@mikawagunichi oh, good one.
Yes, scramble and max.def
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 3 mech_infantrys moved from Western Ukraine to Rostov
1 armour moved from Smolensk to Vologda
Italians take Vologda from Russians
1 armour moved from Vologda to Smolensk
1 fighter moved from Southern Italy to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0,67 expected hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Rostov
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 mech_infantrys in Rostov, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun, 1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Northern Italy to France
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun and 2 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Russians regular : -0,33
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 35 Sea Zone to 6 Sea Zone
ANZAC take 19 Sea Zone from Japanese
ANZAC take 6 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
Place Units - ANZAC
1 infantry placed in Queensland
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 bomber moved from Western Germany to Bryansk
1 infantry moved from Smolensk to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
1 bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Ukraine
2 aaGuns moved from Western Ukraine to Ukraine
7 mech_infantrys moved from Ukraine to Rostov
6 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Poland to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
3 aaGuns and 4 infantry moved from Western Germany to France
Place Units - Germans
3 armour placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 5 infantry placed in Germany
Germans undo move 3.
3 infantry placed in France
1 artillery and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 36 PUs;
Russians buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Volgograd to Russia
4 infantry moved from Samara to Volgograd
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 11 infantry moved from Novosibirsk to Samara
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
2 fighters and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 factory_minors; Remaining resources: 17 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber and 2 fighters moved from Smolensk to Russia
1 infantry moved from Persia to Northwest Persia
Japanese take Northwest Persia from British
8 infantry and 1 mech_infantry moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Iraq to Trans-Jordan
Japanese take Trans-Jordan from British
2 artilleries moved from Iraq to 80 Sea Zone
2 artilleries moved from Persia to 80 Sea Zone
4 infantry moved from Persia to 80 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 80 Sea Zone to 81 Sea Zone
4 artilleries and 4 infantry moved from 81 Sea Zone to Egypt
1 marine moved from Iraq to 80 Sea Zone
1 battleship and 1 marine moved from 80 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
Combat - Japanese
Air Battle in Russia
Japanese attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Egypt
Japanese attack with 4 artilleries, 4 infantry and 1 marine
British defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Japanese roll dice for 2 battleships and 2 cruisers in Egypt, round 2 : 0/4 hits, 2,33 expected hits
Japanese roll dice for 4 artilleries, 4 infantry and 1 marine in Egypt, round 2 : 5/9 hits, 3,00 expected hits
British roll dice for 2 mech_infantrys in Egypt, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Egypt
2 mech_infantrys owned by the British lost in Egypt
Japanese win, taking Egypt from British with 4 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Yunnan
Japanese attack with 1 artillery, 9 infantry and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Yunnan, round 2 : 1/11 hits, 2,17 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Yunnan, round 3 : 4/11 hits, 2,17 expected hits
Chinese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 aaGun moved from Szechwan to Yunnan
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Ukraine
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Rostov
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 submarine moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
2 carriers, 4 destroyers, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 artilleries moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 bomber and 2 fighters moved from Russia to Ukraine
2 fighters and 4 tactical_bombers moved from Smolensk to Germany
Place Units - Japanese
1 factory_minor placed in Persia
1 factory_minor placed in Iraq
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,6,3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,5,5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,6,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,1,1,5,2,1
Japanese collect 20 PUs (13 lost to blockades); end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Japanese regular : 0,33
British regular : 0,33
Russians AA : -0,17
@pacifiersboard assumed no interception in Moscow
@fasthard 👍
I missed french dd off Philippines. OK to edit movement to sz37?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from India to Anhwe
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Hainan
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 21 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 battleship, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 39 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 31 Sea Zone to 21 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
2 fighters moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from Philippines to French Indo China
1 artillery moved from French Indo China to Siam
Americans take Siam from Japanese
2 fighters moved from 21 Sea Zone to French Indo China
EDIT: 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Iceland to 112 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
Combat - Americans
Battle in Okinawa
Battle in Shan State
Battle in Hainan
Battle in Formosa
Battle in Malaya
Battle in Western Germany
Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 aaGun, 1 fighter and 2 infantry
Italians roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Western Germany, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 1 aaGun, 1 fighter and 2 infantry in Western Germany, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Americans lost in Western Germany
1 aaGun owned by the Italians lost in Western Germany
Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Western Germany, round 3 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 fighter and 2 infantry in Western Germany, round 3 : 2/3 hits, 1,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany
2 infantry owned by the Italians lost in Western Germany
Americans roll dice for 1 armour and 1 bomber in Western Germany, round 4 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 fighter in Western Germany, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Okinawa from Japanese, taking Shan State from Japanese, taking Hainan from Japanese, taking Formosa from Japanese, taking Malaya from Japanese, taking Western Germany from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 11
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun, 1 fighter and 2 infantry
Battle in Anhwe
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win, taking Anhwe from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Anhwe to Kweichow
1 carrier moved from 21 Sea Zone to 19 Sea Zone
EDIT: 1 transport moved from 21 Sea Zone to 19 Sea Zone
EDIT: 1 aaGun moved from Kiangsu to 19 Sea Zone
EDIT: 1 aaGun and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to French Indo China
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 mech_infantrys and 3 transports moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
3 mech_infantrys and 3 transports moved from 89 Sea Zone to 88 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 factory_minor placed in French Indo China
3 infantry placed in Normandy Bordeaux
3 infantry placed in Korea
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
3 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Chahar
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese, taking Chahar from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kweichow
7 infantry moved from Shensi to Kweichow
6 infantry moved from Sikang to Szechwan
1 infantry moved from Hopei to Kweichow
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Caucasus to Volgograd
1 fighter and 4 mech_infantrys moved from Belgian Congo to Union of South Africa
1 artillery moved from Sicily to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Malta to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 mech_infantry moved from Norway to Vyborg
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Western Germany
1 fighter moved from Western Germany to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 1 bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Trans-Jordan
British win, taking Trans-Jordan from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Trans-Jordan to Malta
3 fighters moved from Holland Belgium to Western Germany
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
Place Units - British
2 artilleries, 3 infantry and 1 mech_infantry placed in United Kingdom
2 fighters and 1 tactical_bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : -0,17
Japanese regular : -1,00
Germans regular : 0,33
British regular : 2,17
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Smolensk to Rostov
Italians take Bryansk from Russians
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Rostov
Combat - Italians
Non Combat Move - Italians
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to France
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
@pacifiersboard sure, always np
btw: do you know why there’s still an airfield in Kweichow?
@fasthard hm, not for sure, could be that only factories are removed?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry and 1 marine moved from Java to 42 Sea Zone
1 destroyer, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry and 1 marine moved from 39 Sea Zone to Ceylon
1 carrier moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in Ceylon
Non Combat Move - ANZAC
1 artillery moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
Place Units - ANZAC
1 armour placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Move - French
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Ukraine to Vologda
1 infantry moved from Smolensk to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Vologda to Bryansk
9 armour, 11 artilleries, 21 infantry and 14 mech_infantrys moved from Smolensk to Bryansk
3 artilleries and 6 mech_infantrys moved from Ukraine to Bryansk
7 mech_infantrys moved from Rostov to Bryansk
1 aaGun moved from Ukraine to Rostov
4 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 aaGun moved from Smolensk to Belarus
12 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Belarus
6 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
Place Units - Germans
3 armour placed in Ukraine
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Tambov
Russians take Tambov from Italians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Italians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 11 infantry moved from Samara to Russia
1 mech_infantry moved from Volgograd to Russia
1 artillery and 9 infantry moved from Volgograd to Samara
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
@pacifiersboard Stimmt, ein Flughafen ist keine Fabrik 😉
“If a Japanese industrial complex is built on a Chinese territory and that territory is later recaptured by the Chinese or liberated by another Allied power, the industrial complex is removed from the game.”
