0% for April

World at War Captain Walker vs cds

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Infantry moved from N.Thailand to S.French Indochina
                  French take S.French Indochina from Yamamoto
            1 Artillery and 1 Infantry moved from Suiyuan to Chahar
            1 Artillery and 2 Infantrys moved from Hupeh to Anhwei
            1 Fighter moved from Shensi to Chahar
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 1/1 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                    1 Artillery owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery
            Battle in Chahar
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chahar, round 2 : 1/0 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - Chinese
            1 Fighter moved from Chahar to Hupeh
            2 Tanks moved from N.Thailand to Kweichow
            1 Infantry moved from Szechwan to Kweichow
            1 Infantry moved from Szechwan to Hupeh
            1 Infantry moved from Shensi to Hupeh
            1 Infantry moved from Lanchow to Szechwan
            1 AAGun and 1 Artillery moved from E.Qinghai to Lanchow
            2 Infantrys moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Ningsia
            1 Infantry moved from Gobi Altai to Ningsia
            2 Tanks moved from Gobi Altai to Shensi
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            1 AAGun moved from E.Sinkiang to W.Qinghai
            6 Infantrys moved from Hsining to E.Qinghai
            1 Artillery moved from Kwangsi to N.French Indochina
    
        Place Units - Chinese
            2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine placed in Hsining
            1 Adv.Fighter and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Hisaichi regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Infantry moved from Changchun to Kirin
            1 Artillery, 1 Infantry and 2 Tanks moved from Vladivostok to Khabarovsk
            3 Infantrys and 5 Tanks moved from Khabarovsk to Ayan
            1 Artillery, 2 Infantrys and 3 Tanks moved from Chita to Ayan
            1 Infantry moved from Peking to Shantung
            2 Tanks moved from Shanghai to Peking
            2 Artillerys moved from Hong Kong to 92 Sea Zone
            2 Artillerys and 2 Infantrys moved from Hong Kong to Kiangsi
            1 Infantry moved from Hong Kong to 92 Sea Zone
            2 Artillerys and 4 Transports moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from 92 Sea Zone to Kwangsi
            6 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 3 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to S.French Indochina
            2 Fighters moved from West Borneo to S.French Indochina
            1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
            1 Destroyer, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 93 Sea Zone to 67 Sea Zone
            1 Submarine moved from 111 Sea Zone to 67 Sea Zone
            1 Battleship moved from 111 Sea Zone to 67 Sea Zone
            2 Submarines moved from 110 Sea Zone to 67 Sea Zone
            1 Tank moved from East And South Borneo to British Borneo
                  Hisaichi take British Borneo from British
            1 Tank moved from British Borneo to East And South Borneo
            1 Tank moved from East And South Borneo to 110 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 106 Sea Zone
            1 Tank and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
            2 Infantrys moved from Mindanao to 111 Sea Zone
            2 Infantrys, 1 Tank and 2 Transports moved from 111 Sea Zone to 67 Sea Zone
            3 Infantrys and 2 Tanks moved from 67 Sea Zone to Broome
            1 Carrier moved from 111 Sea Zone to 84 Sea Zone
            2 Fighters moved from 111 Sea Zone to Woleai
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 4 Artillerys, 2 Elites, 2 Fighters and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 5 Infantrys and 8 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 5 Infantrys and 8 Tanks in Ayan, round 2 : 5/1 hits, 5.33 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 4 Infantrys and 8 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in N.French Indochina
                Hisaichi attack with 1 Artillery and 3 Infantrys
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in N.French Indochina, round 2 : 1/0 hits, 1.00 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in N.French Indochina
                    1 Infantry owned by the Chinese lost in N.French Indochina
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 3 : 1/1 hits, 0.83 expected hits
                    French roll dice for 1 Artillery in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.French Indochina
                    1 Artillery owned by the Chinese lost in N.French Indochina
                Hisaichi win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Broome
                Hisaichi attack with 3 Infantrys and 2 Tanks
                Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Broome, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Anzac
                    Hisaichi roll dice for 3 Infantrys and 2 Tanks in Broome, round 2 : 2/1 hits, 1.50 expected hits
                    Anzac roll dice for 1 Bunker and 1 Infantry in Broome, round 2 : 0/1 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac and 1 Bunker owned by the Anzac lost in Broome
                Hisaichi win, taking Broome from Anzac with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Bunker and 1 Infantry
            Battle in Kwangsi
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kwangsi, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                Hisaichi win, taking Kwangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in S.French Indochina
                Hisaichi attack with 2 Fighters and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in S.French Indochina, round 2 : 1/0 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in S.French Indochina
                    1 Infantry owned by the Chinese lost in S.French Indochina
                Hisaichi win, taking S.French Indochina from French with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from S.French Indochina to Bangkok
            1 AAGun moved from Changchun to Kirin
    
