We are underway!
Scramble instructions to SZ111?
Was a rhetorical question. It would affect the ELO.
Well, no response from gamerman01 unfortunately. I asked him because he was willing to rescind the result in our game, however he didn’t participate this year in any play-offs which might be why he did that.
Still I don’t think it will make a difference in our situation if it did affect the ELO as the person one tier lower than you in the play-offs, cwglee51, has an ELO of 1332 and yours 1495. That’s a considerable gap, though at the time that gap might have been smaller.
In any case, it doesn’t really matter. I don’t want to make this a big deal. Let’s just play on and have fun. I will probably do my turn later this evening, if not then tomorrow morning.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 carriers, 2 destroyers and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from India to 36 Sea Zone
1 bomber moved from India to French Indo China
1 bomber moved from India to Kiangsu
Combat - Americans
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 4 transports
4 transports owned by the Japanese lost in 36 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Non Combat Move - Americans
1 bomber moved from 36 Sea Zone to Kweichow
1 bomber moved from French Indo China to India
1 bomber moved from Kiangsu to Kweichow
4 carriers, 1 destroyer and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 11 Sea Zone to 26 Sea Zone
6 fighters moved from Central America to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 1 cruiser, 2 destroyers and 12 transports moved from 92 Sea Zone to 91 Sea Zone
1 aaGun moved from 92 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Iraq to Persia
5 fighters moved from Syria to Persia
Place Units - Americans
2 carriers, 2 destroyers and 2 transports placed in 10 Sea Zone
1 artillery and 1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Sikang to Szechwan
1 artillery and 1 infantry moved from Kweichow to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kweichow
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 armour moved from Iraq to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
Combat - British
Battle in 104 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 104 Sea Zone to United Kingdom
1 transport moved from 92 Sea Zone to 91 Sea Zone
2 armour moved from Eastern Persia to West India
10 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
3 infantry moved from Persia to Northwest Persia
3 fighters moved from India to Kweichow
2 fighters moved from Persia to India
2 fighters moved from Eastern Persia to India
Place Units - British
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
British collect 33 PUs; end with 34 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 4 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17
Japanese regular : 2,00
Japanese AA : -0,33
Germans regular : -0,33
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to Southern Italy
Non Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,5,4,1
Italians collect 8 PUs (1 lost to blockades); end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Novgorod to Russia
10 armour moved from Volgograd to Sikang
Germans take Kazakhstan from Russians
Germans take Sikang from Chinese
1 armour moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
3 fighters moved from Novgorod to Poland
3 artilleries and 10 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
9 infantry moved from Germany to Slovakia Hungary
10 artilleries and 10 infantry moved from Yugoslavia to Romania
1 artillery and 6 infantry moved from Yugoslavia to Slovakia Hungary
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 8,5,4 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Romania
Germans attack with 10 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 10 artilleries and 10 infantry in Romania, round 2 : 6/20 hits, 6.67 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 10 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Poland, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
3 fighters owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Germans attack with 4 artilleries and 25 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 25 infantry in Slovakia Hungary, round 2 : 11/29 hits, 6.17 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 4 artilleries and 25 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour
British defend with 1 armour
Germans roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
3 bombers moved from Russia to Karelia
1 aaGun, 4 artilleries and 4 infantry moved from Novgorod to Karelia
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Poland to Western Germany
12 artilleries and 23 infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 aaGun and 5 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Albania to Bulgaria
3 mech_infantrys moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Holland Belgium to Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
1 infantry moved from Greece to Bulgaria
Place Units - Germans
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Western Germany
3 artilleries and 7 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 2 artilleries and 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,5,5,3
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : 2.50
Russians AA : -0.50
@VictoryFirst You don’t want to keep playing this one?
