@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
2 armour moved from Novgorod to Eastern Poland
2 artilleries and 5 infantry moved from Ukraine to Bessarabia
1 artillery and 7 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
3 fighters and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
Combat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 5 infantry in Bessarabia, round 2 : 1/7 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 7 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 7 infantry in Western Ukraine, round 2 : 2/8 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 2 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/7 hits, 3.33 expected hits
Germans roll dice for 4 infantry in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Eastern Poland, round 3 : 5/5 hits, 2.67 expected hits
Germans roll dice for 3 infantry in Eastern Poland, round 3 : 1/3 hits, 1.00 expected hits
1 fighter owned by the Russians lost in Eastern Poland
3 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Russians: 1 armour, 1 fighter and 1 infantry
Casualties for Germans: 4 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Vyborg to Karelia
3 artilleries and 2 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
5 mech_infantrys moved from Russia to Smolensk
2 armour moved from Bryansk to Smolensk
2 mech_infantrys moved from Ukraine to Western Ukraine
2 armour moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Eastern Poland to Smolensk
2 infantry moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 aaGun moved from Ukraine to Bessarabia
Place Units - Russians
3 artilleries placed in Ukraine
1 fighter and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 bombers, 2 destroyers, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Celebes to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
1 artillery and 4 infantry moved from Shan State to Burma
2 armour and 1 mech_infantry moved from Malaya to Burma
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Siberia
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 bomber moved from Kwangsi to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Siberia
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Siberia from Russians, taking Kweichow from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Burma, round 2 : 2/8 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 7 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 7 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 5/11 hits, 5.83 expected hits
Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 5 fighters and 2 transports in 54 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits
Units damaged: 1 battleship owned by the Japanese
2 carriers owned by the Japanese lost in 54 Sea Zone
1 cruiser owned by the Americans, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 1 destroyer, 7 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 7/11 hits, 5.83 expected hits
Americans roll dice for 1 cruiser, 5 fighters and 2 transports in 54 Sea Zone, round 3 : 2/6 hits, 3.83 expected hits
2 fighters owned by the Japanese lost in 54 Sea Zone
2 fighters owned by the ANZAC, 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 3 fighters owned by the Americans lost in 54 Sea Zone
1 infantry owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 71
Casualties for Japanese: 2 carriers and 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 carriers moved from 37 Sea Zone to 46 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 armour and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 3 infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 armour, 5 infantry and 3 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour and 5 infantry moved from 36 Sea Zone to French Indo China
3 artilleries and 3 infantry moved from Szechwan to Yunnan
1 bomber moved from Kweichow to French Indo China
1 transport moved from 37 Sea Zone to 42 Sea Zone
EDIT: 1 transport moved from 37 Sea Zone to 41 Sea Zone
EDIT: 2 infantry moved from Sumatra to Shan State
EDIT: 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Jehol to Chahar
1 artillery and 3 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Manchuria to Jehol
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Place Units - Japanese
1 armour, 2 bombers, 2 infantry and 1 mech_infantry placed in Japan
1 artillery placed in Malaya
1 destroyer and 1 transport placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -2.17
Japanese regular : -0.33
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone
2 bombers moved from Novgorod to Germany
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Denmark
Battle in 54 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship and 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 battleship and 1 destroyer in 54 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 battleship in 54 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 54 Sea Zone
Americans win, taking Denmark from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 1 battleship and 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Germany to United Kingdom
1 transport moved from 26 Sea Zone to 49 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier placed in 10 Sea Zone
3 bombers and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.67
Germans AA : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone
2 bombers moved from Novgorod to Germany
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Denmark
Battle in 54 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship and 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 battleship and 1 destroyer in 54 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 battleship in 54 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 54 Sea Zone
Americans win, taking Denmark from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 1 battleship and 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Germany to United Kingdom
1 transport moved from 26 Sea Zone to 49 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier placed in 10 Sea Zone
3 bombers and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Denmark: 1 infantry and 1 mech_infantry
EDIT: Changing ownership of Denmark from Americans to Germans
EDIT: Changing PUs for Americans from 74 to 72
EDIT: Adding units owned by Americans to Norway: 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Gibraltar: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from Morocco: 2 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to British Guiana: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.67
Germans AA : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone
2 bombers moved from Novgorod to Germany
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Denmark
Battle in 54 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship and 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 battleship and 1 destroyer in 54 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 battleship in 54 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 54 Sea Zone
Americans win, taking Denmark from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 1 battleship and 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Germany to United Kingdom
1 transport moved from 26 Sea Zone to 49 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier placed in 10 Sea Zone
3 bombers and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Denmark: 1 infantry and 1 mech_infantry
EDIT: Changing ownership of Denmark from Americans to Germans
EDIT: Changing PUs for Americans from 74 to 72
EDIT: Adding units owned by Americans to Norway: 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Gibraltar: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from Morocco: 2 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to British Guiana: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.67
Germans AA : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
9 infantry moved from Suiyuyan to Kansu
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
5 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Tobruk to 81 Sea Zone
9 armour, 2 artilleries and 5 mech_infantrys moved from Baltic States to Eastern Poland
9 artilleries moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 125 Sea Zone
Germans attack with 5 fighters and 2 tactical_bombers
British defend with 1 battleship, 2 destroyers and 2 transports
Germans roll dice for 5 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
British roll dice for 1 battleship, 2 destroyers and 2 transports in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 fighter owned by the Germans lost in 125 Sea Zone
2 destroyers owned by the British and 1 battleship owned by the British lost in 125 Sea Zone
2 transports owned by the British lost in 125 Sea Zone
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship, 2 destroyers and 2 transports
Battle in Eastern Poland
Germans attack with 9 armour, 12 artilleries, 1 infantry and 15 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 9 armour, 12 artilleries, 1 infantry and 15 mech_infantrys in Eastern Poland, round 2 : 18/37 hits, 13.17 expected hits
Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 armour owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 9 armour, 12 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 aaGun moved from Baltic States to Eastern Poland
1 armour moved from Western Germany to Slovakia Hungary
1 infantry moved from Bulgaria to Romania
1 infantry moved from Tobruk to Alexandria
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 aaGun moved from France to Western Germany
4 fighters and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
Place Units - Germans
1 airfield placed in Alexandria
10 infantry placed in Western Germany
2 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to France: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : 4.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers moved from India to Burma
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 bomber moved from Karelia to Germany
Combat - British
Italians scrambles 3 units out of Alexandria to defend against the attack in 98 Sea Zone
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in 98 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 3 fighters and 1 transport
British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 3 fighters and 1 transport in 98 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
1 tactical_bomber owned by the British and 2 fighters owned by the British lost in 98 Sea Zone
3 fighters owned by the Italians lost in 98 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is -1
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Italians: 3 fighters
Battle in Egypt
British attack with 2 infantry
Germans defend with 1 tactical_bomber; Italians defend with 1 artillery and 1 harbour
British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 tactical_bomber in Egypt, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Egypt
1 artillery owned by the Italians lost in Egypt
British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 tactical_bomber in Egypt, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Egypt
1 tactical_bomber owned by the Germans lost in Egypt
Italians win with no units remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery
Casualties for Germans: 1 tactical_bomber
Battle in Burma
British attack with 2 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers
Japanese defend with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
British roll dice for 2 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers in Burma, round 2 : 4/14 hits, 4.67 expected hits
Japanese roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Burma, round 2 : 6/8 hits, 3.00 expected hits
6 infantry owned by the British lost in Burma
4 infantry owned by the Japanese lost in Burma
2 tactical_bombers owned by the British and 2 fighters owned by the British retreated
2 artilleries owned by the British and 2 infantry owned by the British retreated to India
Japanese win with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 6 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - British
1 infantry moved from West India to India
2 fighters and 2 tactical_bombers moved from Burma to India
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from Germany to Norway
1 fighter moved from Karelia to Norway
Place Units - British
1 armour and 1 mech_infantry placed in Persia
1 destroyer placed in 80 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 3.00
Italians regular : 1.67
Germans AA : -0.17
British regular : 1.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Syria
Non Combat Move - Italians
2 infantry moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 aaGun moved from Northern Italy to Southern Italy
1 armour moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 battleship and 1 cruiser
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Belarus
2 fighters and 1 tactical_bomber moved from Smolensk to Romania
3 artilleries and 3 infantry moved from Karelia to Novgorod
2 infantry moved from Bessarabia to Romania
1 infantry moved from Sakha to Amur
4 infantry moved from Sakha to Buryatia
1 fighter moved from Russia to Shensi
1 infantry moved from Kansu to Shensi
3 infantry moved from Tsinghai to Sikang
Combat - Russians
Battle in Novgorod
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 3 artilleries and 3 infantry in Novgorod, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Russians roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Russians roll dice for 1 infantry in Sikang, round 5 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
1 infantry owned by the Japanese lost in Sikang
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Shensi
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Shensi to Kansu
1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
2 fighters and 1 tactical_bomber moved from Romania to Bessarabia
1 aaGun, 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Western Ukraine to Bessarabia
1 armour and 3 artilleries moved from Ukraine to Bessarabia
1 mech_infantry moved from Smolensk to Western Ukraine
2 armour and 4 mech_infantrys moved from Smolensk to Ukraine
2 mech_infantrys moved from Russia to Ukraine
1 aaGun moved from Karelia to Novgorod
1 aaGun, 1 artillery and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Norway
Place Units - Russians
3 mech_infantrys placed in Ukraine
3 fighters placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : 2.33
Germans regular : 0.33
Russians regular : -2.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 2 bombers, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 artilleries and 1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
2 bombers moved from Japan to Amur
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from French Indo China to 55 Sea Zone
1 fighter moved from 46 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 54 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Amur, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 bomber and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 55 Sea Zone
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 55 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 54 Sea Zone
2 carriers moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Sumatra
2 artilleries and 2 infantry moved from Yunnan to Burma
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
EDIT: 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
EDIT: 1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
2 bombers moved from Amur to Japan
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 armour and 5 infantry moved from French Indo China to 36 Sea Zone
1 armour, 5 infantry and 3 transports moved from 36 Sea Zone to 41 Sea Zone
1 armour and 5 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Burma
1 bomber moved from 42 Sea Zone to Java
4 infantry moved from Shan State to Burma
1 fighter moved from Yunnan to Chahar
3 artilleries and 5 infantry moved from Hopei to Shensi
1 tactical_bomber moved from Yunnan to Burma
Place Units - Japanese
1 airfield and 1 harbour placed in Sumatra
2 bombers placed in Malaya
Japanese undo move 2.
2 bombers placed in Malaya
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 41 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.17
ANZAC regular : 0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers and 1 transport; Remaining resources: 5 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 bombers moved from Western United States to 5 Sea Zone
1 bomber moved from 5 Sea Zone to Amur
1 bomber moved from Western United States to Amur
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Norway to 99 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Battle in Amur
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Amur, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Amur
Americans win, taking Korea from Japanese with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Korea from Americans to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 bombers moved from Amur to Buyant-Uhaa
1 bomber moved from 5 Sea Zone to Buyant-Uhaa
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from Western United States to 7 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from British Columbia to Western United States
1 fighter moved from Hawaiian Islands to New Zealand
3 fighters and 1 tactical_bomber moved from Queensland to New Zealand
1 artillery and 3 infantry moved from Queensland to New South Wales
1 bomber moved from 99 Sea Zone to Cyprus
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 artillery and 2 infantry moved from Morocco to Algeria
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to Gibraltar
EDIT: 1 transport moved from 6 Sea Zone to 7 Sea Zone
EDIT: Americans undo move 20.
EDIT: 2 infantry moved from Korea to 6 Sea Zone
EDIT: 2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
9 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 9 infantry in Suiyuyan, round 2 : 2/10 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Suiyuyan to Kansu
EDIT: 1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 44 PUs;
Germans buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
2 artilleries moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Baltic States
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
9 armour, 9 artilleries and 15 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Slovakia Hungary to Belarus
Combat - Germans
Battle in Romania
Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Romania, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Romania
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 cruiser, 3 fighters and 1 tactical_bomber
French defend with 1 cruiser
Germans roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
French roll dice for 1 cruiser in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the French lost in 112 Sea Zone
Germans win with 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Belarus
Germans attack with 10 armour, 9 artilleries and 15 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 9 artilleries and 15 mech_infantrys in Belarus, round 2 : 13/34 hits, 12.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 10 armour, 9 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Poland
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
3 artilleries and 4 infantry moved from France to Southern France
1 infantry moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Romania to Germany
3 infantry moved from Western Germany to France
5 infantry moved from Western Germany to France
Place Units - Germans
2 artilleries and 8 infantry placed in Western Germany
3 artilleries placed in France
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
French regular : -0.50
Russians regular : 0.00
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 fighters and 2 tactical_bombers moved from India to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Persia to Iraq
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Norway to 115 Sea Zone
1 bomber moved from Norway to Romania
Combat - British
Battle in 115 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 4/8 hits, 3.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Romania
British attack with 1 bomber
Germans defend with 1 artillery
British roll dice for 1 bomber in Romania, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the British lost in Romania
1 artillery owned by the Germans lost in Romania
Germans win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 bomber
Casualties for Germans: 1 artillery
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Iraq to Persia
1 destroyer moved from 80 Sea Zone to 78 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
2 aaGuns, 2 artilleries and 5 infantry moved from India to West India
1 fighter moved from 115 Sea Zone to Norway
Place Units - British
1 artillery and 2 infantry placed in Persia
British undo move 1.
1 destroyer and 1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
1 transport placed in 71 Sea Zone
1 infantry placed in Union of South Africa
British undo move 2.
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Germans regular : 0.67
Neutral_Axis regular : 0.00
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 fighters and 2 tactical_bombers moved from India to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Persia to Iraq
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Norway to 115 Sea Zone
1 bomber moved from Norway to Romania
Combat - British
Battle in 115 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 4/8 hits, 3.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Romania
British attack with 1 bomber
Germans defend with 1 artillery
British roll dice for 1 bomber in Romania, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the British lost in Romania
1 artillery owned by the Germans lost in Romania
Germans win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 bomber
Casualties for Germans: 1 artillery
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Iraq to Persia
1 destroyer moved from 80 Sea Zone to 78 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
2 aaGuns, 2 artilleries and 5 infantry moved from India to West India
1 fighter moved from 115 Sea Zone to Norway
Place Units - British
1 artillery and 2 infantry placed in Persia
British undo move 1.
1 destroyer and 1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
1 transport placed in 71 Sea Zone
1 infantry placed in Union of South Africa
British undo move 2.
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 artillery
EDIT: Adding units owned by British to Union of South Africa: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67
Neutral_Axis regular : 0.00
British regular : 0.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Italians roll dice for 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria
1 armour moved from Syria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 airfield and 3 fighters; Remaining resources: 6 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
4 infantry moved from Buryatia to Sakha
2 infantry moved from Buyant-Uhaa to Chahar
1 fighter moved from Kansu to Suiyuyan
1 fighter moved from Suiyuyan to Chahar
2 infantry moved from Olgiy to Kansu
3 fighters moved from Russia to Szechwan
1 mech_infantry moved from Kazakhstan to Szechwan
2 fighters and 1 tactical_bomber moved from Bessarabia to Baltic States
1 infantry moved from Bessarabia to Eastern Poland
2 armour and 9 mech_infantrys moved from Ukraine to Belarus
1 mech_infantry moved from Novosibirsk to Archangel
1 mech_infantry moved from Western Ukraine to Smolensk
1 mech_infantry moved from Bessarabia to Bryansk
2 artilleries and 3 infantry moved from Bessarabia to Romania
2 artilleries and 2 infantry moved from Novgorod to Baltic States
2 artilleries and 2 infantry moved from Novgorod to Belarus
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Belarus
Russians attack with 2 armour, 2 artilleries, 2 infantry and 9 mech_infantrys
Germans defend with 10 armour, 9 artilleries and 15 mech_infantrys
Russians roll dice for 2 armour, 2 artilleries, 2 infantry and 9 mech_infantrys in Belarus, round 2 : 3/15 hits, 3.83 expected hits
Germans roll dice for 10 armour, 9 artilleries and 15 mech_infantrys in Belarus, round 2 : 10/34 hits, 13.00 expected hits
8 mech_infantrys owned by the Russians and 2 infantry owned by the Russians lost in Belarus
3 mech_infantrys owned by the Germans lost in Belarus
1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Novgorod
Germans win with 10 armour, 9 artilleries and 12 mech_infantrys remaining. Battle score for attacker is -26
Casualties for Russians: 2 infantry and 8 mech_infantrys
Casualties for Germans: 3 mech_infantrys
Battle in Szechwan
Russians attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters and 1 mech_infantry in Szechwan, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
2 fighters owned by the Russians lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Russians roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Russians: 2 fighters
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sakha
Russians attack with 4 infantry
Japanese defend with 2 artilleries and 1 infantry
Russians roll dice for 4 infantry in Sakha, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Sakha, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Sakha
Russians roll dice for 3 infantry in Sakha, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Sakha, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 3 infantry in Sakha, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Sakha, round 4 : 0/3 hits, 1.00 expected hits
Russians roll dice for 3 infantry in Sakha, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Sakha, round 5 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Sakha
Russians roll dice for 2 infantry in Sakha, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Sakha, round 6 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians retreated to Buryatia
Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in Chahar
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 fighter and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Russians roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in Chahar, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians lost in Chahar
1 fighter owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Romania
Russians attack with 2 artilleries and 3 infantry
Italians defend with 1 armour
Russians roll dice for 2 artilleries and 3 infantry in Romania, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Romania, round 3 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 armour in Romania, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Romania, round 4 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 armour in Romania, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Baltic States
Russians attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/7 hits, 3.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Baltic States
2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Buryatia: 2 infantry
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
2 artilleries and 6 infantry moved from Bessarabia to Eastern Poland
2 artilleries moved from Bessarabia to Romania
1 aaGun moved from Bessarabia to Romania
1 aaGun, 3 armour and 1 mech_infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Dzavhan to Ulaanbaatar
1 fighter moved from Szechwan to Sikang
Place Units - Russians
1 airfield placed in Buyant-Uhaa
3 fighters placed in Novgorod
Turn Complete - Russians
Russians collect 38 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : -1.67
Germans regular : -4.83
Russians regular : -7.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 1 infantry moved from Sakha to Buryatia
1 armour and 1 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Jehol to Chahar
2 infantry moved from Shensi to Szechwan
1 tactical_bomber moved from Burma to Szechwan
1 fighter and 1 tactical_bomber moved from Sumatra to 80 Sea Zone
2 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Burma to India
2 bombers moved from Malaya to Sikang
1 artillery and 1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 bombers moved from Japan to Buryatia
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to South Australia
1 carrier and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from 41 Sea Zone to 39 Sea Zone
1 armour and 5 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 infantry and 1 transport moved from 41 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 armour, 2 infantry and 2 transports moved from 41 Sea Zone to 61 Sea Zone
1 armour and 2 infantry moved from 61 Sea Zone to South Australia
1 battleship moved from 54 Sea Zone to 61 Sea Zone
1 bomber moved from Java to Szechwan
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
Combat - Japanese
Battle in Western Australia
Battle in Northern Territory
Battle in Queensland
Battle in South Australia
Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Japanese roll dice for 1 battleship in South Australia, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in South Australia, round 2 : 1/9 hits, 3.83 expected hits
ANZAC roll dice for 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys in South Australia, round 2 : 4/9 hits, 3.17 expected hits
3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in South Australia
1 infantry owned by the ANZAC lost in South Australia
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in South Australia, round 3 : 3/5 hits, 2.83 expected hits
ANZAC roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in South Australia, round 3 : 4/8 hits, 2.83 expected hits
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in South Australia
3 infantry owned by the ANZAC lost in South Australia
Japanese roll dice for 1 armour in South Australia, round 4 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in South Australia, round 4 : 2/5 hits, 1.83 expected hits
1 armour owned by the Japanese lost in South Australia
ANZAC win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Queensland from ANZAC with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -49
Casualties for Japanese: 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Casualties for ANZAC: 4 infantry
Battle in Buryatia
Japanese attack with 2 artilleries, 2 bombers and 1 infantry
Russians defend with 4 infantry
Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Buryatia, round 2 : 4/5 hits, 2.33 expected hits
Russians roll dice for 4 infantry in Buryatia, round 2 : 4/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 bombers owned by the Japanese lost in Buryatia
4 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery remaining. Battle score for attacker is -19
Casualties for Japanese: 1 artillery, 2 bombers and 1 infantry
Casualties for Russians: 4 infantry
Battle in Amur
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery in Chahar, round 4 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 mech_infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Sikang
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry; Russians defend with 1 fighter