        Place Units - Hisaichi
            2 Fighters placed in 84 Sea Zone
            3 Artillerys, 2 Elites and 1 Infantry placed in Hong Kong
            1 Artillery and 2 Infantrys placed in Heilungchiang
            2 ArmoredCars and 4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Anzac regular : -0.83
    French regular : 1.67
    Russians regular : 0.50
    Hisaichi regular : 0.83
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - British
            1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone
            1 Artillery and 1 Infantry moved from 18 Sea Zone to Munster
            2 Infantrys moved from Dublin to Munster
            1 Tank moved from Dublin to Munster
            1 Tank moved from Northern Ireland to Munster
            2 Fighters moved from Northern Ireland to Munster
            1 Bomber and 1 Fighter moved from Greenland to Iceland
            1 Infantry and 1 Tank moved from Montreal to 2 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
            1 Fighter moved from E.Morocco to 34 Sea Zone
            1 Fighter moved from Cairo to Nubia
            1 Fighter moved from Syria to Lower Egypt
            1 Artillery moved from Baluchistan to 58 Sea Zone
            1 Artillery moved from W.Iran to 58 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Infantry moved from W.Iran to 58 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 58 Sea Zone to 57 Sea Zone
            2 Artillerys and 2 Infantrys moved from 57 Sea Zone to Lower Egypt
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
            1 Artillery, 2 Cruisers, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia
            1 Artillery and 1 Infantry moved from Italian East Africa to Nubia
            1 Infantry moved from Equatoria to Kordofan
                  British take Kordofan from Italians
            1 Infantry moved from Malaya to S.Thailand
                  British take S.Thailand from Thai
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Elite, 1 Factory, 12 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 34 Sea Zone
                British attack with 1 Fighter
                Germans defend with 1 Submarine
                    British roll dice for 1 Fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 34 Sea Zone
                British win with 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Iceland
                British attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Iceland, round 2 : 2/1 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Iceland
                British loses 0 PUs for violating Icelands neutrality.
                British win, taking Iceland from Neutral with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Munster
                British attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                    British roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Munster, round 2 : 3/1 hits, 2.67 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Lower Egypt
                British attack with 2 Artillerys, 1 Fighter and 2 Infantrys
                Italians defend with 2 Artillerys and 1 Infantry
                    British roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Lower Egypt, round 2 : 2/1 hits, 1.67 expected hits
                    Italians roll dice for 2 Artillerys and 1 Infantry in Lower Egypt, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                    1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Lower Egypt
                    British roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Lower Egypt, round 3 : 2/1 hits, 1.33 expected hits
                    Italians roll dice for 1 Artillery in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Artillerys and 1 Infantry
            Battle in Nubia
                British attack with 2 Artillerys, 1 Fighter and 2 Infantrys
                Germans defend with 2 Tanks; Italians defend with 1 Infantry and 1 Tank
                    British roll dice for 2 Cruisers in Nubia, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Nubia
                    British roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Nubia, round 2 : 2/1 hits, 1.67 expected hits
                    Germans roll dice for 3 Tanks in Nubia, round 2 : 1/1 hits, 1.50 expected hits
                    1 Infantry owned by the British lost in Nubia
                    1 Tank owned by the Italians and 1 Tank owned by the Germans lost in Nubia
                    British roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Nubia, round 3 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 Tank in Nubia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Nubia
                British win, taking Nubia from Germans with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 15
                Casualties for Italians: 1 Infantry and 1 Tank
                Casualties for British: 1 Infantry
                Casualties for Germans: 2 Tanks
    
