0% for April

Classic League, Game 1: TGC vs Darkpriorace


  • @The_Good_Captain Game History

    Round: 28
    
        Non Combat Move - British
            1 battleship and 2 transports moved from West Africa Sea Zone to North Sea Zone
            1 aaGun and 1 transport moved from East US Sea Zone to North Sea Zone
            1 aaGun moved from French West Africa to West Africa Sea Zone
            1 aaGun and 1 transport moved from West Africa Sea Zone to Angola Sea Zone
            1 aaGun moved from Angola Sea Zone to South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    uk28.tsvg


  • @Darkpriorace

    Game History

    Round: 28
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 bomber and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 bomber moved from Hawaiian Islands to West US
            3 bombers moved from Madagascar to India
            1 armour and 7 infantry moved from Novosibirsk to Kazakh S.S.R.
            6 infantry moved from Sinkiang to Kazakh S.S.R.
            1 armour moved from French Indo China to Kazakh S.S.R.
            1 fighter moved from Manchuria to Kazakh S.S.R.
            1 fighter moved from French Indo China to Kazakh S.S.R.
    
        Combat - Japanese
            Strategic bombing raid in West US
                    Americans roll AA dice in West US : 0/1 hits, 0.17 expected hits
                Bombing raid in West US rolls: 4,6,3 and costs: 13 PUs.
                Bombing raid costs 13 PUs
            Strategic bombing raid in India
                Bombing raid in India rolls: 3,3,3,3,1,6,5,1,4 and costs: 29 PUs.
                Bombing raid costs 29 PUs
            Battle in Kazakh S.S.R.
                Japanese attack with 2 armour, 2 fighters and 13 infantry
                Americans defend with 13 infantry
                    Japanese roll dice for 2 armour, 2 fighters and 13 infantry in Kazakh S.S.R., round 2 : 5/17 hits, 4.17 expected hits
                    Russians roll dice for 13 infantry in Kazakh S.S.R., round 2 : 4/13 hits, 4.33 expected hits
                    4 infantry owned by the Japanese lost in Kazakh S.S.R.
                    5 infantry owned by the Americans lost in Kazakh S.S.R.
                    Japanese roll dice for 2 armour, 2 fighters and 9 infantry in Kazakh S.S.R., round 3 : 4/13 hits, 3.50 expected hits
                    Russians roll dice for 8 infantry in Kazakh S.S.R., round 3 : 4/8 hits, 2.67 expected hits
                    4 infantry owned by the Japanese lost in Kazakh S.S.R.
                    4 infantry owned by the Americans lost in Kazakh S.S.R.
                    Japanese roll dice for 2 armour, 2 fighters and 5 infantry in Kazakh S.S.R., round 4 : 5/9 hits, 2.83 expected hits
                    Russians roll dice for 4 infantry in Kazakh S.S.R., round 4 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Kazakh S.S.R.
                    4 infantry owned by the Americans lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 2 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 19
                Casualties for Japanese: 10 infantry
                Casualties for Americans: 13 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Novosibirsk
            3 bombers moved from India to French Indo China
            2 bombers moved from French Indo China to Hawaiian Islands
            4 infantry moved from China to Sinkiang
            6 infantry moved from French Indo China to Sinkiang
            1 fighter moved from Kazakh S.S.R. to French Indo China
            1 fighter moved from Kazakh S.S.R. to Sinkiang
            6 infantry moved from Japan to Japan Sea Zone
            6 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
            6 infantry moved from French Indo China Sea Zone to French Indo China
            3 transports moved from French Indo China Sea Zone to Japan Sea Zone
            6 infantry moved from Japan to Japan Sea Zone
            6 infantry moved from Japan Sea Zone to Manchuria
            1 transport moved from French Indo China Sea Zone to Japan Sea Zone
            1 aaGun moved from Manchuria to Japan Sea Zone
            1 aaGun moved from Japan Sea Zone to Japan
            1 aaGun moved from Yakut S.S.R. to Manchuria
            1 bomber moved from West US to Hawaiian Islands
    
        Place Units - Japanese
            1 armour, 1 bomber and 13 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 3.50
    Americans AA : -0.17
    Russians regular : 1.67
    

    J28.tsvg Allies: +48.27


  • @The_Good_Captain Game History

    Round: 28
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Karelia S.S.R. to East Europe
                  Americans take East Europe from Germans
            2 fighters moved from Karelia S.S.R. to Novosibirsk
            1 bomber moved from Karelia S.S.R. to Yakut S.S.R.
    
        Combat - Americans
            Battle in Novosibirsk
                Americans attack with 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters in Novosibirsk, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Novosibirsk
                    1 infantry owned by the Japanese lost in Novosibirsk
                Americans win with 1 fighter remaining. Battle score for attacker is -9
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Yakut S.S.R.
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Yakut S.S.R., round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Yakut S.S.R., round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Yakut S.S.R.
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                Japanese win with no units remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Novosibirsk to Karelia S.S.R.
            1 fighter moved from West US to Karelia S.S.R.
            11 infantry moved from Karelia S.S.R. to Russia
            1 infantry moved from Karelia S.S.R. to Caucasus
            5 infantry moved from Finland Norway to Karelia S.S.R.
            1 aaGun moved from North Sea Zone to United Kingdom
            1 carrier and 7 transports moved from North Sea Zone to East Canada Sea Zone
            7 infantry moved from West Canada to East Canada Sea Zone
            3 infantry moved from West US to West Canada
            1 carrier, 7 infantry and 7 transports moved from East Canada Sea Zone to North Sea Zone
            7 infantry moved from North Sea Zone to Finland Norway
            1 infantry moved from India to Persia
    
        Place Units - Americans
            8 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 1.00
    Americans rolls : 0.00
    

    us28.tsvg


  • @The_Good_Captain Game History

    Round: 29
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 armour moved from Novosibirsk to Kazakh S.S.R.
            13 infantry moved from Russia to Kazakh S.S.R.
    
        Combat - Russians
            Battle in Kazakh S.S.R.
                Russians attack with 1 armour and 13 infantry
                Japanese defend with 2 armour and 3 infantry
                    Russians roll dice for 1 armour and 13 infantry in Kazakh S.S.R., round 2 : 1/14 hits, 2.67 expected hits
                    Japanese roll dice for 2 armour and 3 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Russians roll dice for 1 armour and 12 infantry in Kazakh S.S.R., round 3 : 2/13 hits, 2.50 expected hits
                    Japanese roll dice for 2 armour and 2 infantry in Kazakh S.S.R., round 3 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Russians roll dice for 1 armour and 12 infantry in Kazakh S.S.R., round 4 : 1/13 hits, 2.50 expected hits
                    Japanese roll dice for 2 armour in Kazakh S.S.R., round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                    1 armour owned by the Japanese lost in Kazakh S.S.R.
                    Russians roll dice for 1 armour and 11 infantry in Kazakh S.S.R., round 5 : 2/12 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour in Kazakh S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 1 armour and 11 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 armour and 3 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Evenki National Okrug to Novosibirsk
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.00
    Russians regular : -4.00
    

    r29.tsvg


  • @Darkpriorace

    Game History

    Round: 29
    
        Purchase Units - Germans
            Germans buy 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Ukraine S.S.R. to Caucasus
            2 infantry moved from Germany to East Europe
            1 fighter moved from Germany to Caucasus
            1 fighter moved from West Europe to East Europe
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in East Europe
                Germans attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in East Europe, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in East Europe
                Germans win, taking East Europe from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Caucasus to Ukraine S.S.R.
            1 fighter moved from East Europe to West Europe
            8 armour moved from West Europe to Germany
            4 infantry moved from Germany to West Europe
            1 infantry moved from West Europe to Germany
    
        Place Units - Germans
            9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -0.33
    Germans regular : 0.33
    

    G29.tsvg Allies: +47.02


  • @The_Good_Captain Game History

    Round: 29
    
        Non Combat Move - British
            1 transport moved from Angola Sea Zone to West Africa Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    uk29.tsvg

    I assume the odds have shifted, from you having a 1 to 2% chance to win at this point? I don’t feel like I am winning anymore.


