@Witt Fine with me
World at War game 23
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@Elrood I heard from Matt. He’s moved in but hasn’t set his computer up yet so he wants me to do his turn. I’ll be posting something later today.
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Combat Move - Italians 1 Infantry moved from N.Tunisia to N.Algeria Italians take N.Algeria from French 1 Infantry moved from S.Tunisia to S.Algeria Italians take S.Algeria from French 1 Artillery and 2 Infantrys moved from Kufra to Darfur 1 Bomber moved from El Agheila to Darfur 2 Infantrys moved from Greece to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Tobruk 3 Fighters moved from 48 Sea Zone to Tobruk 7 Adv.Fighters moved from 48 Sea Zone to Tobruk Purchase Units - Italians Italians buy 2 Bunkers, 1 Carrier, 1 Destroyer, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 1 Artillery, 1 Bomber and 2 Infantrys French defend with 1 Elite and 1 Infantry Italians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Darfur, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 Elite and 1 Infantry in Darfur, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Darfur 1 Infantry owned by the French lost in Darfur Italians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Darfur, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 Elite in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the French lost in Darfur Italians win, taking Darfur from British with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for French: 1 Elite and 1 Infantry Battle in Tobruk Italians attack with 7 Adv.Fighters, 3 Fighters and 2 Infantrys British defend with 1 Infantry Italians roll dice for 2 Battleships in Tobruk, round 2 : 0/2 hits, 1.33 expected hits Italians roll dice for 7 Adv.Fighters, 3 Fighters and 2 Infantrys in Tobruk, round 2 : 6/12 hits, 4.83 expected hits British roll dice for 1 Infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Tobruk 1 Infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 7 Adv.Fighters, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Italians 7 Adv.Fighters and 3 Fighters moved from Tobruk to 48 Sea Zone 1 Fighter moved from Greece to 48 Sea Zone 1 Bomber moved from Darfur to El Agheila 5 Infantrys and 1 Tank moved from El Agheila to Kufra 2 Infantrys moved from Tripoli to S.Tunisia 3 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Elite and 1 Infantry moved from Greece to 48 Sea Zone 6 Infantrys moved from Rome to 46 Sea Zone 6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Elite and 7 Infantrys moved from 48 Sea Zone to El Agheila Place Units - Italians 1 Carrier placed in 48 Sea Zone 1 Destroyer placed in 44 Sea Zone 1 Bunker placed in Kufra 1 Bunker and 4 Infantrys placed in Tunis 1 Infantry and 1 Tank placed in Greece 6 Infantrys placed in Rome Turn Complete - Italians Italians collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Italians regular : -1.00 British regular : 0.67 -
@dawgoneit France is up
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France! let’s blow it up!
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@Karl7 cannot wait as well :-)
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@captainwalker France move is not very consequential… should we put a timer on when I should simply move for dawg?
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@Elrood how long do you want to give him?
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@captainwalker uncertain… imho the shorter the better. Do you know his usual play days (if he has any?)
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@Elrood he usually posts his turns every morning during the week…
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@captainwalker What you think about: we wait unil tomorrow?
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@Elrood ok
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@captainwalker said in World at War game 23:
@Elrood I heard from Matt. He’s moved in but hasn’t set his computer up yet so he wants me to do his turn. I’ll be posting something later today.
Thanks for doing that for me. All set up now.