        Non Combat Move - British
            1 Fighter moved from Lower Egypt to Syria
            1 Fighter moved from Nubia to Cairo
            1 Fighter moved from Malta to Cairo
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Fighter moved from 34 Sea Zone to Mauritania
            1 Fighter moved from Iceland to 18 Sea Zone
            1 Fighter moved from Munster to 18 Sea Zone
            1 Fighter moved from Munster to Manchester
            1 Infantry moved from Scotland to Manchester
            1 Bomber moved from Iceland to Manchester
            2 Tanks moved from W.Iran to Syria
            1 Infantry moved from Kenya to Italian East Africa
            1 Infantry moved from Rhodesia to Kenya
            1 AAGun and 1 Infantry moved from South Africa to Rhodesia
            2 Tanks moved from Malaya to Burma
            1 Infantry moved from Burma to Yunnan
            2 Infantrys moved from Assam to Burma
            1 Destroyer, 1 Submarine and 1 Transport moved from 65 Sea Zone to 60 Sea Zone
            1 Fighter moved from Malaya to Assam
            1 Transport moved from 65 Sea Zone to 60 Sea Zone
            1 Artillery and 3 Infantrys moved from Malaya to S.Thailand
            1 AAGun and 2 Infantrys moved from Bihar to Assam
            2 Infantrys moved from Hyderabad to Calcutta
            1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone
            1 Artillery and 1 Infantry moved from 60 Sea Zone to Assam
            1 Infantry moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
            2 Infantrys moved from Bombay to Rajputana
    
        Place Units - British
            1 Carrier placed in 18 Sea Zone
            1 Submarine placed in 56 Sea Zone
            1 Factory placed in Italian East Africa
            5 Infantrys placed in Cairo
            1 Artillery, 1 Elite and 1 Infantry placed in W.Iran
            2 Tanks placed in Cape Town
            1 Infantry and 1 Tank placed in Bombay
            British undo move 7.
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            2 Infantrys placed in Bombay
            1 Adv.Fighter and 1 Infantry placed in Madras
            Turning on Edit Mode
            EDIT: Removing units owned by British from Malaya: 1 AAGun
            EDIT: Adding units owned by British to S.Thailand: 1 AAGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -1.00
    Neutral regular : -0.67
    British regular : 2.67
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Purchase Units - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from 114 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 122 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            Anzac buy 1 Cruiser and 12 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Artillery moved from Wellington to 122 Sea Zone
            1 Infantry moved from Tasmania to 122 Sea Zone
            1 Artillery and 1 Infantry moved from 122 Sea Zone to New South Wales
            1 Tank moved from Western Australia to New South Wales
            1 Tank moved from New Georgia to 114 Sea Zone
            1 Infantry moved from New Britain to 114 Sea Zone
            1 Carrier, 2 Destroyers, 2 Fighters, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 114 Sea Zone to 122 Sea Zone
            1 Submarine moved from 120 Sea Zone to 122 Sea Zone
            1 Infantry and 1 Tank moved from 122 Sea Zone to New South Wales
            2 Infantrys moved from Canberra to New South Wales
            1 AAGun, 1 Artillery, 5 Infantrys and 1 Tank moved from West Papua to Port Moresby
            1 Infantry moved from West Papua to Milne Bay
    
        Place Units - Anzac
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            1 Cruiser placed in 122 Sea Zone
            1 Infantry placed in Wellington
            5 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
            1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Port Moresby
            1 Infantry moved from Sumatra to Java
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
            1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Port Moresby
            1 Infantry moved from Sumatra to Java
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Dutch from 114 Sea Zone: 1 Submarine
            EDIT: Adding units owned by Dutch to 122 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Infantry moved from Oulu to Lapland
            1 Artillery and 1 Infantry moved from Murmansk to Lapland
            1 Tank moved from Tampere to Lapland
            1 Fighter moved from Tampere to Lapland
            1 Transport moved from 22 Sea Zone to 24 Sea Zone
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Lapland
            3 Infantrys moved from Tampere to Oulu
            1 Infantry moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 1 Elite, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 3 Infantrys
                    Finns roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Lapland, round 2 : 2/0 hits, 2.00 expected hits
                    Russians roll dice for 3 Infantrys in Lapland, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Finns lost in Lapland
                    2 Infantrys owned by the Russians lost in Lapland
                    Finns roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Lapland, round 3 : 2/1 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 3 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Lapland to Danzig
    
        Place Units - Finns
            1 Transport placed in 24 Sea Zone
            1 Elite and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.17
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Artillery, 2 Infantrys and 1 Tank moved from E.Romania to Bulgaria
            2 Infantrys moved from E.Romania to Odessa
            1 Fighter moved from Bucharest to Odessa
            3 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Bulgaria, round 2 : 2/1 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Odessa
                Romanians attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter and 2 Infantrys in Odessa, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Odessa
                    1 Infantry owned by the Russians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 AAGun moved from Bucharest to E.Romania
            1 Fighter moved from Odessa to E.Romania
    
