleship owned by the British and 1 fighter owned by the French lost in 92 Sea Zone
                Germans win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
                Casualties for Germans: 2 tactical_bombers
                Casualties for ANZAC: 2 fighters
                Casualties for French: 1 fighter
                Casualties for British: 1 battleship and 1 cruiser
    
        Non Combat Move - Germans
            2 fighters moved from 92 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern Poland to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from 92 Sea Zone to Southern France
            1 tactical_bomber moved from 92 Sea Zone to Southern France
            3 bombers moved from 92 Sea Zone to Southern Italy
            1 tactical_bomber moved from Western Ukraine to Yugoslavia
            3 aaGuns moved from Bessarabia to Ukraine
            7 infantry moved from Novgorod to Baltic States
            1 aaGun and 1 infantry moved from Vyborg to Novgorod
            1 destroyer moved from 115 Sea Zone to 112 Sea Zone
            1 aaGun moved from Eastern Poland to Bessarabia
            7 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 4 infantry moved from Germany to Slovakia Hungary
            1 aaGun moved from Normandy Bordeaux to France
            3 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Belarus to Eastern Poland
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 112 Sea Zone
            3 infantry placed in Novgorod
            3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.67
    Germans regular : 2.17
    British regular : -1.17
    

    Savegame

  • 2026 25

    Lol I hoped you wouldn’t be THAT successful in SZ 92.

    And Germany buying a carrier and a submarine this turn is interesting to say the least.

    Pretty interesting stuff so far, let’s see if I can react well to it.

  • 2026 25

    Pretty busy right now, I am playing a lot of difficult games that require a lot of thinking time. I will do my turn here probably tomorrow.


  • Don’t feel rushed, and,
    I think I’ll move Classic today

    Thanks for letting me know - helps!

  • 2026 25

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 armour moved from Iraq to Egypt
            1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
            1 armour and 3 mech_infantrys moved from Russia to Kazakhstan
            3 fighters moved from Caucasus to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 tactical_bomber moved from Caucasus to Bryansk
            1 fighter moved from Caucasus to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            1 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Rostov to Caucasus
            2 infantry moved from Rostov to Tambov
            2 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            4 infantry moved from Russia to Bryansk
            1 infantry moved from Bryansk to Rostov
            2 aaGuns and 17 infantry moved from Yenisey to Timguska
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 fighter moved from Kazakhstan to Bryansk
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 armour, 5 infantry and 1 mech_infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kazakhstan: 1 fighter
            EDIT: Adding units owned by Russians to Bryansk: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I started around noon, but interrupted by yardwork because my son came with a chainsaw.

    Finishing this J4 soon!


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 3 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 infantry moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Hopei to Kweichow
            1 artillery moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 fighter and 1 tactical_bomber moved from Japan to 8 Sea Zone
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 submarine moved from 33 Sea Zone to 16 Sea Zone
            2 fighters moved from 33 Sea Zone to 16 Sea Zone
            1 fighter and 2 tactical_bombers moved from Anhwe to Kweichow
            1 fighter moved from French Indo China to Kweichow
    
        Combat - Japanese
            Battle in New Guinea
            Battle in Amur
            Battle in 8 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 8 Sea Zone
                    1 destroyer owned by the Americans lost in 8 Sea Zone
                Japanese win, taking New Guinea from ANZAC, taking Amur from Russians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kweichow
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 aaGun, 5 artilleries and 10 infantry moved from Hunan to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
            2 fighters moved from 16 Sea Zone to 6 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 fighter moved from Anhwe to Japan
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from Java to 42 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 5 infantry moved from 37 Sea Zone to Shan State
            2 bombers moved from Caroline Islands to Philippines
            1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
            1 armour moved from French Indo China to Hunan
            1 mech_infantry moved from Hopei to Hunan
            1 infantry moved from Jehol to Manchuria
            1 fighter moved from Anhwe to Sakha
            1 infantry moved from Jehol to Chahar
            1 aaGun moved from Jehol to Chahar
            1 fighter moved from Kweichow to Manchuria
            1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
            1 tactical_bomber moved from French Indo China to Shan State
            1 tactical_bomber moved from Kweichow to Chahar
            1 fighter and 2 tactical_bombers moved from French Indo China to Anhwe
    
        Place Units - Japanese
            2 destroyers, 4 submarines and 1 transport placed in 6 Sea Zone
            Japanese undo move 1.
            1 infantry placed in Malaya
            2 submarines placed in 37 Sea Zone
            2 infantry and 1 mech_infantry placed in French Indo China
            1 armour placed in Japan
            2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.00
    Japanese regular : -2.67
    

    Savegame

  • 2026 25

    Just so you know, I will do the turn in this game next. It is the game with the longest overdue turn. I hope I can post by tomorrow, but it might take more time depending on how difficult it is (haven’t really looked at it yet). I will definitely have it by Sunday.


  • Thanks! Oh my goodness I’m finally getting caught up on mine and have none to play like you the other day, but don’t stress about meeting your prediction.

    I’m supposed to be starting a playoff game with @GeneralDisarray that’s way overdue - my fault

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