@Witt Fine with me
World at War game 23
-
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Combat Move - French 1 Artillery and 2 Infantrys moved from French Equatorial Africa to Darfur 2 Fighters moved from New Valley to Darfur 1 Artillery and 3 Infantrys moved from E.Morocco to S.Algeria 5 Infantrys moved from E.Morocco to N.Algeria 1 Infantry moved from E.Morocco to S.Algeria 1 Infantry moved from E.Morocco to S.Algeria 1 Infantry moved from E.Morocco to N.Algeria 1 Infantry moved from E.Morocco to N.Algeria 1 Infantry moved from E.Morocco to S.Algeria 1 Infantry moved from E.Morocco to N.Algeria 1 Infantry moved from E.Morocco to S.Algeria Purchase Units - French French buy 6 Artillerys and 3 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in S.Algeria French attack with 1 Artillery and 7 Infantrys Italians defend with 1 Infantry French roll dice for 1 Artillery and 7 Infantrys in S.Algeria, round 2 : 0/8 hits, 1,67 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in S.Algeria French roll dice for 1 Artillery and 6 Infantrys in S.Algeria, round 3 : 1/7 hits, 1,50 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Italians lost in S.Algeria French win, taking S.Algeria from Italians with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Battle in N.Algeria French attack with 8 Infantrys Italians defend with 1 Infantry French roll dice for 8 Infantrys in N.Algeria, round 2 : 2/8 hits, 1,33 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in N.Algeria 1 Infantry owned by the Italians lost in N.Algeria French win, taking N.Algeria from Italians with 7 Infantrys remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Battle in Darfur French attack with 1 Artillery, 2 Fighters and 2 Infantrys Italians defend with 1 Artillery and 1 Infantry French roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Darfur, round 2 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 0/2 hits, 0,67 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Darfur French win, taking Darfur from Italians with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 Artillery and 1 Infantry Non Combat Move - French 2 Fighters moved from Darfur to New Valley 8 Infantrys moved from Lower Egypt to New Valley 14 Tanks moved from New Valley to Palestine 1 Infantry moved from Nubia to Lower Egypt 2 Tanks moved from Italian East Africa to Lower Egypt 2 Elites moved from Yemen to 57 Sea Zone 2 Elites moved from 57 Sea Zone to Palestine 1 Elite and 2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia 7 Infantrys moved from Syria to Adana 1 Infantry moved from Italian East Africa to Nubia 1 ArmoredCar moved from Yemen to N.Saudi Arabia Place Units - French 2 Artillerys placed in Syria 4 Artillerys placed in E.Morocco 3 Infantrys placed in French Equatorial Africa Turn Complete - French French collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 0,33 French regular : -1,00 -
@Karl7 no word yet from @dawgoneit so I made his move.
Yama is up
-
TripleA Turn Summary: Yamamoto round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Combat Move - Yamamoto 1 Infantry moved from Tokyo to Tohoku 1 Infantry moved from Tokyo to Tohoku 1 Elite moved from Tokyo to 84 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 1 Elite and 1 Infantry moved from 84 Sea Zone to Kyushu 2 Infantrys moved from Tokyo to Chubu 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Hokkaido 1 Adv.Fighter moved from Tokyo to Tohoku 1 Adv.Fighter moved from Tokyo to Hokkaido 1 Adv.Fighter moved from Tokyo to Chubu 1 Fighter moved from Tokyo to Chubu 1 Fighter moved from Tokyo to Kyushu 1 Fighter moved from Tokyo to Kyushu 1 Fighter moved from Tokyo to Tohoku 1 Bomber moved from Tokyo to Minamitori 2 Adv.Fighters and 2 Fighters moved from 84 Sea Zone to 75 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 84 Sea Zone to 93 Sea Zone 1 Fighter moved from 84 Sea Zone to Hokkaido 1 Adv.Fighter moved from 84 Sea Zone to Kyushu 1 Adv.Fighter moved from 84 Sea Zone to Chubu 1 Fighter moved from 84 Sea Zone to Chubu 1 Fighter moved from 84 Sea Zone to Tohoku 1 Fighter moved from 84 Sea Zone to Tohoku 2 Adv.Fighters moved from 84 Sea Zone to Hokkaido 1 Adv.Fighter moved from 84 Sea Zone to Kyushu 1 Infantry and 1 Marine moved from Lombok to Soembawa 1 Fighter moved from 93 Sea Zone to 111 Sea Zone 1 Bomber moved from Davao to 111 Sea Zone 1 Adv.Fighter moved from 93 Sea Zone to 111 Sea Zone 1 Tank moved from Davao to Panay 2 Infantrys moved from Mindanao to Panay 1 Adv.Fighter moved from 84 Sea Zone to 111 Sea Zone 1 Battleship and 1 Carrier moved from 105 Sea Zone to 110 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 B.Carriers, 1 Bunker, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Strategic bombing raid in Minamitori Bombing raid in Minamitori rolls: 5 and causes: 2 damage to unit: Factory Bombing raid in Minamitori causes 2 damage total. Battle in 75 Sea Zone Yamamoto attack with 2 Adv.Fighters and 2 Fighters Americans defend with 1 Destroyer Yamamoto roll dice for 2 Adv.Fighters and 2 Fighters in 75 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 75 Sea Zone Yamamoto win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 111 Sea Zone Yamamoto attack with 2 Adv.Fighters, 1 Bomber and 1 Fighter Anzac defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber and 1 Fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Anzac roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Anzac and 1 Destroyer owned by the Anzac lost in 111 Sea Zone Yamamoto win with 2 Adv.Fighters, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 14 Casualties for Anzac: 1 Destroyer and 1 Transport Battle in 93 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Fighter Americans defend with 1 Destroyer Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 93 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 Destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 93 Sea Zone Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 110 Sea Zone Yamamoto attack with 1 Battleship and 1 Carrier Dutch defend with 1 Transport Yamamoto roll dice for 1 Battleship and 1 Carrier in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Dutch roll dice for 1 Transport in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in 110 Sea Zone Yamamoto win with 1 Battleship and 1 Carrier remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in Panay Yamamoto attack with 2 Infantrys and 1 Tank Anzac defend with 2 Infantrys Yamamoto roll dice for 2 Infantrys and 1 Tank in Panay, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 2 Infantrys in Panay, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in Panay, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 Infantrys in Panay, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Panay Yamamoto roll dice for 2 Infantrys and 1 Tank in Panay, round 4 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Panay, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Panay Yamamoto win, taking Panay from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Anzac: 2 Infantrys Battle in Hokkaido Yamamoto attack with 3 Adv.Fighters, 1 Fighter and 2 Infantrys Americans defend with 2 Infantrys Yamamoto roll dice for 3 Adv.Fighters, 1 Fighter and 2 Infantrys in Hokkaido, round 2 : 4/6 hits, 2.17 expected hits Americans roll dice for 2 Infantrys in Hokkaido, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Hokkaido 2 Infantrys owned by the Americans lost in Hokkaido Yamamoto win, taking Hokkaido from Americans with 3 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 2 Infantrys Battle in Soembawa Yamamoto attack with 1 Infantry and 1 Marine Anzac defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Marine in Soembawa, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Soembawa Yamamoto roll dice for 1 Marine in Soembawa, round 3 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Soembawa Yamamoto win, taking Soembawa from Dutch with 1 Marine remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Kyushu Yamamoto attack with 2 Adv.Fighters, 1 Elite, 2 Fighters and 1 Infantry Americans defend with 2 Infantrys Yamamoto roll dice for 2 Adv.Fighters, 1 Elite, 2 Fighters and 1 Infantry in Kyushu, round 2 : 3/6 hits, 2.17 expected hits Americans roll dice for 2 Infantrys in Kyushu, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Kyushu 2 Infantrys owned by the Americans lost in Kyushu Yamamoto win, taking Kyushu from Americans with 2 Adv.Fighters, 1 Elite and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 2 Infantrys Battle in Chubu Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys Americans defend with 1 Factory and 2 Infantrys Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Chubu, round 2 : 4/6 hits, 2.00 expected hits Americans roll dice for 2 Infantrys in Chubu, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans lost in Chubu Yamamoto win, taking Chubu from Americans with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in Tohoku Yamamoto attack with 1 Adv.Fighter, 3 Fighters and 2 Infantrys Americans defend with 2 Infantrys Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters and 2 Infantrys in Tohoku, round 2 : 1/6 hits, 1.83 expected hits Americans roll dice for 2 Infantrys in Tohoku, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Tohoku Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters and 2 Infantrys in Tohoku, round 3 : 3/6 hits, 1.83 expected hits Americans roll dice for 1 Infantry in Tohoku, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Tohoku Yamamoto win, taking Tohoku from Americans with 1 Adv.Fighter, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Non Combat Move - Yamamoto 1 Fighter moved from Chubu to Tokyo 2 Adv.Fighters and 1 Fighter moved from Chubu to 84 Sea Zone 3 Adv.Fighters and 1 Fighter moved from Hokkaido to 84 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 75 Sea Zone to 84 Sea Zone 2 Adv.Fighters and 2 Fighters moved from Kyushu to 84 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 93 Sea Zone to 84 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 111 Sea Zone to 84 Sea Zone 1 Bomber moved from 111 Sea Zone to Tokyo 1 Bomber moved from Minamitori to Tokyo 2 Transports moved from 105 Sea Zone to 110 Sea Zone 2 Artillerys, 3 Infantrys and 4 Tanks moved from Lombok to Java 3 Fighters moved from Tohoku to 84 Sea Zone 1 Adv.Fighter moved from Tohoku to 84 Sea Zone Place Units - Yamamoto 2 B.Carriers placed in 84 Sea Zone 1 Bunker, 1 Elite and 5 Infantrys placed in Tokyo 1 Infantry placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Yamamoto regular : 4.33 Americans regular : -4.00 Anzac regular : -0.50 Dutch regular : 0.17 -
TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 1 PUs; Non Combat Move - Chinese 1 Infantry moved from Urumqi to E.Sinkiang Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
-
-
@Karl7 ohh that could be that new “no bot” validation blocking TripleA’s access to the forum :-(
-
@Elrood said in World at War game 23:
@Karl7 ohh that could be that new “no bot” validation blocking TripleA’s access to the forum :-(
Oh, do I need to do something to get around it
-
@Karl7 Djensen is on it… is a forum issue
-
@Elrood lets see if Djensen found a solution yet…
-
TripleA Turn Summary: Hisaichi round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Combat Move - Hisaichi 1 Infantry moved from Kamchatka to Koryakia 4 Adv.Fighters moved from 84 Sea Zone to Koryakia 2 ArmoredCars moved from E.Qinghai to Gobi Altai 2 Infantrys moved from Ningsia to Gobi Altai 2 Fighters moved from 84 Sea Zone to Yunnan 1 Adv.Fighter moved from E.Qinghai to Yunnan 6 Mech.Infs and 5 Tanks moved from Hupeh to Yunnan Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 1 B.Carrier, 1 Elite, 3 Fighters, 1 Infantry and 3 Submarines; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Koryakia Hisaichi attack with 4 Adv.Fighters and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 4 Adv.Fighters and 1 Infantry in Koryakia, round 2 : 4/5 hits, 2,17 expected hits Russians roll dice for 1 Infantry in Koryakia, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Koryakia Hisaichi win, taking Koryakia from Russians with 4 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Gobi Altai Hisaichi attack with 2 ArmoredCars and 2 Infantrys Russians defend with 2 Infantrys and 1 Tank Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Gobi Altai, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Gobi Altai, round 2 : 1/3 hits, 1,17 expected hits 1 Infantry owned by the Hisaichi lost in Gobi Altai 1 Infantry owned by the Russians lost in Gobi Altai Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Gobi Altai, round 3 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 Infantry and 1 Tank in Gobi Altai, round 3 : 1/2 hits, 0,83 expected hits 1 Infantry owned by the Hisaichi lost in Gobi Altai 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Gobi Altai Hisaichi win, taking Gobi Altai from Russians with 2 ArmoredCars remaining. Battle score for attacker is 5 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 2 Infantrys and 1 Tank Non Combat Move - Hisaichi 1 Elite and 1 Infantry moved from Changchun to 84 Sea Zone 1 Elite and 1 Infantry moved from 84 Sea Zone to Tokyo 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Tokyo 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Tokyo 4 Mech.Infs moved from Shantung to Szechwan 1 Mech.Inf moved from Shantung to Szechwan 6 Tanks moved from Chita to Kirin 2 Tanks moved from E.Qinghai to Szechwan 4 Adv.Fighters moved from Koryakia to 84 Sea Zone Place Units - Hisaichi 1 Adv.Fighter, 1 B.Carrier, 3 Fighters and 3 Submarines placed in 84 Sea Zone Hisaichi undo move 1. 1 Adv.Fighter, 1 Fighter and 1 Submarine placed in 84 Sea Zone 1 B.Carrier, 2 Fighters and 2 Submarines placed in 84 Sea Zone 1 Elite and 1 Infantry placed in Changchun Turn Complete - Hisaichi Hisaichi collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Hisaichi regular : 3,00





