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L26 PTV Mikawagunichi (X+12) vs Pacifiersboard Game 2

  • 2026 25 24

    TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            2 armour moved from Romania to Baltic States
                  Italians take Eastern Poland from Russians
                  Italians take Baltic States from Russians
            1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 battleship moved from 96 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            2 fighters moved from Libya to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking Gibraltar from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Malta
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 aaGun, 1 airfield and 1 infantry
                    Italians roll dice for 2 cruisers in Malta, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 destroyer moved from 99 Sea Zone to 94 Sea Zone
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            1 artillery moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
            1 bomber and 2 fighters moved from 98 Sea Zone to Southern Italy
            1 aaGun and 2 infantry moved from Yugoslavia to Romania
            1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
            1 artillery and 3 infantry moved from Alexandria to Tobruk
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.67
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 35 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
            Japanese scrambles 2 units out of Caroline Islands to defend against the attack in 35 Sea Zone
            Battle in 35 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 6 transports
                    ANZAC roll dice for 3 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 6 transports in 35 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    3 fighters owned by the ANZAC lost in 35 Sea Zone
                    1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Japanese lost in 35 Sea Zone
                Japanese win with 1 battleship, 1 fighter and 6 transports remaining. Battle score for attacker is -9
                Casualties for ANZAC: 3 fighters
                Casualties for Japanese: 1 cruiser and 1 tactical_bomber
            Moving scrambled unit from 35 Sea Zone  back to originating territory: Caroline Islands
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
            1 submarine moved from 64 Sea Zone to 55 Sea Zone
            2 infantry moved from Java to 59 Sea Zone
            2 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone
            2 infantry moved from 40 Sea Zone to Eastern India
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,3,4,2,2,3,6,6,1,5,6,3,3,2
            ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 destroyer moved from 60 Sea Zone to 38 Sea Zone
            2 infantry moved from United Kingdom to Scotland
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 0,50
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 1 destroyer, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            8 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 cruiser, 2 destroyers and 1 transport moved from 115 Sea Zone to 116 Sea Zone
            10 armour and 9 mech_infantrys moved from Germany to Baltic States
            2 artilleries and 6 infantry moved from Yugoslavia to Romania
            3 armour moved from Greece to Romania
            4 infantry moved from Greece to Bulgaria
            1 infantry moved from Poland to Eastern Poland
            2 aaGuns, 5 artilleries and 18 infantry moved from Poland to Baltic States
            1 aaGun moved from Germany to 116 Sea Zone
            1 infantry moved from Western Germany to 116 Sea Zone
            1 artillery and 1 infantry moved from Norway to Finland
            1 aaGun and 1 infantry moved from 116 Sea Zone to Norway
            1 tactical_bomber moved from Algeria to 95 Sea Zone
            1 fighter moved from Algeria to Gibraltar
            2 bombers moved from Algeria to Southern Italy
            1 aaGun moved from Austria to Slovakia Hungary
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone
            1 artillery and 1 tactical_bomber placed in Western Germany
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Leningrad to Vyborg
            1 armour and 1 mech_infantry moved from Northern Belarus to Vyborg
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 2 armour, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 8 infantry
                    Russians roll dice for 2 armour, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 2 : 2/12 hits, 4,17 expected hits
                    Germans roll dice for 8 infantry in Vyborg, round 2 : 4/8 hits, 2,67 expected hits
                    4 infantry owned by the Russians lost in Vyborg
                    2 infantry owned by the Germans lost in Vyborg
                    Russians roll dice for 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 3 : 2/8 hits, 3,50 expected hits
                    Germans roll dice for 6 infantry in Vyborg, round 3 : 2/6 hits, 2,00 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Vyborg
                    2 infantry owned by the Germans lost in Vyborg
                    Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 4 : 4/6 hits, 3,00 expected hits
                    Germans roll dice for 4 infantry in Vyborg, round 4 : 1/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the Russians lost in Vyborg
                    4 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 5 infantry and 2 mech_infantrys
                Casualties for Germans: 8 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vyborg to Novgorod
            1 aaGun moved from Leningrad to Vyborg
            3 aaGuns, 3 artilleries and 23 infantry moved from Northern Belarus to Novgorod
            1 armour and 1 mech_infantry moved from Smolensk to Novgorod
            1 armour and 1 mech_infantry moved from Russia to Novgorod
            1 infantry moved from Russia to Yaroslavl
            1 infantry moved from Russia to Smolensk
            6 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Uzbekistan to Northeast Persia
                  Russians take Northeast Persia from Neutral_Allies
            2 aaGuns and 12 infantry moved from Northern Manchuria to Amur
            1 submarine moved from 5 Sea Zone to 3 Sea Zone
            1 submarine moved from 5 Sea Zone to 16 Sea Zone
            1 submarine moved from 122 Sea Zone to 112 Sea Zone
            1 cruiser moved from 118 Sea Zone to 117 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Ukraine
            10 infantry placed in Russia
            1 artillery and 2 infantry placed in Siberia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,00
    Russians regular : -2,67
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 8 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour, 2 artilleries, 9 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone
            1 submarine moved from 32 Sea Zone to 16 Sea Zone
            1 destroyer moved from 7 Sea Zone to 16 Sea Zone
            2 infantry moved from Siam to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 artillery and 1 infantry moved from Kwangtung to Hunan
            1 artillery and 2 infantry moved from Kiangsi to Hunan
            2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
            2 bombers moved from Anhwe to Hunan
            1 infantry moved from Inner Mongolia to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Korea to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            1 cruiser moved from 7 Sea Zone to 37 Sea Zone
            1 battleship, 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 64 Sea Zone
            1 armour, 1 artillery, 1 battleship, 8 infantry, 1 marine and 5 transports moved from 35 Sea Zone to 64 Sea Zone
            1 marine moved from 64 Sea Zone to Victoria
            1 armour, 1 artillery, 3 fighters, 8 infantry and 3 tactical_bombers moved from 64 Sea Zone to New South Wales
            1 fighter moved from Kwangsi to Hunan
    
