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L26 BM4 fasthard(X) vs Amon-Sul(L+24)

  • 2026 25 24

    @Amon-Sul turn complete


  • I must say i did not expect Japan not to attack the allies in rd 2.

    This game gets more and more interesting…

    I ll try to play triple allied move now
    But first i have to see the map :D


  • Japan goes heavily towards India

    Chinese support the Brits with being on fire against the Japanske

    This game is so unique and exciting

    I hope that dice disproportion won’t decide the game


  • Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 harbour and 3 transports; Remaining resources: 0 PUs;
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Eastern United States to Central United States
            2 aaGuns, 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Central United States to Southeast Mexico
            1 mech_infantry moved from Western United States to Southeast Mexico
            1 aaGun, 1 artillery, 2 infantry and 2 marines moved from Western United States to 10 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to Central United States
            1 aaGun, 1 artillery, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 64 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 marines moved from 64 Sea Zone to Southeast Mexico
            1 destroyer moved from 10 Sea Zone to 89 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 64 Sea Zone
            1 battleship moved from 10 Sea Zone to 64 Sea Zone
            2 carriers moved from 10 Sea Zone to 89 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western United States to 89 Sea Zone
            2 fighters moved from Western United States to Eastern United States
            1 fighter moved from Guam to Wake Island
            1 destroyer and 1 submarine moved from 49 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 64 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            3 transports placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 harbour placed in Southeast Mexico
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

  • Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs;
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Kweichow
            2 infantry moved from Shensi to Hopei
    

  • Hopei

    [dice 2d6<=1]

    vs

    [dice 1d6<=2]


  • 2d6<=1: 6, 4; Hits: 0
    1d6<=2: 6; Hits: 0


  • Hopei -2

    [dice 2d6<=1]

    vs

    [dice 1d6<=2]


  • 2d6<=1: 5, 5; Hits: 0
    1d6<=2: 4; Hits: 0


  • Hopei - 3

    [dice 2d6<=1]

    vs

    [dice 1d6<=2]


  • 2d6<=1: 1, 1; Hits: 2
    1d6<=2: 5; Hits: 0


  • Chinese on fire again


  • Kweichow

    [dice 2d6<=1]
    [dice 1d6<=3]

    vs

    [dice 1d6<=2]


  • 2d6<=1: 5, 4; Hits: 0
    1d6<=3: 4; Hits: 0
    1d6<=2: 3; Hits: 0


  • Kweichow - 2

    [dice 2d6<=1]
    [dice 1d6<=3]

    vs

    [dice 1d6<=2]


  • 2d6<=1: 5, 2; Hits: 0
    1d6<=3: 4; Hits: 0
    1d6<=2: 6; Hits: 0


  • Kweichow - 3

    [dice 2d6<=1]
    [dice 1d6<=3]

    vs

    [dice 1d6<=2]


  • 2d6<=1: 6, 1; Hits: 1
    1d6<=3: 3; Hits: 1
    1d6<=2: 4; Hits: 0


  • Tough battle but Chinese flawless again in the end


  • Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs;
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Szechwan to Kweichow
            2 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Hopei: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Territory Summary for Chinese :

    Kweichow: 2 infantry
    Hopei : 2 infantry
    Szechwan : 3 artilleries, 1 fighter and 11 infantry
    
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