The_Good_Captain (Axis) vs. VictoryFirst (Allies) | North Africa, Rommel's Last Push
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Game History
Round: 2 Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Mines from BEN-BIR: 1 landmine EDIT: Removing units owned by Mines from BIR-BRE: 2 landmines EDIT: Turning off Edit Mode 1 I-tank moved from Mersa Brega to Benghazi 2 I-tanks moved from Benghazi to Bir Hacheim 1 I-bomber and 1 fighter moved from El Agheila to Bir Hacheim 1 I-infantry moved from Mersa Brega to Bir Hacheim Combat - Italians Non Combat Move - Italians Trigger AddCoastRoadTripoli: Italians has 1 coast_road placed in Tripoli Trigger AddCoastRoadMersa Brega: Italians has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Bir Hacheim: 1 UK-aaGun, 1 UK-scoutcar and 1 infantry EDIT: Adding units owned by British to Mersa Matruh: 1 UK-aaGun, 1 UK-scoutcar and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Mersa Brega: 2 1-supplys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Italians in Mersa Brega 1 fighter moved from Bir Hacheim to El Agheila 1 I-bomber moved from Bir Hacheim to El Agheila 4 1-supplys and 1 truck moved from Tripoli to Benghazi 1 I-infantry and 1 artillery moved from Zella to Jalo 1 I-infantry moved from El Agheila to Mersa Brega 1 I-infantry moved from Sirte to El Agheila 1 I-infantry moved from Sokna to Zella 1 I-infantry moved from Tripoli to Sirte Place Units - Italians 1 1-supply and 1 fighter placed in Tripoli Convoy I 1 I-destroyer placed in Sea Zone 10 Assign Convoy Escorts - Italians Trigger SetItalianAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to fighter Trigger SetItalianAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to I-bomber Trigger ReduceMovementItalianAircraft: Setting movement to 2 for unitAttachment attached to fighter Trigger ReduceMovementItalianAircraft: Setting movement to 2 for unitAttachment attached to I-bomber Trigger RemoveSupplySaharaDesert: has removed 25 1-supplys and 4 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 4British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2Italian1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 4Italian1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 6British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 5Italian1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 5British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyTripoli Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 4British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3Italian1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 5British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to I-bomber Trigger IncreaseAircraftMovementTo6: Setting movement to 6 for unitAttachment attached to I-bomber Trigger AddCarrierToSea Zone 13Italians: Italians has 1 carrier placed in Sea Zone 13 1 fighter moved from Sicily to Sea Zone 13 1 fighter moved from Tripoli Convoy I to Sea Zone 13 1 I-destroyer and 1 submarine moved from Sea Zone 10 to Sea Zone 13 End Turn - Italians Italians collect 0 PUs; end with 2 PUs Objective Italians Base Income: Italians met a national objective for an additional 10 PUs; end with 12 PUs -
@VictoryFirst im going for it. all two movers flanked from the south. detonate mines?

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Yes, I will detonate all mines you crossed (three in total)
One mine in BIR-TOB (vs. 2 tanks, 1 mech):
[dice 3d10<=3]Two mines in BEN-TOB (vs. 5 inf, 1 AT, 1 art)
[dice 6d10<=3] -
3d10<=3: 9, 1, 1; Hits: 2
6d10<=3: 5, 3, 10, 8, 7, 1; Hits: 2 -
Good results! So over to you to choose four mine casualties.
- 2 out of 2 tanks and 1 mech
- 2 out of 5 inf, 1 AT and 1 art
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Ill leave an armor and mech behind in Bir Hachim
I’ll leave two infantry behind in Benghazi
UK AA rolls [dice 3d10]
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3d10: 7, 9, 4
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@VictoryFirst im going to assume youre defending for many good reasons.
Here is the German roll:
Flanking German armor [dice 1d7]
German infantry [dice 2d10]
German arty/infantry [dice 2d10]
German atg [dice 1d10] targeted tanks
German fighters [dice 2d10]
German bombers [dice 2d10] targeted tanks -
1d7: 5
2d10: 5, 4
2d10: 9, 5
1d10: 9
2d10: 8, 5
2d10: 1, 8 -
@VictoryFirst the british must lose the armor and one other unit. Which other unit would you like to lose?