        Combat - Japanese
            Battle in Victoria
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Victoria from ANZAC, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in New South Wales
                Japanese attack with 1 armour, 1 artillery, 3 fighters, 8 infantry and 3 tactical_bombers
                ANZAC defend with 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
                    ANZAC roll AA dice in New South Wales : 2/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in New South Wales
                    Japanese roll dice for 2 battleships in New South Wales, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 8 infantry and 2 tactical_bombers in New South Wales, round 2 : 3/14 hits, 4.67 expected hits
                    ANZAC roll dice for 2 aaGuns, 1 artillery, 2 fighters and 3 infantry in New South Wales, round 2 : 3/6 hits, 2.67 expected hits
                    3 infantry owned by the Japanese lost in New South Wales
                    2 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in New South Wales, round 3 : 4/11 hits, 4.17 expected hits
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New South Wales, round 3 : 0/4 hits, 2.00 expected hits
                    1 infantry owned by the ANZAC, 2 fighters owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
                Japanese captures 14PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 1 armour, 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber
                Casualties for ANZAC: 2 aaGuns, 1 artillery, 2 fighters and 3 infantry
            Battle in Hunan
                Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 4/11 hits, 4.67 expected hits
                    Chinese roll dice for 4 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    4 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in French Indo China
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 16 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            2 destroyers moved from 7 Sea Zone to 37 Sea Zone
            1 destroyer moved from 7 Sea Zone to 35 Sea Zone
            1 infantry moved from Gilbert Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from Caroline Islands to 64 Sea Zone
            1 tactical_bomber moved from Jehol to Caroline Islands
            1 fighter moved from Jehol to Caroline Islands
            1 fighter moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            2 aaGuns and 2 infantry moved from Kyushu to 7 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
            1 infantry moved from Anhwe to Kiangsi
            2 bombers, 3 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
            1 infantry moved from Chahar to Inner Mongolia
            1 mech_infantry moved from Shansi to Kiangsi
            1 artillery moved from Shansi to Anhwe
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Shansi
            2 artilleries moved from Jehol to Anhwe
            1 aaGun and 3 infantry moved from Southern Manchuria to Jehol
            2 fighters and 2 tactical_bombers moved from New South Wales to 64 Sea Zone
            2 aaGuns and 2 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,2
            Japanese collect 45 PUs (1 lost to blockades); end with 67 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -2.17
    ANZAC AA : 1.00
    ANZAC regular : -1.67
    UK_Pacific regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 marine moved from Johnston Island to 31 Sea Zone
            1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 marine and 1 submarine moved from 31 Sea Zone to 55 Sea Zone
            1 destroyer moved from 50 Sea Zone to 55 Sea Zone
            1 fighter moved from Hawaiian Islands to 55 Sea Zone
            1 destroyer moved from 27 Sea Zone to 55 Sea Zone
            3 transports moved from 31 Sea Zone to 11 Sea Zone
            1 destroyer and 1 submarine moved from 52 Sea Zone to 31 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to 31 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Johnston Island
            1 infantry moved from Central United States to Western United States
            1 aaGun moved from Central United States to Western United States
            1 armour moved from Southeast Mexico to Central United States
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter placed in Eastern United States
            2 infantry placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Hopei to Hunan
            1 fighter moved from Tsinghai to Hunan
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            3 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 artilleries and 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                1 fighter owned by the Chinese retreated
                1 infantry owned by the Chinese retreated to Hopei
                Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Szechwan
            1 fighter moved from Hunan to Szechwan
            2 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Yunnan to French Indo China
            2 infantry moved from Eastern India to 40 Sea Zone
            2 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone
            2 infantry moved from 74 Sea Zone to French Madagascar
            1 transport moved from 40 Sea Zone to 82 Sea Zone
            2 infantry moved from Southern Persia to 82 Sea Zone
            2 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone
            2 infantry moved from 78 Sea Zone to Italian Somaliland
    
