@cwglee51 I still get this though:
78586c34-1461-4178-b5e9-79401feda187-image.png
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
6 infantry moved from Anhwe to Jehol
1 fighter moved from Honan to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 4 infantry
Chinese roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 4 infantry in Jehol, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Japanese lost in Jehol
Chinese roll dice for 1 fighter and 6 infantry in Jehol, round 3 : 4/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Shantung from Japanese to Chinese
EDIT: Turning off Edit Mode
1 infantry moved from Anhwe to Shantung
1 fighter moved from Jehol to Shansi
7 infantry moved from Chahar to Shansi
6 infantry moved from Tsinghai to Honan
Place Units - Chinese
1 infantry placed in Shansi
3 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 4.00
Japanese regular : -1.67
@mikawagunichi I hit attack too quickly and forgot to take Shantung with the lone inf in Anwhe. Edited. I hope ok.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry moved from United Kingdom to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
2 artilleries and 15 infantry moved from Trans-Jordan to Syria
1 armour and 2 mech_infantrys moved from Egypt to Syria
2 fighters moved from 83 Sea Zone to Syria
1 tactical_bomber moved from Egypt to Syria
1 bomber moved from Eastern India to Syria
2 infantry moved from Norway to Finland
3 fighters moved from Norway to Finland
Combat - British
Combat Hit Differential Summary :
@mikawagunichi Scramble option in Syria
@surfer no scramble, no problem on the edit
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 8 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from United Kingdom to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 112 Sea Zone to 93 Sea Zone
2 infantry moved from Gibraltar to 93 Sea Zone
1 cruiser moved from 112 Sea Zone to 94 Sea Zone
2 fighters moved from 112 Sea Zone to Morocco
1 bomber moved from Norway to Morocco
1 artillery and 1 infantry moved from Midway to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
1 fighter moved from 27 Sea Zone to Marshall Islands
2 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 34 Sea Zone
2 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Morocco
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Morocco
Americans attack with 1 artillery, 1 bomber, 2 fighters and 5 infantry
Italians defend with 1 armour, 2 artilleries and 1 mech_infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in Morocco, round 2 : 3/9 hits, 2.83 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Morocco, round 2 : 3/4 hits, 1.67 expected hits
3 infantry owned by the Americans lost in Morocco
1 mech_infantry owned by the Italians and 2 artilleries owned by the Italians lost in Morocco
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Morocco, round 3 : 0/6 hits, 2.33 expected hits
Italians roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Morocco, round 4 : 2/6 hits, 2.33 expected hits
Italians roll dice for 1 armour in Morocco, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Morocco
1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 4 infantry
Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry
Battle in Marshall Islands
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Marshall Islands to 34 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 5 destroyers and 10 submarines moved from 27 Sea Zone to 34 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from New Zealand to 34 Sea Zone
3 fighters moved from New South Wales to Queensland
6 infantry and 3 transports moved from 112 Sea Zone to 94 Sea Zone
2 carriers and 1 destroyer moved from 112 Sea Zone to 94 Sea Zone
1 submarine moved from 108 Sea Zone to 93 Sea Zone
2 fighters moved from Morocco to 94 Sea Zone
1 bomber moved from Morocco to Gibraltar
1 tactical_bomber moved from Eastern United States to 94 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 27 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Johnston Island
2 fighters moved from Queensland to 31 Sea Zone
1 fighter moved from Eastern United States to 94 Sea Zone
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
3 infantry placed in Norway
1 artillery and 1 infantry placed in Western United States
1 fighter and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
6 infantry moved from Anhwe to Jehol
1 fighter moved from Honan to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 4 infantry
Chinese roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 4 infantry in Jehol, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Japanese lost in Jehol
Chinese roll dice for 1 fighter and 6 infantry in Jehol, round 3 : 4/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Shantung from Japanese to Chinese
EDIT: Turning off Edit Mode
1 infantry moved from Anhwe to Shantung
1 fighter moved from Jehol to Shansi
7 infantry moved from Chahar to Shansi
6 infantry moved from Tsinghai to Honan
Place Units - Chinese
1 infantry placed in Shansi
3 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry moved from United Kingdom to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
2 artilleries and 15 infantry moved from Trans-Jordan to Syria
1 armour and 2 mech_infantrys moved from Egypt to Syria
2 fighters moved from 83 Sea Zone to Syria
1 tactical_bomber moved from Egypt to Syria
1 bomber moved from Eastern India to Syria
2 infantry moved from Norway to Finland
3 fighters moved from Norway to Finland
Combat - British
Battle in Algeria
Battle in Syria