@simon33 Sorry for the delay. I really do, but last week I spent all my time on finishing a module for A&A North Africa because I wanted to get that module done once and for all (I’ve been working on it for more than a year). But now it is finally finished so I will able to play here again.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 32 PUs;
Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Samara to Caucasus
Russians take Kazakhstan from Germans
6 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
2 bombers moved from Russia to Caucasus
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Baltic States to Novgorod
Russians take Novgorod from Germans
Combat - Russians
Battle in Caucasus
Russians attack with 1 armour, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 1 armour, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 6/12 hits, 5,83 expected hits
Germans roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1,00 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Caucasus
2 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 2 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 2 armour
Non Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 bombers moved from Caucasus to Russia
4 aaGuns, 3 artilleries and 60 infantry moved from Baltic States to Belarus
1 infantry moved from Poland to Baltic States
2 mech_infantrys moved from Russia to Novosibirsk
3 mech_infantrys moved from Samara to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Samara to Kazakhstan
8 infantry moved from Samara to Novosibirsk
Place Units - Russians
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 1,00
Russians regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 87 PUs; 6 SuicideAttackTokens;
Japanese buy 4 artilleries, 5 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 bomber moved from Burma to Shensi
1 bomber moved from Burma to Timguska
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Anhwe to Hunan
1 fighter moved from Anhwe to Yunnan
1 fighter moved from Anhwe to Hopei
1 tactical_bomber moved from Anhwe to Yunnan
Combat - Japanese
Battle in Timguska
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Timguska, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 bomber owned by the Japanese retreated
Chinese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Shan State
1 bomber moved from Timguska to Yenisey
1 armour, 1 artillery and 4 infantry moved from Evenkiyskiy to Yenisey
1 artillery and 1 infantry moved from Manchuria to Jehol
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from Manchuria to Kiangsu
1 fighter moved from Hopei to Sikang
1 artillery and 2 infantry moved from Malaya to Shan State
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 carrier and 1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to French Indo China
1 fighter moved from 6 Sea Zone to French Indo China
2 fighters moved from Queensland to Malaya
1 fighter moved from Queensland to Malaya
1 armour moved from Victoria to 62 Sea Zone
3 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
1 armour, 3 artilleries, 2 infantry and 4 transports moved from 62 Sea Zone to 42 Sea Zone
1 armour, 3 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 battleship, 4 carriers and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Queensland to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 fighter moved from Hunan to Sikang
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 armour, 14 artilleries and 13 infantry moved from Burma to Yunnan
5 artilleries and 5 infantry moved from French Indo China to Shan State
Place Units - Japanese
2 artilleries and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
3 fighters placed in Japan
2 fighters and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 97 Sea Zone to 93 Sea Zone
6 infantry moved from Hawaiian Islands to 26 Sea Zone
6 infantry and 3 transports moved from 26 Sea Zone to 63 Sea Zone
6 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
Combat - Americans
Battle in New Zealand
Battle in Wake Island
Non Combat Move - Americans
5 carriers and 10 fighters moved from 26 Sea Zone to 63 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 bomber moved from Western United States to Central America
2 carriers, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
12 transports moved from 91 Sea Zone to 101 Sea Zone
3 carriers, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 93 Sea Zone
7 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
2 bombers moved from Kweichow to India
Place Units - Americans
1 carrier and 3 destroyers placed in 10 Sea Zone
1 artillery, 1 fighter and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery and 1 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to Hopei
1 fighter moved from Kweichow to Hopei
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 artillery and 22 infantry moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 cruiser and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Eastern Persia to Egypt
3 infantry moved from Northwest Persia to Caucasus
3 armour moved from Persia to Caucasus
2 armour moved from West India to Turkmenistan
5 fighters moved from India to Kazakhstan
1 artillery and 3 infantry moved from Kweichow to Shensi
4 fighters moved from Kweichow to Shensi
8 fighters moved from Eastern Persia to Kazakhstan
4 fighters moved from Shensi to Kazakhstan
