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World at War Captain Walker vs cds

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Purchase Units - Anzac
            Anzac buy 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Transport moved from 114 Sea Zone to 120 Sea Zone
            1 Infantry moved from North New Zealand to 120 Sea Zone
            1 Infantry moved from South New Zealand to Wellington
            1 Infantry moved from Queensland to 120 Sea Zone
            2 Infantrys and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
            1 AAGun, 3 Infantrys and 1 Tank moved from Port Moresby to West Papua
            1 Infantry moved from Milne Bay to West Papua
            2 Infantrys moved from 114 Sea Zone to West Papua
            1 Submarine moved from 113 Sea Zone to 114 Sea Zone
            1 Fighter moved from Townsville to 114 Sea Zone
            1 Tank moved from Townsville to Western Australia
            1 Infantry moved from Northern Territory to Western Australia
            1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone
            1 Submarine moved from 123 Sea Zone to 120 Sea Zone
    
        Place Units - Anzac
            1 Transport placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Artillery moved from Java to Sumatra
            1 Submarine moved from 67 Sea Zone to 114 Sea Zone
            1 Infantry and 1 Tank moved from Merauke to West Papua
            1 Artillery and 1 Infantry moved from Hollandia to West Papua
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
            1 Artillery and 1 Infantry moved from Lapland to Murmansk
            1 Infantry moved from Oulu to Lapland
            1 Infantry moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
            1 Tank moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Murmansk
                Finns attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Artillery and 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Murmansk
                Finns win, taking Murmansk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Helsinki to Tampere
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.33
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            1 Infantry and 1 Tank moved from Bucharest to E.Romania
            1 Infantry moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 4 Infantrys and 1 Tank
                Russians defend with 1 Artillery
                    Romanians roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in E.Romania, round 2 : 2/1 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.17
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Tank moved from Bangkok to 105 Sea Zone
            1 Fighter moved from Bangkok to Manila
            1 Artillery moved from Bangkok to 105 Sea Zone
            3 Infantrys moved from Bangkok to 105 Sea Zone
            1 Artillery, 3 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from 105 Sea Zone to 106 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank moved from 106 Sea Zone to Manila
            1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from S.Thailand to Bangkok
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Manila
                Thai attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
                    Thai roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Manila, round 2 : 2/1 hits, 1.83 expected hits
                    Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/1 hits, 1.50 expected hits
                    2 Infantrys owned by the Thai lost in Manila
                    2 Infantrys owned by the Americans lost in Manila
                    Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Manila, round 3 : 2/1 hits, 1.50 expected hits
                    Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 3 : 1/1 hits, 0.83 expected hits
                    1 Infantry owned by the Thai lost in Manila
                    1 Fighter owned by the Americans and 1 Artillery owned by the Americans lost in Manila
                Thai win, taking Manila from Americans with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Thai: 3 Infantrys
                Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from Manila to Mindoro
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Thai regular : 0.67
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Fighter moved from Washington to 8 Sea Zone
            1 Bomber moved from South Central USA to 8 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
            2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Bomber moved from North Central USA to 25 Sea Zone
            1 Tank moved from South Atlantic USA to E.Mexico
            1 Infantry and 1 Tank moved from South Central USA to E.Mexico
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
            1 Infantry and 1 Tank moved from 100 Sea Zone to Central America
            1 Artillery and 1 Infantry moved from 100 Sea Zone to Peru
            2 Infantrys moved from Colombia to Peru
            1 Infantry moved from Colombia to Central America
            1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico
            1 Infantry moved from San Francisco to W.Mexico
            1 Artillery moved from San Francisco to W.Mexico
            1 Tank moved from San Francisco to W.Mexico
            1 Tank moved from San Francisco to E.Mexico
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 2 Cruisers and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 1 Bomber, 2 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines
                Yamamoto defend with 1 Destroyer and 1 Submarine
                    Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber, 2 Carriers, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 4/1 hits, 3.67 expected hits
                    Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 91 Sea Zone
                    1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
                Americans win with 1 Bomber, 2 Carriers, 3 Destroyers, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 1 Destroyer and 1 Submarine
            Battle in 25 Sea Zone
                Americans attack with 1 Bomber
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the Germans lost in 25 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in 8 Sea Zone
                Americans attack with 1 Bomber and 1 Fighter
                Germans defend with 1 Submarine
                    Americans roll dice for 1 Bomber and 1 Fighter in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    1 Submarine owned by the Germans lost in 8 Sea Zone
                Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in W.Mexico
                Americans attack with 2 Artillerys, 3 Infantrys and 2 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in W.Mexico, round 2 : 3/1 hits, 2.50 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/1 hits, 0.83 expected hits
                    1 Infantry owned by the Americans lost in W.Mexico
                    1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in Peru
                Americans attack with 1 Artillery and 3 Infantrys
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Artillery and 3 Infantrys in Peru, round 2 : 1/0 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Peru
                    Americans roll dice for 1 Artillery and 3 Infantrys in Peru, round 3 : 1/0 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans win, taking Peru from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in E.Mexico
                Americans attack with 1 Infantry and 3 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 3 Tanks in E.Mexico, round 2 : 2/1 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in E.Mexico
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 3 Tanks remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Central America
                Americans attack with 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 2 Infantrys and 1 Tank in Central America, round 2 : 1/1 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Central America
                    1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Americans
            1 Bomber moved from 25 Sea Zone to Colombia
            1 Infantry moved from North Central USA to Southwest USA
            1 Infantry moved from Northeast USA to South Atlantic USA
            1 Bomber and 1 Fighter moved from 91 Sea Zone to Pearl Harbor
            2 Transports moved from 99 Sea Zone to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Infantry moved from Palmyra to 98 Sea Zone
            1 Infantry moved from Johnston to 98 Sea Zone
            3 Infantrys and 2 Transports moved from 98 Sea Zone to 91 Sea Zone
            1 Artillery moved from Oahu to Pearl Harbor
            3 Infantrys moved from 91 Sea Zone to Pearl Harbor
            1 Destroyer and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
            1 Fighter moved from 8 Sea Zone to Greenland
            1 Bomber moved from 8 Sea Zone to South Atlantic USA
    
        Place Units - Americans
            1 Battleship and 1 Cruiser placed in 91 Sea Zone
            1 Cruiser placed in 13 Sea Zone
            2 Infantrys placed in South Atlantic USA
            1 Infantry placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Americans regular : 2.00
    Neutral regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Germans
            1 unit repaired.
            2 Submarines moved from 31 Sea Zone to 34 Sea Zone
            2 Tanks moved from Darfur to Nubia
            2 Infantrys moved from Kufra to New Valley
            1 Tank moved from Tobruk to New Valley
            2 Infantrys moved from Tobruk to Mersa Matruh
            1 Tank moved from Tobruk to New Valley
            2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 Fighter moved from Campania to 51 Sea Zone
            1 Stuka moved from Tuscany to 51 Sea Zone
            2 Artillerys and 2 Infantrys moved from Croatia to Serbia
            2 Tanks moved from Hungary to Serbia
            1 Artillery and 3 Infantrys moved from Hungary to Krakow
            2 Infantrys moved from Krakow to Vinnytsia
            1 Stuka moved from East Prussia to Vinnytsia
            2 Artillerys and 2 Infantrys moved from Krakow to Brest
            2 Tanks moved from Krakow to Warsaw
            2 Infantrys moved from East Prussia to Lithuania
            2 Fighters moved from East Prussia to Lithuania
            1 Bomber moved from East Prussia to Estonia
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery moved from Danzig to 23 Sea Zone
            2 Infantrys moved from Pomerania to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Latvia
            1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
            1 Destroyer moved from 23 Sea Zone to 22 Sea Zone
            1 Destroyer and 2 Submarines moved from 5 Sea Zone to 22 Sea Zone
            1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
            2 ArmoredCars moved from Bohemia to Warsaw
            1 Tank moved from East Prussia to Warsaw
            1 Tank moved from Silesia to Warsaw
            1 Artillery and 1 Infantry moved from Danzig to Warsaw
            1 Artillery and 2 Infantrys moved from Danzig to Brest
            2 Infantrys moved from Danzig to East Prussia
            3 Infantrys moved from Pomerania to Danzig
            6 Infantrys moved from Silesia to Krakow
            2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
            3 ArmoredCars moved from Rhine to Burgundy
            3 ArmoredCars moved from Bavaria to Burgundy
            2 Artillerys, 8 Infantrys and 11 Tanks moved from Lorraine to Burgundy
    
