L26 BM4 fasthard(X) vs Amon-Sul(L+24)
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@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul I decided to conquer Mozambique instead of Congo. Since there were no dices needed I felt free to edit it.
Turn complete.I ll play ANZAC in 2 hours
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 75 Sea Zone to 79 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 fighter moved from United Kingdom to Algeria Turn Complete - FrenchCombat Hit Differential Summary :
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Round 3 completed
Round 4 begins
Germany on the moveā¦
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Germany to Baltic States Germans take Baltic States from Russians 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Karelia to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 artillery moved from Eastern Poland to Belarus 1 bomber moved from Southern Italy to Belarus 1 bomber moved from Southern Italy to Belarus Combat - Germans Battle in 110 Sea Zone Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Belarus, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Belarus 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun moved from Bessarabia to Western Ukraine 1 aaGun moved from Bessarabia to Western Ukraine 1 infantry moved from Bulgaria to Greece 2 infantry moved from Bulgaria to Romania 3 artilleries moved from Eastern Poland to Western Ukraine 9 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine 5 artilleries and 23 infantry moved from Bessarabia to Ukraine 6 mech_infantrys moved from Poland to Bessarabia 7 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Belarus to Eastern Poland 1 infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 1 submarine moved from 112 Sea Zone to 125 Sea Zone 7 infantry moved from Karelia to Novgorod 1 fighter moved from Alexandria to Bessarabia 2 artilleries moved from Southern Italy to Northern Italy 2 tactical_bombers moved from Southern Italy to Bessarabia 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 2 artilleries moved from Eastern Poland to Western Ukraine Place Units - Germans 3 infantry placed in France 1 fighter, 6 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : 0,50 Germans regular : 1,00 -
@Amon-Sul turn complete
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cool :)
i ll go prepare Russia :)
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 6 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 aaGun and 4 infantry moved from Bryansk to Rostov 2 armour and 1 mech_infantry moved from Turkey to Kazakhstan 2 fighters and 2 tactical_bombers moved from Caucasus to Russia 1 artillery moved from Volgograd to Tambov 1 aaGun and 8 infantry moved from Bryansk to Russia 1 aaGun moved from Amur to Manchuria 2 aaGuns, 3 artilleries and 27 infantry moved from Bryansk to Tambov 1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 3 mech_infantrys placed in Volgograd 6 artilleries, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
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No edits
Japan may proceed
I am preparing the allied triple move (i need a little more time after I see the Japanese move)
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield; Remaining resources: 17 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 79 Sea Zone 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 39 Sea Zone to 77 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India 1 fighter and 1 tactical_bomber moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 fighter moved from Kwangsi to Yunnan 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers moved from French Indo China to Yunnan Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/12 hits, 5,67 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in 79 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 79 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 79 Sea Zone 1 destroyer owned by the French lost in 79 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Battle in India Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 aaGun, 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in India, round 2 : 3/5 hits, 2,33 expected hits UK_Pacific roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in India 1 mech_infantry owned by the British, 1 aaGun owned by the British and 1 infantry owned by the British lost in India Japanese captures 17PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 1 aaGun, 1 infantry and 1 mech_infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 79 Sea Zone to British Somaliland 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 77 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 77 Sea Zone 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry, 1 marine and 4 transports moved from 38 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 79 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 1 fighter moved from Yunnan to 39 Sea Zone 2 bombers moved from Yunnan to Bessarabia 4 fighters and 2 tactical_bombers moved from Yunnan to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone Place Units - Japanese 1 airfield placed in Suiyuyan Turn Complete - Japanese Japanese collect 31 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : 1,00 French regular : 0,67 Japanese regular : -2,17 British AA : 0,50 UK_Pacific regular : 0,33 British regular : 0,67 -
@Amon-Sul Party on!
Turn complete! -
@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul Party on!
Turn complete!I like how we have less and less edits and multiple maps posting :)
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@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul Party on!
Turn complete!The game gets more and more ĖcrazyĖ :D
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 5 artilleries, 5 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 1 artillery moved from Central America to 64 Sea Zone 1 infantry moved from Southeast Mexico to 64 Sea Zone 2 marines moved from Central America to 64 Sea Zone 1 artillery, 1 battleship, 3 cruisers, 1 infantry, 2 marines and 1 transport moved from 64 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 91 Sea Zone to Spain 3 fighters and 1 tactical_bomber moved from 89 Sea Zone to Spain 1 bomber moved from Western United States to Spain 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone 1 artillery and 1 infantry moved from 66 Sea Zone to Chile 2 fighters moved from 64 Sea Zone to Chile 1 armour and 1 mech_infantry moved from Central America to Peru Americans take Colombia from Neutral_True Americans take Peru from Neutral_True Combat - Americans Battle in Chile Americans attack with 1 artillery, 2 fighters and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Chile, round 2 : 3/4 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Chile 2 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 2 marines and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 1 battleship and 3 cruisers in Spain, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 2 marines and 1 tactical_bomber in Spain, round 2 : 5/11 hits, 4.83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans lost in Spain 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 2 artilleries, 1 bomber, 3 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 mech_infantry moved from Central America to Brazil Americans take Brazil from Neutral_Allies 1 infantry and 1 mech_infantry moved from Central America to 64 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from Southeast Mexico to 64 Sea Zone 3 aaGuns and 4 infantry moved from Central America to 64 Sea Zone 4 aaGuns, 4 infantry and 4 transports moved from 64 Sea Zone to 91 Sea Zone 4 aaGuns and 4 infantry moved from 91 Sea Zone to Spain 1 submarine moved from 89 Sea Zone to 92 Sea Zone 2 carriers and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 bomber moved from Spain to Gibraltar 1 carrier moved from 64 Sea Zone to 85 Sea Zone 2 fighters moved from Chile to 85 Sea Zone 1 destroyer moved from 64 Sea Zone to 91 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Central America to Brazil 3 carriers moved from 10 Sea Zone to 64 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from Spain to Gibraltar 2 fighters and 1 tactical_bomber moved from Spain to 91 Sea Zone Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 2 submarines and 5 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Americans regular : 2.33 Neutral_True regular : 0.