@VictoryFirst would you like to detonate the mine in Benghazi? Would you then like to defend Benghazi? I1 CM.tsvg
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TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Libya to Morocco Algeria
1 fighter moved from 14 Sea Zone to Morocco Algeria
Combat - Italians
Battle in Morocco Algeria
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Morocco Algeria, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Morocco Algeria
1 infantry owned by the British and 1 armour owned by the British lost in Morocco Algeria
Italians win, taking Morocco Algeria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Italians
1 fighter moved from Morocco Algeria to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 armour and 1 infantry moved from 14 Sea Zone to Libya
1 infantry moved from Italy to France
Place Units - Italians
1 fighter placed in 14 Sea Zone
1 armour placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : 0.17
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
2 fighters moved from 12 Sea Zone to 14 Sea Zone
5 bombers moved from United Kingdom to 14 Sea Zone
1 fighter moved from 46 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from Solomon Islands to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to East Indies
3 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 12 Sea Zone
1 artillery and 3 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
Combat - Americans
Battle in 62 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 62 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 14 Sea Zone
Americans attack with 5 bombers and 2 fighters
Germans defend with 1 transport; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 5 bombers and 2 fighters in 14 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 14 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits
1 fighter owned by the Americans lost in 14 Sea Zone
1 destroyer owned by the Italians and 1 carrier owned by the Italians lost in 14 Sea Zone
Americans roll dice for 5 bombers and 1 fighter in 14 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 2 fighters and 2 transports in 14 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
1 fighter owned by the Americans and 2 bombers owned by the Americans lost in 14 Sea Zone
2 cruisers owned by the Italians and 2 fighters owned by the Italians lost in 14 Sea Zone
Americans roll dice for 3 bombers in 14 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
Italians roll dice for 1 battleship and 2 transports in 14 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
1 transport owned by the Italians, 1 transport owned by the Germans and 1 battleship owned by the Italians lost in 14 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 56
Casualties for Americans: 2 bombers and 2 fighters
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Casualties for Germans: 1 transport
Battle in East Indies
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 bomber and 1 infantry
Americans roll dice for 1 armour and 1 infantry in East Indies, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber and 1 infantry in East Indies, round 2 : 0/2 hits, 0.50 expected hits
Americans roll dice for 1 armour and 1 infantry in East Indies, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber and 1 infantry in East Indies, round 3 : 0/2 hits, 0.50 expected hits
1 bomber owned by the Japanese lost in East Indies
Americans roll dice for 1 armour and 1 infantry in East Indies, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in East Indies, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 infantry in East Indies, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in East Indies, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 infantry in East Indies, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in East Indies, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in East Indies
Americans roll dice for 1 armour in East Indies, round 7 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in East Indies, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in East Indies
Americans win, taking East Indies from Japanese with 1 armour remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Americans: 1 infantry
Battle in Morocco Algeria
Americans attack with 2 artilleries and 4 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries and 4 infantry in Morocco Algeria, round 2 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Morocco Algeria
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco Algeria
Americans win, taking Morocco Algeria from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier and 1 fighter moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 8 Sea Zone to 12 Sea Zone
1 carrier moved from 46 Sea Zone to 60 Sea Zone
1 fighter moved from 62 Sea Zone to 60 Sea Zone
1 destroyer moved from 46 Sea Zone to 38 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 46 Sea Zone to 56 Sea Zone
3 bombers moved from 14 Sea Zone to Egypt
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 1 bomber
EDIT: Adding units owned by Americans to 12 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
1 artillery and 1 fighter placed in Western United States
Combat Move - Chinese
1 infantry moved from Suiyuan to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Hupeh to Fukien
Chinese take Fukien from Japanese
2 infantry moved from Suiyuan to Hupeh
1 infantry moved from Yunnan to Hupeh
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Ningxia
Chinese undo move 1.