Place Units - British
1 destroyer placed in 106 Sea Zone
1 destroyer placed in 71 Sea Zone
2 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,4,2
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,5,1
UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
1 artillery moved from Southern Italy to Northern Italy
Non Combat Move - Italians
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
4 fighters moved from Hawaiian Islands to New Zealand
Combat Move - French
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from Tunisia to Algeria
1 infantry moved from Northwest Persia to Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
4 fighters moved from Hawaiian Islands to New Zealand
Combat Move - French
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from Tunisia to Algeria
1 infantry moved from Northwest Persia to Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 carrier, 1 fighter, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery, 1 bomber and 1 infantry moved from Karelia to Novgorod
2 bombers moved from Karelia to Bessarabia
1 infantry moved from Romania to Bessarabia
10 artilleries and 9 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
10 artilleries and 10 infantry moved from Germany to Poland
Germans take Poland from Russians
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 battleship moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Western Germany to 104 Sea Zone
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
10 armour moved from Sikang to Szechwan
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking 97 Sea Zone from British, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Szechwan
Germans attack with 10 armour
British defend with 1 infantry
Germans roll dice for 10 armour in Szechwan, round 2 : 3/10 hits, 5.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Szechwan
1 infantry owned by the British lost in Szechwan
Germans win, taking Szechwan from Chinese with 9 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Novgorod to Western Germany
2 bombers moved from Bessarabia to Romania
1 aaGun and 7 infantry moved from Bulgaria to Romania
4 artilleries, 25 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to 97 Sea Zone
1 artillery and 1 infantry moved from Germany to Western Germany
4 artilleries and 12 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
Place Units - Germans
1 carrier and 1 submarine placed in 97 Sea Zone
1 fighter placed in 97 Sea Zone
2 armour, 1 artillery, 1 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,1,3,6,5,6,2,2,2,5
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Russians regular : -0.67
Germans regular : -2.67
British regular : 0.67
Will try to move here this evening, and otherwise tomorrow morning.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 34 PUs;
Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 bombers moved from Russia to Novgorod
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Northwest Persia to Bessarabia
5 fighters and 1 tactical_bomber moved from Northwest Persia to Sikang
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kazakhstan to Sikang
1 armour moved from Caucasus to Sikang
1 armour, 8 infantry and 5 mech_infantrys moved from Novosibirsk to Timguska
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Combat - Russians
Battle in Novgorod
Russians attack with 2 bombers and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 bombers and 3 infantry in Novgorod, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 bombers and 2 infantry in Novgorod, round 3 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Timguska
Russians attack with 1 armour, 8 infantry and 5 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 8 infantry and 5 mech_infantrys in Timguska, round 2 : 4/14 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 1 armour, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 1 armour, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 3 fighters and 1 tactical_bomber
Russians roll dice for 1 armour, 5 fighters, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 5/9 hits, 4,00 expected hits
Germans roll dice for 3 fighters and 1 tactical_bomber in Sikang, round 2 : 4/4 hits, 2,50 expected hits
1 fighter owned by the Russians, 2 infantry owned by the Russians and 1 armour owned by the Russians lost in Sikang
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese lost in Sikang
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Russians: 1 armour, 1 fighter and 2 infantry
Casualties for Japanese: 3 fighters and 1 tactical_bomber
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Sikang to Kazakhstan
1 fighter moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Bryansk
4 infantry moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Russia to Archangel
6 infantry moved from Belarus to Archangel
1 aaGun moved from Belarus to Archangel
2 bombers moved from Novgorod to Russia
3 aaGuns, 3 artilleries and 52 infantry moved from Belarus to Bryansk
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Bryansk
Place Units - Russians
1 infantry placed in Ukraine
1 armour, 4 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 2,17
Russians regular : 1,00
Man, you got lucky enough to kill a Russian aircraft in Sinkiang.
I am really angry because of that lol. My Russian planes are sacred to me. Should have brought an extra ground unit.