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@The_Good_Captain Let’s lose the AA gun.
British return fire, all 9s and 10s of land units are rerolled, equivalent to rolling a d8.
UK fighter [dice 1d10<=5]
Matilda [dice 1d8<=5]
UK antitank [dice 1d8<=3] targetting tanks
UK infantry [dice 6d8<=3] -
1d10<=5: 1; Hits: 1
1d8<=5: 5; Hits: 1
1d8<=3: 4; Hits: 0
6d8<=3: 4, 1, 8, 2, 7, 1; Hits: 3 -
The Germans must choose five units that die, can be anything
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@VictoryFirst even after the extra mine hit, we both should have hit roughly four… huh. what a mess. our games have been very swingy lately. I’ll keep the air and the anti-tank gun. I think that is the end of the “push” part of the game.
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@The_Good_Captain Yeah that was quite an unlucky battle for you. But it’s only round 3 so anything can happen still.
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Malta convoy isn’t adjacent to Malta, I have that fixed in version 1.5
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Game History
Round: 3 Combat Move - British 1 UK-fighter moved from Malta to Sicily Combat - British Battle in Sicily British attack with 1 UK-fighter Italians defend with 1 aaGun and 1 factory Italians roll AA dice in Sicily : 0/1 hits, 0,20 expected hits British roll dice for 1 UK-fighter in Sicily, round 2 : 1/1 hits, 0,40 expected hits Italians roll dice for 1 aaGun in Sicily, round 2 : 0/0 hits, 0,00 expected hits 1 aaGun owned by the Italians lost in Sicily British win with 1 UK-fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 aaGun Non Combat Move - British Trigger AddCoastRoadCairo: British has 1 coast_road placed in Cairo Trigger AddCoastRoadMersa Matruh: British has 1 coast_road placed in Mersa Matruh Trigger RemoveCoastRoadMersa Matruh: has removed 1 coast_road owned by British in Mersa Matruh Trigger RemoveCoastRoadCairo: has removed 1 coast_road owned by British in Cairo 1 UK-fighter moved from Sicily to Malta 1 UK-aaGun moved from Mersa Matruh to Tobruk 1 UK-antitank and 1 infantry moved from Cairo to Mersa Matruh 1 matilda moved from Cairo to Mersa Matruh 1 infantry moved from Mersa Matruh to Tobruk 1 UK-truck moved from Cairo to Mersa Matruh 1 5-supply and 1 UK-truck moved from Mersa Matruh to Tobruk 1 UK-truck moved from Cairo to Mersa Matruh 5 1-supplys and 1 UK-truck moved from Mersa Matruh to Cairo Place Units - British 1 UK-aaGun and 2 UK-fighters placed in Malta Convoy 1 UK-aaGun, 1 infantry and 2 matildas placed in Atlantic Ocean Convoy Assign Convoy Escorts - British Trigger SetBritishAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to UK-fighter Trigger SetBritishAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to bomber Trigger ReduceMovementBritishAircraft: Setting movement to 2 for unitAttachment attached to UK-fighter Trigger ReduceMovementBritishAircraft: Setting movement to 2 for unitAttachment attached to bomber Trigger RemoveSupplySaharaDesert: has removed 20 1-supplys and 5 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 7British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 6British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 9British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 8British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 5British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyTripoli Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to UK-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to UK-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to bomber Trigger IncreaseAircraftMovementTo6: Setting movement to 6 for unitAttachment attached to bomber Trigger AddCarrierToSea Zone 12British: British has 1 carrier placed in Sea Zone 12 2 UK-fighters moved from Malta Convoy to Sea Zone 12 1 UK-fighter moved from Malta to Sea Zone 12 End Turn - British British collect 0 PUs; end with 5 PUs Objective British Base Income: British met a national objective for an additional 6 PUs; end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by British from Mersa Matruh: 1 coast_road EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Tripoli: 1 coast_road EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0,00 British regular : 0,60 Italians AA : -0,20





