@AndrewAAGamer Ok, sounds good. I am turning in for the night as I work early hours. I should be able to view your turn in the AM should you post this evening.
L24 PtV Gorshak (Axis+8) vs 666 (Allies) #1
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@Gorshak there is a lot to consider here…too many options
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@666 said in L24 PtV Gorshak (Axis+8) vs 666 (Allies) #1:
@Gorshak there is a lot to consider here…too many options
Yes, the actions of the 3 allied fleets (and their aircraft) will determine the course of the war.
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Americans Americans buy 1 harbour, 1 infantry, 1 marine, 6 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from New Brunswick Nova Scotia to 109 Sea Zone 1 cruiser and 1 marine moved from 109 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to West Indies 1 fighter moved from Queensland to 47 Sea Zone Combat - Americans Battle in 47 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in West Indies Non Combat Move - Americans 1 fighter moved from 47 Sea Zone to New South Wales 2 aaGuns, 2 artilleries, 10 fighters and 1 marine moved from Queensland to New South Wales 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 cruiser moved from 27 Sea Zone to 11 Sea Zone 1 battleship, 8 carriers, 1 cruiser, 4 destroyers, 2 infantry and 1 transport moved from 27 Sea Zone to 52 Sea Zone 1 infantry moved from 52 Sea Zone to Samoa 6 fighters and 5 tactical_bombers moved from Suriname to 52 Sea Zone 1 tactical_bomber moved from Eastern United States to 52 Sea Zone 4 fighters moved from Central United States to 52 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 2 fighters moved from Central United States to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 109 Sea Zone 1 artillery, 4 carriers, 3 destroyers, 3 infantry, 2 mech_infantrys, 5 submarines and 3 transports moved from 109 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Southeast Mexico 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 52 Sea Zone 1 artillery and 1 infantry moved from 52 Sea Zone to Samoa 1 infantry moved from Mexico to 11 Sea Zone 1 infantry and 1 transport moved from 11 Sea Zone to 66 Sea Zone 1 infantry moved from Central America to 66 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 66 Sea Zone to 52 Sea Zone 2 infantry moved from 52 Sea Zone to Samoa 1 aaGun moved from Quebec to Eastern United States 1 aaGun moved from Central United States to Western United States 2 bombers moved from Suriname to Samoa Place Units - Americans 6 submarines and 1 transport placed in 11 Sea Zone 1 infantry and 1 marine placed in Western United States 1 harbour placed in Southeast Mexico Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter and 1 infantry moved from Western Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Western Sinkiang Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Baluchistan to Central India UK_Pacific take Central India from Japanese 1 infantry moved from Southern Persia to 82 Sea Zone 1 artillery and 1 infantry moved from Baluchistan to 82 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 82 Sea Zone to 81 Sea Zone 1 artillery and 2 infantry moved from 81 Sea Zone to Western India 1 fighter moved from 82 Sea Zone to Western India 1 armour and 2 mech_infantrys moved from Southern Persia to Western India 2 artilleries, 12 infantry and 1 marine moved from Baluchistan to Western India Combat - British British creates battle in territory 109 Sea Zone Battle in Western India British attack with 1 armour, 3 artilleries, 1 fighter, 14 infantry, 1 marine and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Western India, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Western India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western India British win, taking 109 Sea Zone from Italians, taking Western India from Japanese with 1 armour, 3 artilleries, 1 fighter, 14 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Baluchistan to Western India 1 fighter moved from Western India to 81 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 82 Sea Zone to 81 Sea Zone 1 fighter moved from Egypt to 81 Sea Zone 2 armour and 2 mech_infantrys moved from Iraq to Baluchistan 1 infantry moved from Syria to Iraq 2 aaGuns, 3 fighters, 10 