@cwglee51 Scramble in SZ110 and/or SZ111?
Also, can you please verify your email since I get this error message. It also worked for me to update to the latest version of the triple A engine.
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NO Scramble to SZ97.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 airfield, 5 artilleries, 1 fighter, 7 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Davao to Korea
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 27 Sea Zone to 18 Sea Zone
1 transport moved from 23 Sea Zone to 24 Sea Zone
1 artillery moved from Wake Island to 24 Sea Zone
1 artillery and 1 transport moved from 24 Sea Zone to 18 Sea Zone
1 fighter moved from Midway to Iwo Jima
1 fighter and 1 tactical_bomber moved from Wake Island to Iwo Jima
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to Iwo Jima
4 fighters moved from 22 Sea Zone to Iwo Jima
1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
1 fighter and 3 tactical_bombers moved from 97 Sea Zone to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers in Southern France, round 2 : 2/8 hits, 3.17 expected hits
Germans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Korea
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Korea, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Korea, round 3 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Iwo Jima
Americans attack with 7 fighters and 2 tactical_bombers
Japanese defend with 1 artillery, 3 infantry and 2 marines
Americans roll dice for 7 fighters and 2 tactical_bombers in Iwo Jima, round 2 : 4/9 hits, 4.83 expected hits
Japanese roll dice for 1 artillery, 3 infantry and 2 marines in Iwo Jima, round 2 : 0/6 hits, 2.00 expected hits
3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Iwo Jima
Americans roll dice for 7 fighters and 2 tactical_bombers in Iwo Jima, round 3 : 4/9 hits, 4.83 expected hits
Japanese roll dice for 2 marines in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Iwo Jima
2 marines owned by the Japanese lost in Iwo Jima
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery, 3 infantry and 2 marines
Casualties for Americans: 1 fighter
Non Combat Move - Americans
6 fighters and 2 tactical_bombers moved from Iwo Jima to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
1 bomber moved from Korea to Siberia
1 fighter moved from Davao to Guam
2 artilleries and 2 infantry moved from Western United States to 11 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 27 Sea Zone to 18 Sea Zone
1 destroyer moved from 27 Sea Zone to 17 Sea Zone
3 carriers, 2 destroyers and 5 submarines moved from 22 Sea Zone to 18 Sea Zone
1 transport moved from 23 Sea Zone to 25 Sea Zone
1 carrier moved from 23 Sea Zone to 18 Sea Zone
1 destroyer moved from 23 Sea Zone to 25 Sea Zone
2 submarines moved from 23 Sea Zone to 18 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
4 transports moved from 97 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Sicily
1 fighter and 3 tactical_bombers moved from Southern France to 97 Sea Zone
2 fighters moved from 94 Sea Zone to Sardinia
1 fighter moved from Malta to Gibraltar
1 carrier and 1 destroyer moved from 94 Sea Zone to 93 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
4 artilleries and 4 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 airfield placed in Sardinia
1 artillery and 2 infantry placed in Normandy Bordeaux
2 transports placed in 11 Sea Zone
2 artilleries and 2 infantry placed in Western United States
3 transports placed in 104 Sea Zone
2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,2
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Northern Manchuria
1 artillery and 2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 50 PUs;
British buy 3 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northern Italy to Southern Italy
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Libya to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Syria to 100 Sea Zone
1 artillery moved from Egypt to 100 Sea Zone
1 artillery moved from Alexandria to 100 Sea Zone
2 infantry moved from Syria to 100 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
2 fighters moved from 100 Sea Zone to Southern Italy
3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 100 Sea Zone to 97 Sea Zone
2 infantry moved from Gibraltar to 93 Sea Zone
3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 5 infantry, 1 marine, 1 submarine and 4 transports moved from 93 Sea Zone to 97 Sea Zone
7 artilleries, 4 fighters, 9 infantry and 1 marine moved from 97 Sea Zone to Southern Italy
3 fighters and 1 tactical_bomber moved from Malta to Southern Italy
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 bomber moved from United Kingdom to Southern Italy
2 fighters moved from United Kingdom to 97 Sea Zone
Combat - British
British creates battle in territory 22 Sea Zone
Battle in Southern Italy
British attack with 7 artilleries, 1 bomber, 10 fighters, 11 infantry, 1 marine and 2 tactical_bombers
Germans defend with 2 fighters; Italians defend with 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 12 infantry, 2 marines and 2 mech_infantrys
Italians roll AA dice in Southern Italy : 1/9 hits, 1.50 expected hits
1 fighter owned by the British lost in Southern Italy
British roll dice for 2 cruisers in Southern Italy, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 7 artilleries, 1 bomber, 9 fighters, 11 infantry, 1 marine and 2 tactical_bombers in Southern Italy, round 2 : 13/31 hits, 12.00 expected hits
Italians roll dice for 3 aaGuns, 2 armour, 3 artilleries, 2 fighters, 12 infantry, 2 marines and 2 mech_infantrys in Southern Italy, round 2 : 11/23 hits, 9.00 expected hits
11 infantry owned by the British lost in Southern Italy
3 aaGuns owned by the Italians and 11 infantry owned by the Italians lost in Southern Italy
British roll dice for 7 artilleries, 1 bomber, 9 fighters, 1 marine and 2 tactical_bombers in Southern Italy, round 3 : 8/20 hits, 9.00 expected hits
Italians roll dice for 2 armour, 3 artilleries, 2 fighters, 1 infantry, 2 marines and 2 mech_infantrys in Southern Italy, round 3 : 6/12 hits, 5.33 expected hits
6 artilleries owned by the British lost in Southern Italy
2 mech_infantrys owned by the Italians, 2 marines owned by the Italians, 3 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 artillery, 1 bomber, 9 fighters, 1 marine and 2 tactical_bombers in Southern Italy, round 4 : 4/14 hits, 7.00 expected hits
Italians roll dice for 2 armour and 2 fighters in Southern Italy, round 4 : 2/4 hits, 2.33 expected hits
1 artillery owned by the British and 1 fighter owned by the British lost in Southern Italy
2 fighters owned by the Germans and 2 armour owned by the Italians lost in Southern Italy
British captures 5PUs while taking Italians capital
British win, taking 22 Sea Zone from Japanese, taking Southern Italy from Italians with 1 bomber, 8 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for British: 7 artilleries, 2 fighters and 11 infantry
Casualties for Italians: 3 aaGuns, 2 armour, 3 artilleries, 12 infantry, 2 marines and 2 mech_infantrys
Casualties for Germans: 2 fighters
triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - British
1 artillery and 2 infantry moved from Iraq to Syria
2 infantry moved from Alexandria to Tobruk
1 bomber moved from Southern Italy to Sardinia
1 tactical_bomber moved from Southern Italy to Sardinia
8 fighters and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Sardinia
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 132 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Eastern India to Hopei
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Hunan to Hopei
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 destroyer moved from 22 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 22 Sea Zone to 18 Sea Zone
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Iraq
1 armour, 1 artillery and 1 infantry placed in Egypt
1 armour and 2 infantry placed in Northern Italy
1 fighter placed in United Kingdom
Turn Complete - British
British collect 47 PUs; end with 54 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 60 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 63 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 66 PUs
Place Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in Eastern India
1 transport placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 armour, 1 artillery and 3 infantry
Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : -2.17
Italians regular : 2.33
Japanese regular : -2.33
Germans regular : -0.83
British regular : -3.00
Italians AA : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 15
Combat Move - French
1d6<=1: 2; Hits: 0
1d6+2: 2; Sum: 4
some posting issues. Are we good?