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sikang, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Sikang
1 fighter owned by the Russians and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 fighter
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 armour, 4 artilleries, 7 infantry and 1 mech_infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 armour, 4 artilleries, 7 infantry and 1 mech_infantry in India, round 2 : 5/14 hits, 4.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 4 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 39 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 2 fighters
British defend with 1 carrier
Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 carrier in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 39 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
British roll dice for 1 carrier in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 39 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier in 39 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 39 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
British roll dice for 1 carrier in 39 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 39 Sea Zone
1 carrier owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is -10
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for British: 1 carrier
Battle in 80 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 cruiser, 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 cruiser and 2 transports in 80 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in 80 Sea Zone
1 cruiser owned by the British lost in 80 Sea Zone
2 transports owned by the British lost in 80 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 1 cruiser, 1 destroyer and 2 transports
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
1 tactical_bomber could not land in 80 Sea Zone and was removed
1 fighter moved from 39 Sea Zone to Sumatra
2 bombers moved from Sikang to Yunnan
1 bomber moved from Szechwan to Kweichow
1 tactical_bomber moved from Szechwan to Hopei
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 aaGun and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 17 Sea Zone to 5 Sea Zone
Place Units - Japanese
3 destroyers and 3 submarines placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -3.50
UK_Pacific regular : -0.33
ANZAC regular : 2.17
Russians regular : 3.33
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy nothing; Remaining resources: 77 PUs;
Combat Move - Americans
1 bomber moved from Buyant-Uhaa to Chahar
1 bomber moved from Buyant-Uhaa to Hopei
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 5 Sea Zone
2 fighters moved from 7 Sea Zone to Soviet Far East
2 infantry moved from 5 Sea Zone to Siberia
1 fighter moved from Gibraltar to Southern Italy
1 bomber moved from Cyprus to Southern Italy
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
1 battleship and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 transport moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from Norway to 125 Sea Zone
1 armour, 1 infantry and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 3 infantry moved from New South Wales to Queensland
4 fighters and 1 tactical_bomber moved from New Zealand to Northern Territory
5 bombers moved from Western United States to Algeria
1 artillery moved from Morocco to Algeria
1 bomber moved from Buyant-Uhaa to Hopei
Combat - Americans
Battle in Soviet Far East
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 aaGun and 2 infantry
Japanese roll AA dice in Soviet Far East : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Soviet Far East, round 2 : 4/4 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 5 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 5 Sea Zone
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Siberia
Battle in 112 Sea Zone
Americans attack with 1 battleship, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germans lost in 112 Sea Zone
Americans win, taking Siberia from Japanese with 1 battleship, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Denmark
Battle in Northern Territory
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 4 fighters and 1 tactical_bomber in Northern Territory, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Territory
Americans win, taking Denmark from Germans with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Queensland
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Queensland, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Queensland
1 infantry owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Americans attack with 2 bombers
Japanese defend with 1 tactical_bomber
Americans roll dice for 2 bombers in Hopei, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 tactical_bomber in Hopei, round 2 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in Hopei
Americans win with 2 bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Battle in Chahar
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Chahar, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Chahar, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Chahar
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Southern Italy, round 2 : 4/6 hits, 2.50 expected hits
Italians roll dice for 2 aaGuns and 4 infantry in Southern Italy, round 2 : 0/4 hits, 1.33 expected hits
2 aaGuns owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Southern Italy, round 3 : 1/6 hits, 2.50 expected hits
Italians roll dice for 2 infantry in Southern Italy, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Southern Italy
1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Southern Italy, round 4 : 1/4 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern Italy
Americans captures 20PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 16
Casualties for Italians: 2 aaGuns and 4 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southern Italy: 1 bomber
EDIT: Adding units owned by Americans to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Soviet Far East to 5 Sea Zone
1 bomber moved from Hopei to Archangel
1 bomber moved from Hopei to Smolensk
1 bomber moved from Chahar to Bryansk
4 fighters and 1 tactical_bomber moved from Northern Territory to South Australia
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6
Americans collect 55 PUs (2 lost to blockades); end with 152 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 162 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 167 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 172 PUs
Combat Hit Differential Summary :
Americans regular : 2.00
Italians regular : -0.33
Japanese regular : -1.83
Japanese AA : -0.33
Italians AA : -0.33