  • @Darkpriorace

    Game History

    Round: 29
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 factory and 11 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Sinkiang to Novosibirsk
            1 fighter moved from Sinkiang to Novosibirsk
            1 fighter moved from French Indo China to Novosibirsk
            1 bomber moved from Japan to India
            3 bombers moved from French Indo China to India
            1 bomber moved from India to Russia
            3 bombers moved from Hawaiian Islands to West US
    
        Combat - Japanese
            Strategic bombing raid in West US
                    Americans roll AA dice in West US : 0/3 hits, 0.50 expected hits
                Bombing raid in West US rolls: 4,6,6,1,4,6,3,4,2 and costs: 36 PUs.
                Bombing raid costs 36 PUs
            Strategic bombing raid in India
                Bombing raid in India rolls: 6,6,3,2,5,4,5,5,5 and costs: 41 PUs.
                Bombing raid costs 41 PUs
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 5,2,4 and costs: 11 PUs.
                Bombing raid costs 11 PUs
            Battle in Novosibirsk
                Japanese attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 infantry in Novosibirsk, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Russia to Sinkiang
            3 bombers moved from India to French Indo China
            3 bombers moved from West US to Hawaiian Islands
            6 infantry moved from French Indo China to Sinkiang
            8 infantry moved from Japan to Japan Sea Zone
            8 infantry and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
            7 infantry moved from French Indo China Sea Zone to French Indo China
            1 infantry moved from French Indo China Sea Zone to French Indo China
            1 fighter moved from Novosibirsk to Manchuria
            1 fighter moved from Novosibirsk to Sinkiang
            3 transports moved from French Indo China Sea Zone to Japan Sea Zone
            1 armour and 4 infantry moved from Japan to Japan Sea Zone
            1 armour and 4 infantry moved from Japan Sea Zone to Manchuria
            2 infantry moved from Manchuria to Yakut S.S.R.
            4 infantry moved from Manchuria to China
    
        Place Units - Japanese
            1 factory placed in French Indo China
            1 armour and 11 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    Americans AA : -0.50
    Russians regular : -0.67
    Russians AA : -0.17
    

    J29.tsvg Allies: +45.94 - yes, the situation has changed quite a bit. I’ll send you a short review video of this game when we’re done.


  • @The_Good_Captain Game History

    Round: 29
    
        Combat Move - Americans
            3 infantry moved from Karelia S.S.R. to East Europe
            1 fighter moved from Karelia S.S.R. to East Europe
            1 infantry moved from Karelia S.S.R. to East Europe
            1 fighter moved from Karelia S.S.R. to Caucasus
            4 infantry moved from Russia to Caucasus
            7 infantry moved from Russia to Novosibirsk
    
        Combat - Americans
            Battle in East Europe
                Americans attack with 1 fighter and 4 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 fighter and 4 infantry in East Europe, round 2 : 3/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in East Europe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in East Europe
                Americans win, taking East Europe from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Caucasus
                Americans attack with 1 fighter and 4 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 fighter and 4 infantry in Caucasus, round 2 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter and 4 infantry in Caucasus, round 3 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    Americans roll dice for 1 fighter and 4 infantry in Caucasus, round 4 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Americans win, taking Caucasus from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Novosibirsk
                Americans attack with 7 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 7 infantry in Novosibirsk, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Americans win, taking Novosibirsk from Japanese with 7 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from East Europe to Karelia S.S.R.
            1 fighter moved from Caucasus to Karelia S.S.R.
            1 infantry moved from Persia to Kazakh S.S.R.
            1 carrier and 7 transports moved from North Sea Zone to East Canada Sea Zone
            3 infantry moved from West Canada to East Canada Sea Zone
            8 infantry moved from West US to West Canada
            1 carrier, 3 infantry and 7 transports moved from East Canada Sea Zone to North Sea Zone
            3 infantry moved from North Sea Zone to Finland Norway
            7 infantry moved from Finland Norway to Karelia S.S.R.
    
