@Karl7 I’ll add your DICE email before rolling dice.
Regular scramble questions for SZ110 and SZ111 please.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 marine and 1 mech_infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 infantry moved from New Guinea to 55 Sea Zone
1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 55 Sea Zone to 65 Sea Zone
1 submarine and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Queensland to South Australia
3 fighters and 2 infantry moved from Queensland to New South Wales
3 fighters moved from New South Wales to New Zealand
2 infantry moved from 65 Sea Zone to New Zealand
Place Units - ANZAC
1 armour, 1 marine and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 64 Sea Zone: 1 transport
EDIT: Adding units owned by British to 65 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 destroyer moved from 40 Sea Zone to 82 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@ArtofWar1947 I meant to move the UK transport in SZ64 to SZ65 with the other fleet units…including the US DD. I edited. I hope you are ok with that.
@surfer said in L25 PTV ArtofWar (X+12) v Surfer (L):
I meant to move the UK transport in SZ64 to SZ65 with the other fleet units…including the US DD. I edited. I hope you are ok with that.
OK
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 factory_minor, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Smolensk
1 armour moved from Ukraine to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Ukraine
1 submarine moved from 116 Sea Zone to 117 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 117 Sea Zone
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 2 bombers, 2 fighters, 1 submarine and 3 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 117 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 2 bombers, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
5 armour, 3 artilleries, 15 infantry and 5 mech_infantrys moved from Northern Belarus to Smolensk
3 armour and 3 mech_infantrys moved from Leningrad to Smolensk
1 aaGun and 4 infantry moved from Leningrad to Northern Belarus
3 infantry moved from Vyborg to Leningrad
2 infantry moved from Karelia to Vyborg
1 infantry moved from Archangel to Leningrad
2 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
1 artillery moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Romania to Bessarabia
1 artillery moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Smolensk
2 bombers, 2 fighters and 3 tactical_bombers moved from 117 Sea Zone to Western Germany
1 fighter moved from France to Gibraltar
1 submarine moved from 108 Sea Zone to 94 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Gibraltar
2 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 128 Sea Zone to 113 Sea Zone
Place Units - Germans
1 factory_minor placed in Leningrad
1 armour, 1 infantry and 1 mech_infantry placed in Romania
1 fighter placed in France
2 infantry placed in Normandy Bordeaux
1 submarine placed in 108 Sea Zone
1 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Yaroslavl to Russia
4 infantry moved from Szechwan to Yunnan
2 infantry moved from Kansu to Tsinghai
1 infantry moved from Urals to Timguska
1 submarine moved from 122 Sea Zone to 112 Sea Zone
1 aaGun and 2 infantry moved from Tula to Russia
2 infantry moved from Olgiy to Timguska
2 infantry moved from Russia to Samara
Place Units - Russians
9 infantry placed in Russia
1 infantry placed in Stalingrad
1 mech_infantry placed in Urals
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Dutch New Guinea
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
2 fighters moved from 43 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 45 Sea Zone
2 bombers moved from Kwangsi to 45 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in 45 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking 45 Sea Zone from ANZAC with 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Central Mongolia from Russians to Japanese
EDIT: Turning off Edit Mode
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to Japan
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 56 Sea Zone
1 fighter moved from 45 Sea Zone to 56 Sea Zone
1 fighter moved from 45 Sea Zone to 56 Sea Zone
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Chahar to Central Mongolia
1 infantry moved from Shansi to Chahar
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Fukien
1 transport moved from 22 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 transport moved from 36 Sea Zone to 22 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone
1 transport moved from 38 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 132 Sea Zone to Malaya
1 battleship and 1 carrier moved from 43 Sea Zone to 132 Sea Zone
1 submarine moved from 38 Sea Zone to 56 Sea Zone
1 destroyer moved from 38 Sea Zone to 132 Sea Zone
1 carrier and 1 cruiser moved from 38 Sea Zone to 37 Sea Zone
3 artilleries and 5 infantry moved from 37 Sea Zone to French Indo China
1 carrier and 1 destroyer moved from 7 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 21 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 bombers moved from 45 Sea Zone to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 armour and 2 infantry placed in Kiangsu
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : -0.17
@ArtofWar1947 I’m not sure what happened but the game throws an error now when I load it that prevents me from continuing.
42429-surfer-chi.tsvg
The error is
An unexpected error occurred!
YamlReader$InvalidYamlFormatException: Invalid yaml format: mapping values are not allowed here in reader, line 1, column 2424: … on(){window._cf_chl_opt = {cFPWv: ‘g’,cH: 'tS7zj77Iiusfl3wVjs.Hd … ^
ScannerException: mapping values are not allowed here in reader, line 1, column 2424:
… on(){window._cf_chl_opt = {cFPWv: ‘g’,cH: 'tS7zj77Iiusfl3wVjs.Hd … ^
Not sure how to proceed. I had completed the US + china moves and had saved the game for the Brits. Now when I load the game, I get the above error. It might be something wrong with the server because I can’t even load the Japanese turn anymore. It throws the same error, even though it did work a few hours ago.
@Panther or @gamerman01 Any suggestions?
@surfer I cannot reproduce the issue, as the savegame loads totally fine here.
As you did not indicate anything else for example the TripleA version you and your opponent use, I can only guess that you are using outdated and/or different versions of TripleA - that at any time of the game might have created an error. Also Edit Mode sometimes is not 100% error free.
It would be helpful if you created and posted a screenshot of the error message - or copy-pasted the entire error message. Also usually there is a dialogue asking you to “Report to TripleA”. Have you done that - and what did the software return?
Maybe both of you try and use https://github.com/triplea-game/triplea/releases/tag/2.7.15256 - that is not the latest pre-release, but the one I have successfully opened the file with right now.
And a friendly request for the future : Please use the TripleA-support category https://www.axisandallies.org/forums/category/28/triplea-support in the future, as we don’t want to have TripleA-issues discussed widely spread all over the game threads.
Often the topics repeat themselves, so we have one place to collect them and maybe refer to them. Thank you.
Test summary from TripleA, engine version: 2.6.14778, time: 12:30:00 AM
Savegame
@surfer said in L25 PTV ArtofWar (X+12) v Surfer (L):
Savegame
Not sure where we stand. Did you restart the game in 2.6.14778 (and edit to update)?
Should we both download 2.7.15256 and try that (as Panther suggested)?
I’m not very knowledgeable about TripleA errors.
Wait for @Panther response.
But if you are eager, here is what I personally would do in your situation
I would check whether the site was down (wait several hours, like have elapsed by now) and try again.
Close and restart Triple A and try again (no doubt you’ve done this)
Ask @ArtofWar1947 if he upgraded versions before doing that Japan turn. Possibly upgrade to a newer version of TripleA.
Check that everything looks normal in your opening TripleA screen.
Try to load Japan in local.
If nothing’s working, go back to the last load that works (Russia?) and re-enact the Japan turn, save and/or post, and try to load that up.
So, again I stress, wait for Panther or someone who isn’t shooting in the dark like you can tell that I am
I have already answered above. But I was more or less shooting in the dark, too - as too few information was provided with the issue, unfortunately.
Test summary from TripleA, engine version: 2.6.14778, time: 1:48:52 PM
Savegame
Just downloaded 2.7.15256 and can open our game.
@Panther said in L25 PTV ArtofWar (X+12) v Surfer (L):
I have already answered above. But I was more or less shooting in the dark, too - as too few information was provided with the issue, unfortunately.
I don’t know why I didn’t see your post!
Thought I was refreshed, must not have been.
Teamwork
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Brazil to 88 Sea Zone
1 artillery and 1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
2 infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Non Combat Move - Americans
1 carrier and 4 submarines moved from 104 Sea Zone to 90 Sea Zone
1 transport moved from 88 Sea Zone to 90 Sea Zone
1 submarine moved from 79 Sea Zone to 83 Sea Zone
1 bomber moved from Soviet Far East to Western United States
1 destroyer moved from 65 Sea Zone to 55 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 marine moved from British Guiana to 90 Sea Zone
1 marine moved from 90 Sea Zone to French Guiana
1 fighter moved from Hawaiian Islands to 55 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
1 artillery, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 destroyer, 3 submarines and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Tsinghai
Place Units - Chinese
1 artillery placed in Tsinghai
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
2 tactical_bombers moved from Egypt to Alexandria
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
2 infantry moved from Burma to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter moved from Eastern India to Shan State
1 fighter moved from Eastern India to Shan State
Combat - British
Battle in Alexandria
British attack with 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Alexandria
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shan State
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Yunnan
2 fighters moved from Shan State to Eastern India
1 aaGun and 2 infantry moved from Burma to Yunnan
4 infantry moved from Eastern India to Burma
1 aaGun moved from Eastern India to Burma
1 carrier, 2 cruisers and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 tactical_bombers moved from Alexandria to 83 Sea Zone
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
4 infantry moved from Union of South Africa to 73 Sea Zone
4 infantry and 2 transports moved from 73 Sea Zone to 83 Sea Zone
4 infantry moved from 83 Sea Zone to Egypt
1 tactical_bomber moved from 83 Sea Zone to Egypt
1 submarine moved from 112 Sea Zone to 89 Sea Zone
1 destroyer moved from 109 Sea Zone to 90 Sea Zone
2 fighters moved from United Kingdom to 90 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 90 Sea Zone to Suriname
British take Suriname from Dutch
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Northeast Persia to Iraq
1 infantry moved from New South Wales to Queensland
1 transport moved from 65 Sea Zone to 55 Sea Zone
1 battleship moved from 27 Sea Zone to 55 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Egypt
1 fighter placed in 83 Sea Zone
1 submarine placed in 112 Sea Zone
1 submarine placed in 113 Sea Zone
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,2,2,1,6,1,2
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : 0.33
British regular : -0.17
@Panther said in L25 PTV ArtofWar (X+12) v Surfer (L):
I have already answered above. But I was more or less shooting in the dark, too - as too few information was provided with the issue, unfortunately.
@Panther and @gamerman01 Thank you for your help. I don’t know what caused the problem, but it resolved by the next day. I was able to use Chinese move (most recent move, and one of the files that failed to start) and continued game.
I will post the details of the event on the forum site triplea-support just to capture the details and maybe someone else can move through. But this event has self-resolved.
@ArtofWar1947 game on.
@ArtofWar1947 FYI. You had a scramble option for Shan State that I skipped over.
attack with 2 inf + 3 ftr vs 1 inf + possibly 1 scrambled ftr. Let me know if you want to fight this out.
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 39 PUs;
Italians buy 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery, 1 fighter and 1 infantry moved from Tobruk to Alexandria
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Alexandria to Tunisia
1 artillery and 1 infantry moved from Albania to 99 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern France to Northern Italy
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 marines moved from Southern Italy to 97 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 97 Sea Zone to 96 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 96 Sea Zone to 94 Sea Zone
2 marines moved from 94 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Ukraine to Rostov
Place Units - Italians
2 infantry placed in Southern France
1 destroyer placed in 95 Sea Zone
Italians undo move 1.
1 artillery and 1 infantry placed in Southern France
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New Zealand to 65 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 65 Sea Zone to 55 Sea Zone
2 fighters moved from New Zealand to 55 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from New Zealand to 64 Sea Zone
1 infantry moved from New South Wales to South Australia
1 armour, 3 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :