My buddy @Theodorius and I are looking for a Play Boardgames OOB Global 1940 2nd Edition game for fun. 2v2. Please let me know if you are interested.
World at War Captain Walker vs cds
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Russians 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Rostov to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Lapland 1 Fighter moved from S.Karelia to Lapland 1 Tank moved from S.Karelia to Latvia 1 Tank moved from Leningrad to Latvia 2 Infantrys moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Latvia 6 Infantrys moved from Leningrad to Latvia 1 Artillery, 1 Infantry and 1 Tank moved from Azerbaijan to Erzurum 1 Infantry moved from Astrakhan to Erzurum 1 Bomber moved from Chimkent to Vinnytsia 1 Infantry moved from Donetsk to Vinnytsia 1 Infantry moved from Kiev to Vinnytsia 1 Tank moved from Kursk to Vinnytsia Purchase Units - Russians Russians buy 1 Adv.Fighter, 6 Artillerys, 4 Elites, 22 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Lapland Russians attack with 1 Fighter and 4 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 4 Infantrys in Lapland, round 2 : 1/0 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland 1 Infantry owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Latvia Russians attack with 1 Fighter, 9 Infantrys and 2 Tanks Germans defend with 1 Artillery and 3 Infantrys Russians roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Latvia, round 2 : 3/1 hits, 2.83 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Latvia 3 Infantrys owned by the Germans lost in Latvia 1 Fighter owned by the Russians retreated 8 Infantrys owned by the Russians and 2 Tanks owned by the Russians retreated to Leningrad Germans win with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 3 Infantrys Battle in Vinnytsia Russians attack with 1 Bomber, 2 Infantrys and 1 Tank Germans defend with 2 Infantrys Russians roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 2 Infantrys in Vinnytsia, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Vinnytsia Russians roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Vinnytsia, round 3 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 Infantry in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in Erzurum Russians attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Erzurum, round 2 : 1/1 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Erzurum 1 Infantry owned by the Neutral lost in Erzurum Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Erzurum, round 3 : 1/1 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Erzurum, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Erzurum 1 Infantry owned by the Neutral lost in Erzurum Russians loses 0 PUs for violating Erzurums neutrality. Russians win, taking Erzurum from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Neutral: 2 Infantrys Non Combat Move - Russians 1 Bomber moved from Vinnytsia to Donetsk 1 Infantry moved from Kursk to Kiev 1 Infantry moved from Rostov to Donetsk 2 Infantrys moved from Rostov to Kursk 1 AAGun moved from Rostov to Donetsk 1 Fighter moved from Latvia to Leningrad 1 Fighter moved from Lapland to Leningrad 3 Infantrys moved from S.Karelia to Leningrad 1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk 1 Artillery moved from Saratov to Rostov 1 Infantry moved from Kirov to Arkhangelsk 1 AAGun and 1 Infantry moved from Chimkent to 126 Sea Zone 1 AAGun and 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Artillery moved from Alma Ata to Semipalatinsk 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 2 Tanks moved from Khobdo to N.Buryat Mongolia 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk 2 Infantrys moved from Novosibirsk to Krasnoyarsk 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Yakutsk to N.Buryat Mongolia 1 Artillery moved from Zhigansk to Yakutsk 1 Infantry moved from Evenkia to Olyokminsk 1 AAGun and 2 Infantrys moved from Khatanga to Olyokminsk 1 Infantry moved from Yeniseysk to Khatanga 1 Infantry moved from Crimea to Donetsk Place Units - Russians 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky 2 Infantrys placed in Tashkent 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 1 Artillery, 7 Infantrys and 2 Tanks placed in Moscow 1 Adv.Fighter, 2 Infantrys and 2 Tanks placed in Sverdlovsk Turn Complete - Russians Russians collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Finns regular : 0.67 Germans regular : -1.33 Russians regular : -1.33 Neutral regular : 1.00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Italians 1 Bomber moved from Rome to Lower Egypt 3 Tanks moved from Tunis to 47 Sea Zone 1 Infantry moved from S.Tunisia to 47 Sea Zone 2 Infantrys moved from Sicily to 47 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 1 Tank moved from S.Tunisia to N.Tunisia Italians take N.Tunisia from French 1 Tank moved from N.Tunisia to Tunis 1 Infantry moved from S.Tunisia to Tunis 2 Destroyers, 3 Infantrys, 3 Tanks and 3 Transports moved