@AndrewAAGamer lol, uh you are correct, I hadn’t realized it. Let me get that through.
L26 BM msoot (L+19) vs discalced (X)
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@discalced Edited us ncm
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery, 1 bomber, 2 fighters and 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry Americans defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 4/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Northern Italy 2 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Northern Italy to Southern Italy 2 armour and 5 mech_infantrys moved from Rostov to Caucasus Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Italians collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Italians regular : 1.50 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Queensland to South Australia 2 mech_infantrys moved from Queensland to South Australia 2 aaGuns moved from Queensland to South Australia 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 2 destroyers moved from 54 Sea Zone to 62 Sea Zone 1 carrier moved from 54 Sea Zone to 62 Sea Zone 2 fighters moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Tunisia to Trans-Jordan 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 cruiser moved from 98 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters and 1 tactical_bomber moved from Rostov to Volgograd 1 mech_infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 3 mech_infantrys moved from Caucasus to Volgograd 4 mech_infantrys moved from Rostov to Volgograd 3 artilleries moved from Ukraine to Bryansk 4 mech_infantrys moved from Novgorod to Bryansk 1 fighter moved from Novgorod to Volgograd 2 bombers, 1 fighter and 2 tactical_bombers moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 artillery and 2 infantry moved from Bryansk to Tambov 2 fighters moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters and 3 infantry British defend with 2 infantry Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 bombers, 5 fighters, 8 mech_infantrys and 3 tactical_bombers Russians defend with 1 armour, 1 factory_minor, 1 infantry and 8 mech_infantrys Germans roll dice for 2 bombers, 5 fighters, 8 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 : 6/18 hits, 7.17 expected hits Russians roll dice for 1 armour, 1 infantry and 8 mech_infantrys in Volgograd, round 2 : 5/10 hits, 3.50 expected hits 5 mech_infantrys owned by the Germans lost in Volgograd 5 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 2 bombers, 5 fighters, 3 mech_infantrys and 3 tactical_bombers in Volgograd, round 3 : 6/13 hits, 6.33 expected hits Russians roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 3 : 3/4 hits, 1.50 expected hits 1 fighter owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd 3 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 fighter and 7 mech_infantrys Casualties for Russians: 1 armour, 1 infantry and 8 mech_infantrys Non Combat Move - Germans 4 fighters and 3 tactical_bombers moved from Volgograd to Bryansk 2 bombers moved from Volgograd to Novgorod 1 aaGun moved from Rostov to Caucasus 1 infantry moved from Bryansk to Belarus 2 fighters moved from Holland Belgium to Southern Italy 7 mech_infantrys moved from Germany to Romania 1 mech_infantry moved from Western Germany to Southern Italy 1 armour and 1 mech_infantry moved from Bryansk to Caucasus Place Units - Germans 7 infantry placed in Germany 2 fighters placed in Western Germany 3 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine Germans undo move 4. Germans undo move 3. 3 artilleries placed in Novgorod 3 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6 Germans collect 47 PUs; end with 47 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : 3.67 Germans regular : -2.17 British regular : 0.00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Kazakhstan to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Kazakhstan to Volgograd 2 infantry moved from Smolensk to Belarus 1 tactical_bomber moved from Russia to Belarus Combat - Russians Russians creates battle in territory 97 Sea Zone Battle in Tambov Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking 97 Sea Zone from Italians, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Volgograd to Russia 1 infantry moved from Vologda to Smolensk Place Units - Russians 4 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 26 Optional[PUs] Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 Optional[PUs]; end with 28 Optional[PUs] Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 30 Optional[PUs] Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 Optional[PUs]; end with 32 Optional[PUs] Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 Optional[PUs]; end with 34 Optional[PUs]Combat Hit Differential Summary :
Germans regular : 1.67 Russians regular : 1.83 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 artilleries, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from Kweichow to Szechwan 1 artillery moved from Shensi to Szechwan 3 armour and 3 mech_infantrys moved from Yunnan to Szechwan 1 armour moved from French Indo China to Szechwan 1 mech_infantry moved from Hopei to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Shan State 3 tactical_bombers moved from Yunnan to Szechwan 2 bombers and 1 tactical_bomber moved from French Indo China to Shan State 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/9 hits, 4.67 expected hits Americans roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone 1 cruiser owned by the Americans lost in 54 Sea Zone Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 cruiser Battle in Szechwan Japanese attack with 6 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 6 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 3/15 hits, 6.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 6 armour, 1 artillery, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers and 1 tactical_bomber moved from Shan State to French Indo China 3 tactical_bombers moved from Szechwan to French Indo China 1 infantry moved from Shensi to Szechwan 1 artillery moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 3 mech_infantrys moved from Kwangtung to Yunnan 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 36 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 4 transports moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Celebes to French Indo China 1 destroyer moved from 37 Sea Zone to 42 Sea Zone Place Units - Japanese 1 artillery and 2 mech_infantrys placed in French Indo China 2 artilleries and 1 infantry placed in Kwangtung 2 artilleries and 1 infantry placed in Kiangsu 1 fighter and 4 infantry placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.50 Japanese regular : -5.67 UK_Pacific regular : 0.67 -
@msoot 1 sec – forgot something in ncm
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@msoot – i think this is how you do it –
Attack in Albania
2 jap fight + 1 tac
vs
1 us artjap tac
[dice 1d6<=4]
jap fight
[dice 2d6<=3]us art
[dice 1d6<=2] -
1d6<=4: 6; Hits: 0
2d6<=3: 4, 2; Hits: 1
1d6<=2: 1; Hits: 1 -
@msoot you lost the art, i lost a tac, landed in bulgaria. ncm’d my jap air from caucasus to bulgaria.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 artilleries, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from Kweichow to Szechwan 1 artillery moved from Shensi to Szechwan 3 armour and 3 mech_infantrys moved from Yunnan to Szechwan 1 armour moved from French Indo China to Szechwan 1 mech_infantry moved from Hopei to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Shan State 3 tactical_bombers moved from Yunnan to Szechwan 2 bombers and 1 tactical_bomber moved from French Indo China to Shan State 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/9 hits, 4.67 expected hits Americans roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone 1 cruiser owned by the Americans lost in 54 Sea Zone Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 cruiser Battle in Szechwan Japanese attack with 6 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 6 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 3/15 hits, 6.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 6 armour, 1 artillery, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers and 1 tactical_bomber moved from Shan State to French Indo China 3 tactical_bombers moved from Szechwan to French Indo China 1 infantry moved from Shensi to Szechwan 1 artillery moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 3 mech_infantrys moved from Kwangtung to Yunnan 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 36 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 4 transports moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Celebes to French Indo China 1 destroyer moved from 37 Sea Zone to 42 Sea Zone Place Units - Japanese 1 artillery and 2 mech_infantrys placed in French Indo China 2 artilleries and 1 infantry placed in Kwangtung 2 artilleries and 1 infantry placed in Kiangsu 1 fighter and 4 infantry placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Albania: 1 artillery EDIT: Removing units owned by Japanese from Caucasus: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Japanese to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Bulgaria: 2 fighters EDIT: Removing units owned by Japanese from Caucasus: 3 fighters and 1 tactical_bomber EDIT: Adding units owned by Japanese to Bulgaria: 3 fighters and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.50 Japanese regular : -5.67 UK_Pacific regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 3 armour, 1 destroyer, 10 infantry, 1 mech_infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Sardinia to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 infantry moved from Sardinia to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Northern Italy 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 2 destroyers moved from 95 Sea Zone to 97 Sea Zone 2 carriers moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Southern France to Northern Italy 1 bomber moved from Morocco to Northern Italy 1 fighter moved from 95 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from 95 Sea Zone to Northern Italy Combat - Americans Battle in Yugoslavia Battle in Northern Italy Americans attack with 2 bombers, 1 fighter and 1 infantry Italians defend with 1 artillery and 1 factory_minor Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Northern Italy Americans win, taking Yugoslavia from Germans, taking Northern Italy from Italians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 3 armour moved from Sicily to 95 Sea