Yep, I am having the same issue with my playoff game.
L26 PTV Mikawagunichi (X+14) vs Surfer
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 destroyers, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 infantry moved from Leningrad to Archangel 4 bombers moved from Leningrad to Archangel Combat - Germans Battle in Archangel Germans attack with 4 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 4 bombers and 1 infantry in Archangel, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 10 infantry moved from Baltic States to Leningrad 4 bombers moved from Archangel to Western Germany 1 fighter and 1 tactical_bomber moved from Leningrad to Western Germany 1 artillery and 1 infantry moved from Poland to Slovakia Hungary 8 infantry moved from Poland to Baltic States 3 armour and 3 mech_infantrys moved from Western Germany to Poland 11 infantry moved from Germany to Poland 3 tactical_bombers moved from Germany to Western Germany 2 carriers, 1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 97 Sea Zone 1 fighter moved from 101 Sea Zone to Western Germany 1 tactical_bomber moved from 101 Sea Zone to Western Germany 2 fighters moved from Western Germany to 117 Sea Zone 2 fighters moved from 117 Sea Zone to 116 Sea Zone 3 infantry moved from Western Germany to Denmark 3 tactical_bombers moved from Western Germany to France 1 infantry moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 2 destroyers and 3 transports placed in 116 Sea Zone 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,1 Germans collect 45 PUs (1 lost to blockades); end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Syria: 3 artilleries and 2 infantry EDIT: Adding units owned by Germans to Iraq: 3 artilleries and 2 infantry EDIT: Removing units owned by Germans from Northwest Persia: 2 aaGuns, 5 artilleries and 24 infantry EDIT: Adding units owned by Germans to Iraq: 2 aaGuns, 5 artilleries and 24 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.17 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 116 Sea Zone to 117 Sea Zone 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 2 artilleries and 9 infantry moved from Buryatia to Northern Manchuria 1 infantry moved from Novgorod to Vologda Russians take Vologda from Germans 1 infantry moved from Novgorod to Northern Belarus Russians take Northern Belarus from Italians 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Italians Combat - Russians Battle in Northern Manchuria Russians attack with 2 artilleries and 9 infantry Japanese defend with 1 infantry Russians roll dice for 2 artilleries and 9 infantry in Northern Manchuria, round 2 : 0/11 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Russians roll dice for 2 artilleries and 8 infantry in Northern Manchuria, round 3 : 1/10 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Smolensk to Novgorod 1 aaGun moved from Novgorod to Smolensk 2 artilleries and 2 infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Russia to Smolensk 2 armour, 8 artilleries and 34 infantry moved from Southern Caucasus to Northwest Persia 5 infantry moved from Northern Caucasus to Southern Caucasus 2 mech_infantrys moved from Stalingrad to Southern Caucasus 1 armour moved from Stalingrad to Ukraine 4 infantry moved from Rostov to Ukraine 1 aaGun moved from Buryatia to Sakha 1 aaGun moved from Buryatia to Northern Manchuria 1 submarine moved from 108 Sea Zone to 113 Sea Zone Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad 3 artilleries, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Russians regular : -3.83 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 116 Sea Zone to 117 Sea Zone 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 2 artilleries and 9 infantry moved from Buryatia to Northern Manchuria 1 infantry moved from Novgorod to Vologda Russians take Vologda from Germans 1 infantry moved from Novgorod to Northern Belarus Russians take Northern Belarus from Italians 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Italians Combat - Russians Battle in Northern Manchuria Russians attack with 2 artilleries and 9 infantry Japanese defend with 1 infantry Russians roll dice for 2 artilleries and 9 infantry in Northern Manchuria, round 2 : 0/11 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Russians roll dice for 2 artilleries and 8 infantry in Northern Manchuria, round 3 : 1/10 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Smolensk to Novgorod 1 aaGun moved from Novgorod to Smolensk 2 artilleries and 2 infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Russia to Smolensk 2 armour, 8 artilleries and 34 infantry moved from Southern Caucasus to Northwest Persia 5 infantry moved from Northern Caucasus to Southern Caucasus 2 mech_infantrys moved from Stalingrad to Southern Caucasus 1 armour moved from Stalingrad to Ukraine 4 infantry moved from Rostov to Ukraine 1 aaGun moved from Buryatia to Sakha 1 aaGun moved from Buryatia to Northern Manchuria 1 submarine moved from 108 Sea Zone to 113 Sea Zone Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad 3 artilleries, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber EDIT: Removing units owned by Russians from Russia: 2 fighters EDIT: Adding units owned by Russians to Norway: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.33 Russians regular : -3.83 -
@surfer triplea_42423_9jap.tsvg
Forum server is crapping out, gamesave post isn’t working for me atm.