        Place Units - Romanians
            2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.00
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Artillery and 1 Tank moved from Manila to 106 Sea Zone
            1 Tank and 1 Transport moved from 106 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Tank moved from 110 Sea Zone to Java
            1 Infantry moved from 110 Sea Zone to Java
            1 Fighter moved from Mindoro to Java
            1 Artillery and 1 Transport moved from 106 Sea Zone to 112 Sea Zone
            1 Artillery moved from 112 Sea Zone to Aroe
                  Thai take Aroe from Dutch
            1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Java
                Thai attack with 1 Fighter, 1 Infantry and 1 Tank
                Dutch defend with 1 Infantry
                    Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in Java, round 2 : 1/0 hits, 1.00 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Java
                Thai win, taking Java from Dutch with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from Java to Lombok
    
        Place Units - Thai
            2 Artillerys and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.00
    Dutch regular : -0.33
    

    Savegame


  • @captainwalker

    Nice (but irritating) touch btw the sub in sz56, I hope I can destroy it without being hit myself.

  • 2026 23 21 20 19 17 16 15 13

    @cds you have one shot at it with your stuka. I figured 50/50 was worth it!

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Americans
            3 Infantrys moved from Washington to 13 Sea Zone
            1 Cruiser, 1 Destroyer, 3 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
            3 Infantrys moved from 26 Sea Zone to Venezuela
            1 Bomber moved from South Atlantic USA to Venezuela
            1 Tank moved from Central America to Venezuela
            2 Tanks moved from E.Mexico to 100 Sea Zone
            1 Infantry moved from Central America to 100 Sea Zone
            1 Infantry, 2 Tanks and 2 Transports moved from 100 Sea Zone to 119 Sea Zone
            1 Infantry and 2 Tanks moved from 119 Sea Zone to N.Chile
            1 Artillery and 3 Infantrys moved from Peru to N.Chile
            1 Bomber moved from Colombia to N.Chile
            1 Infantry moved from Kauai to 91 Sea Zone
            1 Artillery and 3 Infantrys moved from Pearl Harbor to 91 Sea Zone
            1 Artillery, 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 4 Infantrys, 1 Submarine and 2 Transports moved from 91 Sea Zone to 88 Sea Zone
            1 Artillery and 4 Infantrys moved from 88 Sea Zone to Wake
            4 Fighters moved from 88 Sea Zone to Wake
            1 Bomber moved from Pearl Harbor to Wake
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 3 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Wake
                Americans attack with 1 Artillery, 1 Bomber, 4 Fighters and 4 Infantrys
                Yamamoto defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Battleship and 1 Cruiser in Wake, round 2 : 2/1 hits, 1.17 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Wake
                Americans win, taking Wake from Yamamoto with 1 Artillery, 1 Bomber, 4 Fighters and 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
            Battle in N.Chile
                Americans attack with 1 Artillery, 1 Bomber, 4 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 2 Tanks in N.Chile, round 2 : 2/1 hits, 2.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in N.Chile
                    2 Infantrys owned by the Neutral lost in N.Chile
                    Americans roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks in N.Chile, round 3 : 3/1 hits, 2.67 expected hits
                    Neutral roll dice for 1 Artillery in N.Chile, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in N.Chile
                Americans loses 0 PUs for violating N.Chiles neutrality.
                Americans win, taking N.Chile from Neutral with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Venezuela
                Americans attack with 1 Bomber, 3 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Cruiser in Venezuela, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Venezuela, round 2 : 1/1 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in Venezuela, round 2 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Venezuela, round 3 : 1/1 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Venezuela
                    1 Infantry owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 3 Infantrys
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Americans
            1 Bomber moved from Venezuela to Colombia
            1 Bomber moved from N.Chile to Colombia
            1 Tank moved from E.Mexico to Colombia
            1 Artillery, 2 Infantrys and 1 Tank moved from W.Mexico to E.Mexico
            1 Artillery and 1 Tank moved from W.Mexico to Southwest USA
            1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 79 Sea Zone
            4 Fighters moved from Wake to 88 Sea Zone
            1 Bomber moved from Wake to Midway
            1 Fighter moved from 91 Sea Zone to Midway
    