        Turn Complete - Americans
            Americans collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : -0.33
    Germans regular : -2.33
    

    us29.tsvg


  • @The_Good_Captain Game History

    Round: 30
    
        Purchase Units - Russians
            Russians buy 3 infantry; Remaining resources: 1 PUs; 
    
        Non Combat Move - Russians
            1 armour moved from Kazakh S.S.R. to Russia
            11 infantry moved from Kazakh S.S.R. to Novosibirsk
            1 infantry moved from Russia to Evenki National Okrug
            5 infantry moved from Russia to Novosibirsk
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    r30.tsvg

    I will appreciate the review, because I can’t figure out how I could have won. I see small errors, like the AA guns, but I can’t find a way to push through the germany wall.


  • @Darkpriorace

    Game History

    Round: 30
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            6 infantry moved from Ukraine S.S.R. to Caucasus
            6 infantry moved from Germany to East Europe
            1 fighter moved from West Europe to East Europe
            1 fighter moved from Ukraine S.S.R. to Caucasus
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 fighter and 6 infantry
                Americans defend with 4 infantry
                    Germans roll dice for 1 fighter and 6 infantry in Caucasus, round 2 : 2/7 hits, 1.50 expected hits
                    Russians roll dice for 4 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Caucasus
                    2 infantry owned by the Americans lost in Caucasus
                    Germans roll dice for 1 fighter and 4 infantry in Caucasus, round 3 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    2 infantry owned by the Americans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Americans: 4 infantry
            Battle in East Europe
                Germans attack with 1 fighter and 6 infantry
                Americans defend with 4 infantry
                    Germans roll dice for 1 fighter and 6 infantry in East Europe, round 2 : 0/7 hits, 1.50 expected hits
                    Americans roll dice for 4 infantry in East Europe, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in East Europe
                    Germans roll dice for 1 fighter and 5 infantry in East Europe, round 3 : 0/6 hits, 1.33 expected hits
                    Americans roll dice for 4 infantry in East Europe, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in East Europe
                    Germans roll dice for 1 fighter and 3 infantry in East Europe, round 4 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 4 infantry in East Europe, round 4 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in East Europe
                1 fighter owned by the Germans retreated
                1 infantry owned by the Germans retreated to Germany
                Americans win with 4 infantry remaining. Battle score for attacker is -15
                Casualties for Germans: 5 infantry
    
        Non Combat Move - Germans
            1 fighter moved from East Europe to West Europe
            1 fighter moved from Caucasus to Ukraine S.S.R.
            5 armour moved from Germany to West Europe
            4 infantry moved from West Europe to Germany
            1 armour moved from Germany to West Europe
            1 armour moved from Germany to West Europe
            1 infantry moved from West Europe to Germany
    
        Place Units - Germans
            9 infantry placed in South Europe
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 28 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Russians regular : 1.00
    Germans regular : -2.50
    

    G30.tsvg Allies: +54.6


  • @The_Good_Captain Game History

    Round: 30
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    uk30.tsvg


  • @Darkpriorace

    Game History

    Round: 30
    
        Purchase Units - Japanese
            Japanese buy 1 bomber and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 fighter moved from Manchuria to Evenki National Okrug
            1 fighter moved from Sinkiang to Evenki National Okrug
            1 bomber moved from Sinkiang to Russia
            3 bombers moved from French Indo China to India
            3 bombers moved from Hawaiian Islands to West US
    
        Combat - Japanese
            Strategic bombing raid in West US
                    Americans roll AA dice in West US : 0/3 hits, 0.50 expected hits
                Bombing raid in West US rolls: 6,6,1,3,2,6,1,3,2 and costs: 30 PUs.
                Bombing raid costs 30 PUs
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 4,6,2 and costs: 12 PUs.
                Bombing raid costs 12 PUs
            Strategic bombing raid in India
                Bombing raid in India rolls: 4,1,6,6,6,1,3,4,3 and costs: 34 PUs.
                Bombing raid costs 34 PUs
            Battle in Evenki National Okrug
                Japanese attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Evenki National Okrug, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Evenki National Okrug
                Japanese win, taking Evenki National Okrug from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            3 bombers moved from West US to Hawaiian Islands
            1 infantry moved from Manchuria to Yakut S.S.R.
            3 infantry moved from Manchuria to China
            4 infantry moved from China to Sinkiang
            8 infantry moved from French Indo China to Sinkiang
            3 bombers moved from India to French Indo China
            1 bomber moved from Russia to French Indo China
            1 fighter moved from Evenki National Okrug to Sinkiang
            1 fighter moved from Evenki National Okrug to Manchuria
            6 infantry moved from Japan to Japan Sea Zone
            6 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
            6 infantry moved from French Indo China Sea Zone to French Indo China
            4 transports moved from French Indo China Sea Zone to Japan Sea Zone
            1 armour and 6 infantry moved from Japan to Japan Sea Zone
            1 armour and 6 infantry moved from Japan Sea Zone to Manchuria
            1 armour moved from Manchuria to Sinkiang
    
