My buddy @Theodorius and I are looking for a Play Boardgames OOB Global 1940 2nd Edition game for fun. 2v2. Please let me know if you are interested.
Stucifer vs Mikawagunichi G42 Testing
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 airfield and 3 fighters; Remaining resources: 6 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Ulaanbaatar to Amur Russians take Amur from Japanese 4 infantry moved from Buryatia to Sakha 2 infantry moved from Buyant-Uhaa to Chahar 1 fighter moved from Kansu to Suiyuyan 1 fighter moved from Suiyuyan to Chahar 2 infantry moved from Olgiy to Kansu 3 fighters moved from Russia to Szechwan 1 mech_infantry moved from Kazakhstan to Szechwan 2 fighters and 1 tactical_bomber moved from Bessarabia to Baltic States 1 infantry moved from Bessarabia to Eastern Poland 2 armour and 9 mech_infantrys moved from Ukraine to Belarus 1 mech_infantry moved from Novosibirsk to Archangel 1 mech_infantry moved from Western Ukraine to Smolensk 1 mech_infantry moved from Bessarabia to Bryansk 2 artilleries and 3 infantry moved from Bessarabia to Romania 2 artilleries and 2 infantry moved from Novgorod to Baltic States 2 artilleries and 2 infantry moved from Novgorod to Belarus Combat - Russians Battle in Eastern Poland Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Belarus Russians attack with 2 armour, 2 artilleries, 2 infantry and 9 mech_infantrys Germans defend with 10 armour, 9 artilleries and 15 mech_infantrys Russians roll dice for 2 armour, 2 artilleries, 2 infantry and 9 mech_infantrys in Belarus, round 2 : 3/15 hits, 3.83 expected hits Germans roll dice for 10 armour, 9 artilleries and 15 mech_infantrys in Belarus, round 2 : 10/34 hits, 13.00 expected hits 8 mech_infantrys owned by the Russians and 2 infantry owned by the Russians lost in Belarus 3 mech_infantrys owned by the Germans lost in Belarus 1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Novgorod Germans win with 10 armour, 9 artilleries and 12 mech_infantrys remaining. Battle score for attacker is -26 Casualties for Russians: 2 infantry and 8 mech_infantrys Casualties for Germans: 3 mech_infantrys Battle in Szechwan Russians attack with 3 fighters and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters and 1 mech_infantry in Szechwan, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 fighters owned by the Russians lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Russians roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Russians win, taking Szechwan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -13 Casualties for Russians: 2 fighters Casualties for Japanese: 1 artillery and 1 infantry Battle in Sakha Russians attack with 4 infantry Japanese defend with 2 artilleries and 1 infantry Russians roll dice for 4 infantry in Sakha, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Sakha, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Sakha Russians roll dice for 3 infantry in Sakha, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Sakha, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 3 infantry in Sakha, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Sakha, round 4 : 0/3 hits, 1.00 expected hits Russians roll dice for 3 infantry in Sakha, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Sakha, round 5 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Sakha Russians roll dice for 2 infantry in Sakha, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Sakha, round 6 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians retreated to Buryatia Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Battle in Chahar Russians attack with 1 fighter and 2 infantry Japanese defend with 1 fighter and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Chahar 1 infantry owned by the Japanese lost in Chahar Russians roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter in Chahar, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Chahar 1 fighter owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 fighter and 1 infantry Casualties for Japanese: 1 fighter and 1 infantry Battle in Romania Russians attack with 2 artilleries and 3 infantry Italians defend with 1 armour Russians roll dice for 2 artilleries and 3 infantry in Romania, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 artilleries and 3 infantry in Romania, round 3 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 armour in Romania, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 artilleries and 3 infantry in Romania, round 4 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 armour in Romania, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Romania Russians win, taking Romania from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Baltic States Russians attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Baltic States 2 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Buryatia: 2 infantry EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod 2 artilleries and 6 infantry moved from Bessarabia to Eastern Poland 2 artilleries moved from Bessarabia to Romania 1 aaGun moved from Bessarabia to Romania 1 aaGun, 3 armour and 1 mech_infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Dzavhan to Ulaanbaatar 1 fighter moved from Szechwan to Sikang Place Units - Russians 1 airfield placed in Buyant-Uhaa 3 fighters placed in Novgorod Turn Complete - Russians Russians collect 38 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUsCombat Hit Differential Summary :