3 infantry placed in Sikang
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : -1.33
Italians regular : -3.33
Germans regular : 1.33
Dice Statistics:
Total
1 was rolled 51 times
2 was rolled 48 times
3 was rolled 52 times
4 was rolled 51 times
5 was rolled 49 times
6 was rolled 50 times
Average roll : 3.495
Median : 3.000
Variance : 0.036
Standard Deviation : 0.190
Total rolls : 301
Germans Combat
1 was rolled 7 times
2 was rolled 17 times
3 was rolled 18 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.370
Median : 3.000
Variance : 1.456
Standard Deviation : 1.207
Total rolls : 73
British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.167
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 4.050
Median : 5.000
Variance : 1.228
Standard Deviation : 1.108
Total rolls : 20
Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 3.705
Median : 4.000
Variance : 0.775
Standard Deviation : 0.880
Total rolls : 44
Chinese Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.565
Median : 2.000
Variance : 1.947
Standard Deviation : 1.395
Total rolls : 23
Russians Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 16 times
6 was rolled 13 times
Average roll : 3.611
Median : 4.000
Variance : 0.451
Standard Deviation : 0.671
Total rolls : 72
Japanese Combat
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.294
Median : 3.000
Variance : 1.230
Standard Deviation : 1.109
Total rolls : 51
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 battleship moved from 50 Sea Zone to 60 Sea Zone
1 battleship moved from 50 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to East Indies
2 artilleries and 2 infantry moved from French Indo-China Thailand to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to East Indies
2 fighters moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from 50 Sea Zone to 60 Sea Zone
1 destroyer moved from 50 Sea Zone to 60 Sea Zone
1 armour moved from French Indo-China Thailand to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Fukien
2 infantry moved from French Indo-China Thailand to Fukien
1 infantry moved from Manchuria to Suiyuan
Japanese take Suiyuan from Chinese
1 artillery and 1 infantry moved from Manchuria to Kiangsu
1 fighter moved from French Indo-China Thailand to Kiangsu
1 transport moved from 37 Sea Zone to 49 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Burma
1 armour moved from French Indo-China Thailand to Burma
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 battleship, 2 fighters and 3 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 2 fighters and 3 transports in 38 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 38 Sea Zone
Japanese win with 1 battleship, 2 fighters and 3 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in East Indies
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 armour
Japanese roll dice for 3 artilleries and 3 infantry in East Indies, round 2 : 0/6 hits, 2.00 expected hits
British roll dice for 1 armour in East Indies, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in East Indies
Japanese roll dice for 3 artilleries and 2 infantry in East Indies, round 3 : 3/5 hits, 1.67 expected hits
British roll dice for 1 armour in East Indies, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in East Indies
1 armour owned by the Americans lost in East Indies
Japanese win, taking East Indies from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour
Battle in Fukien
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Fukien, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 60 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 2 fighters
Americans defend with 1 carrier and 1 fighter
Japanese roll dice for 1 battleship, 1 destroyer and 2 fighters in 60 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 carrier and 1 fighter in 60 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 60 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 2 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier and 1 fighter
Battle in Burma
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 50 Sea Zone to 37 Sea Zone
2 fighters moved from 60 Sea Zone to 37 Sea Zone
1 cruiser moved from 50 Sea Zone to 37 Sea Zone
1 fighter moved from Kiangsu to French Indo-China Thailand
Place Units - Japanese
2 transports placed in 62 Sea Zone
1 bomber placed in Japan
2 infantry placed in French Indo-China Thailand
1 artillery and 2 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : 1.00
British regular : 0.67
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Archangel
1 bomber moved from Russia to Archangel
1 artillery and 2 infantry moved from Russia to Belorussia
1 fighter moved from Russia to Belorussia
2 infantry moved from Caucasus to Ukraine
1 artillery moved from Eastern Ukraine to Ukraine
1 infantry moved from Russia to Belorussia
1 submarine moved from 12 Sea Zone to 19 Sea Zone
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belorussia, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Belorussia
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 bomber moved from Archangel to Russia
1 fighter moved from Belorussia to Russia
1 infantry moved from Persia to India
1 aaGun, 4 armour, 3 artilleries and 9 infantry moved from Eastern Ukraine to Russia
1 infantry moved from Caucasus to Russia
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.00
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 1x factory, 1x factory; Remaining resources: 53 PUs;
Germans buy 1 artillery, 1 factory, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Karelia S.S.R. to Archangel
1 artillery and 1 infantry moved from East Poland to Ukraine
1 infantry moved from East Poland to Eastern Ukraine
1 artillery and 1 infantry moved from Baltic States to Belorussia
1 artillery and 1 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from 5 Sea Zone to Eastern Ukraine
1 fighter moved from East Poland to Ukraine
1 fighter moved from 5 Sea Zone to Belorussia
1 fighter moved from 5 Sea Zone to Archangel
1 fighter moved from Germany to Ukraine
1 infantry moved from East Poland to Ukraine
1 bomber moved from Germany to Eastern Ukraine
3 infantry moved from Libya to Morocco Algeria
1 artillery moved from Libya to Morocco Algeria
1 fighter moved from France to Morocco Algeria
1 armour moved from Libya to Morocco Algeria
1 armour and 2 infantry moved from Libya to Morocco Algeria
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 fighter moved from 5 Sea Zone to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 2 artilleries, 2 fighters and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in Belorussia, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Belorussia
Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in Belorussia, round 3 : 3/6 hits, 2.33 expected hits
Russians roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Ukraine, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Ukraine
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Morocco Algeria
Germans attack with 2 armour, 1 artillery, 1 fighter and 5 infantry
Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 5 infantry in Morocco Algeria, round 2 : 0/9 hits, 2.83 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Morocco Algeria, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Morocco Algeria
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Morocco Algeria, round 3 : 2/8 hits, 2.67 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Morocco Algeria, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Morocco Algeria
2 infantry owned by the Americans lost in Morocco Algeria
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Morocco Algeria, round 4 : 2/7 hits, 2.50 expected hits
Americans roll dice for 2 artilleries in Morocco Algeria, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Americans lost in Morocco Algeria
Germans win, taking Morocco Algeria from Americans with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Non Combat Move - Germans
1 fighter moved from Morocco Algeria to France
1 fighter moved from Archangel to 5 Sea Zone
1 fighter moved from Ukraine to 5 Sea Zone
2 fighters moved from Belorussia to 5 Sea Zone
2 infantry moved from Poland to East Poland
2 infantry moved from Germany to 5 Sea Zone
1 bomber moved from Eastern Ukraine to Germany
1 fighter moved from Eastern Ukraine to East Poland
1 fighter moved from Ukraine to East Poland
2 infantry moved from 5 Sea Zone to Baltic States
4 infantry moved from Germany to Poland
Place Units - Germans
1 factory placed in France
2 infantry placed in Karelia S.S.R.
1 artillery, 1 fighter and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Russians regular : -0.67
Germans regular : -1.67
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Canada to 9 Sea Zone
1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 transport moved from 12 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from United Kingdom to Morocco Algeria
1 fighter moved from United Kingdom to Morocco Algeria
3 fighters moved from India to Burma
2 infantry moved from India to Burma
3 artilleries and 4 infantry moved from Egypt to Libya
1 armour moved from Egypt to Libya
Combat - British
Battle in Morocco Algeria
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 armour, 1 artillery and 3 infantry
British roll dice for 1 cruiser in Morocco Algeria, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Morocco Algeria, round 2 : 3/7 hits, 3.00 expected hits
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Morocco Algeria, round 2 : 2/6 hits, 2.33 expected hits
2 infantry owned by the British lost in Morocco Algeria
1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Morocco Algeria
British roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in Morocco Algeria, round 3 : 2/5 hits, 2.50 expected hits
Germans roll dice for 2 armour in Morocco Algeria, round 3 : 1/2 hits, 1.00 expected hits
1 artillery owned by the British lost in Morocco Algeria
2 armour owned by the Germans lost in Morocco Algeria
British win, taking Morocco Algeria from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 2 infantry
Casualties for Germans: 2 armour, 1 artillery and 3 infantry
Battle in Burma
British attack with 3 fighters and 2 infantry
Japanese defend with 1 armour and 1 infantry
British roll dice for 3 fighters and 2 infantry in Burma, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Libya
British attack with 1 armour, 3 artilleries and 4 infantry
Italians defend with 1 armour and 3 infantry
British roll dice for 1 armour, 3 artilleries and 4 infantry in Libya, round 2 : 4/8 hits, 2.67 expected hits
Italians roll dice for 1 armour and 3 infantry in Libya, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the British lost in Libya
3 infantry owned by the Italians and 1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 3 infantry
Non Combat Move - British
1 fighter moved from Morocco Algeria to United Kingdom
1 fighter moved from Morocco Algeria to 12 Sea Zone
1 bomber moved from Morocco Algeria to United Kingdom
1 armour moved from Egypt to Persia
3 fighters moved from Burma to India
3 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 infantry placed in India
2 armour placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Japanese regular : 0.17
Germans regular : -0.33
British regular : 1.50
Dice Statistics:
Total
1 was rolled 74 times