        Place Units - Americans
            1 Battleship, 1 Carrier and 1 Destroyer placed in 91 Sea Zone
            1 B.Transport, 1 Cruiser, 1 Destroyer and 1 Transport placed in 83 Sea Zone
            1 Adv.Fighter and 1 Infantry placed in San Francisco
            1 Infantry placed in San Francisco
            1 Infantry placed in South Atlantic USA
            1 Transport placed in 26 Sea Zone
    
        Turn Complete - Americans
            Americans collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Neutral regular : -0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    @cds if you move your transports on combat move to 56, don’t submerge the sub… it will fight until it’s destroyed.


  • @captainwalker

    I test played it, when you submerge I can move in the trn in ncm, so the effect of the sub isnt as bad as I initial thought. So it doesnt really matter if I destroy it right away with Germany, it will only affect the naval bombardement I guess.


  • @captainwalker

    Terrible dice again, only upside it the destruction of the sub in sz56. But most of the other battles are the worst outcome, testplayed it several times and won Stockholm each time and also Paris in one shot, with only 3 losses.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Germans
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Pomerania to 23 Sea Zone
            1 Infantry moved from Pomerania to 23 Sea Zone
            1 Infantry moved from Pomerania to 23 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Battleship moved from 24 Sea Zone to 22 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 22 Sea Zone
            1 Artillery and 1 Infantry moved from 22 Sea Zone to Oslo
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Stockholm
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            1 Artillery moved from Latvia to East Prussia
            1 Infantry moved from East Prussia to Latvia
            1 Infantry moved from East Prussia to Brest
            2 Infantrys moved from Danzig to East Prussia
            2 Infantrys moved from Pomerania to Danzig
            1 Artillery and 7 Infantrys moved from Krakow to Vinnytsia
            2 Artillerys moved from Brest to Vinnytsia
            2 ArmoredCars and 4 Tanks moved from Warsaw to Vinnytsia
            1 Artillery moved from Warsaw to Brest
            2 Infantrys moved from Brest to Kiev
            2 Infantrys moved from Krakow to Brest
            1 Stuka moved from Krakow to Kiev
            5 Tanks moved from Bohemia to Vinnytsia
            1 Bomber moved from Brandenburg to Stockholm
            1 Fighter moved from East Prussia to Stockholm
            1 Fighter moved from East Prussia to Denmark
            2 Stukas moved from Bavaria to Denmark
            5 Infantrys moved from Hamburg to Denmark
            3 Infantrys and 1 Tank moved from Burgundy to Orleanais
            6 ArmoredCars, 2 Artillerys, 5 Infantrys and 10 Tanks moved from Burgundy to Paris
            2 Tanks moved from Serbia to E.Romania
            2 Artillerys and 1 Infantry moved from Serbia to Bulgaria
            1 Stuka moved from Tobruk to 56 Sea Zone
            2 Infantrys moved from Mersa Matruh to Lower Egypt
            1 Infantry and 2 Tanks moved from New Valley to Lower Egypt
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 2 Carriers, 2 Fighters, 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Oslo
                Germans attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Oslo, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Oslo, round 2 : 0/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Oslo
                    Germans roll dice for 1 Artillery in Oslo, round 3 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                Germans loses 0 PUs for violating Oslos neutrality.
                Germans win, taking Oslo from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Orleanais
                Germans attack with 3 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Germans roll dice for 3 Infantrys and 1 Tank in Orleanais, round 2 : 1/0 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Orleanais
                Germans win, taking Orleanais from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Stockholm
                Germans attack with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry
                Neutral defend with 1 Bunker
                    Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Stockholm, round 2 : 1/1 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in Stockholm
                    Germans roll dice for 1 Artillery, 1 Bomber and 1 Fighter in Stockholm, round 3 : 1/1 hits, 1.33 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 3 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Germans lost in Stockholm
                    1 Bunker owned by the Neutral lost in Stockholm
                Germans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Artillery and 1 Infantry
                Casualties for Neutral: 1 Bunker
            Battle in Lower Egypt
                Germans attack with 3 Infantrys and 2 Tanks
                British defend with 2 Artillerys and 1 Infantry
                    Germans roll dice for 3 Infantrys and 2 Tanks in Lower Egypt, round 2 : 2/1 hits, 1.50 expected hits
                    British roll dice for 2 Artillerys and 1 Infantry in Lower Egypt, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Lower Egypt
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in Lower Egypt
                    Germans roll dice for 2 Infantrys and 2 Tanks in Lower Egypt, round 3 : 1/1 hits, 1.33 expected hits
                    British roll dice for 1 Artillery in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Lower Egypt
                Germans win, taking Lower Egypt from British with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Infantry
                Casualties for British: 2 Artillerys and 1 Infantry
            Battle in Paris
                Germans attack with 6 ArmoredCars, 2 Artillerys, 5 Infantrys and 10 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory and 8 Infantrys
                    Germans roll dice for 6 ArmoredCars, 2 Artillerys, 5 Infantrys and 10 Tanks in Paris, round 2 : 8/1 hits, 8.83 expected hits
                    French roll dice for 1 Artillery and 8 Infantrys in Paris, round 2 : 3/0 hits, 3.00 expected hits
                    3 Infantrys owned by the Germans lost in Paris
                    8 Infantrys owned by the French lost in Paris
                    Germans roll dice for 6 ArmoredCars, 2 Artillerys, 2 Infantrys and 10 Tanks in Paris, round 3 : 8/1 hits, 8.33 expected hits
                    French roll dice for 1 Artillery in Paris, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Paris
                    1 Artillery owned by the French lost in Paris
                Germans captures 44PUs while taking French capital
                Germans win, taking Paris from French with 6 ArmoredCars, 2 Artillerys, 1 Infantry and 10 Tanks remaining. Battle score for attacker is 12
                Casualties for Germans: 4 Infantrys
                Casualties for French: 1 Artillery and 8 Infantrys
            Battle in Vinnytsia
                Germans attack with 2 ArmoredCars, 3 Artillerys, 7 Infantrys and 9 Tanks
                Russians defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 2 ArmoredCars, 3 Artillerys, 7 Infantrys and 9 Tanks in Vinnytsia, round 2 : 8/1 hits, 7.83 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/1 hits, 1.17 expected hits
                    1 Infantry owned by the Germans lost in Vinnytsia
                    2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 2 ArmoredCars, 3 Artillerys, 6 Infantrys and 9 Tanks remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys and 1 Tank
            Battle in Denmark
                Germans attack with 1 Fighter, 5 Infantrys and 2 Stukas
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Fighter, 5 Infantrys and 2 Stukas in Denmark, round 2 : 3/1 hits, 2.50 expected hits
                    Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Denmark
                    3 Infantrys owned by the Neutral lost in Denmark
                Germans loses 0 PUs for violating Denmarks neutrality.
                Germans win, taking Denmark from Neutral with 1 Fighter, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Kiev
                Germans attack with 2 Infantrys and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Stuka in Kiev, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    1 Infantry owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in 56 Sea Zone
                Germans attack with 1 Stuka; Italians loiter and taunt
                British defend with 1 Submarine
                    Germans roll dice for 1 Stuka in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the British lost in 56 Sea Zone
                Germans win with 1 Stuka remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
    
