0% for April

L26 BM4 Avner(X) vs Surfer (L+18)

  • 25 22

    @surfer said in L26 BM4 Avner(X) vs Surfer (L+18):

    @avner I forgot to move the Siberian forces. I don’t think you have moved yet. I would like them to retreat from Amur to Buryatia

    damn

    I took my turn before reading the message… and I was planning on sticking them in…

  • 2026 25 24 23 22 21 20

    @Avner Um. So I’m confused. You attacked Amur, but did you withdraw because the attack failed, or because you realized I wanted to retreat and thus just stopped attacking?

    If so, then I would assume you would want to change the battle in Amur.
    a) You started the move before I said anything, in which case, the Siberian forces have to fight.
    –Not sure this is what happened because the battle in Amur looks weird.
    b) You started the move, but then saw my comment when attacking and stopped.
    –I think this happened. If so, you probably would want to redo the Japanese move since the attack activated Mongolia and you didn’t reduce Amur, i.e., worst of both worlds.
    If you want to just redo the North part of your moves that would be fine.

    c) something else happened…

    Let me know what you want to do.

  • 25 22

    @surfer said in L26 BM4 Avner(X) vs Surfer (L+18):

    @Avner Um. So I’m confused. You attacked Amur, but did you withdraw because the attack failed, or because you realized I wanted to retreat and thus just stopped attacking?

    If so, then I would assume you would want to change the battle in Amur.
    a) You started the move before I said anything, in which case, the Siberian forces have to fight.
    –Not sure this is what happened because the battle in Amur looks weird.
    b) You started the move, but then saw my comment when attacking and stopped.
    –I think this happened. If so, you probably would want to redo the Japanese move since the attack activated Mongolia and you didn’t reduce Amur, i.e., worst of both worlds.
    If you want to just redo the North part of your moves that would be fine.

    c) something else happened…

    Let me know what you want to do.

    Yes, exactly. I can edit and try to make Mongolia neutral; I don’t have the intermediate save.

  • 25 22

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 15 infantry
            EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 15 infantry
            EDIT: Turning off Edit Mode
            Americans buy 1 artillery, 2 fighters, 5 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 bomber moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from Western United States to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from New Zealand to 26 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser moved from 87 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
            2 infantry moved from Algeria to Morocco
            1 fighter moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber placed in Eastern United States
            1 fighter placed in Western United States
            5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Anhwe to Kwangsi
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Anhwe
    
        Place Units - Chinese
            3 infantry placed in Yunnan
            1 artillery and 3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 2 infantry moved from French Equatorial Africa to Nigeria
            1 infantry and 2 mech_infantrys moved from French Equatorial Africa to French Central Africa
            1 bomber moved from United Kingdom to Nigeria
            1 fighter and 1 tactical_bomber moved from Egypt to French Central Africa
    
        Combat - British
            Battle in Holland Belgium
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Holland Belgium from Germans, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Nigeria
                British attack with 1 artillery, 1 bomber and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Nigeria, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Nigeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Nigeria
                    1 artillery owned by the Italians lost in Nigeria
                British win, taking Nigeria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in French Central Africa
                British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in French Central Africa, round 2 : 0/5 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in French Central Africa, round 3 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in French Central Africa, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Central Africa
                    1 infantry owned by the Italians lost in French Central Africa
                British win, taking French Central Africa from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Nigeria to French Equatorial Africa
            1 fighter and 1 tactical_bomber moved from French Central Africa to French West Africa
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from Eastern Persia to India
            1 infantry moved from Persia to Eastern Persia
            1 armour moved from Libya to Tobruk
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 infantry moved from Italian Somaliland to Ethiopia
            2 infantry moved from Burma to Yunnan
            4 infantry moved from India to Burma
    
        Place Units - British
            3 infantry placed in Egypt
            2 submarines and 1 transport placed in 110 Sea Zone
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -0.17
    Italians regular : 1.00
    Japanese regular : 1.00
    British regular : -1.33
    

    Savegame

  • 25 22

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 battleship, 2 cruisers, 3 destroyers and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
            1 carrier moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from 92 Sea Zone to Algeria
            1 armour moved from Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            1 bomber moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transport
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 92 Sea Zone
                Italians win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Algeria
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from 92 Sea Zone to Algeria
            1 artillery moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern France
            2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
            1 bomber moved from Rostov to Novgorod
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Russians regular : 0.67
    British regular : -0.33
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 63 Sea Zone to 47 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 57 Sea Zone to 37 Sea Zone
            1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
            1 armour, 4 fighters, 4 infantry and 1 mech_infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in 47 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 47 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 fighter moved from New Zealand to 26 Sea Zone
            1 fighter moved from New Zealand to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from Gibraltar to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 22

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 13 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Novgorod to Russia
            1 fighter moved from Novgorod to Russia
            1 fighter moved from Novgorod to Russia
            1 bomber moved from Novgorod to Russia
            1 bomber moved from Novgorod to Russia
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Volgograd
            1 armour moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Vyborg to Finland
            1 tactical_bomber moved from Novgorod to Volgograd
            1 tactical_bomber moved from Novgorod to Volgograd
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 7,5 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in Holland Belgium
                Germans attack with 3 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 submarine moved from 120 Sea Zone to 122 Sea Zone
            3 fighters moved from Holland Belgium to France
            2 bombers and 3 fighters moved from Russia to Rostov
            2 tactical_bombers moved from Volgograd to Rostov
            5 armour and 18 mech_infantrys moved from Ukraine to Caucasus
            3 aaGuns, 2 armour, 14 artilleries, 22 infantry and 4 mech_infantrys moved from Ukraine to Rostov
            1 infantry moved from Western Ukraine to Bryansk
            1 tactical_bomber moved from Eastern Poland to France
            1 tactical_bomber moved from Eastern Poland to France
            1 tactical_bomber moved from Novgorod to France
            7 mech_infantrys moved from Germany to Western Germany
            5 infantry moved from Western Germany to Germany
            1 mech_infantry moved from Eastern Poland to Germany
            1 mech_infantry moved from Eastern Poland to Germany
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 armour moved from Rostov to Caucasus
            1 armour moved from Rostov to Caucasus
            2 mech_infantrys moved from Eastern Poland to Germany
            1 mech_infantry moved from Eastern Poland to Germany
            1 mech_infantry moved from Eastern Poland to Germany
            2 mech_infantrys moved from Eastern Poland to Ukraine
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            1 fighter and 2 mech_infantrys placed in Western Germany
            7 infantry placed in Western Germany
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
            Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.83
    British regular : -0.33
    Russians AA : -0.33
    

    Savegame

  • 25 22

    assumed not intercept from Mosca

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 30 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            3 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            3 infantry moved from Tambov to Volgograd
            1 fighter moved from Russia to Volgograd
            1 tactical_bomber moved from Tambov to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Vologda to Smolensk
            1 aaGun moved from Russia to Smolensk
            17 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            6 infantry moved from Russia to Tambov
            6 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Archangel to Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 52 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.17
    

    Savegame

  • 2026 25 24 23 22 21 20

    @Avner said in L26 BM4 Avner(X) vs Surfer (L+18):

    assumed not intercept from Mosca

    Agreed.

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