Japanese regular : -1.67 Germans regular : -4.83 Russians regular : -7.33 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 1 infantry moved from Sakha to Buryatia 1 armour and 1 infantry moved from Manchuria to Amur 1 artillery and 1 infantry moved from Jehol to Chahar 2 infantry moved from Shensi to Szechwan 1 tactical_bomber moved from Burma to Szechwan 1 fighter and 1 tactical_bomber moved from Sumatra to 80 Sea Zone 2 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Burma to India 2 bombers moved from Malaya to Sikang 1 artillery and 1 infantry moved from Shensi to Sikang 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 2 bombers moved from Japan to Buryatia 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to South Australia 1 carrier and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 2 fighters moved from 41 Sea Zone to 39 Sea Zone 1 armour and 5 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry and 1 transport moved from 41 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 armour, 2 infantry and 2 transports moved from 41 Sea Zone to 61 Sea Zone 1 armour and 2 infantry moved from 61 Sea Zone to South Australia 1 battleship moved from 54 Sea Zone to 61 Sea Zone 1 bomber moved from Java to Szechwan 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to South Australia Combat - Japanese Battle in Western Australia Battle in Northern Territory Battle in Queensland Battle in South Australia Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers ANZAC defend with 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys Japanese roll dice for 1 battleship in South Australia, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in South Australia, round 2 : 1/9 hits, 3.83 expected hits ANZAC roll dice for 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys in South Australia, round 2 : 4/9 hits, 3.17 expected hits 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in South Australia 1 infantry owned by the ANZAC lost in South Australia Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in South Australia, round 3 : 3/5 hits, 2.83 expected hits ANZAC roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in South Australia, round 3 : 4/8 hits, 2.83 expected hits 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in South Australia 3 infantry owned by the ANZAC lost in South Australia Japanese roll dice for 1 armour in South Australia, round 4 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in South Australia, round 4 : 2/5 hits, 1.83 expected hits 1 armour owned by the Japanese lost in South Australia ANZAC win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Queensland from ANZAC with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -49 Casualties for Japanese: 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Casualties for ANZAC: 4 infantry Battle in Buryatia Japanese attack with 2 artilleries, 2 bombers and 1 infantry Russians defend with 4 infantry Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Buryatia, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 4 infantry in Buryatia, round 2 : 4/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 bombers owned by the Japanese lost in Buryatia 4 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 artillery remaining. Battle score for attacker is -19 Casualties for Japanese: 1 artillery, 2 bombers and 1 infantry Casualties for Russians: 4 infantry Battle in Amur Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Japanese roll dice for 1 artillery in Chahar, round 4 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 mech_infantry owned by the Russians lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Sikang Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 1 infantry; Russians defend with 1 fighter Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sikang, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Sikang 1 fighter owned by the Russians and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Russians: 1 fighter Casualties for Chinese: 1 infantry Battle in India Japanese attack with 2 armour, 4 artilleries, 7 infantry and 1 mech_infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 armour, 4 artilleries, 7 infantry and 1 mech_infantry in India, round 2 : 5/14 hits, 4.33 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 armour, 4 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 39 Sea Zone Japanese attack with 1 carrier, 1 destroyer and 2 fighters British defend with 1 carrier Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 carrier in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 39 Sea Zone Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 39 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 carrier in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 39 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier in 39 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 39 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits British roll dice for 1 carrier in 39 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 39 Sea Zone 1 carrier owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is -10 Casualties for Japanese: 1 carrier and 1 fighter Casualties for British: 1 carrier Battle in 80 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 cruiser, 1 destroyer and 2 transports Japanese roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser, 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British lost in 80 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser and 2 transports in 80 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in 80 Sea Zone 1 cruiser owned by the British lost in 80 Sea Zone 2 transports owned by the British lost in 80 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for British: 1 cruiser, 1 destroyer and 2 transports Casualties for Japanese: 1 fighter Non Combat Move - Japanese 1 tactical_bomber could not land in 80 Sea Zone and was removed 1 fighter moved from 39 Sea Zone to Sumatra 2 bombers moved from Sikang to Yunnan 1 bomber moved from Szechwan to Kweichow 1 tactical_bomber moved from Szechwan to Hopei 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 aaGun and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 destroyer moved from 17 Sea Zone to 5 Sea Zone Place Units - Japanese 3 destroyers and 3 submarines placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -3.50 UK_Pacific regular : -0.33 ANZAC regular : 2.17 Russians regular : 3.33 British regular : 1.