Zone 4 infantry moved from Sicily to 95 Sea Zone 3 armour, 4 infantry and 6 transports moved from 95 Sea Zone to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Greece 3 armour moved from 97 Sea Zone to Greece 1 fighter moved from Northern Italy to 97 Sea Zone 2 bombers moved from Northern Italy to Greece 8 infantry moved from Eastern United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 armour and 1 mech_infantry placed in Southern France 1 armour and 2 infantry placed in Greece 8 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 71 Optional[PUs] Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 76 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Chinese creates battle in territory Kansu Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Kansu from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 12 infantry moved from Sikang to Tsinghai 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 5 infantry moved from Iraq to Northwest Persia 4 infantry moved from Persia to Northwest Persia 1 bomber moved from Eastern Persia to Northwest Persia 2 infantry moved from India to Burma 2 fighters moved from India to Burma 2 tactical_bombers moved from Eastern Persia to Burma 3 infantry moved from Normandy Bordeaux to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans Combat - British Battle in Holland Belgium British attack with 4 fighters and 3 infantry Germans defend with 2 infantry British roll dice for 4 fighters and 3 infantry in Holland Belgium, round 2 : 3/7 hits, 2.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Northwest Persia British attack with 1 bomber and 9 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 9 infantry in Northwest Persia, round 2 : 2/10 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber and 9 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 tactical_bombers moved from Burma to India 2 fighters moved from Burma to India 1 bomber moved from Northwest Persia to India 1 mech_infantry moved from Alexandria to Trans-Jordan 1 infantry moved from Normandy Bordeaux to Southern France 3 aaGuns moved from Normandy Bordeaux to Southern France 7 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 7 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone 1 aaGun moved from 125 Sea Zone to Norway 7 infantry moved from 125 Sea Zone to Norway 2 carriers moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 4 fighters moved from Holland Belgium to 125 Sea Zone 2 mech_infantrys moved from Eastern Persia to Turkmenistan 2 armour moved from Eastern Persia to Turkmenistan 2 fighters moved from Eastern Persia to Turkmenistan 1 mech_infantry moved from Eastern Persia to India 1 armour moved from Eastern Persia to India 2 mech_infantrys moved from Turkmenistan to Kazakhstan 2 armour moved from Turkmenistan to Kazakhstan 2 fighters moved from Turkmenistan to Kazakhstan 2 fighters moved from India to Eastern Persia 1 armour moved from Quebec to Alberta Saskatchewan Manitoba 1 artillery moved from Quebec to Ontario 2 infantry moved from Quebec to Ontario Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to Persia: 1 infantry and 2 mech_infantrys EDIT: Adding units owned by British to Iraq: 3 mech_infantrys EDIT: Adding units owned by British to Normandy Bordeaux: 3 infantry EDIT: Adding units owned by British to United Kingdom: 7 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 47 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 9 Optional[PUs] Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.50 Japanese regular : -0.67 Italians regular : -0.33 Germans regular : 0.00 British regular : -0.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 3 artilleries; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber, 2 fighters and 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 2 fighters and 3 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Northern Italy, round 2 : 2/6 hits, 2.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Northern Italy to Southern Italy 1 bomber moved from Northern Italy to Western Germany 2 mech_infantrys moved from Southern Italy to Greater Southern Germany 2 armour and 5 mech_infantrys moved from Caucasus to Ukraine Place Units - Italians 3 artilleries placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,6,5,6,3,2,2,2,2,6,4 Italians collect 5 PUs (7 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.17 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from South Australia to Queensland 1 artillery moved from South Australia to Queensland 3 fighters moved from South Australia to Queensland 2 mech_infantrys moved from South Australia to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Iraq to Persia 1 destroyer moved from 80 Sea Zone to 78 Sea Zone 1 cruiser moved from 80 Sea Zone to 78 Sea Zone 1 fighter moved from Trans-Jordan to Greece Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 mech_infantrys moved from Romania to Greece 4 fighters and 3 tactical_bombers moved from Bryansk to Greece 2 bombers moved from Novgorod to Greece 2 fighters moved from Western Germany to Greece 1 artillery and 2 infantry moved from Novgorod to Belarus 1 artillery and 2 infantry moved from Novgorod to Archangel 1 artillery and 3 infantry moved from Western Germany to Holland Belgium 1 artillery and 3 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 