other combat is the UK navy moving into the Benghazi convoy of course:
7c1c784c-ffda-484f-98cc-9faea782fab0-image.png
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 3 infantry, 3 mech_infantrys and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to Caroline Islands
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour, 1 artillery and 2 infantry moved from Kiangsi to Hunan
1 infantry moved from Chahar to Anhwe
3 infantry moved from Jehol to Anhwe
Combat - Japanese
Battle in Celebes
Non Combat Move - Japanese
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from French Indo China to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
3 mech_infantrys placed in French Indo China
4 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 artillery and 2 infantry
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 8 infantry moved from Shensi to Szechwan
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 carrier, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Eastern Poland to Belarus
Combat - Germans
Battle in Malta
Germans attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Malta
Germans win, taking Malta from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Belarus
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 armour owned by the Russians lost in Bessarabia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
5 infantry moved from Finland to Norway
3 fighters moved from Eastern Poland to Norway
1 bomber moved from Belarus to Eastern Poland
1 aaGun, 1 armour, 3 artilleries and 3 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Yugoslavia to Eastern Poland
3 armour and 10 artilleries moved from Germany to Poland
3 armour moved from Poland to Eastern Poland
1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
1 mech_infantry moved from Romania to Eastern Poland
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: 1 carrier and 2 transports placed in 113 Sea Zone
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 infantry placed in France
3 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 armour
EDIT: Adding units owned by Germans to Western Germany: 2 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : -2.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 2 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Egypt to 96 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Normandy Bordeaux
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 bomber moved from 125 Sea Zone to United Kingdom
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to Trans-Jordan
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 carrier and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Eastern Persia to West India
2 fighters and 1 tactical_bomber moved from India to Szechwan
1 armour moved from Morocco to Algeria
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 mech_infantrys placed in Persia
2 infantry placed in Union of South Africa
1 airfield placed in Trans-Jordan
Turn Complete - British
British collect 33 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
2 armour moved from Bessarabia to Eastern Poland
1 bomber moved from Southern Italy to 110 Sea Zone
Combat - Italians
Battle in 110 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 110 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 110 Sea Zone to Western Germany
1 infantry moved from Yugoslavia to Northern Italy
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 cruiser moved from 64 Sea Zone to 101 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Syria
Non Combat Move - ANZAC
1 aaGun, 2 fighters and 2 infantry moved from Queensland to New South Wales
1 artillery and 3 infantry moved from South Australia to New South Wales
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,2,2,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3
ANZAC collect 5 PUs (5 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Archangel to Novgorod
1 fighter moved from Ukraine to Novgorod
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Archangel to Belarus
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 3/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Belarus to Russia
2 mech_infantrys moved from Russia to Archangel
4 armour moved from Bryansk to Smolensk
3 mech_infantrys moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 artillery moved from Bryansk to Ukraine
1 aaGun moved from Archangel to Smolensk
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Shensi to Szechwan
1 infantry moved from Kansu to Shensi
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries, 2 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 35 to 40
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 2.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 33 Sea Zone to 63 Sea Zone
1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from 63 Sea Zone to New Zealand
1 carrier moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 armour, 1 artillery and 2 infantry moved from Hunan to Yunnan
2 artilleries and 5 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 mech_infantrys moved from French Indo China to Kweichow
4 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Japan to 46 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in New Zealand
Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in New Zealand, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking Western Australia from ANZAC, taking New Zealand from ANZAC with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from New Zealand to 63 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
4 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
3 armour placed in French Indo China
1 destroyer and 1 transport placed in 6 Sea Zone
1 bomber, 1 fighter and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 armour
EDIT: Adding units owned by Japanese to Kweichow: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 9 infantry moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Hopei
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Germans
Germans buy 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 6 infantry moved from France to Normandy Bordeaux
3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 fighters moved from Norway to Normandy Bordeaux
1 bomber moved from Eastern Poland to Normandy Bordeaux
1 armour moved from Norway to Karelia
Germans take Karelia from Russians
6 infantry moved from Norway to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 carrier, 1 cruiser, 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Vyborg
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
3 artilleries, 3 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in Vyborg
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Vyborg from Russians, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 armour, 1 artillery, 1 bomber, 4 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry; French defend with 1 fighter; Americans defend with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 1 artillery, 1 bomber, 4 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/17 hits, 6.50 expected hits
British roll dice for 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/12 hits, 5.00 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
4 infantry owned by the Americans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 armour, 1 artillery, 1 bomber, 4 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/16 hits, 6.33 expected hits
British roll dice for 2 armour, 2 artilleries and 2 fighters in Normandy Bordeaux, round 3 : 3/6 hits, 3.00 expected hits
3 infantry owned by the Germans lost in Normandy Bordeaux
1 armour owned by the Americans, 2 artilleries owned by the Americans, 1 fighter owned by the French and 1 armour owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 armour, 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 9/13 hits, 5.83 expected hits
British roll dice for 1 fighter in Normandy Bordeaux, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 armour, 1 artillery, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 47
Casualties for Germans: 4 infantry
Casualties for Americans: 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Casualties for British: 1 armour and 1 infantry
Casualties for French: 1 fighter
Battle in Bessarabia
Germans attack with 3 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 artilleries, 3 infantry and 2 mech_infantrys in Bessarabia, round 2 : 3/8 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber and 3 fighters moved from Normandy Bordeaux to France
1 aaGun and 4 infantry moved from Western Germany to France
10 artilleries moved from Poland to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
4 armour moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in France
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 2.67
British regular : -4.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Combat Move - British
1 bomber moved from United Kingdom to 95 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
Combat - British
Combat Hit Differential Summary :
Been a bit but we can finish this one up. Scramble option for Italy. Axis in a good position to hit 125 I think.