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy nothing; Remaining resources: 77 PUs; Combat Move - Americans 1 bomber moved from Buyant-Uhaa to Chahar 1 bomber moved from Buyant-Uhaa to Hopei 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 5 Sea Zone 2 fighters moved from 7 Sea Zone to Soviet Far East 2 infantry moved from 5 Sea Zone to Siberia 1 fighter moved from Gibraltar to Southern Italy 1 bomber moved from Cyprus to Southern Italy 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Algeria to 94 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy 1 battleship and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 armour and 1 infantry moved from Norway to 125 Sea Zone 1 armour, 1 infantry and 1 transport moved from 125 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Denmark 1 artillery and 3 infantry moved from New South Wales to Queensland 4 fighters and 1 tactical_bomber moved from New Zealand to Northern Territory 5 bombers moved from Western United States to Algeria 1 artillery moved from Morocco to Algeria 1 bomber moved from Buyant-Uhaa to Hopei Combat - Americans Battle in Soviet Far East Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 aaGun and 2 infantry Japanese roll AA dice in Soviet Far East : 0/2 hits, 0.33 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Soviet Far East, round 2 : 4/4 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 5 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 5 Sea Zone 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Siberia Battle in 112 Sea Zone Americans attack with 1 battleship, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Germans defend with 1 cruiser Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 112 Sea Zone Americans win, taking Siberia from Japanese with 1 battleship, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in Denmark Battle in Northern Territory Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 4 fighters and 1 tactical_bomber in Northern Territory, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Territory Americans win, taking Denmark from Germans with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Queensland Americans attack with 1 artillery and 3 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Queensland, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Queensland 1 infantry owned by the Japanese lost in Queensland Americans win, taking Queensland from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Americans attack with 2 bombers Japanese defend with 1 tactical_bomber Americans roll dice for 2 bombers in Hopei, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 tactical_bomber in Hopei, round 2 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in Hopei Americans win with 2 bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 tactical_bomber Battle in Chahar Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Chahar, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Chahar, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Southern Italy Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Southern Italy, round 2 : 4/6 hits, 2.50 expected hits Italians roll dice for 2 aaGuns and 4 infantry in Southern Italy, round 2 : 0/4 hits, 1.33 expected hits 2 aaGuns owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Southern Italy, round 3 : 1/6 hits, 2.50 expected hits Italians roll dice for 2 infantry in Southern Italy, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Southern Italy 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Southern Italy, round 4 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern Italy Americans captures 20PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 16 Casualties for Italians: 2 aaGuns and 4 infantry Casualties for Americans: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Southern Italy: 1 bomber EDIT: Adding units owned by Americans to Southern Italy: 1 infantry EDIT: Turning off Edit Mode 1 carrier moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from Soviet Far East to 5 Sea Zone 1 bomber moved from Hopei to Archangel 1 bomber moved from Hopei to Smolensk 1 bomber moved from Chahar to Bryansk 4 fighters and 1 tactical_bomber moved from Northern Territory to South Australia Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6 Americans collect 55 PUs (2 lost to blockades); end with 152 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 162 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 167 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 172 PUsCombat Hit Differential Summary :