British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 artilleries and 5 infantry; Italians defend with 6 infantry
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 9/24 hits, 6.67 expected hits
Italians roll dice for 3 artilleries and 11 infantry in Syria, round 2 : 6/14 hits, 4.67 expected hits
6 infantry owned by the British lost in Syria
3 infantry owned by the Germans and 6 infantry owned by the Italians lost in Syria
1 tactical_bomber owned by the British, 1 bomber owned by the British and 2 fighters owned by the British retreated
2 mech_infantrys owned by the British, 2 artilleries owned by the British, 9 infantry owned by the British and 1 armour owned by the British retreated to Trans-Jordan
Italians win, taking Algeria from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 6 infantry
Casualties for Germans: 3 infantry
Casualties for Italians: 6 infantry
Battle in Finland
British attack with 3 fighters and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 3 fighters and 2 infantry in Finland, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the British lost in Finland
1 mech_infantry owned by the Germans lost in Finland
British roll dice for 3 fighters and 1 infantry in Finland, round 3 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Finland
1 armour owned by the Germans lost in Finland
British win with 3 fighters remaining. Battle score for attacker is 5
Casualties for British: 2 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - British
3 fighters moved from Finland to Norway
3 aaGuns and 2 infantry moved from United Kingdom to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Gibraltar
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria
1 aaGun and 1 transport moved from 112 Sea Zone to 94 Sea Zone
1 aaGun moved from 94 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 112 Sea Zone to 94 Sea Zone
2 submarines moved from 113 Sea Zone to 94 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 cruiser moved from 83 Sea Zone to 96 Sea Zone
1 transport moved from 83 Sea Zone to 73 Sea Zone
4 infantry moved from Union of South Africa to 73 Sea Zone
4 infantry and 2 transports moved from 73 Sea Zone to 83 Sea Zone
4 infantry moved from 83 Sea Zone to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 fighters moved from Syria to 83 Sea Zone
1 bomber moved from Syria to Trans-Jordan
1 tactical_bomber moved from Syria to Egypt
3 aaGuns, 1 armour, 6 artilleries, 1 fighter, 27 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Eastern India to Western India
1 battleship and 1 cruiser moved from 27 Sea Zone to 34 Sea Zone
1 fighter moved from United Kingdom to Norway
Place Units - British
2 artilleries and 1 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
2 submarines placed in 113 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,4
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 4.00
Americans regular : -3.83
Japanese regular : -2.00
Italians regular : 2.67
Germans regular : 0.50
British regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Leningrad to Northern Belarus
Italians take Northern Belarus from Russians
1 armour moved from Northern Belarus to Leningrad
1 submarine moved from 100 Sea Zone to 96 Sea Zone
1 bomber, 3 fighters and 2 tactical_bombers moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Italians: 1 submarine
Casualties for British: 1 cruiser
Non Combat Move - Italians
2 fighters moved from 96 Sea Zone to 97 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy
1 carrier, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 battleship, 1 destroyer and 3 transports moved from 101 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
1 infantry moved from France to Southern France
1 armour moved from Northeast Persia to Iraq
Place Units - Italians
5 submarines placed in 97 Sea Zone
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : 0.50
@surfer Assumed no scramble
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 53 Sea Zone to 31 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
1 submarine moved from 65 Sea Zone to 64 Sea Zone
1 fighter moved from New Zealand to 34 Sea Zone
1 fighter moved from New South Wales to 64 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from New Zealand to 64 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from New South Wales to Queensland
1 infantry moved from Eastern India to Western India
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 destroyers, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Leningrad
1 infantry moved from Leningrad to Archangel
4 bombers moved from Leningrad to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 4 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 4 bombers and 1 infantry in Archangel, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
10 infantry moved from Baltic States to Leningrad
4 bombers moved from Archangel to Western Germany
1 fighter and 1 tactical_bomber moved from Leningrad to Western Germany
1 artillery and 1 infantry moved from Poland to Slovakia Hungary
8 infantry moved from Poland to Baltic States
3 armour and 3 mech_infantrys moved from Western Germany to Poland
11 infantry moved from Germany to Poland
3 tactical_bombers moved from Germany to Western Germany
2 carriers, 1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 97 Sea Zone
1 fighter moved from 101 Sea Zone to Western Germany
1 tactical_bomber moved from 101 Sea Zone to Western Germany
2 fighters moved from Western Germany to 117 Sea Zone
2 fighters moved from 117 Sea Zone to 116 Sea Zone
3 infantry moved from Western Germany to Denmark
