Silence on the battlefield
The Fuhrer is carefully planing his next move
:D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to South Australia
2 mech_infantrys moved from Queensland to South Australia
2 aaGuns moved from Queensland to South Australia
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 destroyers moved from 54 Sea Zone to 62 Sea Zone
1 carrier moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Tunisia to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
3 mech_infantrys moved from Caucasus to Volgograd
4 mech_infantrys moved from Rostov to Volgograd
3 artilleries moved from Ukraine to Bryansk
4 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Volgograd
2 bombers, 1 fighter and 2 tactical_bombers moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 artillery and 2 infantry moved from Bryansk to Tambov
2 fighters moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers, 5 fighters, 8 mech_infantrys and 3 tactical_bombers
Russians defend with 1 armour, 1 factory_minor, 1 infantry and 8 mech_infantrys
Germans roll dice for 2 bombers, 5 fighters, 8 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 : 6/18 hits, 7.17 expected hits
Russians roll dice for 1 armour, 1 infantry and 8 mech_infantrys in Volgograd, round 2 : 5/10 hits, 3.50 expected hits
5 mech_infantrys owned by the Germans lost in Volgograd
5 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 2 bombers, 5 fighters, 3 mech_infantrys and 3 tactical_bombers in Volgograd, round 3 : 6/13 hits, 6.33 expected hits
Russians roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 3 : 3/4 hits, 1.50 expected hits
1 fighter owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
3 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter and 7 mech_infantrys
Casualties for Russians: 1 armour, 1 infantry and 8 mech_infantrys
Non Combat Move - Germans
4 fighters and 3 tactical_bombers moved from Volgograd to Bryansk
2 bombers moved from Volgograd to Novgorod
1 aaGun moved from Rostov to Caucasus
1 infantry moved from Bryansk to Belarus
2 fighters moved from Holland Belgium to Southern Italy
7 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Western Germany to Southern Italy
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
Place Units - Germans
7 infantry placed in Germany
2 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
Germans undo move 4.
Germans undo move 3.
3 artilleries placed in Novgorod
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Germans collect 47 PUs; end with 47 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 3.67
Germans regular : -2.17
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Russians creates battle in territory 97 Sea Zone
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
Russians win, taking 97 Sea Zone from Italians, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Volgograd to Russia
1 infantry moved from Vologda to Smolensk
Place Units - Russians
4 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 26 Optional[PUs]
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 Optional[PUs]; end with 28 Optional[PUs]
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 30 Optional[PUs]
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 Optional[PUs]; end with 32 Optional[PUs]
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 Optional[PUs]; end with 34 Optional[PUs]
Combat Hit Differential Summary :
Germans regular : 1.67
Russians regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour moved from Kweichow to Szechwan
1 artillery moved from Shensi to Szechwan
3 armour and 3 mech_infantrys moved from Yunnan to Szechwan
1 armour moved from French Indo China to Szechwan
1 mech_infantry moved from Hopei to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
3 tactical_bombers moved from Yunnan to Szechwan
2 bombers and 1 tactical_bomber moved from French Indo China to Shan State
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/9 hits, 4.67 expected hits
Americans roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
1 cruiser owned by the Americans lost in 54 Sea Zone
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 cruiser
Battle in Szechwan
Japanese attack with 6 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 6 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 3/15 hits, 6.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 6 armour, 1 artillery, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers and 1 tactical_bomber moved from Shan State to French Indo China
3 tactical_bombers moved from Szechwan to French Indo China
1 infantry moved from Shensi to Szechwan
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
3 mech_infantrys moved from Kwangtung to Yunnan
6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 4 transports moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 fighter moved from Japan to Caroline Islands
1 fighter moved from Celebes to French Indo China
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 artillery and 2 mech_infantrys placed in French Indo China
2 artilleries and 1 infantry placed in Kwangtung
2 artilleries and 1 infantry placed in Kiangsu
1 fighter and 4 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.50
Japanese regular : -5.67
UK_Pacific regular : 0.67
@msoot 1 sec – forgot something in ncm
@msoot – i think this is how you do it –
Attack in Albania
2 jap fight + 1 tac
vs
1 us art
jap tac
[dice 1d6<=4]
jap fight
[dice 2d6<=3]
us art
[dice 1d6<=2]
1d6<=4: 6; Hits: 0
2d6<=3: 4, 2; Hits: 1
1d6<=2: 1; Hits: 1
@msoot you lost the art, i lost a tac, landed in bulgaria. ncm’d my jap air from caucasus to bulgaria.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour moved from Kweichow to Szechwan
1 artillery moved from Shensi to Szechwan
3 armour and 3 mech_infantrys moved from Yunnan to Szechwan
1 armour moved from French Indo China to Szechwan
1 mech_infantry moved from Hopei to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
3 tactical_bombers moved from Yunnan to Szechwan