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Combat Move - French 1 Artillery and 2 Infantrys moved from French Equatorial Africa to Darfur 2 Fighters moved from New Valley to Darfur 1 Artillery and 3 Infantrys moved from E.Morocco to S.Algeria 5 Infantrys moved from E.Morocco to N.Algeria 1 Infantry moved from E.Morocco to S.Algeria 1 Infantry moved from E.Morocco to S.Algeria 1 Infantry moved from E.Morocco to N.Algeria 1 Infantry moved from E.Morocco to N.Algeria 1 Infantry moved from E.Morocco to S.Algeria 1 Infantry moved from E.Morocco to N.Algeria 1 Infantry moved from E.Morocco to S.Algeria Purchase Units - French French buy 6 Artillerys and 3 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in S.Algeria French attack with 1 Artillery and 7 Infantrys Italians defend with 1 Infantry French roll dice for 1 Artillery and 7 Infantrys in S.Algeria, round 2 : 0/8 hits, 1,67 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in S.Algeria French roll dice for 1 Artillery and 6 Infantrys in S.Algeria, round 3 : 1/7 hits, 1,50 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Italians lost in S.Algeria French win, taking S.Algeria from Italians with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Battle in N.Algeria French attack with 8 Infantrys Italians defend with 1 Infantry French roll dice for 8 Infantrys in N.Algeria, round 2 : 2/8 hits, 1,33 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the French lost in N.Algeria 1 Infantry owned by the Italians lost in N.Algeria French win, taking N.Algeria from Italians with 7 Infantrys remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Battle in Darfur French attack with 1 Artillery, 2 Fighters and 2 Infantrys Italians defend with 1 Artillery and 1 Infantry French roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Darfur, round 2 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 0/2 hits, 0,67 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Darfur French win, taking Darfur from Italians with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 Artillery and 1 Infantry Non Combat Move - French 2 Fighters moved from Darfur to New Valley 8 Infantrys moved from Lower Egypt to New Valley 14 Tanks moved from New Valley to Palestine 1 Infantry moved from Nubia to Lower Egypt 2 Tanks moved from Italian East Africa to Lower Egypt 2 Elites moved from Yemen to 57 Sea Zone 2 Elites moved from 57 Sea Zone to Palestine 1 Elite and 2 Infantrys moved from S.Saudi Arabia to N.Saudi Arabia 7 Infantrys moved from Syria to Adana 1 Infantry moved from Italian East Africa to Nubia 1 ArmoredCar moved from Yemen to N.Saudi Arabia Place Units - French 2 Artillerys placed in Syria 4 Artillerys placed in E.Morocco 3 Infantrys placed in French Equatorial Africa Turn Complete - French French collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 0,33 French regular : -1,00 -
@Karl7 no word yet from @dawgoneit so I made his move.
Yama is up
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TripleA Turn Summary: Yamamoto round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Combat Move - Yamamoto 1 Infantry moved from Tokyo to Tohoku 1 Infantry moved from Tokyo to Tohoku 1 Elite moved from Tokyo to 84 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 1 Elite and 1 Infantry moved from 84 Sea Zone to Kyushu 2 Infantrys moved from Tokyo to Chubu 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Hokkaido 1 Adv.Fighter moved from Tokyo to Tohoku 1 Adv.Fighter moved from Tokyo to Hokkaido 1 Adv.Fighter moved from Tokyo to Chubu 1 Fighter moved from Tokyo to Chubu 1 Fighter moved from Tokyo to Kyushu 1 Fighter moved from Tokyo to Kyushu 1 Fighter moved from Tokyo to Tohoku 1 Bomber moved from Tokyo to Minamitori 2 Adv.Fighters and 2 Fighters moved from 84 Sea Zone to 75 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 84 Sea Zone to 93 Sea Zone 1 Fighter moved from 84 Sea Zone to Hokkaido 1 Adv.Fighter moved from 84 Sea Zone to Kyushu 1 Adv.Fighter moved from 84 Sea Zone to Chubu 1 Fighter moved from 84 Sea Zone to Chubu 1 Fighter moved from 84 Sea Zone to Tohoku 1 Fighter moved from 84 Sea Zone to Tohoku 2 Adv.Fighters moved from 84 Sea Zone to Hokkaido 1 Adv.Fighter moved from 84 Sea Zone to Kyushu 1 Infantry and 1 Marine moved from Lombok to Soembawa 1 Fighter moved from 93 Sea Zone to 111 Sea Zone 1 Bomber moved from Davao to 111 Sea Zone 1 Adv.Fighter moved from 93 Sea Zone to 111 Sea Zone 1 Tank moved from Davao to Panay 2 Infantrys moved from Mindanao to Panay 1 Adv.Fighter moved from 84 Sea Zone to 111 Sea Zone 1 Battleship and 1 Carrier moved from 105 Sea Zone to 110 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 B.Carriers, 1 Bunker, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Strategic bombing raid in Minamitori Bombing raid in Minamitori rolls: 5 and causes: 2 damage to unit: Factory Bombing raid in Minamitori causes 2 damage total. Battle in 75 Sea Zone Yamamoto attack with 2 Adv.Fighters and 2 Fighters Americans defend with 1 Destroyer Yamamoto roll dice for 2 Adv.Fighters and 2 Fighters in 75 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 Destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 75 Sea Zone Yamamoto win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 111 Sea Zone Yamamoto attack with 2 Adv.Fighters, 1 Bomber and 1 Fighter Anzac defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber and 1 Fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Anzac roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Anzac and 1 Destroyer owned by the Anzac lost in 111 Sea Zone Yamamoto win with 2 Adv.Fighters, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 14 Casualties for Anzac: 1 Destroyer and 1 Transport Battle in 93 