        Non Combat Move - Germans
            1 Stuka moved from 56 Sea Zone to Tobruk
            2 Artillerys, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
            1 AAGun moved from Brest to Vinnytsia
            1 AAGun moved from Warsaw to Brest
            1 Stuka moved from Kiev to Brest
            1 Bomber moved from Stockholm to Brest
            1 Fighter moved from Stockholm to 22 Sea Zone
            1 Fighter moved from Denmark to 22 Sea Zone
            2 Stukas moved from Denmark to Hamburg
            1 AAGun moved from Pomerania to Danzig
            1 AAGun moved from Burgundy to Orleanais
    
        Place Units - Germans
            1 Carrier placed in 22 Sea Zone
            1 Carrier placed in 24 Sea Zone
            2 Fighters placed in 24 Sea Zone
            2 Artillerys and 2 Infantrys placed in Warsaw
            2 ArmoredCars and 3 Tanks placed in Bohemia
            5 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 103 PUs; end with 147 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Russians regular : 0.50
    Germans regular : -1.50
    British regular : -0.33
    Neutral regular : 1.33
    

    Savegame

T-shirts, Hats, and More

Suggested Topics

  • 1
  • 38
  • 224
  • 121
  • 118
  • 26
  • 206
  • 380
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

18.1k

Users

40.9k

Topics

1.8m

Posts