from 47 Sea Zone to 51 Sea Zone 3 Tanks moved from 51 Sea Zone to Mersa Matruh 2 Artillerys and 2 Infantrys moved from Tobruk to 48 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 56 Sea Zone 1 Battleship, 1 Destroyer and 1 Submarine moved from 48 Sea Zone to 56 Sea Zone 1 Carrier, 1 Fighter, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Artillery and 2 Infantrys moved from Tobruk to Mersa Matruh 3 Fighters moved from Tobruk to Lower Egypt 2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Lower Egypt 1 Infantry moved from Kufra to New Valley 1 Infantry and 1 Tank moved from Kordofan to Nubia 2 Artillerys and 2 Tanks moved from Provence to Languedoc Purchase Units - Italians Italians buy 2 Artillerys, 3 Bombers and 3 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 2 Artillerys, 1 Bomber, 3 Fighters and 2 Infantrys British defend with 1 Artillery, 1 Fighter and 1 Infantry Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Lower Egypt Italians roll dice for 2 Artillerys, 1 Bomber, 3 Fighters and 2 Infantrys in Lower Egypt, round 2 : 3/0 hits, 3.00 expected hits British roll dice for 1 Artillery and 1 Fighter in Lower Egypt, round 2 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Italians lost in Lower Egypt 1 Fighter owned by the British and 1 Artillery owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 2 Artillerys, 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 12 Casualties for British: 1 Artillery, 1 Fighter and 1 Infantry Casualties for Italians: 1 Infantry Battle in Languedoc Italians attack with 2 Artillerys and 2 Tanks French defend with 1 Infantry Italians roll dice for 2 Artillerys and 2 Tanks in Languedoc, round 2 : 2/1 hits, 1.67 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Languedoc Italians win, taking Languedoc from French with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 1 AAGun moved from Provence to Languedoc 1 AAGun moved from Lombardy to Provence 1 Bomber moved from Lower Egypt to Mersa Matruh 3 Fighters moved from Lower Egypt to Mersa Matruh Place Units - Italians 3 Bombers placed in Rome 2 Artillerys and 2 Infantrys placed in Tunis 1 Infantry placed in Provence Turn Complete - Italians Italians collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.67 British regular : 0.17 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - French 1 Infantry moved from French Equatorial Africa to Darfur British take Darfur from Germans Purchase Units - French French buy 1 Adv.Fighter, 1 Cruiser, 1 Elite, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - French Non Combat Move - French 1 Infantry moved from French Somaliland to Italian East Africa 1 Infantry moved from French Sudan to French Equatorial Africa 1 Fighter moved from Paris to Wales Place Units - French 2 Infantrys and 2 Tanks placed in E.Morocco 1 Cruiser placed in 1 Sea Zone 1 Elite placed in Churchill 1 Adv.Fighter and 1 Infantry placed in Syria 5 Infantrys placed in Paris Turn Complete - French French collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - French 1 Infantry moved from French Equatorial Africa to Darfur British take Darfur from Germans Purchase Units - French French buy 1 Adv.Fighter, 1 Cruiser, 1 Elite, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - French Non Combat Move - French 1 Infantry moved from French Somaliland to Italian East Africa 1 Infantry moved from French Sudan to French Equatorial Africa 1 Fighter moved from Paris to Wales Place Units - French 2 Infantrys and 2 Tanks placed in E.Morocco 1 Cruiser placed in 1 Sea Zone 1 Elite placed in Churchill 1 Adv.Fighter and 1 Infantry placed in Syria 5 Infantrys placed in Paris Turn Complete - French French collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Artillery and 2 Infantrys moved from Tohoku to 85 Sea Zone 1 Tank moved from Kyushu to 85 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok Yamamoto take Lombok from Dutch 1 Infantry moved from Peleliu to 107 Sea Zone 1 Tank moved from Davao to 107 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 2 Tanks moved from S.French Indochina to 106 Sea Zone 2 Tanks and 2 Transports moved from 106 Sea Zone to 111 Sea Zone 1 Infantry moved from Panay to 111 Sea Zone 1 Infantry moved from Mindoro to 111 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 111 Sea Zone to 110 Sea Zone 3 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 2 Artillerys moved from West Borneo to Banjarmasin 1 Fighter moved from Bangkok to Banjarmasin 1 Fighter moved from 107 Sea Zone to Banjarmasin 2 Bombers moved from Tokyo to Banjarmasin 1 Bomber moved from Peleliu to Guam 1 Transport moved from 107 Sea Zone to 101 Sea Zone 1 Infantry and 1 Tank moved from Saipan to 101 Sea Zone 1 Infantry and 1 Tank moved from 101 Sea Zone to Guam 1 Fighter moved from Peleliu to Woleai 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Infantry moved from Ulithi to Woleai 1 Tank moved from Davao to Samar Yamamoto take Samar from Americans 1 Artillery moved from Davao to Mindanao 