3 tactical_bombers moved from Western Germany to France
1 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
1 carrier, 2 destroyers and 3 transports placed in 116 Sea Zone
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,1
Germans collect 45 PUs (1 lost to blockades); end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Syria: 3 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Iraq: 3 artilleries and 2 infantry
EDIT: Removing units owned by Germans from Northwest Persia: 2 aaGuns, 5 artilleries and 24 infantry
EDIT: Adding units owned by Germans to Iraq: 2 aaGuns, 5 artilleries and 24 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 116 Sea Zone to 117 Sea Zone
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
2 artilleries and 9 infantry moved from Buryatia to Northern Manchuria
1 infantry moved from Novgorod to Vologda
Russians take Vologda from Germans
1 infantry moved from Novgorod to Northern Belarus
Russians take Northern Belarus from Italians
1 infantry moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
Combat - Russians
Battle in Northern Manchuria
Russians attack with 2 artilleries and 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 artilleries and 9 infantry in Northern Manchuria, round 2 : 0/11 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
Russians roll dice for 2 artilleries and 8 infantry in Northern Manchuria, round 3 : 1/10 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Smolensk to Novgorod
1 aaGun moved from Novgorod to Smolensk
2 artilleries and 2 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Russia to Smolensk
2 armour, 8 artilleries and 34 infantry moved from Southern Caucasus to Northwest Persia
5 infantry moved from Northern Caucasus to Southern Caucasus
2 mech_infantrys moved from Stalingrad to Southern Caucasus
1 armour moved from Stalingrad to Ukraine
4 infantry moved from Rostov to Ukraine
1 aaGun moved from Buryatia to Sakha
1 aaGun moved from Buryatia to Northern Manchuria
1 submarine moved from 108 Sea Zone to 113 Sea Zone
Place Units - Russians
1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad
3 artilleries, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : -3.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 116 Sea Zone to 117 Sea Zone
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
2 artilleries and 9 infantry moved from Buryatia to Northern Manchuria
1 infantry moved from Novgorod to Vologda
Russians take Vologda from Germans
1 infantry moved from Novgorod to Northern Belarus
Russians take Northern Belarus from Italians
1 infantry moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
Combat - Russians
Battle in Northern Manchuria
Russians attack with 2 artilleries and 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 artilleries and 9 infantry in Northern Manchuria, round 2 : 0/11 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
Russians roll dice for 2 artilleries and 8 infantry in Northern Manchuria, round 3 : 1/10 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Smolensk to Novgorod
1 aaGun moved from Novgorod to Smolensk
2 artilleries and 2 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Russia to Smolensk
2 armour, 8 artilleries and 34 infantry moved from Southern Caucasus to Northwest Persia
5 infantry moved from Northern Caucasus to Southern Caucasus
2 mech_infantrys moved from Stalingrad to Southern Caucasus
1 armour moved from Stalingrad to Ukraine
4 infantry moved from Rostov to Ukraine
1 aaGun moved from Buryatia to Sakha
1 aaGun moved from Buryatia to Northern Manchuria
1 submarine moved from 108 Sea Zone to 113 Sea Zone
Place Units - Russians
1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad
3 artilleries, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
EDIT: Removing units owned by Russians from Russia: 2 fighters
EDIT: Adding units owned by Russians to Norway: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : -3.83
@surfer triplea_42423_9jap.tsvg
Forum server is crapping out, gamesave post isn’t working for me atm.
@mikawagunichi Forum died for me as well…
@mikawagunichi Posting this manually
Chinese move
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
1 infantry moved from Jehol to Southern Manchuria
Chinese take Southern Manchuria from Japanese
4 infantry moved from Shansi to Anhwe
1 fighter moved from Shansi to Anhwe
Combat - Chinese
Chinese creates battle in territory Kiangsi
Battle in Kiangsi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Shansi to Anhwe
2 infantry moved from Honan to Anhwe
1 fighter moved from Anhwe to Honan
5 infantry moved from Jehol to Southern Manchuria
Place Units - Chinese
4 infantry placed in Anhwe
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
@mikawagunichi Going to try to continue game. Play by email because forum is failing.
@mikawagunichi Ok. I made a mistake. I need to change my US NCM.
Ideally, I’m asking to let me undo the US attack on Crete. I moved a transport to SZ100 and unopposed walk on Crete. I didn’t roll anything so I’d like to pull it back.
@surfer sure thats fine
@mikawagunichi Ok thanks. It affects a lot of units so I’ll recap here
All the naval units that were in SZ94 (and had moved to SZ100) are now in SZ113
One ftr from SZ94 lands in UK
The other aircraft move to SZ113
Ftr from EUS moves to SZ113
Sub from SZ93 moves to SZ113
The inf from Gibraltar that had invaded Crete jumps on empty US transport and goes to SZ113 picks up US AAA and then drops off in Norway
The art from Gibraltar loads a brit transport in SZ94
@mikawagunichi BTW, are you noticing that the website seems to have really strange behavior?