0% for April

L26 PTV Mikawagunichi (X+14) vs Surfer

  • 2026 25 24

    TripleA Manual Gamesave Post: Italians round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Leningrad to Northern Belarus
                  Italians take Northern Belarus from Russians
            1 armour moved from Northern Belarus to Leningrad
            1 submarine moved from 100 Sea Zone to 96 Sea Zone
            1 bomber, 3 fighters and 2 tactical_bombers moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Italians: 1 submarine
                Casualties for British: 1 cruiser
    
        Non Combat Move - Italians
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 bomber, 1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy
            1 carrier, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 battleship, 1 destroyer and 3 transports moved from 101 Sea Zone to 97 Sea Zone
            3 artilleries and 3 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Romania to Bessarabia
            2 infantry moved from Yugoslavia to Romania
            1 infantry moved from France to Southern France
            1 armour moved from Northeast Persia to Iraq
    
        Place Units - Italians
            5 submarines placed in 97 Sea Zone
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : 0.50
    

    Savegame

  • 2026 25 24

    @surfer Assumed no scramble

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 53 Sea Zone to 31 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 cruiser, 1 marine and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
            1 submarine moved from 65 Sea Zone to 64 Sea Zone
            1 fighter moved from New Zealand to 34 Sea Zone
            1 fighter moved from New South Wales to 64 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from New Zealand to 64 Sea Zone
            2 aaGuns, 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from New South Wales to Queensland
            1 infantry moved from Eastern India to Western India
    
        Place Units - ANZAC
            1 carrier placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 2 destroyers, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Leningrad
            1 infantry moved from Leningrad to Archangel
            4 bombers moved from Leningrad to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 4 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 bombers and 1 infantry in Archangel, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            10 infantry moved from Baltic States to Leningrad
            4 bombers moved from Archangel to Western Germany
            1 fighter and 1 tactical_bomber moved from Leningrad to Western Germany
            1 artillery and 1 infantry moved from Poland to Slovakia Hungary
            8 infantry moved from Poland to Baltic States
            3 armour and 3 mech_infantrys moved from Western Germany to Poland
            11 infantry moved from Germany to Poland
            3 tactical_bombers moved from Germany to Western Germany
            2 carriers, 1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 97 Sea Zone
            1 fighter moved from 101 Sea Zone to Western Germany
            1 tactical_bomber moved from 101 Sea Zone to Western Germany
            2 fighters moved from Western Germany to 117 Sea Zone
            2 fighters moved from 117 Sea Zone to 116 Sea Zone
            3 infantry moved from Western Germany to Denmark
            3 tactical_bombers moved from Western Germany to France
            1 infantry moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            1 carrier, 2 destroyers and 3 transports placed in 116 Sea Zone
            1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,1
            Germans collect 45 PUs (1 lost to blockades); end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Syria: 3 artilleries and 2 infantry
            EDIT: Adding units owned by Germans to Iraq: 3 artilleries and 2 infantry
            EDIT: Removing units owned by Germans from Northwest Persia: 2 aaGuns, 5 artilleries and 24 infantry
            EDIT: Adding units owned by Germans to Iraq: 2 aaGuns, 5 artilleries and 24 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.17
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 116 Sea Zone to 117 Sea Zone
            1 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 infantry moved from Buryatia to Sakha
                  Russians take Sakha from Japanese
            2 artilleries and 9 infantry moved from Buryatia to Northern Manchuria
            1 infantry moved from Novgorod to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Novgorod to Northern Belarus
                  Russians take Northern Belarus from Italians
            1 infantry moved from Southern Caucasus to Northwest Persia
                  Russians take Northwest Persia from Italians
    