1 Transport moved from 107 Sea Zone to 93 Sea Zone 1 T.Boat moved from 106 Sea Zone to 93 Sea Zone 3 Infantrys and 1 Tank moved from Kyushu to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Kiangsi to Kwangtung 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Palawan Yamamoto take Palawan from Americans 1 Infantry moved from 93 Sea Zone to Mindanao 1 Battleship and 1 Carrier moved from 107 Sea Zone to 110 Sea Zone 1 Infantry moved from Tarawa to Tabiteuea Yamamoto take Tabiteuea from British 1 Infantry moved from Tarawa to 104 Sea Zone 1 Artillery moved from Jaluit to 104 Sea Zone 2 Fighters moved from 104 Sea Zone to Woleai 1 Artillery, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters, 1 Infantry and 1 Transport moved from 104 Sea Zone to 95 Sea Zone 1 Bomber moved from Jaluit to Wake 2 Fighters moved from 95 Sea Zone to Wake 1 Artillery and 1 Infantry moved from 95 Sea Zone to Wake Purchase Units - Yamamoto Yamamoto buy 2 B.Transports, 1 Carrier, 1 Cruiser, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Wake Yamamoto attack with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Wake, round 2 : 2/0 hits, 2.00 expected hits Americans roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Guam Yamamoto attack with 1 Bomber, 1 Infantry and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 1 Bomber, 1 Infantry and 1 Tank in Guam, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Kwangtung Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Soembawa Yamamoto attack with 2 Infantrys and 2 Tanks Dutch defend with 1 Infantry Yamamoto roll dice for 2 Infantrys and 2 Tanks in Soembawa, round 2 : 2/1 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Soembawa Yamamoto win, taking Soembawa from Dutch with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Banjarmasin Yamamoto attack with 2 Artillerys, 2 Bombers, 2 Fighters, 3 Infantrys and 3 Tanks Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 6 Infantrys and 1 Tank Dutch roll AA dice in Banjarmasin : 1/1 hits, 0.67 expected hits 1 Bomber owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/1 hits, 4.33 expected hits Dutch roll dice for 1 Fighter, 6 Infantrys and 1 Tank in Banjarmasin, round 2 : 3/0 hits, 3.00 expected hits 3 Infantrys owned by the Yamamoto lost in Banjarmasin 4 Infantrys owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 3 : 3/1 hits, 3.50 expected hits Dutch roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Banjarmasin, round 3 : 2/1 hits, 1.67 expected hits 2 Artillerys owned by the Yamamoto lost in Banjarmasin 2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 3/1 hits, 2.83 expected hits Dutch roll dice for 1 Fighter in Banjarmasin, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Dutch lost in Banjarmasin Yamamoto captures 22PUs while taking Dutch capital Yamamoto win, taking Banjarmasin from Dutch with 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is -3 Casualties for Yamamoto: 2 Artillerys, 1 Bomber and 3 Infantrys Casualties for Dutch: 1 Fighter, 6 Infantrys and 1 Tank Non Combat Move - Yamamoto 1 Bomber moved from Banjarmasin to East And South Borneo 2 Fighters moved from Banjarmasin to 110 Sea Zone 1 Bomber moved from Guam to Woleai 1 Bomber moved from Wake to Woleai 2 Fighters moved from Wake to 95 Sea Zone Place Units - Yamamoto 2 B.Transports, 1 Carrier and 1 Cruiser placed in 85 Sea Zone 4 Infantrys placed in Tokyo 2 Fighters placed in Davao Turn Complete - Yamamoto Yamamoto collect 75 PUs; end with 97 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : -0.83 Americans regular : -0.67 Dutch AA : 0.33 Dutch regular : -0.50 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from N.Thailand to S.French Indochina French take S.French Indochina from Yamamoto 1 Artillery and 1 Infantry moved from Suiyuan to Chahar 1 Artillery and 2 Infantrys moved from Hupeh to Anhwei 1 Fighter moved from Shensi to Chahar Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 1/1 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei 1 Artillery owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery Battle in Chahar Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chahar, round 2 : 1/0 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Non Combat Move - Chinese 1 Fighter moved from Chahar to Hupeh 2 Tanks moved from N.Thailand to Kweichow 1 Infantry moved from Szechwan to Kweichow 1 Infantry moved from Szechwan to Hupeh 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Lanchow to Szechwan 1 AAGun and 1 Artillery moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from Gobi Altai to Ningsia 2 Tanks moved from Gobi Altai to Shensi 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 AAGun moved from E.Sinkiang to W.Qinghai 6 Infantrys moved from Hsining to E.Qinghai 1 Artillery moved from Kwangsi to N.French Indochina Place Units - Chinese 2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine placed in Hsining 1 Adv.Fighter and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Hisaichi