2 was rolled 73 times
3 was rolled 82 times
4 was rolled 84 times
5 was rolled 82 times
6 was rolled 74 times
Average roll : 3.531
Median : 4.000
Variance : 0.267
Standard Deviation : 0.516
Total rolls : 469
Germans Combat
1 was rolled 14 times
2 was rolled 27 times
3 was rolled 27 times
4 was rolled 25 times
5 was rolled 25 times
6 was rolled 20 times
Average roll : 3.580
Median : 4.000
Variance : 0.949
Standard Deviation : 0.974
Total rolls : 138
British Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.574
Median : 4.000
Variance : 0.322
Standard Deviation : 0.568
Total rolls : 47
Italians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 4.125
Median : 5.000
Variance : 1.913
Standard Deviation : 1.383
Total rolls : 24
Americans Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.754
Median : 4.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 57
Chinese Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.520
Median : 2.000
Variance : 2.035
Standard Deviation : 1.426
Total rolls : 25
Russians Combat
1 was rolled 16 times
2 was rolled 15 times
3 was rolled 13 times
4 was rolled 17 times
5 was rolled 22 times
6 was rolled 16 times
Average roll : 3.626
Median : 4.000
Variance : 0.464
Standard Deviation : 0.681
Total rolls : 99
Japanese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 20 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.278
Median : 3.000
Variance : 0.908
Standard Deviation : 0.953
Total rolls : 79
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from East Poland to Eastern Ukraine
Italians take Eastern Ukraine from Russians
1 armour moved from Eastern Ukraine to East Poland
Combat - Italians
Non Combat Move - Italians
1 infantry moved from France to Italy
1 armour moved from East Poland to Germany
Place Units - Italians
5 infantry placed in Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 bomber moved from Egypt to Italy
1 artillery moved from Western United States to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Iwo Jima
Combat - Americans
Strategic bombing raid in Italy
Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Italy causes 2 damage total.
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Egypt to India
1 bomber moved from Italy to United Kingdom
3 transports moved from 12 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Western United States to 56 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 56 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 53 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 56 Sea Zone
1 artillery and 1 fighter placed in Western United States
2 artilleries and 4 infantry placed in Eastern United States
Combat Move - Chinese
3 infantry moved from Hupeh to Kiangsu
1 infantry moved from Sikang to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Battle in Kiangsu
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 6 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
2 infantry moved from Hupeh to Ningxia
Place Units - Chinese
1 infantry placed in Ningxia
1 infantry placed in Sikang
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -0.33
Japanese regular : -2.33
Italians AA : -0.17
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 bomber moved from Egypt to Italy
1 artillery moved from Western United States to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Iwo Jima
Combat - Americans
Strategic bombing raid in Italy
Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Italy causes 2 damage total.
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Egypt to India
1 bomber moved from Italy to United Kingdom
3 transports moved from 12 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Western United States to 56 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 56 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 53 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 56 Sea Zone
1 artillery and 1 fighter placed in Western United States
2 artilleries and 4 infantry placed in Eastern United States
Combat Move - Chinese
3 infantry moved from Hupeh to Kiangsu
1 infantry moved from Sikang to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Battle in Kiangsu
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 6 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
2 infantry moved from Hupeh to Ningxia
Place Units - Chinese
1 infantry placed in Ningxia
1 infantry placed in Sikang
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -0.33
Japanese regular : -2.33
Italians AA : -0.17
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 bomber and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 artilleries moved from Japan to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
2 artilleries and 2 infantry moved from 61 Sea Zone to Kiangsu
1 infantry moved from Fukien to Hupeh
Japanese take Hupeh from Chinese
1 armour and 1 infantry moved from Fukien to Yunnan
1 infantry moved from French Indo-China Thailand to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
3 artilleries moved from East Indies to 38 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to Australia
1 artillery and 2 transports moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo-China Thailand to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Burma
2 fighters moved from 38 Sea Zone to Australia
1 battleship and 1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from French Indo-China Thailand to Kiangsu
1 bomber moved from Japan to 59 Sea Zone
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Burma
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 59 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsu
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kiangsu, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kiangsu, round 3 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsu
2 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Australia
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 aaGun and 3 infantry
British roll AA dice in Australia : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Australia, round 2 : 4/6 hits, 2.33 expected hits
British roll dice for 3 infantry in Australia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Australia
3 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
2 fighters moved from Australia to 39 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Kiangsu to French Indo-China Thailand
1 artillery and 1 infantry moved from Manchuria to Suiyuan
1 battleship and 1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 bomber moved from 59 Sea Zone to French Indo-China Thailand
Place Units - Japanese
1 artillery and 1 infantry placed in French Indo-China Thailand
1 artillery and 2 infantry placed in Manchuria
2 artilleries, 1 bomber and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 0.50
British AA : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Archangel
1 artillery and 2 infantry moved from Caucasus to Ukraine
1 armour moved from Russia to Eastern Ukraine
Russians take Eastern Ukraine from Italians
1 armour moved from Eastern Ukraine to Russia
1 fighter moved from Russia to Archangel
1 bomber moved from Russia to Archangel
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Archangel, round 2 : 4/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 bomber and 1 fighter moved from Archangel to Russia
1 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Caucasus to Russia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
4 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 3.00
Dice Statistics:
Total
1 was rolled 87 times
2 was rolled 84 times
3 was rolled 92 times
4 was rolled 100 times
5 was rolled 93 times
6 was rolled 96 times
Average roll : 3.572
Median : 4.000
Variance : 0.309
Standard Deviation : 0.555
Total rolls : 552
Germans Combat
1 was rolled 16 times
2 was rolled 27 times
3 was rolled 27 times
4 was rolled 27 times
5 was rolled 26 times
6 was rolled 22 times
Average roll : 3.593
Median : 4.000
Variance : 0.686
Standard Deviation : 0.828
Total rolls : 145
British Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.623
Median : 4.000
Variance : 0.208
Standard Deviation : 0.456
Total rolls : 53
Italians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 4.080
Median : 5.000
Variance : 1.618
Standard Deviation : 1.272
Total rolls : 25
Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.705
Median : 4.000
Variance : 0.547
Standard Deviation : 0.740
Total rolls : 61
Chinese Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 12 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.239
Median : 3.000
Variance : 1.452
Standard Deviation : 1.205
Total rolls : 46
Russians Combat
1 was rolled 20 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 19 times
5 was rolled 24 times
6 was rolled 18 times
Average roll : 3.580
Median : 4.000
Variance : 0.462
Standard Deviation : 0.680
Total rolls : 112
Japanese Combat
1 was rolled 19 times
2 was rolled 17 times
3 was rolled 22 times
4 was rolled 17 times
5 was rolled 16 times
6 was rolled 19 times
Average roll : 3.464
Median : 3.000
Variance : 0.214
Standard Deviation : 0.463
Total rolls : 110
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Karelia S.S.R. to Archangel
2 fighters moved from 5 Sea Zone to Archangel
1 artillery and 1 infantry moved from Belorussia to Eastern Ukraine
3 infantry moved from East Poland to Ukraine
2 fighters moved from East Poland to Ukraine
2 fighters moved from 5 Sea Zone to Eastern Ukraine
1 bomber moved from Germany to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 2 fighters and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Ukraine, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Eastern Ukraine, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Ukraine
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Eastern Ukraine to East Poland
2 fighters moved from Ukraine to 5 Sea Zone
2 fighters moved from Archangel to 5 Sea Zone
1 infantry moved from France to Italy
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States
2 infantry moved from Baltic States to East Poland
4 infantry moved from Poland to East Poland
1 bomber moved from Ukraine to Germany
5 infantry moved from Germany to Poland
1 artillery moved from Belorussia to East Poland
8 armour moved from East Poland to Ukraine
1 infantry moved from East Poland to Ukraine
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 3 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 1 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 5 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 3 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Karelia S.S.R.
1 artillery and 8 infantry placed in Germany
2 armour and 1 infantry placed in France
Germans undo move 2.
1 artillery and 7 infantry placed in Germany
1 transport placed in 5 Sea Zone
1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Italy: 1 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.50
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Russians from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 55 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British buy 2 destroyers and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to Burma
3 fighters moved from India to Burma
1 transport moved from 12 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 bomber moved from United Kingdom to Karelia S.S.R.