        Purchase Units - Germans
            Germans buy 1 Factory, 5 Infantrys, 2 Stukas and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Vinnytsia
                Germans attack with 2 Infantrys and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Stuka in Vinnytsia, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Serbia
                Germans attack with 2 Artillerys, 2 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Serbia, round 2 : 2/1 hits, 2.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Serbia
                    2 Infantrys owned by the Neutral lost in Serbia
                    Germans roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Serbia, round 3 : 2/0 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Serbia
                Germans loses 0 PUs for violating Serbias neutrality.
                Germans win, taking Serbia from Neutral with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Latvia
                Germans attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Brest
                Germans attack with 3 Artillerys and 4 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 3 Artillerys and 4 Infantrys in Brest, round 2 : 3/1 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Brest
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Nubia
                Germans attack with 2 Tanks
                British defend with 1 Tank
                    Germans roll dice for 2 Tanks in Nubia, round 2 : 1/0 hits, 1.00 expected hits
                    British roll dice for 1 Tank in Nubia, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Nubia
                Germans win, taking Nubia from British with 2 Tanks remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
            Battle in Lithuania
                Germans attack with 2 Fighters and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 2 Fighters and 2 Infantrys in Lithuania, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Lithuania
                    1 Infantry owned by the Russians lost in Lithuania
                    Germans roll dice for 2 Fighters and 1 Infantry in Lithuania, round 3 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Estonia
                Germans attack with 1 Bomber and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Estonia, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 Bomber and 1 Infantry in Estonia, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Estonia
                    1 Infantry owned by the Russians lost in Estonia
                Germans win with 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Warsaw
                Germans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 4 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 4 Tanks in Warsaw, round 2 : 4/1 hits, 3.33 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Warsaw
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 2 ArmoredCars, 1 Artillery and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Burgundy
                Germans attack with 6 ArmoredCars, 2 Artillerys, 8 Infantrys and 11 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 6 ArmoredCars, 2 Artillerys, 8 Infantrys and 11 Tanks in Burgundy, round 2 : 10/1 hits, 9.83 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 6 ArmoredCars, 2 Artillerys, 8 Infantrys and 11 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in New Valley
                Germans attack with 2 Infantrys and 2 Tanks
                British defend with 1 Infantry and 1 Tank
                    Germans roll dice for 2 Infantrys and 2 Tanks in New Valley, round 2 : 1/1 hits, 1.33 expected hits
                    British roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 1/1 hits, 0.83 expected hits
                    1 Infantry owned by the Germans lost in New Valley
                    1 Infantry owned by the British lost in New Valley
                    Germans roll dice for 1 Infantry and 2 Tanks in New Valley, round 3 : 1/1 hits, 1.17 expected hits
                    British roll dice for 1 Tank in New Valley, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in New Valley
                Germans win, taking New Valley from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Infantry
                Casualties for British: 1 Infantry and 1 Tank
            Battle in Mersa Matruh
                Germans attack with 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                Germans win, taking Mersa Matruh from British with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in 34 Sea Zone
                Germans attack with 2 Submarines
                French defend with 1 Transport
                    Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    French roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 Submarines in 34 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    French roll dice for 1 Transport in 34 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 Submarine owned by the Germans lost in 34 Sea Zone
                    Germans roll dice for 1 Submarine in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Transport in 34 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 34 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the French lost in 34 Sea Zone
                Germans win with 1 Submarine remaining. Battle score for attacker is -1
                Casualties for Germans: 1 Submarine
                Casualties for French: 1 Transport
            Battle in 51 Sea Zone
                Germans attack with 1 Destroyer, 1 Fighter, 1 Stuka and 2 Transports; Italians loiter and taunt
                British defend with 1 Destroyer; French defend with 1 Submarine
                    French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer, 1 Fighter, 1 Stuka and 2 Transports in 51 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    French roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Germans lost in 51 Sea Zone
                    1 Submarine owned by the French lost in 51 Sea Zone
                    Germans roll dice for 1 Fighter, 1 Stuka and 2 Transports in 51 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits
                    French roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Germans lost in 51 Sea Zone
                    1 Destroyer owned by the British lost in 51 Sea Zone
                Germans win with 1 Stuka and 2 Transports remaining. Battle score for attacker is -1
                Casualties for Germans: 1 Destroyer and 1 Fighter
                Casualties for French: 1 Submarine
                Casualties for British: 1 Destroyer
    
        Non Combat Move - Germans
            1 Stuka moved from 51 Sea Zone to Tobruk
            1 Stuka moved from Vinnytsia to Krakow
            2 Fighters moved from Lithuania to East Prussia
            1 Bomber moved from Estonia to Brandenburg
            1 AAGun moved from Brandenburg to Pomerania
            1 AAGun moved from Krakow to Brest
            1 AAGun moved from Lorraine to Burgundy
    
        Place Units - Germans
            1 Factory placed in Danzig
            5 Tanks placed in Bohemia
            5 Infantrys placed in Hamburg
            2 Stukas placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 87 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.17
    Russians regular : 0.00
    Germans regular : 0.17
    British regular : -1.17
    Neutral regular : -0.33
    

    Savegame


  • @captainwalker

    Pretty lucky in Mersa Matuh, thought I had send 1 arm 2 inf there, but it were only 2 inf. Lucky they hit immediately.