regular : 0.33 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry moved from Changchun to Kirin 1 Artillery, 1 Infantry and 2 Tanks moved from Vladivostok to Khabarovsk 3 Infantrys and 5 Tanks moved from Khabarovsk to Ayan 1 Artillery, 2 Infantrys and 3 Tanks moved from Chita to Ayan 1 Infantry moved from Peking to Shantung 2 Tanks moved from Shanghai to Peking 2 Artillerys moved from Hong Kong to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from Hong Kong to Kiangsi 1 Infantry moved from Hong Kong to 92 Sea Zone 2 Artillerys and 4 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from 92 Sea Zone to Kwangsi 6 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 3 Infantrys moved from 92 Sea Zone to N.French Indochina 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi 2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to S.French Indochina 2 Fighters moved from West Borneo to S.French Indochina 1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone 1 Destroyer, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 93 Sea Zone to 67 Sea Zone 1 Submarine moved from 111 Sea Zone to 67 Sea Zone 1 Battleship moved from 111 Sea Zone to 67 Sea Zone 2 Submarines moved from 110 Sea Zone to 67 Sea Zone 1 Tank moved from East And South Borneo to British Borneo Hisaichi take British Borneo from British 1 Tank moved from British Borneo to East And South Borneo 1 Tank moved from East And South Borneo to 110 Sea Zone 1 Destroyer moved from 110 Sea Zone to 106 Sea Zone 1 Tank and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from Mindanao to 111 Sea Zone 2 Infantrys, 1 Tank and 2 Transports moved from 111 Sea Zone to 67 Sea Zone 3 Infantrys and 2 Tanks moved from 67 Sea Zone to Broome 1 Carrier moved from 111 Sea Zone to 84 Sea Zone 2 Fighters moved from 111 Sea Zone to Woleai Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 4 Artillerys, 2 Elites, 2 Fighters and 7 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 1 Artillery, 5 Infantrys and 8 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 5 Infantrys and 8 Tanks in Ayan, round 2 : 5/1 hits, 5.33 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Ayan 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 4 Infantrys and 8 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in N.French Indochina Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery and 3 Infantrys in N.French Indochina, round 2 : 1/0 hits, 1.00 expected hits French roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in N.French Indochina 1 Infantry owned by the Chinese lost in N.French Indochina Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 3 : 1/1 hits, 0.83 expected hits French roll dice for 1 Artillery in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.French Indochina 1 Artillery owned by the Chinese lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Broome Hisaichi attack with 3 Infantrys and 2 Tanks Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry Hisaichi roll dice for 1 Battleship in Broome, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Anzac Hisaichi roll dice for 3 Infantrys and 2 Tanks in Broome, round 2 : 2/1 hits, 1.50 expected hits Anzac roll dice for 1 Bunker and 1 Infantry in Broome, round 2 : 0/1 hits, 0.83 expected hits 1 Infantry owned by the Anzac and 1 Bunker owned by the Anzac lost in Broome Hisaichi win, taking Broome from Anzac with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Bunker and 1 Infantry Battle in Kwangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kwangsi, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in S.French Indochina Hisaichi attack with 2 Fighters and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Fighters and 2 Infantrys in S.French Indochina, round 2 : 1/0 hits, 1.00 expected hits French roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in S.French Indochina 1 Infantry owned by the Chinese lost in S.French Indochina Hisaichi win, taking S.French Indochina from French with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from S.French Indochina to Bangkok 1 AAGun moved from Changchun to Kirin Place Units - Hisaichi 2 Fighters placed in 84 Sea Zone 3 Artillerys, 2 Elites and 1 Infantry placed in Hong Kong 1 Artillery and 2 Infantrys placed in Heilungchiang 2 ArmoredCars and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Anzac regular : -0.83 French regular : 1.67 Russians regular : 0.50 Hisaichi regular : 0.83 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - British 1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone 1 Artillery and 1 Infantry moved from 18 Sea Zone to Munster 2 Infantrys moved from Dublin to Munster 1 Tank moved from Dublin to Munster 1 Tank moved from Northern Ireland to Munster 2 Fighters moved from Northern Ireland to Munster 1 Bomber and 1 Fighter moved from Greenland to Iceland 1 Infantry and 1 Tank moved from Montreal to 2 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Fighter moved from E.Morocco to 34 Sea