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Baluchistan 2 fighters moved from 109 Sea Zone to United Kingdom 2 fighters moved from Suriname to 91 Sea Zone 2 fighters moved from Suriname to 91 Sea Zone 2 carriers, 2 cruisers, 3 destroyers, 8 submarines and 4 transports moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Suriname to 91 Sea Zone 1 tactical_bomber moved from Suriname to 91 Sea Zone 1 bomber moved from Suriname to Samoa 1 infantry moved from French Guiana to Suriname 2 tactical_bombers moved from 109 Sea Zone to Western United States Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from New Brunswick Nova Scotia: 3 artilleries, 5 infantry and 1 marine EDIT: Adding units owned by British to Southeast Mexico: 3 artilleries, 5 infantry and 1 marine EDIT: Turning off Edit Mode 2 artilleries and 1 infantry placed in Southern Persia 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,6,4,6,6,1,2,5,1,4,4,4,2,4,5 British collect 32 PUs (4 lost to blockades); end with 32 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.67 British regular : -0.17Territory Summary for Americans, British, Chinese and UK_Pacific :
Norway : 1 flag, 4 infantry Marshall Islands : 1 flag Marianas : 1 flag Caroline Islands : 1 flag, 1 airfield and 1 harbour Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry, 1 marine and 2 tactical_bombers Midway : 1 airfield Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour West Indies : 1 marine Central United States : 1 airfield and 1 factory_major Southeast Mexico : 4 artilleries, 1 harbour, 7 infantry, 1 marine and 2 mech_infantrys Wake Island : 1 airfield Hawaiian Islands : 1 airfield and 1 harbour Western Sinkiang : 1 fighter and 5 infantry Eastern Sinkiang : 1 infantry Iceland : 1 airfield Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Trans-Jordan : 2 aaGuns and 10 infantry Union of South Africa : 1 factory_minor and 1 harbour United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry Egypt : 1 airfield, 1 factory_minor and 1 harbour Western India : 1 aaGun, 1 armour, 3 artilleries, 14 infantry, 1 marine and 2 mech_infantrys Central India : 1 infantry Samoa : 1 artillery, 3 bombers and 4 infantry Ethiopia : 1 flag Italian Somaliland : 1 flag New South Wales : 2 aaGuns, 2 artilleries, 11 fighters and 1 marine Syria : 1 flag French Madagascar : 1 flag 23 Sea Zone : 1 flag Northwest Persia : 1 flag Southern Persia : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry 81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports Brazil : 1 flag French Guiana : 1 flag 91 Sea Zone : 6 carriers, 3 cruisers, 6 destroyers, 11 fighters, 1 infantry, 13 submarines, 1 tactical_bomber and 7 transports Iraq : 1 flag, 1 infantry 109 Sea Zone : 1 flag 11 Sea Zone : 1 cruiser, 6 submarines and 1 transport Northeast Persia : 1 flag 52 Sea Zone : 1 battleship, 8 carriers, 1 cruiser, 4 destroyers, 10 fighters, 1 infantry, 3 submarines, 6 tactical_bombers and 3 transports Baluchistan : 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber Suriname : 1 flag, 1 aaGun and 3 infantryProduction/PUs Summary :
Germans : 31 / 43 Russians : 43 / 61 Japanese : 79 / 101 Americans : 53 / 73 Chinese : 2 / 4 British : 36 / 32 UK_Pacific : 3 / 0 Italians : 21 / 39 ANZAC : 9 / 18 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - Italians Italians buy 1 armour, 4 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from French Central Africa to French Equatorial Africa Italians take French Equatorial Africa from French 2 marines moved from Alexandria to 100 Sea Zone 2 transports moved from 100 Sea Zone to 101 Sea Zone 3 armour and 2 mech_infantrys moved from Yugoslavia to 99 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 5 infantry moved from Northern Italy to 99 Sea Zone 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Albania to 99 Sea Zone 3 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 6 transports moved from 99 Sea Zone to 100 Sea Zone 3 armour, 1 artillery, 6 infantry, 2 marines and 2 mech_infantrys moved from 100 Sea Zone to Trans-Jordan 8 infantry moved from Alexandria to Egypt Italians take Egypt from British 2 artilleries and 2 infantry moved from Greece to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone 2 artilleries and 2 infantry moved from 100 Sea Zone to Trans-Jordan 1 fighter moved from 100 Sea