1 destroyer moved from 12 Sea Zone to 1 Sea Zone
3 fighters moved from United Kingdom to 1 Sea Zone
1 fighter moved from 12 Sea Zone to 1 Sea Zone
Combat - British
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Battle in Burma
British attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Burma, round 2 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 1 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 1 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 1 Sea Zone
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 carrier, 1 cruiser and 1 transport moved from 12 Sea Zone to 7 Sea Zone
1 fighter moved from 1 Sea Zone to 12 Sea Zone
2 fighters moved from 1 Sea Zone to 7 Sea Zone
1 fighter moved from 1 Sea Zone to United Kingdom
1 armour moved from Persia to India
3 infantry moved from Trans-Jordan to Persia
2 armour moved from Egypt to Persia
1 armour moved from Libya to Trans-Jordan
3 artilleries and 3 infantry moved from Libya to Egypt
1 armour moved from Morocco Algeria to Egypt
3 fighters moved from Burma to India
1 bomber moved from Karelia S.S.R. to United Kingdom
Place Units - British
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 7 Sea Zone
3 infantry placed in India
5 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : -0.17
British regular : 1.50
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;
Non Combat Move - Italians
1 armour moved from East Poland to Karelia S.S.R.
1 armour moved from Germany to Baltic States
1 armour moved from Italy to Bulgaria Romania
2 infantry moved from Italy to France
Place Units - Italians
3 infantry placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 53 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 53 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Australia
2 fighters moved from 47 Sea Zone to Australia
Combat - Americans
Battle in Australia
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 aaGun and 2 artilleries
Japanese roll AA dice in Australia : 1/2 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Australia
Americans roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter and 2 infantry in Australia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 artilleries in Australia, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Australia
Americans win, taking Australia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 artilleries
Non Combat Move - Americans
1 fighter moved from Australia to 47 Sea Zone
1 fighter moved from Western United States to 47 Sea Zone
1 destroyer moved from 56 Sea Zone to 45 Sea Zone
1 aaGun, 2 artilleries and 4 infantry moved from Eastern United States to Eastern Canada
3 transports moved from 10 Sea Zone to 9 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 12 Sea Zone to 7 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 45 Sea Zone
1 bomber moved from United Kingdom to Western United States
1 bomber moved from India to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
1 infantry placed in Western United States
Combat Move - Chinese
2 infantry moved from Sikang to Hupeh
Combat - Chinese
Battle in Hupeh
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hupeh, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Ningxia to Chinghai
1 infantry moved from Sikang to Chinghai
Place Units - Chinese
1 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.00
Japanese regular : -0.33
Japanese AA : 0.67
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 53 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 53 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Australia
2 fighters moved from 47 Sea Zone to Australia
Combat - Americans
Battle in Australia
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 aaGun and 2 artilleries
Japanese roll AA dice in Australia : 1/2 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Australia
Americans roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter and 2 infantry in Australia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 artilleries in Australia, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Australia
Americans win, taking Australia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 artilleries
Non Combat Move - Americans
1 fighter moved from Australia to 47 Sea Zone
1 fighter moved from Western United States to 47 Sea Zone
1 destroyer moved from 56 Sea Zone to 45 Sea Zone
1 aaGun, 2 artilleries and 4 infantry moved from Eastern United States to Eastern Canada
3 transports moved from 10 Sea Zone to 9 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 12 Sea Zone to 7 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 45 Sea Zone
1 bomber moved from United Kingdom to Western United States
1 bomber moved from India to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
1 infantry placed in Western United States
Combat Move - Chinese
2 infantry moved from Sikang to Hupeh
Combat - Chinese
Battle in Hupeh
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hupeh, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Ningxia to Chinghai
1 infantry moved from Sikang to Chinghai
Place Units - Chinese
1 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.00
Japanese regular : -0.33
Japanese AA : 0.67
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 53 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 53 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Australia
2 fighters moved from 47 Sea Zone to Australia
Combat - Americans
Battle in Australia
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 aaGun and 2 artilleries
Japanese roll AA dice in Australia : 1/2 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Australia
Americans roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter and 2 infantry in Australia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 artilleries in Australia, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Australia
Americans win, taking Australia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 artilleries
Non Combat Move - Americans
1 fighter moved from Australia to 47 Sea Zone
1 fighter moved from Western United States to 47 Sea Zone