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@mikawagunichi Forum died for me as well…
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@mikawagunichi Posting this manually
Chinese moveGame History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 infantry moved from Jehol to Southern Manchuria Chinese take Southern Manchuria from Japanese 4 infantry moved from Shansi to Anhwe 1 fighter moved from Shansi to Anhwe Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Kiangsi Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 aaGun Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Shansi to Anhwe 2 infantry moved from Honan to Anhwe 1 fighter moved from Anhwe to Honan 5 infantry moved from Jehol to Southern Manchuria Place Units - Chinese 4 infantry placed in Anhwe 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs -
@mikawagunichi Going to try to continue game. Play by email because forum is failing.
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@mikawagunichi Ok. I made a mistake. I need to change my US NCM.
Ideally, I’m asking to let me undo the US attack on Crete. I moved a transport to SZ100 and unopposed walk on Crete. I didn’t roll anything so I’d like to pull it back. -
@surfer sure thats fine
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@mikawagunichi Ok thanks. It affects a lot of units so I’ll recap here
All the naval units that were in SZ94 (and had moved to SZ100) are now in SZ113
One ftr from SZ94 lands in UK
The other aircraft move to SZ113
Ftr from EUS moves to SZ113
Sub from SZ93 moves to SZ113
The inf from Gibraltar that had invaded Crete jumps on empty US transport and goes to SZ113 picks up US AAA and then drops off in Norway
The art from Gibraltar loads a brit transport in SZ94 -
@mikawagunichi BTW, are you noticing that the website seems to have really strange behavior?
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Game History
Round: 9 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 4 fighters and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 2 fighters moved from 31 Sea Zone to Caroline Islands Combat - Americans Battle in Crete Battle in Caroline Islands Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/10 hits, 4.83 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Crete from Germans, taking Caroline Islands from Japanese with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Johnston Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone 1 carrier moved from 31 Sea Zone to 34 Sea Zone 7 fighters and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to Gibraltar 1 bomber and 1 fighter moved from Gibraltar to Norway 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 infantry, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 100 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone 4 infantry moved from Eastern United States to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone 4 infantry moved from 126 Sea Zone to Iceland 1 transport moved from 34 Sea Zone to 48 Sea Zone 2 infantry moved from New Britain to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 34 Sea Zone 1 marine moved from Dutch New Guinea to New Guinea 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Place Units - Americans 3 infantry placed in Norway 2 fighters and 2 infantry placed in Eastern United States 1 destroyer and 2 submarines placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 infantry moved from Jehol to Southern Manchuria Chinese take Southern Manchuria from Japanese 4 infantry moved from Shansi to Anhwe 1 fighter moved from Shansi to Anhwe Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Kiangsi Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Kiangsi, round 2 : 0/1 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Kiangsi Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 fighter in Kiangsi, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 aaGun Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Shansi to Anhwe 2 infantry moved from Honan to Anhwe 1 fighter moved from Anhwe to Honan 5 infantry moved from Jehol to Southern Manchuria Place Units - Chinese 4 infantry placed in Anhwe 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to 113 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports EDIT: Adding units owned by Americans to 115 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Norway: 1 aaGun and 1 infantry EDIT: Removing units owned by Americans from United Kingdom: 1 aaGun EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Removing units owned by British from 100 Sea Zone: 6 infantry EDIT: Removing units owned by Americans from 100 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports EDIT: Adding units owned by British to 113 Sea Zone: 6 infantry EDIT: Removing units owned by Americans from Crete: 1 artillery and 1 infantry EDIT: Changing ownership of Crete from Americans to Germans EDIT: Adding units owned by Americans to Gibraltar: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 artillery EDIT: Adding units owned by Americans to 94 Sea Zone: 1 artillery EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 113 Sea Zone: 1 submarine EDIT: Turning off Edit Mode British buy 1 battleship, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Algeria to Tunisia British take Tunisia from Italians Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 15 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt 1 mech_infantry moved from Libya to Alexandria 1 aaGun moved from Algeria to Tunisia 1 infantry moved from Algeria to 94 Sea Zone 1 mech_infantry moved from Algeria to Tunisia 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 4 transports moved from 94 Sea Zone to 113 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Gibraltar to 113 Sea Zone 3 aaGuns, 1 armour, 6 artilleries, 1 fighter, 27 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western India to Baluchistan 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 2 transports moved from 83 Sea Zone to 73 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 113 Sea Zone: 1 infantry and 1 transport EDIT: Removing units owned by Americans from 113 Sea Zone: 1 artillery EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to 113 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 113 Sea Zone: 1 artillery EDIT: Turning off Edit Mode 1 battleship and 1 destroyer placed in 113 Sea Zone 3 infantry placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -2.00 Japanese regular : -1.33BTW, the UK transport has 1 US art on it. The game would not let me unload the UK inf. So yet another edit. Putting the art back in the water, probably attached it to a US transport so I’ll have to edit again next turn