Zone to Romania 1 fighter moved from 100 Sea Zone to Romania 1 fighter moved from 100 Sea Zone to Romania 1 fighter moved from Southern Italy to Poland 1 bomber moved from Southern Italy to Poland 2 infantry moved from Slovakia Hungary to Poland 1 fighter moved from 100 Sea Zone to Romania Combat - Italians Battle in Romania Italians attack with 4 fighters and 2 infantry Russians defend with 2 infantry Italians roll dice for 4 fighters and 2 infantry in Romania, round 2 : 2/6 hits, 2,33 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Romania 2 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in Poland Italians attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Poland, round 2 : 0/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Poland, round 3 : 2/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Poland, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Poland Italians win, taking Poland from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Trans-Jordan Italians attack with 3 armour, 3 artilleries, 8 infantry, 2 marines and 2 mech_infantrys British defend with 2 aaGuns and 10 infantry Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 3/3 hits, 1,67 expected hits Italians roll dice for 3 armour, 3 artilleries, 8 infantry, 2 marines and 2 mech_infantrys in Trans-Jordan, round 2 : 6/18 hits, 5,67 expected hits British roll dice for 2 aaGuns and 10 infantry in Trans-Jordan, round 2 : 3/10 hits, 3,33 expected hits 3 infantry owned by the Italians lost in Trans-Jordan 2 aaGuns owned by the British and 7 infantry owned by the British lost in Trans-Jordan Italians roll dice for 3 armour, 3 artilleries, 5 infantry, 2 marines and 2 mech_infantrys in Trans-Jordan, round 3 : 6/15 hits, 5,17 expected hits British roll dice for 3 infantry in Trans-Jordan, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 3 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 3 armour, 3 artilleries, 4 infantry, 2 marines and 2 mech_infantrys remaining. Battle score for attacker is 28 Casualties for Italians: 4 infantry Casualties for British: 2 aaGuns and 10 infantry Non Combat Move - Italians 1 armour moved from Yugoslavia to Greece 1 infantry moved from Albania to 99 Sea Zone 1 infantry moved from Albania to Greece 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Gibraltar 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 89 Sea Zone to 93 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 fighter moved from Poland to Slovakia Hungary 1 bomber moved from Poland to Western Germany 4 fighters moved from Romania to Slovakia Hungary 1 fighter moved from Alexandria to Southern Italy 4 fighters moved from Alexandria to 100 Sea Zone Place Units - Italians 1 submarine placed in 99 Sea Zone 1 tactical_bomber placed in Southern Italy 1 armour, 4 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Italians regular : 1,50 Russians regular : -1,00 British regular : -0,33 -
TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 9 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to Northern Australia ANZAC take Northern Australia from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from 81 Sea Zone to Western India 1 destroyer moved from 82 Sea Zone to 81 Sea Zone 2 aaGuns, 1 artillery, 3 fighters and 1 infantry moved from Queensland to New South Wales 1 fighter moved from 27 Sea Zone to Samoa 1 carrier and 2 submarines moved from 27 Sea Zone to 52 Sea Zone 1 transport moved from 30 Sea Zone to 52 Sea Zone 2 fighters moved from Suriname to 52 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,3,1,6 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,2,1,4,6,4,5,1,1,1,3,6,6,4,6,2,5,4,2,2,3,4,3,2,3,5,5,6,5,4,6,5,4,1,1,6,2,6,5,6,2,6,1,6,5,5,4,4,4,1 ANZAC collect 5 PUs (5 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Western India : 1 infantry Samoa : 1 fighter New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry Northern Australia : 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour 81 Sea Zone : 1 destroyer 52 Sea Zone : 1 carrier, 2 fighters, 2 submarines and 1 transport 27 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 36 / 43 Russians : 38 / 61 Japanese : 78 / 101 Americans : 53 / 73 Chinese : 2 / 4 British : 33 / 32 UK_Pacific : 3 / 0 Italians : 25 / 43 ANZAC : 10 / 14 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0