no scramble
Game History
Round: 16
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Slovakia Hungary
1 fighter moved from 117 Sea Zone to Baltic States
2 fighters and 2 tactical_bombers moved from Germany to Baltic States
1 fighter and 2 tactical_bombers moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 fighter moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
2 fighters moved from France to Holland Belgium
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 aaGun; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/6 hits, 2.17 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 4/5 hits, 2.00 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
1 aaGun owned by the British, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 3 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun
Casualties for Americans: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/7 hits, 3.17 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Eastern Poland
2 infantry owned by the Russians lost in Eastern Poland
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
6 armour and 2 mech_infantrys moved from Poland to Austria
1 aaGun, 11 armour, 2 artilleries and 10 infantry moved from Germany to Austria
1 infantry moved from Western Germany to Austria
3 infantry moved from Western Germany to France
1 fighter moved from Baltic States to 117 Sea Zone
2 fighters moved from Baltic States to Germany
2 fighters moved from Normandy Bordeaux to France
1 fighter moved from Holland Belgium to France
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Eastern Poland to Western Germany
1 fighter moved from Slovakia Hungary to Western Germany
1 fighter moved from Eastern Poland to Germany
1 tactical_bomber moved from Normandy Bordeaux to France
2 tactical_bombers moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Slovakia Hungary to France
1 aaGun moved from Western Germany to France
1 tactical_bomber moved from Baltic States to Germany
1 tactical_bomber moved from Baltic States to Western Germany
Place Units - Germans
3 infantry placed in France
3 infantry placed in Greece
5 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
British AA : 0.50
Russians regular : 0.33
Germans regular : -0.17
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 artilleries, 14 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
6 artilleries and 12 infantry moved from Leningrad to Baltic States
1 fighter and 1 tactical_bomber moved from Leningrad to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary
3 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
Combat - Russians
Battle in Baltic States
Russians attack with 6 artilleries and 12 infantry
Germans defend with 2 infantry
Russians roll dice for 6 artilleries and 12 infantry in Baltic States, round 2 : 5/18 hits, 5.00 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Slovakia Hungary
Russians attack with 3 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Slovakia Hungary, round 2 : 3/9 hits, 4.00 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 artilleries and 4 infantry moved from Yugoslavia to Northern Italy
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Leningrad
1 aaGun, 4 artilleries and 5 infantry moved from Northern Belarus to Eastern Poland
1 armour, 1 artillery and 5 infantry moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 armour moved from Yugoslavia to Northern Italy
11 armour, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Yugoslavia to Romania
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Southern Italy
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
1 artillery and 3 infantry moved from Smolensk to Northern Belarus
2 armour moved from Russia to Northern Belarus
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
6 infantry moved from Northern Manchuria to Korea
1 aaGun moved from Northern Manchuria to Korea
1 artillery moved from Northern Manchuria to Korea
2 armour moved from Northern Manchuria to Korea
2 artilleries and 2 infantry moved from Northern Manchuria to Southern Manchuria
1 artillery and 1 infantry moved from Buryatia to Northern Manchuria
1 artillery and 1 infantry moved from Amur to Korea
1 artillery moved from Northern Manchuria to Korea
1 artillery and 2 infantry moved from Siberia to Amur
Place Units - Russians
3 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Siberia
7 infantry and 2 tactical_bombers placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,2
Russians collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.00
scramble 2
…and if the subs hit just put my ground units on Carolina
A main point of the attack was to get rid of the ground troops. I can edit the ground troops to C-I, but if so, the attack is no longer worth it and I will redo the CM.
We have very different play philosophies, and it goes to the crux of our past disagreements. Sure, you can kill them off
I agree with you. If your intent was to land the troops on C I, I am willing to edit them there, but then it makes no sense to sacrifice 4 subs to kill 2 transports. I was simply asking permission to change the J-16 CM if the value of the attack was greatly reduced.
No it’s just humorous Art, it’s like debating about rearranging deck chairs on the Titanic. I don’t think there’s ever a reason to leave troops on a transport. You just do it to expedite things instead of unloading them and then having to reload them the next turn. So you just leave them maybe out of laziness. But for this game it doesn’t matter, you can take them off and redo the combat move or you can just let them be. I just hope that you will soon capitulate and let me continue the tournament against Nikola.
There are a couple of reasons for not unloading troops off a transport. The one relevant to the present game, if my memory is correct (which is not safe to assume) is that troops cannot be loaded onto a TT in a contested zone unless accompanied by a warship that accompanies them on their route. If so and the UK troops are on C-I, they could load on the TT in 35 if the DD there accompanies them. This not a problem unless the destination is SZ6 where a kamikaze or scrambled plane could take out the DD or a SZ protected by a Japanese sub. The ANZAC troops do not have this option and would be prevented from moving during their next CM.
ok, lets just leave them on