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 artillery and 1 infantry moved from Kweichow to Hopei 1 fighter moved from Szechwan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 7 infantry moved from Szechwan to Shensi 1 fighter moved from Hopei to Shensi 1 infantry moved from Kansu to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 5 artilleries, 5 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 1 artillery moved from Central America to 64 Sea Zone 1 infantry moved from Southeast Mexico to 64 Sea Zone 2 marines moved from Central America to 64 Sea Zone 1 artillery, 1 battleship, 3 cruisers, 1 infantry, 2 marines and 1 transport moved from 64 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 91 Sea Zone to Spain 3 fighters and 1 tactical_bomber moved from 89 Sea Zone to Spain 1 bomber moved from Western United States to Spain 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone 1 artillery and 1 infantry moved from 66 Sea Zone to Chile 2 fighters moved from 64 Sea Zone to Chile 1 armour and 1 mech_infantry moved from Central America to Peru Americans take Colombia from Neutral_True Americans take Peru from Neutral_True Combat - Americans Battle in Chile Americans attack with 1 artillery, 2 fighters and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Chile, round 2 : 3/4 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Chile 2 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 2 marines and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 1 battleship and 3 cruisers in Spain, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 2 marines and 1 tactical_bomber in Spain, round 2 : 5/11 hits, 4.83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans lost in Spain 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 2 artilleries, 1 bomber, 3 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 1 mech_infantry moved from Central America to Brazil Americans take Brazil from Neutral_Allies 1 infantry and 1 mech_infantry moved from Central America to 64 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from Southeast Mexico to 64 Sea Zone 3 aaGuns and 4 infantry moved from Central America to 64 Sea Zone 4 aaGuns, 4 infantry and 4 transports moved from 64 Sea Zone to 91 Sea Zone 4 aaGuns and 4 infantry moved from 91 Sea Zone to Spain 1 submarine moved from 89 Sea Zone to 92 Sea Zone 2 carriers and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 bomber moved from Spain to Gibraltar 1 carrier moved from 64 Sea Zone to 85 Sea Zone 2 fighters moved from Chile to 85 Sea Zone 1 destroyer moved from 64 Sea Zone to 91 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Central America to Brazil 3 carriers moved from 10 Sea Zone to 64 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from Spain to Gibraltar 2 fighters and 1 tactical_bomber moved from Spain to 91 Sea Zone Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 2 submarines and 5 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 artillery and 1 infantry moved from Kweichow to Hopei 1 fighter moved from Szechwan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 7 infantry moved from Szechwan to Shensi 1 fighter moved from Hopei to Shensi 1 infantry moved from Kansu to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 3 aaGuns, 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to India 1 artillery moved from West India to India 1 artillery and 13 infantry moved from West India to Afghanistan 1 armour moved from Eastern Persia to Afghanistan 3 fighters and 1 tactical_bomber moved from 100 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from Egypt to Greece 1 bomber moved from Iraq to Greece 1 infantry moved from Kenya to Tanganyika Territory British take Tanganyika Territory from Italians 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese Combat - British Battle in India British attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Greece British attack with 1 bomber, 4 fighters and 2 tactical_bombers Germans defend with 1 infantry British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Greece, round 2 : 5/7 hits, 4.00 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greece British win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Afghanistan British attack with 1 armour, 1 artillery and 13 infantry Neutral_True defend with 4 infantry British roll dice for 1 armour, 1 artillery and 13 infantry in Afghanistan, round 2 : 4/15 hits, 3.17 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_True lost in Afghanistan British win, taking Afghanistan from Neutral_True with 1 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_True: 4 infantry Non Combat Move - British 1 infantry moved from Shan State to Burma 5 aaGuns moved from West India to Afghanistan 1 infantry moved from Iraq to Trans-Jordan 2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia 3 carriers, 2 cruisers, 3 destroyers and 3 transports moved from 100 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 bomber and 1 tactical_bomber moved from Greece to Egypt 4 fighters and 1 tactical_bomber moved from Greece to 99 Sea Zone 1 fighter moved from Algeria to Egypt 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 battleship moved from 83 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 battleship, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain Place Units - British 1 aaGun and 2 infantry placed in Iraq 1 aaGun, 1 armour and 1 mech_infantry placed in Egypt 1 aaGun and 2 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,3,3,4 UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 2.33 Japanese regular : 0.33 Germans regular : -0.33 Neutral_True regular : -1.00 British regular : 2.17 -
Flawless UK for the end of the big triple allied move
No edits
Italy on the moveā¦
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I ve played a lot of unusual, unorthodox and cool games
but this one is definitely in the top few
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Its weird
Pacific is boring ha
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Bryansk Italians take Bryansk from Russians 3 infantry moved from Mozambique to Tanganyika Territory Combat - Italians Battle in Tanganyika Territory Italians attack with 3 infantry British defend with 1 infantry Italians roll dice for 3 infantry in Tanganyika Territory, round 2 : 1/3 hits, 0,50 expected hits British roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Tanganyika Territory Italians win, taking Tanganyika Territory from British with 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery moved from British Somaliland to Ethiopia 1 bomber moved from Alexandria to Southern Italy 2 artilleries, 3 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 aaGun and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3 Italians collect 10 PUs (5 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians regular : 0,50 British regular : -0,33