        Place Units - Japanese
            1 bomber and 2 infantry placed in French Indo China
            12 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.83
    Americans AA : -0.50
    Russians regular : -0.33
    Russians AA : -0.17
    

    J30.tsvg Allies: +53.53


  • @The_Good_Captain Game History

    Round: 30
    
        Purchase Units - Americans
            Americans buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 infantry moved from Karelia S.S.R. to Caucasus
            2 fighters moved from Karelia S.S.R. to Caucasus
            7 infantry moved from Novosibirsk to Evenki National Okrug
    
        Combat - Americans
            Battle in Evenki National Okrug
                Americans attack with 7 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 7 infantry in Evenki National Okrug, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 infantry in Evenki National Okrug, round 3 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Evenki National Okrug
                    Americans roll dice for 6 infantry in Evenki National Okrug, round 4 : 3/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Evenki National Okrug
                    1 infantry owned by the Japanese lost in Evenki National Okrug
                Americans win, taking Evenki National Okrug from Japanese with 5 infantry remaining. Battle score for attacker is -2
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                Americans attack with 2 fighters and 4 infantry
                Germans defend with 3 infantry
                    Americans roll dice for 2 fighters and 4 infantry in Caucasus, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Caucasus
                    1 infantry owned by the Germans lost in Caucasus
                    Americans roll dice for 2 fighters and 3 infantry in Caucasus, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caucasus
                    1 infantry owned by the Germans lost in Caucasus
                    Americans roll dice for 2 fighters and 2 infantry in Caucasus, round 4 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Americans win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Caucasus to Karelia S.S.R.
            3 infantry moved from Finland Norway to Karelia S.S.R.
            3 infantry moved from East Europe to Karelia S.S.R.
            15 infantry moved from Karelia S.S.R. to Russia
            1 carrier and 7 transports moved from North Sea Zone to East Canada Sea Zone
            8 infantry moved from West Canada to East Canada Sea Zone
            1 carrier, 8 infantry and 7 transports moved from East Canada Sea Zone to North Sea Zone
            8 infantry moved from North Sea Zone to Finland Norway
    
        Place Units - Americans
            2 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.83
    Japanese regular : 1.00
    Germans regular : 0.00
    

    us30.tsvg


  • @The_Good_Captain Game History

    Round: 31
    
        Purchase Units - Russians
            Russians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
            15 infantry moved from Novosibirsk to Russia
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    r31.tsvg


  • @Darkpriorace

    Game History

    Round: 31
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Ukraine S.S.R. to Caucasus
            1 fighter moved from Ukraine S.S.R. to Caucasus
            9 infantry moved from South Europe to East Europe
            9 infantry moved from Germany to East Europe
            9 infantry moved from Ukraine S.S.R. to East Europe
            3 infantry moved from Ukraine S.S.R. to East Europe
    
        Combat - Germans
            Battle in East Europe
                Germans attack with 30 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 30 infantry in East Europe, round 2 : 4/30 hits, 5.00 expected hits
                    Americans roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in East Europe
                    1 infantry owned by the Americans lost in East Europe
                Germans win, taking East Europe from Americans with 29 infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Caucasus
                Germans attack with 1 fighter and 3 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    1 infantry owned by the Americans lost in Caucasus
                    Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 4 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Germans
            88 infantry moved from Ukraine S.S.R. to East Europe
            7 armour moved from West Europe to Germany
            1 fighter moved from Caucasus to West Europe
            5 infantry moved from Germany to West Europe
            10 armour and 13 infantry moved from Germany to East Europe
            1 aaGun moved from South Europe to East Europe
            1 infantry moved from Ukraine S.S.R. to East Europe
    
        Place Units - Germans
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : -0.33
    Germans regular : -0.67
    

    G31.tsvg Allies: +52.22


  • @The_Good_Captain Game History

    Round: 31
    
        Non Combat Move - British
            1 transport moved from West Africa Sea Zone to North Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    uk31.tsvg

    Sorry for the delay, i’m not being a bad sport, I had life come up.