Zone 1 Fighter moved from Cairo to Nubia 1 Fighter moved from Syria to Lower Egypt 1 Artillery moved from Baluchistan to 58 Sea Zone 1 Artillery moved from W.Iran to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Infantry moved from W.Iran to 58 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 58 Sea Zone to 57 Sea Zone 2 Artillerys and 2 Infantrys moved from 57 Sea Zone to Lower Egypt 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery, 2 Cruisers, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia 1 Artillery and 1 Infantry moved from Italian East Africa to Nubia 1 Infantry moved from Equatoria to Kordofan British take Kordofan from Italians 1 Infantry moved from Malaya to S.Thailand British take S.Thailand from Thai Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Elite, 1 Factory, 12 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 34 Sea Zone British attack with 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 34 Sea Zone British win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Iceland British attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Iceland, round 2 : 2/1 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Munster British attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Munster British roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Munster, round 2 : 3/1 hits, 2.67 expected hits Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Lower Egypt British attack with 2 Artillerys, 1 Fighter and 2 Infantrys Italians defend with 2 Artillerys and 1 Infantry British roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Lower Egypt, round 2 : 2/1 hits, 1.67 expected hits Italians roll dice for 2 Artillerys and 1 Infantry in Lower Egypt, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the British lost in Lower Egypt 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Lower Egypt British roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Lower Egypt, round 3 : 2/1 hits, 1.33 expected hits Italians roll dice for 1 Artillery in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry Casualties for Italians: 2 Artillerys and 1 Infantry Battle in Nubia British attack with 2 Artillerys, 1 Fighter and 2 Infantrys Germans defend with 2 Tanks; Italians defend with 1 Infantry and 1 Tank British roll dice for 2 Cruisers in Nubia, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Nubia British roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Nubia, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 3 Tanks in Nubia, round 2 : 1/1 hits, 1.50 expected hits 1 Infantry owned by the British lost in Nubia 1 Tank owned by the Italians and 1 Tank owned by the Germans lost in Nubia British roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Nubia, round 3 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 Tank in Nubia, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Nubia British win, taking Nubia from Germans with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 15 Casualties for Italians: 1 Infantry and 1 Tank Casualties for British: 1 Infantry Casualties for Germans: 2 Tanks Non Combat Move - British 1 Fighter moved from Lower Egypt to Syria 1 Fighter moved from Nubia to Cairo 1 Fighter moved from Malta to Cairo 1 Infantry moved from French Equatorial Africa to Darfur 1 Infantry moved from French Sudan to French Equatorial Africa 1 Fighter moved from 34 Sea Zone to Mauritania 1 Fighter moved from Iceland to 18 Sea Zone 1 Fighter moved from Munster to 18 Sea Zone 1 Fighter moved from Munster to Manchester 1 Infantry moved from Scotland to Manchester 1 Bomber moved from Iceland to Manchester 2 Tanks moved from W.Iran to Syria 1 Infantry moved from Kenya to Italian East Africa 1 Infantry moved from Rhodesia to Kenya 1 AAGun and 1 Infantry moved from South Africa to Rhodesia 2 Tanks moved from Malaya to Burma 1 Infantry moved from Burma to Yunnan 2 Infantrys moved from Assam to Burma 1 Destroyer, 1 Submarine and 1 Transport moved from 65 Sea Zone to 60 Sea Zone 1 Fighter moved from Malaya to Assam 1 Transport moved from 65 Sea Zone to 60 Sea Zone 1 Artillery and 3 Infantrys moved from Malaya to S.Thailand 1 AAGun and 2 Infantrys moved from Bihar to Assam 2 Infantrys moved from Hyderabad to Calcutta 1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone 1 Artillery and 1 Infantry moved from 60 Sea Zone to Assam 1 Infantry moved from Yukon to Alaska 1 Infantry moved from British Columbia to Yukon 2 Infantrys moved from Bombay to Rajputana Place Units - British 1 Carrier placed in 18 Sea Zone 1 Submarine placed in 56 Sea Zone 1 Factory placed in Italian East Africa 5 Infantrys placed in Cairo 1 Artillery, 1 Elite and 1 Infantry placed in W.Iran 2 Tanks placed in Cape Town 1 Infantry and 1 Tank placed in Bombay British undo move 7. 