3 mech_infantrys moved from Ukraine to Volgograd 1 artillery and 2 infantry moved from Bryansk to Smolensk 1 armour moved from Caucasus to Volgograd 1 mech_infantry moved from Bryansk to Volgograd Combat - Germans Battle in Greece Germans attack with 2 bombers, 6 fighters, 7 mech_infantrys and 3 tactical_bombers French defend with 1 fighter; Americans defend with 4 armour, 2 bombers, 1 factory_minor and 6 infantry Germans roll dice for 2 bombers, 6 fighters, 7 mech_infantrys and 3 tactical_bombers in Greece, round 2 : 8/18 hits, 7.50 expected hits Americans roll dice for 4 armour, 2 bombers, 1 fighter and 6 infantry in Greece, round 2 : 5/13 hits, 5.00 expected hits 5 mech_infantrys owned by the Germans lost in Greece 6 infantry owned by the Americans and 2 bombers owned by the Americans lost in Greece Germans roll dice for 2 bombers, 6 fighters, 2 mech_infantrys and 3 tactical_bombers in Greece, round 3 : 7/13 hits, 6.67 expected hits Americans roll dice for 4 armour and 1 fighter in Greece, round 3 : 5/5 hits, 2.67 expected hits 3 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Greece 4 armour owned by the Americans and 1 fighter owned by the French lost in Greece Germans win, taking Greece from Americans with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 3 fighters, 6 mech_infantrys and 1 tactical_bomber Casualties for Americans: 4 armour, 2 bombers and 6 infantry Casualties for French: 1 fighter Battle in Holland Belgium Germans attack with 1 artillery and 3 infantry British defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 5 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Tambov Germans attack with 1 artillery and 4 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Volgograd Germans attack with 1 armour and 4 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour and 4 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 1 armour and 4 mech_infantrys in Volgograd, round 3 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Caucasus to Volgograd 1 fighter moved from Greece to Southern Italy 2 bombers moved from Greece to Southern Italy 1 tactical_bomber moved from Greece to Bulgaria 1 tactical_bomber moved from Greece to Bulgaria 1 fighter moved from Greece to Bulgaria 2 aaGuns, 10 armour, 11 artilleries, 15 infantry and 9 mech_infantrys moved from Bryansk to Rostov 10 armour moved from Rostov to Volgograd 9 mech_infantrys moved from Rostov to Volgograd 1 mech_infantry moved from Caucasus to Volgograd 1 fighter moved from Greece to Bulgaria Place Units - Germans 2 fighters placed in Western Germany 2 mech_infantrys placed in Ukraine 3 infantry placed in Novgorod 3 artilleries placed in Western Germany 5 infantry placed in Germany Germans undo move 5. 5 infantry placed in Western Germany Germans undo move 5. 2 infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,2,5,6,6,2,3,2,5,3,2 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans regular : 2.33 Russians regular : -0.33 Germans regular : 1.83 British regular : -0.67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 3 infantry moved from Russia to Tambov 2 artilleries moved from Russia to Tambov 1 fighter moved from Russia to Tambov 2 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 4 infantry moved from Russia to Smolensk 2 artilleries moved from Russia to Smolensk 1 mech_infantry moved from Russia to Archangel 1 artillery moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 artilleries, 1 fighter and 4 infantry Germans defend with 1 artillery and 3 infantry Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Tambov, round 2 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Tambov, round 3 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Tambov 2 infantry owned by the Germans lost in Tambov Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Tambov, round 4 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Archangel Russians attack with 1 fighter, 3 infantry and 2 mech_infantrys Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Archangel, round 2 : 2/6 hits, 1.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Archangel, round 3 : 0/6 hits, 1.33 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Archangel, round 4 : 3/5 hits, 1.17 expected hits Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 2 armour, 3 artilleries and 5 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 armour, 3 artilleries and 5 infantry in Smolensk, round 2 : 5/10 hits, 3.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Archangel to Russia 1 aaGun moved from Russia to Smolensk 7 infantry moved from Kazakhstan to Samara 1 aaGun moved from Kazakhstan to Samara 20 infantry moved from Russia to Samara 1 aaGun moved from Kazakhstan to Novosibirsk 10 infantry moved from Russia to Smolensk 5 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk Place Units - Russians 6 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 Optional[PUs]; end with 26 Optional[PUs] Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 28 Optional[PUs] Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 Optional[PUs]; end with 30 Optional[PUs] Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 Optional[PUs]; end with 32 Optional[PUs]Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -2.33 Russians regular : 3.83