  • @Darkpriorace

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Ukraine S.S.R. to Caucasus
            1 fighter moved from Ukraine S.S.R. to Caucasus
            1 fighter moved from Germany to Caucasus
            1 bomber moved from West Europe to Karelia S.S.R.
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    Americans roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 4 and costs: 4 PUs.
                Bombing raid costs 4 PUs
            Battle in Caucasus
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    Germans roll dice for 2 fighters and 2 infantry in Caucasus, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Karelia S.S.R. to West Europe
            1 fighter moved from Caucasus to Germany
            1 fighter moved from Caucasus to Ukraine S.S.R.
            9 infantry moved from East Europe to Ukraine S.S.R.
            13 infantry moved from Germany to East Europe
            1 armour moved from Ukraine S.S.R. to East Europe
            1 armour moved from Ukraine S.S.R. to Germany
            1 infantry moved from East Europe to Ukraine S.S.R.
            1 infantry moved from Germany to East Europe
            2 infantry moved from West Europe to Germany
    
        Place Units - Germans
            12 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans AA : -0.17
    Russians regular : -1.00
    Germans regular : -0.67
    

    J31.tsvg Allies: +52.49; you are an upstanding player and I haven’t nor would I think you’re a bad sport for taking a day or so to respond. That’s totally normal in fact. I have taken longer hiatuses. You’re a good dude.


  • @Darkpriorace

    I used two gamey tricks only available in Axis and Allies Classic to do what I did on this turn:

    1. armor can blitz through IC or AA. Rules Clarification last page, “A tank can blitz through an enemy territory with an AA gun and/or IC on it. Such a territory is NOT considered enemy occupied.”

    2. a single transport can unload into two friendly territories during the NCM (in this case, I unloaded one infantry into Persia and the other into Syria) - Official FAQ (and example in the manual on page 16): "Q. Can a transport unload two infantry into two different territories?
      A. Yes, but only during noncombat movement. Both territories need to be adjacent to the same sea
      zone. "

    And one gamey trick that is available in all versions but most players don’t seem to realize is an option.

    1. you can bomb an IC on the turn you take over the territory (in this case India) - “Combat is considered simultaneous.”

    @VictoryFirst #1 is not supported on the current version and I get an error when I try (not a big deal - might not be worth your time)

    @gamerman01 #3 i forgot to mention this was a missed opportunity for you when you retook karelia

    @Darkpriorace you have gotten in this one game more “culture shock” rules than any game I’ve played of classic with even seasoned players. It is like a weird “shotgun blast” of unique and weird rules that I have used/abused in this game with you. I hope this does not deter you from playing in the future and regardless of what happens, I will make you a personal video/brief review of this game when complete that only you will be able to watch. The silver lining to this is that there really aren’t that many more “surprises” the classic rules can produce to cause you pain. And you’ll be far more lethal in future games having now seen most all of them. All the same, I don’t feel all that great about it. I think you’re a solid player with a thick skin.


  • @The_Good_Captain said in Classic League, Game 1: TGC vs Darkpriorace:

    #1 is not supported on the current version and I get an error when I try (not a big deal - might not be worth your time)

    This is a TripleA engine error. I can’t fix that. I will check if it also happens on the latest pre-release. If it does, then we have to provide a bug report so that the devs can take a look at it.

    As far as I know, it only happens in the combat movement if you 1) bomb a territory with a factory and then 2) blitz through it with an armor

  • 2026 25

    It happened on the latest pre-release as well. I issued a bug report. Hope that they have the time to do something with it (don’t think so do).

T-shirts, Hats, and More

Suggested Topics

  • 1
  • 224
  • 169
  • 80
  • 121
  • 116
  • 26
  • 380
Axis & Allies Boardgaming Custom Painted Miniatures

26

Online

18.1k

Users

40.9k

Topics

1.8m

Posts