        Combat - Russians
            Battle in Northern Manchuria
                Russians attack with 2 artilleries and 9 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 artilleries and 9 infantry in Northern Manchuria, round 2 : 0/11 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Manchuria
                    Russians roll dice for 2 artilleries and 8 infantry in Northern Manchuria, round 3 : 1/10 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Manchuria
                Russians win, taking Northern Manchuria from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Smolensk to Novgorod
            1 aaGun moved from Novgorod to Smolensk
            2 artilleries and 2 infantry moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Russia to Smolensk
            2 armour, 8 artilleries and 34 infantry moved from Southern Caucasus to Northwest Persia
            5 infantry moved from Northern Caucasus to Southern Caucasus
            2 mech_infantrys moved from Stalingrad to Southern Caucasus
            1 armour moved from Stalingrad to Ukraine
            4 infantry moved from Rostov to Ukraine
            1 aaGun moved from Buryatia to Sakha
            1 aaGun moved from Buryatia to Northern Manchuria
            1 submarine moved from 108 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad
            3 artilleries, 1 fighter and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Russians regular : -3.83
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 116 Sea Zone to 117 Sea Zone
            1 infantry moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 infantry moved from Buryatia to Sakha
                  Russians take Sakha from Japanese
            2 artilleries and 9 infantry moved from Buryatia to Northern Manchuria
            1 infantry moved from Novgorod to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Novgorod to Northern Belarus
                  Russians take Northern Belarus from Italians
            1 infantry moved from Southern Caucasus to Northwest Persia
                  Russians take Northwest Persia from Italians
    
        Combat - Russians
            Battle in Northern Manchuria
                Russians attack with 2 artilleries and 9 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 artilleries and 9 infantry in Northern Manchuria, round 2 : 0/11 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Manchuria
                    Russians roll dice for 2 artilleries and 8 infantry in Northern Manchuria, round 3 : 1/10 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Manchuria
                Russians win, taking Northern Manchuria from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Smolensk to Novgorod
            1 aaGun moved from Novgorod to Smolensk
            2 artilleries and 2 infantry moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Russia to Smolensk
            2 armour, 8 artilleries and 34 infantry moved from Southern Caucasus to Northwest Persia
            5 infantry moved from Northern Caucasus to Southern Caucasus
            2 mech_infantrys moved from Stalingrad to Southern Caucasus
            1 armour moved from Stalingrad to Ukraine
            4 infantry moved from Rostov to Ukraine
            1 aaGun moved from Buryatia to Sakha
            1 aaGun moved from Buryatia to Northern Manchuria
            1 submarine moved from 108 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad
            3 artilleries, 1 fighter and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
            EDIT: Removing units owned by Russians from Russia: 2 fighters
            EDIT: Adding units owned by Russians to Norway: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Russians regular : -3.83
    

    Savegame

  • 2026 25 24

    @surfer triplea_42423_9jap.tsvg

    Forum server is crapping out, gamesave post isn’t working for me atm.


  • @mikawagunichi Forum died for me as well…

  • 2026 25 24 23 22 21 20

    @mikawagunichi Posting this manually
    Chinese move

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            1 infantry moved from Jehol to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            4 infantry moved from Shansi to Anhwe
            1 fighter moved from Shansi to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kiangsi
            Battle in Kiangsi
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 fighter
                Japanese win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 aaGun
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Shansi to Anhwe
            2 infantry moved from Honan to Anhwe
            1 fighter moved from Anhwe to Honan
            5 infantry moved from Jehol to Southern Manchuria
    
        Place Units - Chinese
            4 infantry placed in Anhwe
            1 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 16 PUs
    

    triplea_42423_9chi.tsvg

  • 2026 25 24 23 22 21 20

    @mikawagunichi Going to try to continue game. Play by email because forum is failing.

  • 2026 25 24 23 22 21 20

    @mikawagunichi Ok. I made a mistake. I need to change my US NCM.
    Ideally, I’m asking to let me undo the US attack on Crete. I moved a transport to SZ100 and unopposed walk on Crete. I didn’t roll anything so I’d like to pull it back.

  • 2026 25 24

    @surfer sure thats fine


  • @mikawagunichi Ok thanks. It affects a lot of units so I’ll recap here

    All the naval units that were in SZ94 (and had moved to SZ100) are now in SZ113
    One ftr from SZ94 lands in UK
    The other aircraft move to SZ113
    Ftr from EUS moves to SZ113
    Sub from SZ93 moves to SZ113
    The inf from Gibraltar that had invaded Crete jumps on empty US transport and goes to SZ113 picks up US AAA and then drops off in Norway
    The art from Gibraltar loads a brit transport in SZ94

  • 2026 25 24 23 22 21 20

    @mikawagunichi BTW, are you noticing that the website seems to have really strange behavior?

  • 2026 25 24 23 22 21 20

    @mikawagunichi

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 fighters, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Crete
            1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
            4 fighters and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            2 fighters moved from 31 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Crete
            Battle in Caroline Islands
                Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/10 hits, 4.83 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Crete from Germans, taking Caroline Islands from Japanese with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Johnston Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
            1 carrier moved from 31 Sea Zone to 34 Sea Zone
            7 fighters and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber and 1 fighter moved from Gibraltar to Norway
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 infantry, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 100 Sea Zone
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            4 infantry moved from Eastern United States to 104 Sea Zone
            4 infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
            4 infantry moved from 126 Sea Zone to Iceland
            1 transport moved from 34 Sea Zone to 48 Sea Zone
            2 infantry moved from New Britain to 48 Sea Zone
            2 infantry and 1 transport moved from 48 Sea Zone to 34 Sea Zone
            1 marine moved from Dutch New Guinea to New Guinea
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Norway
            2 fighters and 2 infantry placed in Eastern United States
            1 destroyer and 2 submarines placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            1 infantry moved from Jehol to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            4 infantry moved from Shansi to Anhwe
            1 fighter moved from Shansi to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kiangsi
            Battle in Kiangsi
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun and 1 fighter
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun and 1 fighter in Kiangsi, round 2 : 0/1 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese lost in Kiangsi
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter in Kiangsi, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 aaGun
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Shansi to Anhwe
            2 infantry moved from Honan to Anhwe
            1 fighter moved from Anhwe to Honan
            5 infantry moved from Jehol to Southern Manchuria
    
        Place Units - Chinese
            4 infantry placed in Anhwe
            1 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 16 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 113 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
            EDIT: Adding units owned by Americans to 115 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Norway: 1 aaGun and 1 infantry
            EDIT: Removing units owned by Americans from United Kingdom: 1 aaGun
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
            EDIT: Removing units owned by British from 100 Sea Zone: 6 infantry
            EDIT: Removing units owned by Americans from 100 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports
            EDIT: Adding units owned by British to 113 Sea Zone: 6 infantry
            EDIT: Removing units owned by Americans from Crete: 1 artillery and 1 infantry
            EDIT: Changing ownership of Crete from Americans to Germans
            EDIT: Adding units owned by Americans to Gibraltar: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 artillery
            EDIT: Adding units owned by Americans to 94 Sea Zone: 1 artillery
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 113 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            British buy 1 battleship, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Algeria to Tunisia
                  British take Tunisia from Italians
    
        Combat - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun, 1 armour, 2 artilleries, 1 bomber, 15 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Libya to Alexandria
            1 aaGun moved from Algeria to Tunisia
            1 infantry moved from Algeria to 94 Sea Zone
            1 mech_infantry moved from Algeria to Tunisia
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 4 transports moved from 94 Sea Zone to 113 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Gibraltar to 113 Sea Zone
            3 aaGuns, 1 armour, 6 artilleries, 1 fighter, 27 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western India to Baluchistan
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to Egypt
            2 transports moved from 83 Sea Zone to 73 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 113 Sea Zone: 1 infantry and 1 transport
            EDIT: Removing units owned by Americans from 113 Sea Zone: 1 artillery
            EDIT: Adding units owned by British to United Kingdom: 1 infantry
            EDIT: Adding units owned by British to 113 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 113 Sea Zone: 1 artillery
            EDIT: Turning off Edit Mode
            1 battleship and 1 destroyer placed in 113 Sea Zone
            3 infantry placed in Egypt
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : -2.00
    Japanese regular : -1.33
    

    triplea_42423_9uk.tsvg

    BTW, the UK transport has 1 US art on it. The game would not let me unload the UK inf. So yet another edit. Putting the art back in the water, probably attached it to a US transport so I’ll have to edit again next turn

T-shirts, Hats, and More

Suggested Topics

  • 31
  • 34
  • 89
  • 71
  • 54
  • 91
  • 96
  • 190
Axis & Allies Boardgaming Custom Painted Miniatures

10

Online

18.1k

Users

40.9k

Topics

1.8m

Posts