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters; Remaining resources: 7 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Alexandria
Japanese take Alexandria from British
1 bomber moved from Ukraine to 98 Sea Zone
4 fighters and 2 tactical_bombers moved from Ukraine to Eastern Poland
2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Egypt to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
Combat - Japanese
Battle in 98 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Japanese attack with 2 infantry
British defend with 1 artillery
Japanese roll dice for 2 battleships in Trans-Jordan, round 2 : 1/2 hits, 1,33 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Eastern Poland
Japanese attack with 4 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 4 fighters and 2 tactical_bombers in Eastern Poland, round 2 : 4/6 hits, 3,33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Caucasus, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Japanese win, taking Caucasus from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Rostov to Southern Italy
4 fighters and 2 tactical_bombers moved from Eastern Poland to Germany
2 fighters and 2 tactical_bombers moved from Germany to France
1 tactical_bomber moved from Germany to France
1 bomber moved from 98 Sea Zone to Southern Italy
Place Units - Japanese
3 fighters placed in Persia
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,6,4,5,5,1
Japanese collect 15 PUs (4 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17
Russians regular : -0,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 2 fighters, 9 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Western Germany to Denmark
Americans take Denmark from Germans
1 armour moved from Denmark to Western Germany
3 infantry moved from Normandy Bordeaux to Southern France
2 bombers moved from United Kingdom to Southern France
1 destroyer and 2 submarines moved from 39 Sea Zone to 72 Sea Zone
Combat - Americans
Battle in 72 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 72 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Japanese lost in 72 Sea Zone
Americans win, taking 72 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
Americans attack with 2 bombers and 3 infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 bombers and 3 infantry in Southern France, round 2 : 4/5 hits, 1,83 expected hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Neutral_Axis and 1 infantry owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Non Combat Move - Americans
2 bombers moved from Southern France to Western Germany
4 fighters moved from 112 Sea Zone to Western Germany
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 91 Sea Zone to Western Germany
2 fighters moved from Eastern United States to 92 Sea Zone
1 carrier and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 marine moved from Hainan to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 36 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
4 fighters and 1 tactical_bomber moved from French Indo China to India
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 aaGun moved from Guam to 21 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 fighters moved from 19 Sea Zone to French Indo China
1 carrier, 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kiangsi to Kwangtung
1 bomber moved from Kweichow to India
1 infantry moved from Jehol to Chahar
1 infantry moved from Korea to Manchuria
Place Units - Americans
1 armour and 2 mech_infantrys placed in French Indo China
3 infantry placed in Korea
1 artillery and 2 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Normandy Bordeaux
2 fighters and 3 infantry placed in Eastern United States
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 14 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
7 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 22 infantry
Japanese defend with 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
Japanese roll AA dice in Yunnan : 0/1 hits, 0,17 expected hits
Chinese roll dice for 1 fighter and 22 infantry in Yunnan, round 2 : 5/23 hits, 4,17 expected hits
Japanese roll dice for 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry in Yunnan, round 2 : 5/11 hits, 3,67 expected hits
5 infantry owned by the Chinese lost in Yunnan
4 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 17 infantry in Yunnan, round 3 : 4/18 hits, 3,33 expected hits
Japanese roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Yunnan, round 3 : 3/7 hits, 2,33 expected hits
3 infantry owned by the Chinese lost in Yunnan
4 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 14 infantry in Yunnan, round 4 : 3/15 hits, 2,83 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 4 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 9 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Chahar: 1 infantry
EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
EDIT: Adding units owned by Chinese to Shensi: 2 infantry
EDIT: Turning off Edit Mode
7 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 harbour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
British converts factory_major into different units
4 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters and 1 tactical_bomber moved from Union of South Africa to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Tobruk to Tunisia