@Stucifer no scramble
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 95 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
Combat - British
Battle in Iraq
British attack with 1 armour, 1 artillery and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery and 4 infantry in Iraq, round 2 : 3/6 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in 95 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers
Germans defend with 1 destroyer; Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
British roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 95 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
1 tactical_bomber owned by the British lost in 95 Sea Zone
1 destroyer owned by the Germans, 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone
British roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 2/8 hits, 4.17 expected hits
Italians roll dice for 1 battleship and 1 transport in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 95 Sea Zone
1 transport owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
British win with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 95 Sea Zone: 1 bomber
EDIT: Adding units owned by British to Trans-Jordan: 1 fighter
EDIT: Turning off Edit Mode
1 armour moved from Algeria to Tunisia
EDIT: 1 fighter moved from Trans-Jordan to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Tunisia
3 mech_infantrys moved from Persia to West India
1 infantry moved from West India to India
1 fighter moved from Szechwan to India
1 tactical_bomber moved from Szechwan to India
1 fighter moved from Szechwan to Shensi
1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
1 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians regular : -0.50
Neutral_Axis regular : -1.00
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to Ukraine
Combat - Italians
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Non Combat Move - Italians
1 aaGun, 2 artilleries and 7 infantry moved from Northern Italy to Yugoslavia
1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 bomber moved from Ukraine to Eastern Poland
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Combat Move - French
Non Combat Move - French
COMMENT: UK: 2 inf 1 art 1 aa on 2 US tp
COMMENT: Fra: 2 inf on 1 US tp
COMMENT: all in 110
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to French
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Libya from French to Italians
EDIT: Turning off Edit Mode
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Tunisia to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 34 PUs;
Russians buy 1 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Archangel to Novgorod
1 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun, 2 artilleries and 1 infantry moved from Bryansk to Ukraine
4 mech_infantrys moved from Russia to Ukraine
3 mech_infantrys moved from Smolensk to Ukraine
2 armour moved from Smolensk to Ukraine
2 armour moved from Smolensk to Ukraine
2 artilleries and 2 infantry moved from Russia to Bryansk
1 aaGun moved from Smolensk to Bryansk
2 infantry moved from Belarus to Smolensk
1 aaGun and 3 artilleries moved from Archangel to Smolensk
1 fighter moved from Novgorod to Russia
1 mech_infantry moved from Archangel to Bryansk
1 mech_infantry moved from Archangel to Smolensk
2 infantry moved from Szechwan to Shensi
2 fighters moved from Western Ukraine to Ukraine
1 infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Novgorod to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
Place Units - Russians
3 artilleries placed in Ukraine
1 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 5 infantry moved from New Zealand to 63 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 3 transports moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 2 transports moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from New Britain to 47 Sea Zone
4 infantry and 2 transports moved from 47 Sea Zone to 54 Sea Zone
2 artilleries and 14 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from Anhwe to Chahar
1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Kweichow to Hopei
4 artilleries and 9 infantry moved from Yunnan to Szechwan
3 armour moved from French Indo China to Hunan
1 bomber moved from Japan to Chahar
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Zealand
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 bomber moved from Caroline Islands to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from Caroline Islands to New Zealand
Combat - Japanese
Battle in Queensland
Battle in Chahar
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Queensland from ANZAC, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 4 artilleries and 9 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 9 infantry in Szechwan, round 2 : 4/13 hits, 3.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 4 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Hopei, round 2 : 5/11 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 30 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 30 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Chahar to Hunan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.67
Japanese regular : 1.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :