@msoot forgot about the jap fighters in bulgaria – ncm’d them
triplea_42453_8jap.tsvg
L26 BM4 Avner(X) vs discalced(L+22)
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@Avner scramble sz6?
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@Avner – also bringing 1 sub from sz54 into sz44
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 5 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 11 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 3 submarines moved from 33 Sea Zone to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone Americans take 42 Sea Zone from Japanese 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Caroline Islands to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 5 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 11 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 3 submarines moved from 33 Sea Zone to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone Americans take 42 Sea Zone from Japanese 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Caroline Islands to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat Hit Differential Summary :
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@Avner sorry for post spam – last file is accurate – scramble sz6?
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no scramble
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@Avner said in L26 BM4 Avner(X) vs discalced(L+22):
no scramble
didn’t realize you could kamikaze in a sz if you didn’t control the adjacent island. do you want to kamikaze in sz35 (vs 1dd)?
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no kami
thx
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@discalced said in L26 BM4 Avner(X) vs discalced(L+22):
@Avner said in L26 BM4 Avner(X) vs discalced(L+22):
no scramble
didn’t realize you could kamikaze in a sz if you didn’t control the adjacent island. do you want to kamikaze in sz35 (vs 1dd)?
I don’t think Axis can make up for lost time. However, I haven’t played Axis in a while, so if it’s okay, I’d like to continue playing to gain some experience. :)
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 5 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 11 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 3 submarines moved from 33 Sea Zone to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone Americans take 42 Sea Zone from Japanese 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Caroline Islands to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 1 bomber, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 16 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 44 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 19 Sea Zone Americans attack with 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 submarines in 19 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Korea Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Midway 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 2 carriers moved from 33 Sea Zone to 17 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 armour, 1 artillery and 2 mech_infantrys moved from Norway to Finland 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 2 carriers, 1 cruiser, 3 destroyers and 5 transports moved from 110 Sea Zone to 92 Sea Zone 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 110 Sea Zone to Gibraltar 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans 1 factory_minor placed in Finland 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 4 artilleries and 4 infantry placed in Central United States 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Americans undo move 8. 1 fighter placed in Western United States 1 fighter placed in Eastern United States Americans undo move 9. 1 fighter placed in Western United States Turn Complete - Americans Americans collect 68 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 artilleries and 4 infantry moved from Sikang to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 4 fighters moved from India to Burma 3 fighters moved from Egypt to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 destroyer and 3 fighters Italians defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Burma British attack with 4 fighters and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 4 fighters and 2 infantry in Burma, round 2 : 3/6 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 armour and 2 mech_infantrys moved from Eastern Persia to India 3 mech_infantrys moved from Belgian Congo to Egypt 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 fighters moved from Norway to Finland 1 aaGun moved from Norway to Finland 1 fighter moved from Normandy Bordeaux to Finland 1 fighter moved from Gibraltar to Norway 1 fighter moved from Gibraltar to Norway 1 fighter moved from Normandy Bordeaux to Norway 1 fighter moved from 110 Sea Zone to Norway 1 fighter moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 98 Sea Zone to 92 Sea Zone 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from 98 Sea Zone to Egypt 3 artilleries, 2 carriers, 3 cruisers, 1 destroyer, 7 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 119 Sea Zone to 109 Sea Zone 2 fighters moved from Eastern Persia to Egypt 3 artilleries and 7 infantry moved from 92 Sea Zone to Morocco 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from India to Northwest Persia 4 fighters moved from Burma to India 1 fighter moved from India to Celebes Place Units - British 3 fighters placed in United Kingdom 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5 British collect 35 PUs (4 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -0.17 Japanese regular : 0.17 British regular : -0.17 -
@Avner said in L26 BM4 Avner(X) vs discalced(L+22):
@discalced said in L26 BM4 Avner(X) vs discalced(L+22):
@Avner said in L26 BM4 Avner(X) vs discalced(L+22):
no scramble
didn’t realize you could kamikaze in a sz if you didn’t control the adjacent island. do you want to kamikaze in sz35 (vs 1dd)?
I don’t think Axis can make up for lost time. However, I haven’t played Axis in a while, so if it’s okay, I’d like to continue playing to gain some experience. :)
no worries. it’s always 1 mistake away from a whole new game.