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 2 Infantrys placed in Bombay 1 Adv.Fighter and 1 Infantry placed in Madras Turning on Edit Mode EDIT: Removing units owned by British from Malaya: 1 AAGun EDIT: Adding units owned by British to S.Thailand: 1 AAGun EDIT: Turning off Edit Mode Turn Complete - British British collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -1.00 Neutral regular : -0.67 British regular : 2.67 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Purchase Units - Anzac Turning on Edit Mode EDIT: Removing units owned by British from 114 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 122 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Anzac buy 1 Cruiser and 12 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Artillery moved from Wellington to 122 Sea Zone 1 Infantry moved from Tasmania to 122 Sea Zone 1 Artillery and 1 Infantry moved from 122 Sea Zone to New South Wales 1 Tank moved from Western Australia to New South Wales 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from New Britain to 114 Sea Zone 1 Carrier, 2 Destroyers, 2 Fighters, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 114 Sea Zone to 122 Sea Zone 1 Submarine moved from 120 Sea Zone to 122 Sea Zone 1 Infantry and 1 Tank moved from 122 Sea Zone to New South Wales 2 Infantrys moved from Canberra to New South Wales 1 AAGun, 1 Artillery, 5 Infantrys and 1 Tank moved from West Papua to Port Moresby 1 Infantry moved from West Papua to Milne Bay Place Units - Anzac 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 1 Cruiser placed in 122 Sea Zone 1 Infantry placed in Wellington 5 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Port Moresby 1 Infantry moved from Sumatra to Java Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 0.33 -
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Port Moresby 1 Infantry moved from Sumatra to Java Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from 114 Sea Zone: 1 Submarine EDIT: Adding units owned by Dutch to 122 Sea Zone: 1 Submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 0.33 -
TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Finns 1 Infantry moved from Oulu to Lapland 1 Artillery and 1 Infantry moved from Murmansk to Lapland 1 Tank moved from Tampere to Lapland 1 Fighter moved from Tampere to Lapland 1 Transport moved from 22 Sea Zone to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Lapland 3 Infantrys moved from Tampere to Oulu 1 Infantry moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Elite, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 3 Infantrys Finns roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Lapland, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 3 Infantrys in Lapland, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Finns lost in Lapland 2 Infantrys owned by the Russians lost in Lapland Finns roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Lapland, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Finns: 1 Infantry Casualties for Russians: 3 Infantrys Non Combat Move - Finns 1 Fighter moved from Lapland to Danzig Place Units - Finns 1 Transport placed in 24 Sea Zone 1 Elite and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Finns regular : 0.17 Russians regular : -0.33 -
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Romanians 1 Artillery, 2 Infantrys and 1 Tank moved from E.Romania to Bulgaria 2 Infantrys moved from E.Romania to Odessa 1 Fighter moved from Bucharest to Odessa 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Bulgaria, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Odessa Romanians attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Romanians roll dice for 1 Fighter and 2 Infantrys in Odessa, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Odessa 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from Bucharest to E.Romania 1 Fighter moved from Odessa to E.Romania Place Units - Romanians 2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Romanians regular : 1.00 Russians regular : 0.33 -
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Thai 1 Artillery and 1 Tank moved from Manila to 106 Sea Zone 1 Tank and 1 Transport moved from 106 Sea Zone to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Tank moved from 110 Sea Zone to Java 1 Infantry moved from 110 Sea Zone to Java 1 Fighter moved from Mindoro to Java 1 Artillery and 1 Transport moved from 106 Sea Zone to 112 Sea Zone 1 Artillery moved from 112 Sea Zone to Aroe Thai take Aroe from Dutch 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone Purchase Units - Thai Thai buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Java Thai attack with 1 Fighter, 1 Infantry and 1 Tank Dutch defend with 1 Infantry Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in Java, round 2 : 1/0 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Java Thai win, taking Java from Dutch with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Java to Lombok Place Units - Thai 2 Artillerys and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Thai regular : 0.00 Dutch regular : -0.33 -
Nice (but irritating) touch btw the sub in sz56, I hope I can destroy it without being hit myself.