        Combat - British
            Battle in Italian Somaliland
            Battle in French Madagascar
            Battle in French Indo China
                British attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in French Indo China, round 2 : 5/11 hits, 2,67 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in French Indo China
                    2 infantry owned by the Japanese lost in French Indo China
                British win, taking Italian Somaliland from Italians, taking French Madagascar from Neutral_Axis, taking French Indo China from Japanese with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 aaGun moved from Yunnan to French Indo China
            1 aaGun moved from Yunnan to French Indo China
            1 aaGun moved from Yunnan to Szechwan
            1 submarine moved from 132 Sea Zone to 55 Sea Zone
            1 infantry moved from Southern Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Kenya to Anglo-Egyptian Sudan
            2 infantry moved from Tanganyika Territory to 74 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to Egypt
            1 destroyer moved from 121 Sea Zone to 109 Sea Zone
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 destroyer moved from 122 Sea Zone to 112 Sea Zone
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun, 1 fighter and 1 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            1 carrier placed in 109 Sea Zone
            1 fighter and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 fighter placed in Eastern India
            1 destroyer placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,5
            UK_Pacific collect 16 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 1 armour and 1 fighter
                Some Units in 40 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Japanese regular : 0,67
    British regular : 2,33
    

    Savegame

  • 2026 25 24

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Morocco to 94 Sea Zone
            1 infantry moved from Gibraltar to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Crete
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 armour moved from Baltic States to Northern Belarus
                  Italians take Northern Belarus from Russians
            1 armour moved from Northern Belarus to Eastern Poland
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/6 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 submarine moved from 98 Sea Zone to 100 Sea Zone
            1 destroyer moved from 97 Sea Zone to 101 Sea Zone
            1 battleship and 2 destroyers moved from 94 Sea Zone to 101 Sea Zone
            2 infantry moved from Bulgaria to Greece
            1 aaGun and 2 infantry moved from Romania to Bessarabia
            1 armour moved from Baltic States to Bessarabia
    
        Place Units - Italians
            2 tactical_bombers placed in Southern Italy
            1 infantry placed in Northern Italy
            1 transport placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.17
    British regular : -0.33
    

    Savegame


  • @mikawagunichi tell me if you mind fixing sz51

    triplea_42454_3_.tsvg


  • @pacifiersboard no problem on the edit.

    triplea_42454_3_Ger.tsvg




  • @mikawagunichi I got killed.

    Inf again?

    56ec20ce-858b-48d5-b91f-2bde8314b7c2-image.png


  • @pacifiersboard AA on this one



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