@AndrewAAGamer Ok, sounds good. I am turning in for the night as I work early hours. I should be able to view your turn in the AM should you post this evening.
L26 BM4 fasthard(X) vs Amon-Sul(L+24)
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Western Ukraine: 1 aaGun EDIT: Adding units owned by Russians to Ukraine: 1 aaGun EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser EDIT: Removing units owned by Russians from Belarus: 1 infantry EDIT: Adding units owned by Russians to Baltic States: 1 infantry EDIT: Turning off Edit Mode Japanese buy 1 carrier, 1 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Jehol to Chahar 2 infantry moved from Kwangsi to Yunnan 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan Combat - Japanese Battle in French Indo China Battle in Yunnan Japanese attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/12 hits, 6,33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking French Indo China from French with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 armour and 1 artillery moved from Kwangsi to 36 Sea Zone 1 armour, 1 artillery and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 38 Sea Zone 2 fighters moved from Kwangsi to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 2 fighters moved from Caroline Islands to Kwangsi 1 artillery and 2 infantry moved from Hunan to Kwangsi 2 infantry moved from Anhwe to Kiangsi 3 artilleries and 4 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Jehol to Hunan 2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi 1 aaGun and 5 infantry moved from Jehol to Anhwe 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone 2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 3 infantry moved from Manchuria to Jehol 2 artilleries, 6 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone 1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 33 Sea Zone to 36 Sea Zone 2 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 infantry placed in Japan 1 carrier and 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 1,67 -
@Amon-Sul turn complete
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I must say i did not expect Japan not to attack the allies in rd 2.
This game gets more and more interesting…
I ll try to play triple allied move now
But first i have to see the map :D -
Japan goes heavily towards India
Chinese support the Brits with being on fire against the Japanske
This game is so unique and exciting
I hope that dice disproportion won’t decide the game
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Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 harbour and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Eastern United States to Central United States 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Central United States to Southeast Mexico 1 mech_infantry moved from Western United States to Southeast Mexico 1 aaGun, 1 artillery, 2 infantry and 2 marines moved from Western United States to 10 Sea Zone 1 aaGun and 1 infantry moved from Western United States to Central United States 1 aaGun, 1 artillery, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 64 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 marines moved from 64 Sea Zone to Southeast Mexico 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 64 Sea Zone 1 battleship moved from 10 Sea Zone to 64 Sea Zone 2 carriers moved from 10 Sea Zone to 89 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to 89 Sea Zone 2 fighters moved from Western United States to Eastern United States 1 fighter moved from Guam to Wake Island 1 destroyer and 1 submarine moved from 49 Sea Zone to 54 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 64 Sea Zone: 3 transports EDIT: Turning off Edit Mode 3 transports placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 1 harbour placed in Southeast Mexico Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs -
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Kweichow 2 infantry moved from Shensi to Hopei -
Hopei
[dice 2d6<=1]
vs
[dice 1d6<=2]
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2d6<=1: 6, 4; Hits: 0
1d6<=2: 6; Hits: 0 -
Hopei -2
[dice 2d6<=1]
vs
[dice 1d6<=2]
-
2d6<=1: 5, 5; Hits: 0
1d6<=2: 4; Hits: 0 -
Hopei - 3
[dice 2d6<=1]
vs
[dice 1d6<=2]
-
2d6<=1: 1, 1; Hits: 2
1d6<=2: 5; Hits: 0 -
Chinese on fire again
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Kweichow
[dice 2d6<=1]
[dice 1d6<=3]vs
[dice 1d6<=2]
-
2d6<=1: 5, 4; Hits: 0
1d6<=3: 4; Hits: 0
1d6<=2: 3; Hits: 0 -
Kweichow - 2
[dice 2d6<=1]
[dice 1d6<=3]vs
[dice 1d6<=2]
-
2d6<=1: 5, 2; Hits: 0
1d6<=3: 4; Hits: 0
1d6<=2: 6; Hits: 0 -
Kweichow - 3
[dice 2d6<=1]
[dice 1d6<=3]vs
[dice 1d6<=2]
-
2d6<=1: 6, 1; Hits: 1
1d6<=3: 3; Hits: 1
1d6<=2: 4; Hits: 0 -
Tough battle but Chinese flawless again in the end