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Russians
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry moved from Rostov to 54 Sea Zone
            1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            4 Infantrys moved from 6 Sea Zone to Lapland
            1 Fighter moved from S.Karelia to Lapland
            1 Tank moved from S.Karelia to Latvia
            1 Tank moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Latvia
            1 Fighter moved from Leningrad to Latvia
            1 Infantry moved from Leningrad to Latvia
            6 Infantrys moved from Leningrad to Latvia
            1 Artillery, 1 Infantry and 1 Tank moved from Azerbaijan to Erzurum
            1 Infantry moved from Astrakhan to Erzurum
            1 Bomber moved from Chimkent to Vinnytsia
            1 Infantry moved from Donetsk to Vinnytsia
            1 Infantry moved from Kiev to Vinnytsia
            1 Tank moved from Kursk to Vinnytsia
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 6 Artillerys, 4 Elites, 22 Infantrys and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Lapland
                Russians attack with 1 Fighter and 4 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 4 Infantrys in Lapland, round 2 : 1/0 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                    1 Infantry owned by the Finns lost in Lapland
                Russians win, taking Lapland from Finns with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Latvia
                Russians attack with 1 Fighter, 9 Infantrys and 2 Tanks
                Germans defend with 1 Artillery and 3 Infantrys
                    Russians roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Latvia, round 2 : 3/1 hits, 2.83 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 1/1 hits, 1.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    3 Infantrys owned by the Germans lost in Latvia
                1 Fighter owned by the Russians retreated
                8 Infantrys owned by the Russians and 2 Tanks owned by the Russians retreated to Leningrad
                Germans win with 1 Artillery remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 3 Infantrys
            Battle in Vinnytsia
                Russians attack with 1 Bomber, 2 Infantrys and 1 Tank
                Germans defend with 2 Infantrys
                    Russians roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/1 hits, 1.50 expected hits
                    Germans roll dice for 2 Infantrys in Vinnytsia, round 2 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Vinnytsia
                    Russians roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Vinnytsia, round 3 : 1/1 hits, 1.50 expected hits
                    Germans roll dice for 1 Infantry in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Vinnytsia
                Russians win, taking Vinnytsia from Germans with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Erzurum
                Russians attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Erzurum, round 2 : 1/1 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Erzurum
                    1 Infantry owned by the Neutral lost in Erzurum
                    Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Erzurum, round 3 : 1/1 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Erzurum, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Erzurum
                    1 Infantry owned by the Neutral lost in Erzurum
                Russians loses 0 PUs for violating Erzurums neutrality.
                Russians win, taking Erzurum from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Russians
            1 Bomber moved from Vinnytsia to Donetsk
            1 Infantry moved from Kursk to Kiev
            1 Infantry moved from Rostov to Donetsk
            2 Infantrys moved from Rostov to Kursk
            1 AAGun moved from Rostov to Donetsk
            1 Fighter moved from Latvia to Leningrad
            1 Fighter moved from Lapland to Leningrad
            3 Infantrys moved from S.Karelia to Leningrad
            1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
            1 Artillery moved from Saratov to Rostov
            1 Infantry moved from Kirov to Arkhangelsk
            1 AAGun and 1 Infantry moved from Chimkent to 126 Sea Zone
            1 AAGun and 1 Infantry moved from 126 Sea Zone to Astrakhan
            1 Artillery moved from Alma Ata to Semipalatinsk
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
            2 Tanks moved from Khobdo to N.Buryat Mongolia
            1 Tank moved from Krasnoyarsk to N.Buryat Mongolia
            1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk
            2 Infantrys moved from Novosibirsk to Krasnoyarsk
            3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Yakutsk to N.Buryat Mongolia
            1 Artillery moved from Zhigansk to Yakutsk
            1 Infantry moved from Evenkia to Olyokminsk
            1 AAGun and 2 Infantrys moved from Khatanga to Olyokminsk
            1 Infantry moved from Yeniseysk to Khatanga
            1 Infantry moved from Crimea to Donetsk
    
        Place Units - Russians
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad
            1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky
            2 Infantrys placed in Tashkent
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery, 7 Infantrys and 2 Tanks placed in Moscow
            1 Adv.Fighter, 2 Infantrys and 2 Tanks placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.67
    Germans regular : -1.33
    Russians regular : -1.33
    Neutral regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Italians
            1 Bomber moved from Rome to Lower Egypt
            3 Tanks moved from Tunis to 47 Sea Zone
            1 Infantry moved from S.Tunisia to 47 Sea Zone
            2 Infantrys moved from Sicily to 47 Sea Zone
            2 Infantrys moved from Campania to 46 Sea Zone
            1 Tank moved from S.Tunisia to N.Tunisia
                  Italians take N.Tunisia from French
            1 Tank moved from N.Tunisia to Tunis
            1 Infantry moved from S.Tunisia to Tunis
            2 Destroyers, 3 Infantrys, 3 Tanks and 3 Transports moved from 47 Sea Zone to 51 Sea Zone
            3 Tanks moved from 51 Sea Zone to Mersa Matruh
            2 Artillerys and 2 Infantrys moved from Tobruk to 48 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 56 Sea Zone
            1 Battleship, 1 Destroyer and 1 Submarine moved from 48 Sea Zone to 56 Sea Zone
            1 Carrier, 1 Fighter, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            1 Artillery and 2 Infantrys moved from Tobruk to Mersa Matruh
            3 Fighters moved from Tobruk to Lower Egypt
            2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Lower Egypt
            1 Infantry moved from Kufra to New Valley
            1 Infantry and 1 Tank moved from Kordofan to Nubia
            2 Artillerys and 2 Tanks moved from Provence to Languedoc
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 3 Bombers and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Lower Egypt
                Italians attack with 2 Artillerys, 1 Bomber, 3 Fighters and 2 Infantrys
                British defend with 1 Artillery, 1 Fighter and 1 Infantry
                    Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                    Italians roll dice for 2 Artillerys, 1 Bomber, 3 Fighters and 2 Infantrys in Lower Egypt, round 2 : 3/0 hits, 3.00 expected hits
                    British roll dice for 1 Artillery and 1 Fighter in Lower Egypt, round 2 : 1/1 hits, 0.83 expected hits
                    1 Infantry owned by the Italians lost in Lower Egypt
                    1 Fighter owned by the British and 1 Artillery owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 2 Artillerys, 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 12
                Casualties for British: 1 Artillery, 1 Fighter and 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Languedoc
                Italians attack with 2 Artillerys and 2 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 2 Artillerys and 2 Tanks in Languedoc, round 2 : 2/1 hits, 1.67 expected hits
                    French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Languedoc
                Italians win, taking Languedoc from French with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
    