1 armour moved from Western Germany to Greater Southern Germany
British take Greater Southern Germany from Germans
1 armour moved from Greater Southern Germany to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Northern Italy
British take Northern Italy from Italians
1 infantry moved from Karelia to Novgorod
Russians take Novgorod from Germans
1 mech_infantry moved from Vyborg to Finland
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Malta to Western Germany
Combat - British
Non Combat Move - British
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to Southern France
1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
3 aaGuns, 4 artilleries and 19 infantry moved from India to West India
Place Units - British
1 fighter and 1 tactical_bomber placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 47 PUs; end with 47 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
1 harbour placed in West India
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1,67
Americans regular : 2,50
Japanese regular : 2,00
Japanese AA : -0,17
Neutral_Axis regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 5 mech_infantrys moved from Rostov to Russia
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
Combat - Italians
Battle in Volgograd
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry; Russians defend with 1 factory_minor
Italians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Volgograd
Italians win, taking Volgograd from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Italians attack with 2 armour and 5 mech_infantrys
Russians defend with 6 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 2 fighters, 90 infantry and 1 mech_infantry
Italians roll dice for 2 armour and 5 mech_infantrys in Russia, round 2 : 2/7 hits, 1,83 expected hits
Russians roll dice for 6 aaGuns, 1 armour, 7 artilleries, 2 fighters, 90 infantry and 1 mech_infantry in Russia, round 2 : 37/101 hits, 34,50 expected hits
5 mech_infantrys owned by the Italians and 2 armour owned by the Italians lost in Russia
2 aaGuns owned by the Russians lost in Russia
Russians win with 4 aaGuns, 1 armour, 7 artilleries, 2 fighters, 90 infantry and 1 mech_infantry remaining. Battle score for attacker is -22
Casualties for Italians: 2 armour and 5 mech_infantrys
Casualties for Russians: 2 aaGuns
Non Combat Move - Italians
1 aaGun moved from Rostov to Volgograd
1 fighter moved from Southern Italy to France
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0,17
Russians regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery moved from 79 Sea Zone to West India
1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from French Indo China to 79 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
Place Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Novgorod
7 mech_infantrys moved from Belarus to Russia
12 armour, 14 artilleries, 1 bomber, 21 infantry and 35 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour
British defend with 1 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Russia
Germans attack with 15 armour, 14 artilleries, 1 bomber, 21 infantry and 42 mech_infantrys
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 2 fighters, 90 infantry and 1 mech_infantry
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Germans roll dice for 15 armour, 14 artilleries, 1 bomber, 21 infantry and 42 mech_infantrys in Russia, round 2 : 26/93 hits, 25,67 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 7 artilleries, 2 fighters, 90 infantry and 1 mech_infantry in Russia, round 2 : 34/101 hits, 34,50 expected hits
21 infantry owned by the Germans and 13 mech_infantrys owned by the Germans lost in Russia
22 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 15 armour, 14 artilleries, 1 bomber and 29 mech_infantrys in Russia, round 3 : 18/59 hits, 20,00 expected hits
Russians roll dice for 1 armour, 7 artilleries, 2 fighters, 68 infantry and 1 mech_infantry in Russia, round 3 : 30/79 hits, 27,17 expected hits
1 artillery owned by the Germans and 29 mech_infantrys owned by the Germans lost in Russia
18 infantry owned by the Russians lost in Russia
Germans roll dice for 15 armour, 13 artilleries and 1 bomber in Russia, round 4 : 13/29 hits, 12,50 expected hits
Russians roll dice for 1 armour, 7 artilleries, 2 fighters, 50 infantry and 1 mech_infantry in Russia, round 4 : 21/61 hits, 21,17 expected hits
13 artilleries owned by the Germans and 8 armour owned by the Germans lost in Russia
13 infantry owned by the Russians lost in Russia
Germans roll dice for 7 armour and 1 bomber in Russia, round 5 : 1/8 hits, 4,17 expected hits
Russians roll dice for 1 armour, 7 artilleries, 2 fighters, 37 infantry and 1 mech_infantry in Russia, round 5 : 17/48 hits, 16,83 expected hits
1 bomber owned by the Germans and 7 armour owned by the Germans lost in Russia
1 infantry owned by the Russians lost in Russia
Russians win with 1 armour, 7 artilleries, 2 fighters, 36 infantry and 1 mech_infantry remaining. Battle score for attacker is -209
Casualties for Germans: 15 armour, 14 artilleries, 1 bomber, 21 infantry and 42 mech_infantrys
Casualties for Russians: 4 aaGuns and 54 infantry
Non Combat Move - Germans
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Germans collect 22 PUs (3 lost to blockades); end with 22 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians regular : 2,67
Germans regular : -5,33
Russians AA : -0,17