2 bombers and 1 tactical_bomber moved from French Indo China to Shan State
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/9 hits, 4.67 expected hits
Americans roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
1 cruiser owned by the Americans lost in 54 Sea Zone
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 cruiser
Battle in Szechwan
Japanese attack with 6 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 6 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 3/15 hits, 6.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 6 armour, 1 artillery, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers and 1 tactical_bomber moved from Shan State to French Indo China
3 tactical_bombers moved from Szechwan to French Indo China
1 infantry moved from Shensi to Szechwan
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
3 mech_infantrys moved from Kwangtung to Yunnan
6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 4 transports moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 fighter moved from Japan to Caroline Islands
1 fighter moved from Celebes to French Indo China
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 artillery and 2 mech_infantrys placed in French Indo China
2 artilleries and 1 infantry placed in Kwangtung
2 artilleries and 1 infantry placed in Kiangsu
1 fighter and 4 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Albania: 1 artillery
EDIT: Removing units owned by Japanese from Caucasus: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Bulgaria: 2 fighters
EDIT: Removing units owned by Japanese from Caucasus: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Bulgaria: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.50
Japanese regular : -5.67
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 10 infantry, 1 mech_infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
2 destroyers moved from 95 Sea Zone to 97 Sea Zone
2 carriers moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Southern France to Northern Italy
1 bomber moved from Morocco to Northern Italy
1 fighter moved from 95 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 95 Sea Zone to Northern Italy
Combat - Americans
Battle in Yugoslavia
Battle in Northern Italy
Americans attack with 2 bombers, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northern Italy
Americans win, taking Yugoslavia from Germans, taking Northern Italy from Italians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
3 armour moved from Sicily to 95 Sea Zone
4 infantry moved from Sicily to 95 Sea Zone
3 armour, 4 infantry and 6 transports moved from 95 Sea Zone to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
3 armour moved from 97 Sea Zone to Greece
1 fighter moved from Northern Italy to 97 Sea Zone
2 bombers moved from Northern Italy to Greece
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 armour and 1 mech_infantry placed in Southern France
1 armour and 2 infantry placed in Greece
8 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 71 Optional[PUs]
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 76 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Kansu from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
12 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 infantry moved from Iraq to Northwest Persia
4 infantry moved from Persia to Northwest Persia
1 bomber moved from Eastern Persia to Northwest Persia
2 infantry moved from India to Burma
2 fighters moved from India to Burma
2 tactical_bombers moved from Eastern Persia to Burma
3 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 3 infantry
Germans defend with 2 infantry
British roll dice for 4 fighters and 3 infantry in Holland Belgium, round 2 : 3/7 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Northwest Persia
British attack with 1 bomber and 9 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 9 infantry in Northwest Persia, round 2 : 2/10 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 bomber and 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 tactical_bombers moved from Burma to India
2 fighters moved from Burma to India
1 bomber moved from Northwest Persia to India
1 mech_infantry moved from Alexandria to Trans-Jordan
1 infantry moved from Normandy Bordeaux to Southern France
3 aaGuns moved from Normandy Bordeaux to Southern France
7 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
1 aaGun moved from 125 Sea Zone to Norway
7 infantry moved from 125 Sea Zone to Norway
2 carriers moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
4 fighters moved from Holland Belgium to 125 Sea Zone
2 mech_infantrys moved from Eastern Persia to Turkmenistan
2 armour moved from Eastern Persia to Turkmenistan
2 fighters moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Eastern Persia to India
1 armour moved from Eastern Persia to India
2 mech_infantrys moved from Turkmenistan to Kazakhstan
2 armour moved from Turkmenistan to Kazakhstan
2 fighters moved from Turkmenistan to Kazakhstan
2 fighters moved from India to Eastern Persia
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 artillery moved from Quebec to Ontario
2 infantry moved from Quebec to Ontario
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 1 infantry and 2 mech_infantrys
EDIT: Adding units owned by British to Iraq: 3 mech_infantrys
EDIT: Adding units owned by British to Normandy Bordeaux: 3 infantry
EDIT: Adding units owned by British to United Kingdom: 7 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 47 Optional[PUs]
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 9 Optional[PUs]
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.50
Japanese regular : -0.67
Italians regular : -0.33
Germans regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber, 2 fighters and 2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 2 fighters and 3 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Northern Italy, round 2 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Western Germany