        Non Combat Move - Italians
            1 AAGun moved from Provence to Languedoc
            1 AAGun moved from Lombardy to Provence
            1 Bomber moved from Lower Egypt to Mersa Matruh
            3 Fighters moved from Lower Egypt to Mersa Matruh
    
        Place Units - Italians
            3 Bombers placed in Rome
            2 Artillerys and 2 Infantrys placed in Tunis
            1 Infantry placed in Provence
    
        Turn Complete - Italians
            Italians collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 0.67
    British regular : 0.17
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - French
            1 Infantry moved from French Equatorial Africa to Darfur
                  British take Darfur from Germans
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 1 Cruiser, 1 Elite, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
    
        Non Combat Move - French
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Fighter moved from Paris to Wales
    
        Place Units - French
            2 Infantrys and 2 Tanks placed in E.Morocco
            1 Cruiser placed in 1 Sea Zone
            1 Elite placed in Churchill
            1 Adv.Fighter and 1 Infantry placed in Syria
            5 Infantrys placed in Paris
    
        Turn Complete - French
            French collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - French
            1 Infantry moved from French Equatorial Africa to Darfur
                  British take Darfur from Germans
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 1 Cruiser, 1 Elite, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
    
        Non Combat Move - French
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Fighter moved from Paris to Wales
    
        Place Units - French
            2 Infantrys and 2 Tanks placed in E.Morocco
            1 Cruiser placed in 1 Sea Zone
            1 Elite placed in Churchill
            1 Adv.Fighter and 1 Infantry placed in Syria
            5 Infantrys placed in Paris
    
        Turn Complete - French
            French collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 Artillery and 2 Infantrys moved from Tohoku to 85 Sea Zone
            1 Tank moved from Kyushu to 85 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa
            1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok
                  Yamamoto take Lombok from Dutch
            1 Infantry moved from Peleliu to 107 Sea Zone
            1 Tank moved from Davao to 107 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            2 Tanks moved from S.French Indochina to 106 Sea Zone
            2 Tanks and 2 Transports moved from 106 Sea Zone to 111 Sea Zone
            1 Infantry moved from Panay to 111 Sea Zone
            1 Infantry moved from Mindoro to 111 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
            3 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
            2 Artillerys moved from West Borneo to Banjarmasin
            1 Fighter moved from Bangkok to Banjarmasin
            1 Fighter moved from 107 Sea Zone to Banjarmasin
            2 Bombers moved from Tokyo to Banjarmasin
            1 Bomber moved from Peleliu to Guam
            1 Transport moved from 107 Sea Zone to 101 Sea Zone
            1 Infantry and 1 Tank moved from Saipan to 101 Sea Zone
            1 Infantry and 1 Tank moved from 101 Sea Zone to Guam
            1 Fighter moved from Peleliu to Woleai
            1 Infantry moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            1 Infantry moved from Ulithi to Woleai
            1 Tank moved from Davao to Samar
                  Yamamoto take Samar from Americans
            1 Artillery moved from Davao to Mindanao
            1 Transport moved from 107 Sea Zone to 93 Sea Zone
            1 T.Boat moved from 106 Sea Zone to 93 Sea Zone
            3 Infantrys and 1 Tank moved from Kyushu to 93 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Kiangsi to Kwangtung
            1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa
            1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Palawan
                  Yamamoto take Palawan from Americans
            1 Infantry moved from 93 Sea Zone to Mindanao
            1 Battleship and 1 Carrier moved from 107 Sea Zone to 110 Sea Zone
            1 Infantry moved from Tarawa to Tabiteuea
                  Yamamoto take Tabiteuea from British
            1 Infantry moved from Tarawa to 104 Sea Zone
            1 Artillery moved from Jaluit to 104 Sea Zone
            2 Fighters moved from 104 Sea Zone to Woleai
            1 Artillery, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters, 1 Infantry and 1 Transport moved from 104 Sea Zone to 95 Sea Zone
            1 Bomber moved from Jaluit to Wake
            2 Fighters moved from 95 Sea Zone to Wake
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Wake
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 B.Transports, 1 Carrier, 1 Cruiser, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Wake
                Yamamoto attack with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Wake
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Wake, round 2 : 2/0 hits, 2.00 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Guam
                Yamamoto attack with 1 Bomber, 1 Infantry and 1 Tank
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber, 1 Infantry and 1 Tank in Guam, round 2 : 1/1 hits, 1.33 expected hits
                    Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Guam
                Yamamoto win, taking Guam from Americans with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Kwangtung
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/1 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Soembawa
                Yamamoto attack with 2 Infantrys and 2 Tanks
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 2 Infantrys and 2 Tanks in Soembawa, round 2 : 2/1 hits, 1.33 expected hits
                    Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Soembawa
                Yamamoto win, taking Soembawa from Dutch with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Banjarmasin
                Yamamoto attack with 2 Artillerys, 2 Bombers, 2 Fighters, 3 Infantrys and 3 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 6 Infantrys and 1 Tank
                    Dutch roll AA dice in Banjarmasin : 1/1 hits, 0.67 expected hits
                    1 Bomber owned by the Yamamoto lost in Banjarmasin
                    Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/1 hits, 4.33 expected hits
                    Dutch roll dice for 1 Fighter, 6 Infantrys and 1 Tank in Banjarmasin, round 2 : 3/0 hits, 3.00 expected hits
                    3 Infantrys owned by the Yamamoto lost in Banjarmasin
                    4 Infantrys owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 3 : 3/1 hits, 3.50 expected hits
                    Dutch roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Banjarmasin, round 3 : 2/1 hits, 1.67 expected hits
                    2 Artillerys owned by the Yamamoto lost in Banjarmasin
                    2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 3/1 hits, 2.83 expected hits
                    Dutch roll dice for 1 Fighter in Banjarmasin, round 4 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Dutch lost in Banjarmasin
                Yamamoto captures 22PUs while taking Dutch capital
                Yamamoto win, taking Banjarmasin from Dutch with 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is -3
                Casualties for Yamamoto: 2 Artillerys, 1 Bomber and 3 Infantrys
                Casualties for Dutch: 1 Fighter, 6 Infantrys and 1 Tank
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Banjarmasin to East And South Borneo
            2 Fighters moved from Banjarmasin to 110 Sea Zone
            1 Bomber moved from Guam to Woleai
            1 Bomber moved from Wake to Woleai
            2 Fighters moved from Wake to 95 Sea Zone
    
        Place Units - Yamamoto
            2 B.Transports, 1 Carrier and 1 Cruiser placed in 85 Sea Zone
            4 Infantrys placed in Tokyo
            2 Fighters placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 75 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Yamamoto regular : -0.83
    Americans regular : -0.67
    Dutch AA : 0.33
    Dutch regular : -0.50
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Infantry moved from N.Thailand to S.French Indochina
                  French take S.French Indochina from Yamamoto
            1 Artillery and 1 Infantry moved from Suiyuan to Chahar
            1 Artillery and 2 Infantrys moved from Hupeh to Anhwei
            1 Fighter moved from Shensi to Chahar
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 1/1 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                    1 Artillery owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery
            Battle in Chahar
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chahar, round 2 : 1/0 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - Chinese
            1 Fighter moved from Chahar to Hupeh
            2 Tanks moved from N.Thailand to Kweichow
            1 Infantry moved from Szechwan to Kweichow
            1 Infantry moved from Szechwan to Hupeh
            1 Infantry moved from Shensi to Hupeh
            1 Infantry moved from Lanchow to Szechwan
            1 AAGun and 1 Artillery moved from E.Qinghai to Lanchow
            2 Infantrys moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Ningsia
            1 Infantry moved from Gobi Altai to Ningsia
            2 Tanks moved from Gobi Altai to Shensi
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            1 AAGun moved from E.Sinkiang to W.Qinghai
            6 Infantrys moved from Hsining to E.Qinghai
            1 Artillery moved from Kwangsi to N.French Indochina
    
        Place Units - Chinese
            2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine placed in Hsining
            1 Adv.Fighter and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Hisaichi regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Infantry moved from Changchun to Kirin
            1 Artillery, 1 Infantry and 2 Tanks moved from Vladivostok to Khabarovsk
            3 Infantrys and 5 Tanks moved from Khabarovsk to Ayan
            1 Artillery, 2 Infantrys and 3 Tanks moved from Chita to Ayan
            1 Infantry moved from Peking to Shantung
            2 Tanks moved from Shanghai to Peking
            2 Artillerys moved from Hong Kong to 92 Sea Zone
            2 Artillerys and 2 Infantrys moved from Hong Kong to Kiangsi
            1 Infantry moved from Hong Kong to 92 Sea Zone
            2 Artillerys and 4 Transports moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from 92 Sea Zone to Kwangsi
            6 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 3 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to S.French Indochina
            2 Fighters moved from West Borneo to S.French Indochina
            1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
            1 Destroyer, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 93 Sea Zone to 67 Sea Zone
            1 Submarine moved from 111 Sea Zone to 67 Sea Zone
            1 Battleship moved from 111 Sea Zone to 67 Sea Zone
            2 Submarines moved from 110 Sea Zone to 67 Sea Zone
            1 Tank moved from East And South Borneo to British Borneo
                  Hisaichi take British Borneo from British
            1 Tank moved from British Borneo to East And South Borneo
            1 Tank moved from East And South Borneo to 110 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 106 Sea Zone
            1 Tank and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
            2 Infantrys moved from Mindanao to 111 Sea Zone
            2 Infantrys, 1 Tank and 2 Transports moved from 111 Sea Zone to 67 Sea Zone
            3 Infantrys and 2 Tanks moved from 67 Sea Zone to Broome
            1 Carrier moved from 111 Sea Zone to 84 Sea Zone
            2 Fighters moved from 111 Sea Zone to Woleai
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 4 Artillerys, 2 Elites, 2 Fighters and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 5 Infantrys and 8 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 5 Infantrys and 8 Tanks in Ayan, round 2 : 5/1 hits, 5.33 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 4 Infantrys and 8 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in N.French Indochina
                Hisaichi attack with 1 Artillery and 3 Infantrys
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in N.French Indochina, round 2 : 1/0 hits, 1.00 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in N.French Indochina
                    1 Infantry owned by the Chinese lost in N.French Indochina
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 3 : 1/1 hits, 0.83 expected hits
                    French roll dice for 1 Artillery in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.French Indochina
                    1 Artillery owned by the Chinese lost in N.French Indochina
                Hisaichi win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Broome
                Hisaichi attack with 3 Infantrys and 2 Tanks
                Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Broome, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Anzac
                    Hisaichi roll dice for 3 Infantrys and 2 Tanks in Broome, round 2 : 2/1 hits, 1.50 expected hits
                    Anzac roll dice for 1 Bunker and 1 Infantry in Broome, round 2 : 0/1 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac and 1 Bunker owned by the Anzac lost in Broome
                Hisaichi win, taking Broome from Anzac with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Bunker and 1 Infantry
            Battle in Kwangsi
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kwangsi, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangsi
                Hisaichi win, taking Kwangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in S.French Indochina
                Hisaichi attack with 2 Fighters and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Fighters and 2 Infantrys in S.French Indochina, round 2 : 1/0 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in S.French Indochina
                    1 Infantry owned by the Chinese lost in S.French Indochina
                Hisaichi win, taking S.French Indochina from French with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from S.French Indochina to Bangkok
            1 AAGun moved from Changchun to Kirin
    
        Place Units - Hisaichi
            2 Fighters placed in 84 Sea Zone
            3 Artillerys, 2 Elites and 1 Infantry placed in Hong Kong
            1 Artillery and 2 Infantrys placed in Heilungchiang
            2 ArmoredCars and 4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Anzac regular : -0.83
    French regular : 1.67
    Russians regular : 0.50
    Hisaichi regular : 0.83
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - British
            1 Artillery and 1 Infantry moved from Wales to 18 Sea Zone
            1 Artillery and 1 Infantry moved from 18 Sea Zone to Munster
            2 Infantrys moved from Dublin to Munster
            1 Tank moved from Dublin to Munster
            1 Tank moved from Northern Ireland to Munster
            2 Fighters moved from Northern Ireland to Munster
            1 Bomber and 1 Fighter moved from Greenland to Iceland
            1 Infantry and 1 Tank moved from Montreal to 2 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
            1 Fighter moved from E.Morocco to 34 Sea Zone
            1 Fighter moved from Cairo to Nubia
            1 Fighter moved from Syria to Lower Egypt
            1 Artillery moved from Baluchistan to 58 Sea Zone
            1 Artillery moved from W.Iran to 58 Sea Zone
            1 Infantry moved from Trucial Coast to 58 Sea Zone
            1 Infantry moved from W.Iran to 58 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 58 Sea Zone to 57 Sea Zone
            2 Artillerys and 2 Infantrys moved from 57 Sea Zone to Lower Egypt
            1 Transport moved from 57 Sea Zone to 58 Sea Zone
            1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
            1 Artillery, 2 Cruisers, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia
            1 Artillery and 1 Infantry moved from Italian East Africa to Nubia
            1 Infantry moved from Equatoria to Kordofan
                  British take Kordofan from Italians
            1 Infantry moved from Malaya to S.Thailand
                  British take S.Thailand from Thai
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Elite, 1 Factory, 12 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 34 Sea Zone
                British attack with 1 Fighter
                Germans defend with 1 Submarine
                    British roll dice for 1 Fighter in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 34 Sea Zone
                British win with 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in Iceland
                British attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Iceland, round 2 : 2/1 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Iceland
                British loses 0 PUs for violating Icelands neutrality.
                British win, taking Iceland from Neutral with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Munster
                British attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                    British roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Munster, round 2 : 3/1 hits, 2.67 expected hits
                    Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Lower Egypt
                British attack with 2 Artillerys, 1 Fighter and 2 Infantrys
                Italians defend with 2 Artillerys and 1 Infantry
                    British roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Lower Egypt, round 2 : 2/1 hits, 1.67 expected hits
                    Italians roll dice for 2 Artillerys and 1 Infantry in Lower Egypt, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Lower Egypt
                    1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Lower Egypt
                    British roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Lower Egypt, round 3 : 2/1 hits, 1.33 expected hits
                    Italians roll dice for 1 Artillery in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Artillerys and 1 Infantry
            Battle in Nubia
                British attack with 2 Artillerys, 1 Fighter and 2 Infantrys
                Germans defend with 2 Tanks; Italians defend with 1 Infantry and 1 Tank
                    British roll dice for 2 Cruisers in Nubia, round 2 : 1/0 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Nubia
                    British roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Nubia, round 2 : 2/1 hits, 1.67 expected hits
                    Germans roll dice for 3 Tanks in Nubia, round 2 : 1/1 hits, 1.50 expected hits
                    1 Infantry owned by the British lost in Nubia
                    1 Tank owned by the Italians and 1 Tank owned by the Germans lost in Nubia
                    British roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Nubia, round 3 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 Tank in Nubia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Germans lost in Nubia
                British win, taking Nubia from Germans with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 15
                Casualties for Italians: 1 Infantry and 1 Tank
                Casualties for British: 1 Infantry
                Casualties for Germans: 2 Tanks
    