Americans regular : 2.00 Italians regular : -0.33 Japanese regular : -1.83 Japanese AA : -0.33 Italians AA : -0.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 7 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 7 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 7 infantry in Shensi, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 7 infantry in Shensi, round 3 : 1/7 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 6 infantry in Shensi, round 4 : 1/6 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Shensi, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi 1 artillery owned by the Japanese lost in Shensi Chinese roll dice for 5 infantry in Shensi, round 5 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : 0.33 -
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 2 airfields, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Germans 3 artilleries and 4 infantry moved from Southern France to Spain 1 artillery and 1 infantry moved from Poland to Baltic States 1 artillery and 2 mech_infantrys moved from Belarus to Archangel 1 artillery and 2 mech_infantrys moved from Belarus to Smolensk 1 artillery and 2 mech_infantrys moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Germany to Southern Italy 2 artilleries and 2 infantry moved from Western Germany to Denmark 1 artillery and 1 mech_infantry moved from Belarus to Baltic States 10 armour, 5 artilleries and 2 mech_infantrys moved from Belarus to Novgorod 2 infantry moved from Western Germany to Denmark 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Spain 1 fighter moved from Western Germany to Spain 4 infantry moved from Western Germany to Denmark 1 artillery and 2 infantry moved from Slovakia Hungary to Romania 1 mech_infantry moved from Belarus to Baltic States 1 mech_infantry moved from Belarus to Novgorod 1 mech_infantry moved from Belarus to Baltic States Combat - Germans Battle in Novgorod Germans attack with 10 armour, 5 artilleries and 3 mech_infantrys Russians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber Germans roll dice for 10 armour, 5 artilleries and 3 mech_infantrys in Novgorod, round 2 : 8/18 hits, 7.67 expected hits Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 4/11 hits, 5.83 expected hits 3 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod 1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians and 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 10 armour, 2 artilleries and 2 mech_infantrys in Novgorod, round 3 : 9/14 hits, 6.33 expected hits Russians roll dice for 5 fighters in Novgorod, round 3 : 3/5 hits, 3.33 expected hits 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod 5 fighters owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 10 armour and 1 artillery remaining. Battle score for attacker is 67 Casualties for Germans: 4 artilleries and 3 mech_infantrys Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries, 5 fighters, 1 mech_infantry and 1 tactical_bomber Battle in Romania Germans attack with 1 artillery and 2 infantry Russians defend with 1 aaGun, 4 artilleries and 3 infantry Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 aaGun, 4 artilleries and 3 infantry in Romania, round 2 : 3/7 hits, 2.33 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Romania 1 aaGun owned by the Russians lost in Romania Russians win with 4 artilleries and 3 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 aaGun Battle in Bryansk Germans attack with 1 artillery and 2 mech_infantrys Americans defend with 1 bomber; Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 0/2 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Bryansk Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Americans: 1 bomber Casualties for Russians: 1 mech_infantry Battle in Denmark Germans attack with 2 artilleries and 8 infantry Americans defend with 1 armour and 1 infantry Germans roll dice for 2 artilleries and 8 infantry in Denmark, round 2 : 4/10 hits, 2.33 expected hits Americans roll dice for 1 armour and 1 infantry in Denmark, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Battle in Archangel Germans attack with 1 artillery and 2 mech_infantrys Americans defend with 1 bomber; Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Archangel, round 2 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 bomber owned by the Americans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Americans: 1 bomber Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 1 artillery and 2 mech_infantrys Americans defend with 1 bomber; Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Smolensk Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Baltic States Germans attack with 2 artilleries, 1 infantry and 3 mech_infantrys Russians defend with 2 artilleries and 1 infantry Germans roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Baltic States, round 2 : 5/6 hits, 1.67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Spain Germans attack with 3 artilleries, 2 fighters and 4 infantry Neutral_True defend with 6 infantry Germans roll dice for 3 artilleries, 2 fighters and 4 infantry in Spain, round 2 : 5/9 hits, 3.17 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits 2 fighters owned by the Germans lost in Spain 5 infantry owned by the Neutral_True lost in Spain Germans roll dice for 3 artilleries and 4 infantry in Spain, round 3 : 4/7 hits, 2.17 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Germans win, taking Spain from Neutral_True with 3 artilleries and 4 infantry remaining. Battle score for attacker is -2 Casualties for Germans: 2 fighters Casualties for Neutral_True: 6 infantry Battle in Southern Italy Germans attack with 2 fighters and 2 tactical_bombers Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters and 2 tactical_bombers in Southern Italy, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Southern Italy, round 2 : 2/3 hits, 1.17 expected hits 2 tactical_bombers owned by the Germans lost in Southern Italy 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy Germans win with 2 fighters remaining. Battle score for attacker is -9 Casualties for Germans: 2 tactical_bombers Casualties for Americans: 1 armour, 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Northern Italy 1 aaGun moved from Western Germany to Holland Belgium 3 infantry moved from France to Normandy Bordeaux 4 infantry moved from France to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 artillery and 1 infantry moved from France to Normandy Bordeaux Place Units - Germans 1 airfield placed in Normandy Bordeaux 1 airfield placed in Holland Belgium 1 artillery and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans regular : -0.00 Russians regular : -2.00 Germans regular : 14.67 Neutral_True regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - British Turning on Edit Mode EDIT: Turning off Edit Mode British buy nothing; Remaining resources: 34 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 artillery moved from Iraq to Trans-Jordan 1 armour and 1 mech_infantry moved from Iraq to Syria British take Syria from Italians 1 armour and 1 mech_infantry moved from Syria to Trans-Jordan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 artilleries and 5 infantry moved from West India to India 1 cruiser moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from Norway to Holland Belgium 1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan 1 destroyer moved from 78 Sea Zone to 76 Sea Zone Combat - British Germans scrambles 1 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone Germans scrambles to create a battle in territory 110 Sea Zone Battle in 110 Sea Zone British attack with 1 destroyer and 1 transport; Americans loiter and taunt Germans defend with 1 fighter British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 110 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is 10 Casualties for Germans: 1 fighter Battle in Holland Belgium British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 aaGun, 1 airfield, 1 artillery and 4 infantry Germans roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits British roll dice for 1 armour, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 aaGun, 1 artillery and 4 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the British and 1 fighter owned by the British lost in Holland Belgium 1 aaGun owned by the Germans lost in Holland Belgium British roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 3 : 0/5 hits, 1.67 expected hits British roll dice for 1 armour in Holland Belgium, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 4 : 1/5 hits, 1.67 expected hits 1 armour owned by the British lost in Holland Belgium Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -14 Casualties for British: 1 armour, 1 fighter and 1 infantry Casualties for Germans: 1 aaGun Battle in India British attack with 2 artilleries and 5 infantry Japanese defend with 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry British roll dice for 2 artilleries and 5 infantry in India, round 2 : 0/7 hits, 1.83 expected hits Japanese roll dice for 2 armour, 4 artilleries, 7 infantry and 1 mech_infantry in India, round 2 : 2/14 hits, 5.00 expected hits 2 infantry owned by the British lost in India British roll dice for 2 artilleries and 3 infantry in India, round 3 : 1/5 hits, 1.50 expected hits Japanese roll dice for 2 armour, 4 artilleries, 7 infantry and 1 mech_infantry in India, round 3 : 5/14 hits, 5.00 expected hits 2 artilleries owned by the British and 3 infantry owned by the British lost in India 1 infantry owned by the Japanese lost in India Japanese win with 2 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -20 Casualties for British: 2 artilleries and 5 infantry Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Germans defend with 1 destroyer British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 96 Sea Zone British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 96 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Germans: 1 destroyer Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 5/7 hits, 3.50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Iraq Turn Complete - British British collect 35 PUs; end with 69 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians regular : -0.67 Japanese regular : -3.00 Germans AA : -0.17 Germans regular : -4.33 British regular : -2.50 -
TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Combat Move - Italians 2 armour, 1 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 2 armour, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Italians roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in 95 Sea Zone Italians attack with 1 battleship, 1 cruiser and 1 destroyer Americans defend with 1 carrier, 1 fighter and 2 transports Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 carrier, 1 fighter and 2 transports in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians 1 carrier owned by the Americans lost in 95 Sea Zone Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 95 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 fighter and 2 transports in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone 1 fighter owned by the Americans lost in 95 Sea Zone 2 transports owned by the Americans lost in 95 Sea Zone Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 32 Casualties for Americans: 1 carrier, 1 fighter and 2 transports Casualties for Italians: 1 destroyer Non Combat Move - Italians 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt Turn Complete - ItaliansCombat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 1.17 British regular : -0.67