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Fighter Americans defend with 1 Destroyer Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 93 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 Destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 93 Sea Zone Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 110 Sea Zone Yamamoto attack with 1 Battleship and 1 Carrier Dutch defend with 1 Transport Yamamoto roll dice for 1 Battleship and 1 Carrier in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Dutch roll dice for 1 Transport in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in 110 Sea Zone Yamamoto win with 1 Battleship and 1 Carrier remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in Panay Yamamoto attack with 2 Infantrys and 1 Tank Anzac defend with 2 Infantrys Yamamoto roll dice for 2 Infantrys and 1 Tank in Panay, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 2 Infantrys in Panay, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in Panay, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 Infantrys in Panay, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Panay Yamamoto roll dice for 2 Infantrys and 1 Tank in Panay, round 4 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Panay, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Panay Yamamoto win, taking Panay from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Anzac: 2 Infantrys Battle in Hokkaido Yamamoto attack with 3 Adv.Fighters, 1 Fighter and 2 Infantrys Americans defend with 2 Infantrys Yamamoto roll dice for 3 Adv.Fighters, 1 Fighter and 2 Infantrys in Hokkaido, round 2 : 4/6 hits, 2.17 expected hits Americans roll dice for 2 Infantrys in Hokkaido, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Hokkaido 2 Infantrys owned by the Americans lost in Hokkaido Yamamoto win, taking Hokkaido from Americans with 3 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 2 Infantrys Battle in Soembawa Yamamoto attack with 1 Infantry and 1 Marine Anzac defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Marine in Soembawa, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Soembawa Yamamoto roll dice for 1 Marine in Soembawa, round 3 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Soembawa Yamamoto win, taking Soembawa from Dutch with 1 Marine remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Kyushu Yamamoto attack with 2 Adv.Fighters, 1 Elite, 2 Fighters and 1 Infantry Americans defend with 2 Infantrys Yamamoto roll dice for 2 Adv.Fighters, 1 Elite, 2 Fighters and 1 Infantry in Kyushu, round 2 : 3/6 hits, 2.17 expected hits Americans roll dice for 2 Infantrys in Kyushu, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Kyushu 2 Infantrys owned by the Americans lost in Kyushu Yamamoto win, taking Kyushu from Americans with 2 Adv.Fighters, 1 Elite and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 2 Infantrys Battle in Chubu Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys Americans defend with 1 Factory and 2 Infantrys Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Chubu, round 2 : 4/6 hits, 2.00 expected hits Americans roll dice for 2 Infantrys in Chubu, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans lost in Chubu Yamamoto win, taking Chubu from Americans with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in Tohoku Yamamoto attack with 1 Adv.Fighter, 3 Fighters and 2 Infantrys Americans defend with 2 Infantrys Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters and 2 Infantrys in Tohoku, round 2 : 1/6 hits, 1.83 expected hits Americans roll dice for 2 Infantrys in Tohoku, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Tohoku Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters and 2 Infantrys in Tohoku, round 3 : 3/6 hits, 1.83 expected hits Americans roll dice for 1 Infantry in Tohoku, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Tohoku Yamamoto win, taking Tohoku from Americans with 1 Adv.Fighter, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Non Combat Move - Yamamoto 1 Fighter moved from Chubu to Tokyo 2 Adv.Fighters and 1 Fighter moved from Chubu to 84 Sea Zone 3 Adv.Fighters and 1 Fighter moved from Hokkaido to 84 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 75 Sea Zone to 84 Sea Zone 2 Adv.Fighters and 2 Fighters moved from Kyushu to 84 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 93 Sea Zone to 84 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 111 Sea Zone to 84 Sea Zone 1 Bomber moved from 111 Sea Zone to Tokyo 1 Bomber moved from Minamitori to Tokyo 2 Transports moved from 105 Sea Zone to 110 Sea Zone 2 Artillerys, 3 Infantrys and 4 Tanks moved from Lombok to Java 3 Fighters moved from Tohoku to 84 Sea Zone 1 Adv.Fighter moved from Tohoku to 84 Sea Zone Place Units - Yamamoto 2 B.Carriers placed in 84 Sea Zone 1 Bunker, 1 Elite and 5 Infantrys placed in Tokyo 1 Infantry placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Yamamoto regular : 4.33 Americans regular : -4.00 Anzac regular : -0.50 Dutch regular : 0.17 -
TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16 Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 1 PUs; Non Combat Move - Chinese 1 Infantry moved from Urumqi to E.Sinkiang Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
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@Karl7 ohh that could be that new “no bot” validation blocking TripleA’s access to the forum :-(
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@Elrood said in World at War game 23:
@Karl7 ohh that could be that new “no bot” validation blocking TripleA’s access to the forum :-(
Oh, do I need to do something to get around it
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@Karl7 Djensen is on it… is a forum issue