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@cds you have one shot at it with your stuka. I figured 50/50 was worth it!
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Americans 3 Infantrys moved from Washington to 13 Sea Zone 1 Cruiser, 1 Destroyer, 3 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone 3 Infantrys moved from 26 Sea Zone to Venezuela 1 Bomber moved from South Atlantic USA to Venezuela 1 Tank moved from Central America to Venezuela 2 Tanks moved from E.Mexico to 100 Sea Zone 1 Infantry moved from Central America to 100 Sea Zone 1 Infantry, 2 Tanks and 2 Transports moved from 100 Sea Zone to 119 Sea Zone 1 Infantry and 2 Tanks moved from 119 Sea Zone to N.Chile 1 Artillery and 3 Infantrys moved from Peru to N.Chile 1 Bomber moved from Colombia to N.Chile 1 Infantry moved from Kauai to 91 Sea Zone 1 Artillery and 3 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 4 Infantrys, 1 Submarine and 2 Transports moved from 91 Sea Zone to 88 Sea Zone 1 Artillery and 4 Infantrys moved from 88 Sea Zone to Wake 4 Fighters moved from 88 Sea Zone to Wake 1 Bomber moved from Pearl Harbor to Wake Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 3 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Wake Americans attack with 1 Artillery, 1 Bomber, 4 Fighters and 4 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Battleship and 1 Cruiser in Wake, round 2 : 2/1 hits, 1.17 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 1 Artillery, 1 Bomber, 4 Fighters and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in N.Chile Americans attack with 1 Artillery, 1 Bomber, 4 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 2 Tanks in N.Chile, round 2 : 2/1 hits, 2.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Americans lost in N.Chile 2 Infantrys owned by the Neutral lost in N.Chile Americans roll dice for 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks in N.Chile, round 3 : 3/1 hits, 2.67 expected hits Neutral roll dice for 1 Artillery in N.Chile, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 1 Artillery, 1 Bomber, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Venezuela Americans attack with 1 Bomber, 3 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 1 Cruiser in Venezuela, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Venezuela, round 2 : 1/1 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Venezuela, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Venezuela, round 3 : 1/1 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Venezuela 1 Infantry owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 3 Infantrys Casualties for Americans: 1 Infantry Non Combat Move - Americans 1 Bomber moved from Venezuela to Colombia 1 Bomber moved from N.Chile to Colombia 1 Tank moved from E.Mexico to Colombia 1 Artillery, 2 Infantrys and 1 Tank moved from W.Mexico to E.Mexico 1 Artillery and 1 Tank moved from W.Mexico to Southwest USA 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 71 Sea Zone to 79 Sea Zone 4 Fighters moved from Wake to 88 Sea Zone 1 Bomber moved from Wake to Midway 1 Fighter moved from 91 Sea Zone to Midway Place Units - Americans 1 Battleship, 1 Carrier and 1 Destroyer placed in 91 Sea Zone 1 B.Transport, 1 Cruiser, 1 Destroyer and 1 Transport placed in 83 Sea Zone 1 Adv.Fighter and 1 Infantry placed in San Francisco 1 Infantry placed in San Francisco 1 Infantry placed in South Atlantic USA 1 Transport placed in 26 Sea Zone Turn Complete - Americans Americans collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Neutral regular : -0.33 -
@cds if you move your transports on combat move to 56, don’t submerge the sub… it will fight until it’s destroyed.
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I test played it, when you submerge I can move in the trn in ncm, so the effect of the sub isnt as bad as I initial thought. So it doesnt really matter if I destroy it right away with Germany, it will only affect the naval bombardement I guess.
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Terrible dice again, only upside it the destruction of the sub in sz56. But most of the other battles are the worst outcome, testplayed it several times and won Stockholm each time and also Paris in one shot, with only 3 losses.