1 destroyer moved from 56 Sea Zone to 45 Sea Zone
1 aaGun, 2 artilleries and 4 infantry moved from Eastern United States to Eastern Canada
3 transports moved from 10 Sea Zone to 9 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 12 Sea Zone to 7 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 45 Sea Zone
1 bomber moved from United Kingdom to Western United States
1 bomber moved from India to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
1 infantry placed in Western United States
Combat Move - Chinese
2 infantry moved from Sikang to Hupeh
Combat - Chinese
Battle in Hupeh
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hupeh, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hupeh
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Ningxia to Chinghai
1 infantry moved from Sikang to Chinghai
Place Units - Chinese
1 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber
EDIT: Adding units owned by Americans to Solomon Islands: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.00
Japanese regular : -0.33
Japanese AA : 0.67
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Japanese
1 transport moved from 39 Sea Zone to 48 Sea Zone
1 infantry moved from New Guinea to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Australia
2 fighters moved from 39 Sea Zone to Australia
1 artillery and 1 infantry moved from French Indo-China Thailand to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Australia
1 artillery moved from Kiangsu to 61 Sea Zone
1 infantry moved from Kiangsu to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Burma
1 artillery and 2 infantry moved from Suiyuan to Ningxia
1 infantry moved from Yunnan to Sikang
1 infantry moved from Hupeh to Sikang
1 armour moved from Yunnan to Sikang
1 bomber moved from Japan to Ningxia
1 bomber moved from French Indo-China Thailand to Sikang
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to Burma
1 fighter moved from French Indo-China Thailand to Burma
1 transport moved from 39 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Burma, round 2 : 0/5 hits, 2.17 expected hits
British roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Burma, round 3 : 2/5 hits, 2.17 expected hits
British roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Australia
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 aaGun; Americans defend with 2 infantry
British roll AA dice in Australia : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Australia, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Australia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Australia
2 infantry owned by the Americans lost in Australia
Japanese win, taking Australia from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Ningxia
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Ningxia, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Sikang, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Ningxia to Manchuria
1 bomber moved from Sikang to French Indo-China Thailand
1 artillery and 2 infantry moved from Manchuria to Buryatia S.S.R.
1 artillery moved from Kiangsu to Manchuria
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Fukien
1 transport moved from 37 Sea Zone to 61 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Burma to 39 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 destroyer moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from Australia to 39 Sea Zone
Place Units - Japanese
1 carrier placed in 37 Sea Zone
1 fighter placed in 37 Sea Zone
1 destroyer and 1 submarine placed in 62 Sea Zone
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -2.33
British AA : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Archangel
1 bomber moved from Russia to Archangel
1 fighter moved from Russia to Belorussia
2 infantry moved from Russia to Belorussia
4 infantry moved from Caucasus to Eastern Ukraine
4 artilleries moved from Russia to Eastern Ukraine
4 armour moved from Russia to Eastern Ukraine
16 infantry moved from Russia to Eastern Ukraine
1 submarine moved from 55 Sea Zone to 53 Sea Zone
Combat - Russians
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Ukraine
Russians attack with 4 armour, 4 artilleries and 20 infantry
Germans defend with 1 artillery
Russians roll dice for 4 armour, 4 artilleries and 20 infantry in Eastern Ukraine, round 2 : 9/28 hits, 7.33 expected hits
Germans roll dice for 1 artillery in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 4 armour, 4 artilleries and 20 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter moved from Belorussia to Russia
1 bomber moved from Archangel to Russia
1 aaGun moved from Russia to Eastern Ukraine
8 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
3 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from India: 4 infantry
EDIT: Adding units owned by Russians to Persia: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : 1.83
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Archangel
1 bomber moved from Russia to Archangel
1 fighter moved from Russia to Belorussia
2 infantry moved from Russia to Belorussia
4 infantry moved from Caucasus to Eastern Ukraine
4 artilleries moved from Russia to Eastern Ukraine
4 armour moved from Russia to Eastern Ukraine
16 infantry moved from Russia to Eastern Ukraine
1 submarine moved from 55 Sea Zone to 53 Sea Zone
Combat - Russians
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Ukraine
Russians attack with 4 armour, 4 artilleries and 20 infantry
Germans defend with 1 artillery
Russians roll dice for 4 armour, 4 artilleries and 20 infantry in Eastern Ukraine, round 2 : 9/28 hits, 7.33 expected hits
Germans roll dice for 1 artillery in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 4 armour, 4 artilleries and 20 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter moved from Belorussia to Russia
1 bomber moved from Archangel to Russia
1 aaGun moved from Russia to Eastern Ukraine
8 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
3 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from India: 4 infantry
EDIT: Adding units owned by Russians to Persia: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : 1.83