2 mech_infantrys moved from Southern Italy to Greater Southern Germany
2 armour and 5 mech_infantrys moved from Caucasus to Ukraine
Place Units - Italians
3 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,6,5,6,3,2,2,2,2,6,4
Italians collect 5 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
3 fighters moved from South Australia to Queensland
2 mech_infantrys moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Iraq to Persia
1 destroyer moved from 80 Sea Zone to 78 Sea Zone
1 cruiser moved from 80 Sea Zone to 78 Sea Zone
1 fighter moved from Trans-Jordan to Greece
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 mech_infantrys moved from Romania to Greece
4 fighters and 3 tactical_bombers moved from Bryansk to Greece
2 bombers moved from Novgorod to Greece
2 fighters moved from Western Germany to Greece
1 artillery and 2 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 artillery and 3 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
3 mech_infantrys moved from Ukraine to Volgograd
1 artillery and 2 infantry moved from Bryansk to Smolensk
1 armour moved from Caucasus to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
Combat - Germans
Battle in Greece
Germans attack with 2 bombers, 6 fighters, 7 mech_infantrys and 3 tactical_bombers
French defend with 1 fighter; Americans defend with 4 armour, 2 bombers, 1 factory_minor and 6 infantry
Germans roll dice for 2 bombers, 6 fighters, 7 mech_infantrys and 3 tactical_bombers in Greece, round 2 : 8/18 hits, 7.50 expected hits
Americans roll dice for 4 armour, 2 bombers, 1 fighter and 6 infantry in Greece, round 2 : 5/13 hits, 5.00 expected hits
5 mech_infantrys owned by the Germans lost in Greece
6 infantry owned by the Americans and 2 bombers owned by the Americans lost in Greece
Germans roll dice for 2 bombers, 6 fighters, 2 mech_infantrys and 3 tactical_bombers in Greece, round 3 : 7/13 hits, 6.67 expected hits
Americans roll dice for 4 armour and 1 fighter in Greece, round 3 : 5/5 hits, 2.67 expected hits
3 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Greece
4 armour owned by the Americans and 1 fighter owned by the French lost in Greece
Germans win, taking Greece from Americans with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 3 fighters, 6 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 4 armour, 2 bombers and 6 infantry
Casualties for French: 1 fighter
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 5 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour and 4 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 armour and 4 mech_infantrys in Volgograd, round 3 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Caucasus to Volgograd
1 fighter moved from Greece to Southern Italy
2 bombers moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Bulgaria
1 tactical_bomber moved from Greece to Bulgaria
1 fighter moved from Greece to Bulgaria
2 aaGuns, 10 armour, 11 artilleries, 15 infantry and 9 mech_infantrys moved from Bryansk to Rostov
10 armour moved from Rostov to Volgograd
9 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 fighter moved from Greece to Bulgaria
Place Units - Germans
2 fighters placed in Western Germany
2 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
3 artilleries placed in Western Germany
5 infantry placed in Germany
Germans undo move 5.
5 infantry placed in Western Germany
Germans undo move 5.
2 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,2,5,6,6,2,3,2,5,3,2
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Russians regular : -0.33
Germans regular : 1.83
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
3 infantry moved from Russia to Tambov
2 artilleries moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
4 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
1 artillery moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Tambov, round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Tambov, round 3 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Tambov
2 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Tambov, round 4 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Archangel
Russians attack with 1 fighter, 3 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Archangel, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Archangel, round 3 : 0/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Archangel, round 4 : 3/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 armour, 3 artilleries and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 3 artilleries and 5 infantry in Smolensk, round 2 : 5/10 hits, 3.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Archangel to Russia
1 aaGun moved from Russia to Smolensk
7 infantry moved from Kazakhstan to Samara
1 aaGun moved from Kazakhstan to Samara
20 infantry moved from Russia to Samara
1 aaGun moved from Kazakhstan to Novosibirsk
10 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
Place Units - Russians
6 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 Optional[PUs]; end with 26 Optional[PUs]
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 28 Optional[PUs]
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 Optional[PUs]; end with 30 Optional[PUs]
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 Optional[PUs]; end with 32 Optional[PUs]
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -2.33
Russians regular : 3.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 bomber moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
Combat - Japanese
Combat Hit Differential Summary :
@msoot scramble sz26?
@msoot 1 sec – changing my purchase – i forgot something
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter, 2 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 6 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from French Indo China to Burma
1 artillery and 3 infantry moved from Yunnan to Burma
Combat - Japanese
Combat Hit Differential Summary :
@msoot i assume no scramble in sz26, but let me know
@discalced no