@AndrewAAGamer Ok, sounds good. I am turning in for the night as I work early hours. I should be able to view your turn in the AM should you post this evening.
L26 BM4 fasthard(X) vs Amon-Sul(L+24)
-
Hopei - 3
[dice 2d6<=1]
vs
[dice 1d6<=2]
-
2d6<=1: 1, 1; Hits: 2
1d6<=2: 5; Hits: 0 -
Chinese on fire again
-
Kweichow
[dice 2d6<=1]
[dice 1d6<=3]vs
[dice 1d6<=2]
-
2d6<=1: 5, 4; Hits: 0
1d6<=3: 4; Hits: 0
1d6<=2: 3; Hits: 0 -
Kweichow - 2
[dice 2d6<=1]
[dice 1d6<=3]vs
[dice 1d6<=2]
-
2d6<=1: 5, 2; Hits: 0
1d6<=3: 4; Hits: 0
1d6<=2: 6; Hits: 0 -
Kweichow - 3
[dice 2d6<=1]
[dice 1d6<=3]vs
[dice 1d6<=2]
-
2d6<=1: 6, 1; Hits: 1
1d6<=3: 3; Hits: 1
1d6<=2: 4; Hits: 0 -
Tough battle but Chinese flawless again in the end
-
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Kweichow 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Adding units owned by Chinese to Hopei: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsTerritory Summary for Chinese :
Kweichow: 2 infantry Hopei : 2 infantry Szechwan : 3 artilleries, 1 fighter and 11 infantry -
Game History
Round: 2 Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 infantry EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Turning off Edit Mode British buy 1 airfield, 2 marines, 1 submarine and 1 transport; Remaining resources: 1 PUs;Game History
Round: 2 Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Round: 2
Combat Move - British 1 fighter moved from United Kingdom to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 bomber moved from Morocco to 93 Sea Zone 2 infantry moved from Persia to Iraq 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq 1 fighter moved from Gibraltar to 93 Sea Zone 1 armour moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 99 Sea Zone to 98 Sea Zone -
sz 93
[dice 2d6<=2]
[dice 2d6<=3]
[dice 1d6<=4]
vs
[dice 1d6<=2]
[dice 1d6<=3]
[dice 1d6<=4]
-
2d6<=2: 1, 1; Hits: 2
2d6<=3: 2, 6; Hits: 1
1d6<=4: 2; Hits: 1
1d6<=2: 5; Hits: 0
1d6<=3: 2; Hits: 1
1d6<=4: 6; Hits: 0 -
Sz 93
4-1 for the Brits
-
Iraq
[dice 2d6<=1]
[dice 2d6<=3]
[dice 2d6<=4]
vs
[dice 3d6<=2]
-
2d6<=1: 3, 1; Hits: 1
2d6<=3: 4, 3; Hits: 1
2d6<=4: 5, 2; Hits: 1
3d6<=2: 2, 6, 3; Hits: 1 -
Iraq
3-1 for the Brits
-
I ll choose fig from London as casualty in sz 93
In Iraq of course inf
-
AE Sudan
cruisers
[dice 2d6<=3]
Brits
[dice 4d6<=2]
[dice 1d6<=3]
vs
[dice 2d6<=2]