        Non Combat Move - British
            1 Fighter moved from Lower Egypt to Syria
            1 Fighter moved from Nubia to Cairo
            1 Fighter moved from Malta to Cairo
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Fighter moved from 34 Sea Zone to Mauritania
            1 Fighter moved from Iceland to 18 Sea Zone
            1 Fighter moved from Munster to 18 Sea Zone
            1 Fighter moved from Munster to Manchester
            1 Infantry moved from Scotland to Manchester
            1 Bomber moved from Iceland to Manchester
            2 Tanks moved from W.Iran to Syria
            1 Infantry moved from Kenya to Italian East Africa
            1 Infantry moved from Rhodesia to Kenya
            1 AAGun and 1 Infantry moved from South Africa to Rhodesia
            2 Tanks moved from Malaya to Burma
            1 Infantry moved from Burma to Yunnan
            2 Infantrys moved from Assam to Burma
            1 Destroyer, 1 Submarine and 1 Transport moved from 65 Sea Zone to 60 Sea Zone
            1 Fighter moved from Malaya to Assam
            1 Transport moved from 65 Sea Zone to 60 Sea Zone
            1 Artillery and 3 Infantrys moved from Malaya to S.Thailand
            1 AAGun and 2 Infantrys moved from Bihar to Assam
            2 Infantrys moved from Hyderabad to Calcutta
            1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone
            1 Artillery and 1 Infantry moved from 60 Sea Zone to Assam
            1 Infantry moved from Yukon to Alaska
            1 Infantry moved from British Columbia to Yukon
            2 Infantrys moved from Bombay to Rajputana
    
        Place Units - British
            1 Carrier placed in 18 Sea Zone
            1 Submarine placed in 56 Sea Zone
            1 Factory placed in Italian East Africa
            5 Infantrys placed in Cairo
            1 Artillery, 1 Elite and 1 Infantry placed in W.Iran
            2 Tanks placed in Cape Town
            1 Infantry and 1 Tank placed in Bombay
            British undo move 7.
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            2 Infantrys placed in Bombay
            1 Adv.Fighter and 1 Infantry placed in Madras
            Turning on Edit Mode
            EDIT: Removing units owned by British from Malaya: 1 AAGun
            EDIT: Adding units owned by British to S.Thailand: 1 AAGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -1.00
    Neutral regular : -0.67
    British regular : 2.67
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Purchase Units - Anzac
            Turning on Edit Mode
            EDIT: Removing units owned by British from 114 Sea Zone: 1 Submarine
            EDIT: Adding units owned by British to 122 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            Anzac buy 1 Cruiser and 12 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Artillery moved from Wellington to 122 Sea Zone
            1 Infantry moved from Tasmania to 122 Sea Zone
            1 Artillery and 1 Infantry moved from 122 Sea Zone to New South Wales
            1 Tank moved from Western Australia to New South Wales
            1 Tank moved from New Georgia to 114 Sea Zone
            1 Infantry moved from New Britain to 114 Sea Zone
            1 Carrier, 2 Destroyers, 2 Fighters, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 114 Sea Zone to 122 Sea Zone
            1 Submarine moved from 120 Sea Zone to 122 Sea Zone
            1 Infantry and 1 Tank moved from 122 Sea Zone to New South Wales
            2 Infantrys moved from Canberra to New South Wales
            1 AAGun, 1 Artillery, 5 Infantrys and 1 Tank moved from West Papua to Port Moresby
            1 Infantry moved from West Papua to Milne Bay
    
        Place Units - Anzac
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            1 Cruiser placed in 122 Sea Zone
            1 Infantry placed in Wellington
            5 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
            1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Port Moresby
            1 Infantry moved from Sumatra to Java
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Suriname to Amazon
    
        Combat - Dutch
            Battle in Amazon
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Dutch loses 0 PUs for violating Amazons neutrality.
                Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
            1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Port Moresby
            1 Infantry moved from Sumatra to Java
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Dutch from 114 Sea Zone: 1 Submarine
            EDIT: Adding units owned by Dutch to 122 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral regular : -0.33
    Dutch regular : 0.33
    

    Savegame

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